895 resultados para Model-driven Architecture, Goal-Oriented design, usability
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Dissertação de mestrado em Design e Marketing
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Dissertação de mestrado integrado em Arquitectura
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Tese de Doutoramento em Tecnologias e Sistemas de Informação.
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Animal dispersal in a fragmented landscape depends on the complex interaction between landscape structure and animal behavior. To better understand how individuals disperse, it is important to explicitly represent the properties of organisms and the landscape in which they move. A common approach to modelling dispersal includes representing the landscape as a grid of equal sized cells and then simulating individual movement as a correlated random walk. This approach uses a priori scale of resolution, which limits the representation of all landscape features and how different dispersal abilities are modelled. We develop a vector-based landscape model coupled with an object-oriented model for animal dispersal. In this spatially explicit dispersal model, landscape features are defined based on their geographic and thematic properties and dispersal is modelled through consideration of an organism's behavior, movement rules and searching strategies (such as visual cues). We present the model's underlying concepts, its ability to adequately represent landscape features and provide simulation of dispersal according to different dispersal abilities. We demonstrate the potential of the model by simulating two virtual species in a real Swiss landscape. This illustrates the model's ability to simulate complex dispersal processes and provides information about dispersal such as colonization probability and spatial distribution of the organism's path.
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Business organisations are excellent representations of what in physics and mathematics are designated "chaotic" systems. Because a culture of innovation will be vital for organisational survival in the 21st century, the present paper proposes that viewing organisations in terms of "complexity theory" may assist leaders in fine-tuning managerial philosophies that provide orderly management emphasizing stability within a culture of organised chaos, for it is on the "boundary of chaos" that the greatest creativity occurs. It is argued that 21st century companies, as chaotic social systems, will no longer be effectively managed by rigid objectives (MBO) nor by instructions (MBI). Their capacity for self-organisation will be derived essentially from how their members accept a shared set of values or principles for action (MBV). Complexity theory deals with systems that show complex structures in time or space, often hiding simple deterministic rules. This theory holds that once these rules are found, it is possible to make effective predictions and even to control the apparent complexity. The state of chaos that self-organises, thanks to the appearance of the "strange attractor", is the ideal basis for creativity and innovation in the company. In this self-organised state of chaos, members are not confined to narrow roles, and gradually develop their capacity for differentiation and relationships, growing continuously toward their maximum potential contribution to the efficiency of the organisation. In this way, values act as organisers or "attractors" of disorder, which in the theory of chaos are equations represented by unusually regular geometric configurations that predict the long-term behaviour of complex systems. In business organisations (as in all kinds of social systems) the starting principles end up as the final principles in the long term. An attractor is a model representation of the behavioral results of a system. The attractor is not a force of attraction or a goal-oriented presence in the system; it simply depicts where the system is headed based on its rules of motion. Thus, in a culture that cultivates or shares values of autonomy, responsibility, independence, innovation, creativity, and proaction, the risk of short-term chaos is mitigated by an overall long-term sense of direction. A more suitable approach to manage the internal and external complexities that organisations are currently confronting is to alter their dominant culture under the principles of MBV.
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Business organisations are excellent representations of what in physics and mathematics are designated "chaotic" systems. Because a culture of innovation will be vital for organisational survival in the 21st century, the present paper proposes that viewing organisations in terms of "complexity theory" may assist leaders in fine-tuning managerial philosophies that provide orderly management emphasizing stability within a culture of organised chaos, for it is on the "boundary of chaos" that the greatest creativity occurs. It is argued that 21st century companies, as chaotic social systems, will no longer be effectively managed by rigid objectives (MBO) nor by instructions (MBI). Their capacity for self-organisation will be derived essentially from how their members accept a shared set of values or principles for action (MBV). Complexity theory deals with systems that show complex structures in time or space, often hiding simple deterministic rules. This theory holds that once these rules are found, it is possible to make effective predictions and even to control the apparent complexity. The state of chaos that self-organises, thanks to the appearance of the "strange attractor", is the ideal basis for creativity and innovation in the company. In this self-organised state of chaos, members are not confined to narrow roles, and gradually develop their capacity for differentiation and relationships, growing continuously toward their maximum potential contribution to the efficiency of the organisation. In this way, values act as organisers or "attractors" of disorder, which in the theory of chaos are equations represented by unusually regular geometric configurations that predict the long-term behaviour of complex systems. In business organisations (as in all kinds of social systems) the starting principles end up as the final principles in the long term. An attractor is a model representation of the behavioral results of a system. The attractor is not a force of attraction or a goal-oriented presence in the system; it simply depicts where the system is headed based on its rules of motion. Thus, in a culture that cultivates or shares values of autonomy, responsibility, independence, innovation, creativity, and proaction, the risk of short-term chaos is mitigated by an overall long-term sense of direction. A more suitable approach to manage the internal and external complexities that organisations are currently confronting is to alter their dominant culture under the principles of MBV.
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Adequate in-vitro training in valved stents deployment as well as testing of the latter devices requires compliant real-size models of the human aortic root. The casting methods utilized up to now are multi-step, time consuming and complicated. We pursued a goal of building a flexible 3D model in a single-step procedure. We created a precise 3D CAD model of a human aortic root using previously published anatomical and geometrical data and printed it using a novel rapid prototyping system developed by the Fab@Home project. As a material for 3D fabrication we used common house-hold silicone and afterwards dip-coated several models with dispersion silicone one or two times. To assess the production precision we compared the size of the final product with the CAD model. Compliance of the models was measured and compared with native porcine aortic root. Total fabrication time was 3 h and 20 min. Dip-coating one or two times with dispersion silicone if applied took one or two extra days, respectively. The error in dimensions of non-coated aortic root model compared to the CAD design was <3.0% along X, Y-axes and 4.1% along Z-axis. Compliance of a non-coated model as judged by the changes of radius values in the radial direction by 16.39% is significantly different (P<0.001) from native aortic tissue--23.54% at the pressure of 80-100 mmHg. Rapid prototyping of compliant, life-size anatomical models with the Fab@Home 3D printer is feasible--it is very quick compared to previous casting methods.
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Animal dispersal in a fragmented landscape depends on the complex interaction between landscape structure and animal behavior. To better understand how individuals disperse, it is important to explicitly represent the properties of organisms and the landscape in which they move. A common approach to modelling dispersal includes representing the landscape as a grid of equal sized cells and then simulating individual movement as a correlated random walk. This approach uses a priori scale of resolution, which limits the representation of all landscape features and how different dispersal abilities are modelled. We develop a vector-based landscape model coupled with an object-oriented model for animal dispersal. In this spatially explicit dispersal model, landscape features are defined based on their geographic and thematic properties and dispersal is modelled through consideration of an organism's behavior, movement rules and searching strategies (such as visual cues). We present the model's underlying concepts, its ability to adequately represent landscape features and provide simulation of dispersal according to different dispersal abilities. We demonstrate the potential of the model by simulating two virtual species in a real Swiss landscape. This illustrates the model's ability to simulate complex dispersal processes and provides information about dispersal such as colonization probability and spatial distribution of the organism's path
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Diplomityön tavoitteena oli tutkia, miten uusi arkkitehtuurialusta soveltuu erään teolli-suusyrityksen tietojärjestelmien kehittämiseen ja sovellusten toteuttamiseen. Työssä keskeisin käsite oli ohjelmistoarkkitehtuuri ja siihen liittyvät suunnittelumallit sekä komponentit, jotka hyvin suunniteltuina toimivat perustana nopeammalle sovelluskehi-tykselle. Tutkimusmetodina käytettiin konstruktiivista (suunnittelutieteellistä) tutkimusmetodia. Sen vahvat ominaisuudet tukevat tutkimusaiheen innovatiivisuutta sekä soveltavan tie-teen käyttöä uuden tiedon tuottamiseksi. Heikkoutena voinee pitää tulosten analysoinnin vaikeutta, sillä evaluointi tapahtuu käytännöstä saatujen kokemusten perusteella. Työn tuloksena saatiin lisätietämystä komponenttiensuunnitteluun ja toteutukseen liit-tyvissä kysymyksissä. Lisäksi sovelluspalvelimelle luotiin joukko komponentteja, joita tullaan käyttämään jatkossa tietokantasovelluksissa: uusien komponenttien suunnittelua jatketaan ja järjestelmien suunnittelua muutetaan oliopohjaiseksi.
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This research has been focused at the development of a tuned systematic design methodology, which gives the best performance in a computer aided environment and utilises a cross-technological approach, specially tested with and for laser processed microwave mechanics. A tuned design process scheme is also presented. Because of the currently large production volumes of microwave and radio frequency mechanics even slight improvements of design methodologies or manufacturing technologies would give reasonable possibilities for cost reduction. The typical number of required iteration cycles could be reduced to one fifth of normal. The research area dealing with the methodologies is divided firstly into a function-oriented, a performance-oriented or a manufacturability-oriented product design. Alternatively various approaches can be developed for a customer-oriented, a quality-oriented, a cost-oriented or an organisation-oriented design. However, the real need for improvements is between these two extremes. This means that the effective methodology for the designers should not be too limited (like in the performance-oriented design) or too general (like in the organisation-oriented design), but it should, include the context of the design environment. This is the area where the current research is focused. To test the developed tuned design methodology for laser processing (TDMLP) and the tuned optimising algorithm for laser processing (TOLP), seven different industrial product applications for microwave mechanics have been designed, CAD-modelled and manufactured by using laser in small production series. To verify that the performance of these products meets the required level and to ensure the objectiveness ofthe results extensive laboratory tests were used for all designed prototypes. As an example a Ku-band horn antenna can be laser processed from steel in 2 minutes at the same time obtaining a comparable electrical performance of classical aluminium units or the residual resistance of a laser joint in steel could be limited to 72 milliohmia.
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Oliopohjainen lähestymistapa on varsin uusi toimintaperiaate käytännön ohjelmistotuotantoprosesseissa. Oliopohjaisuus mahdollistaa nopean ja tehokkaan ohjelmistotuotannon sekä tuottaa uudelleenkäytettäviä luokkia. Tässä työssä tutkitaan oliopohjaisen mallinnuksen käyttömahdollisuuksia erään ohjelmistotuotteen kehityksessä ja keskitytään tuotteen määrittely- ja suunnitteluvaiheisiin. Tavoitteena on konkretisoida tarkastelun kohteena olevalle yritykselle oliopohjaisen mallinnuksen käyttötavat ja -mahdollisuudet osana yrityksen ohjelmistotuotantoprosessia. Työssä tarkastellaan yleisiä oliopohjaisen mallinnuksen toimintoja määrittely- ja suunnitteluvaiheissa. Erityisesti tarkastellaan yrityksen omaa ohjelmistotuotantoprosessia, TE Objectia, ja sen yhtymäkohtia yleisen oliopohjaisen mallinnuksen kanssa. Työssä kuvataan ohjelmistotuote, mallinnetaan ohjelmistotuotteen osa TE Objectia hyödyntäen ja pohditaan TE Objectin soveltuvuutta kyseisen tuotteen määrittelyyn ja suunnitteluun. Oliopohjaisen mallinnuksen todetaan sopivan hyvin tarkastellun tuotepohjaisen ohjelmiston kehitykseen. Tarkasteltavan tuotteen kehityksen pääpaino on uudelleenkäytettävyydellä, jota oliopohjainen mallintaminen erityisesti tukee. Kohdeyrityksen oman ohjelmistotuotantoprosessin, TE Objectin, todetaan vastaavan hyvin yleistä oliopohjaista mallinnusta määrittely- ja suunnitteluvaiheissa ja sitä suositellaan hyödynnettävän tarkastellun tuotteen määrittelyyn ja suunnitteluun soveltuvin osin. Työssä mallinnettiin kohdeyrityksen tuotteen osa esimerkinomaisesti, mikä konkretisoi TE Objectin käyttömahdollisuuksia osana yrityksen ohjelmistotuotantoprosessia.
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Current-day web search engines (e.g., Google) do not crawl and index a significant portion of theWeb and, hence, web users relying on search engines only are unable to discover and access a large amount of information from the non-indexable part of the Web. Specifically, dynamic pages generated based on parameters provided by a user via web search forms (or search interfaces) are not indexed by search engines and cannot be found in searchers’ results. Such search interfaces provide web users with an online access to myriads of databases on the Web. In order to obtain some information from a web database of interest, a user issues his/her query by specifying query terms in a search form and receives the query results, a set of dynamic pages that embed required information from a database. At the same time, issuing a query via an arbitrary search interface is an extremely complex task for any kind of automatic agents including web crawlers, which, at least up to the present day, do not even attempt to pass through web forms on a large scale. In this thesis, our primary and key object of study is a huge portion of the Web (hereafter referred as the deep Web) hidden behind web search interfaces. We concentrate on three classes of problems around the deep Web: characterization of deep Web, finding and classifying deep web resources, and querying web databases. Characterizing deep Web: Though the term deep Web was coined in 2000, which is sufficiently long ago for any web-related concept/technology, we still do not know many important characteristics of the deep Web. Another matter of concern is that surveys of the deep Web existing so far are predominantly based on study of deep web sites in English. One can then expect that findings from these surveys may be biased, especially owing to a steady increase in non-English web content. In this way, surveying of national segments of the deep Web is of interest not only to national communities but to the whole web community as well. In this thesis, we propose two new methods for estimating the main parameters of deep Web. We use the suggested methods to estimate the scale of one specific national segment of the Web and report our findings. We also build and make publicly available a dataset describing more than 200 web databases from the national segment of the Web. Finding deep web resources: The deep Web has been growing at a very fast pace. It has been estimated that there are hundred thousands of deep web sites. Due to the huge volume of information in the deep Web, there has been a significant interest to approaches that allow users and computer applications to leverage this information. Most approaches assumed that search interfaces to web databases of interest are already discovered and known to query systems. However, such assumptions do not hold true mostly because of the large scale of the deep Web – indeed, for any given domain of interest there are too many web databases with relevant content. Thus, the ability to locate search interfaces to web databases becomes a key requirement for any application accessing the deep Web. In this thesis, we describe the architecture of the I-Crawler, a system for finding and classifying search interfaces. Specifically, the I-Crawler is intentionally designed to be used in deepWeb characterization studies and for constructing directories of deep web resources. Unlike almost all other approaches to the deep Web existing so far, the I-Crawler is able to recognize and analyze JavaScript-rich and non-HTML searchable forms. Querying web databases: Retrieving information by filling out web search forms is a typical task for a web user. This is all the more so as interfaces of conventional search engines are also web forms. At present, a user needs to manually provide input values to search interfaces and then extract required data from the pages with results. The manual filling out forms is not feasible and cumbersome in cases of complex queries but such kind of queries are essential for many web searches especially in the area of e-commerce. In this way, the automation of querying and retrieving data behind search interfaces is desirable and essential for such tasks as building domain-independent deep web crawlers and automated web agents, searching for domain-specific information (vertical search engines), and for extraction and integration of information from various deep web resources. We present a data model for representing search interfaces and discuss techniques for extracting field labels, client-side scripts and structured data from HTML pages. We also describe a representation of result pages and discuss how to extract and store results of form queries. Besides, we present a user-friendly and expressive form query language that allows one to retrieve information behind search interfaces and extract useful data from the result pages based on specified conditions. We implement a prototype system for querying web databases and describe its architecture and components design.
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Tässä diplomityössä käsitellään palvelukeskeistä arkkitehtuuria ja sen pohjalta vanhaan järjestelmään rakennetun palvelurajapinnan laajentamista avustavan teknologian avulla. Avustavalla teknologialla automatisoidaan vanhan järjestelmän graafisen ohjelman käyttöliittymän toimintoja verkkopalveluksi. Alussa esitellään palvelukeskeisen arkkitehtuurin määritelmä ja sen mukaisia suunnitteluperiaatteita. Sen jälkeen käydään läpi teoriaa, toteutuksia ja lähestymistapoja vanhojen järjestelmien integroimiseksi osaksi palvelukeskeistä arkkitehtuuria. Microsoft Windows-ympäristön tarjoama tuki avustavalle teknologialle käydään läpi. Palvelurajapinnan laajentamisessa käytettiin mustan laatikon menetelmää, jolla vanhan järjestelmän graafinen ohjelma automatisoidaan avustavan teknologian avulla. Menetelmä osoittautui toimivaksi ja sitä voidaan käyttää vanhojen järjestelmien integroimiseksi osaksi palvelukeskeistä arkkitehtuuria
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Tämän tutkimuksen tavoitteena oli selvittää miten liiketoimintatiedon hallinnalla voidaan tukea yrityksen strategisen tason johtamista. Lisäksi tavoitteena oli selvittää minkälaisia tietotarpeita yritysjohdolla on liittyen liiketoimintojen johtamiseen ja päätöksentekoon sekä kuinka tietoa tulee tarjota ja esittää, jotta tietoa voitaisiin hyödyntää yrityksen johtamisessa mahdollisimman tehokkaasti. Liiketoimintatiedon hallinta on monitahoinen käsite ja se sisältää sekä prosessit, teknologiat, menetelmät, tietotuotteet ja työkalut liiketoimintaan ja liiketoimintaympäristöön liittyvän tiedon hallintaan, tavoitteena päätöstenteon tukeminen ja kilpailuedun saavuttaminen. Jotta tiedosta olisi mahdollisimman paljon hyötyä yritykselle, tulee sitä hallinnoida ja johtaa päämäärätietoisesti. Tiedon arvo tulee ymmärtää ja tietoa tulee käyttää tavoitteellisesti. Tiedon tulee myös olla merkityksellistä, luotettavaa ja oikea-aikaista. Näihin tavoitteisiin pyritään vastaamaan systemaattisella prosessilla, jota voidaan hallinnoida ja jonka avulla tiedon merkityksellisyys, luotettavuus ja oikea-aikaisuus pyritään varmistamaan. Tutkimuksen empiirisessä osassa kartoitetaan kohdeyrityksen liiketoimintatiedon hallinnan nykytila yritysjohdon näkökulmasta. Tavoitteena empiirisessä osassa on selvittää haastatteluiden avulla johtoryhmän tietotarpeita sekä sitä kuinka tietotarpeet tulevat nykyisin tyydytettyä ja kuinka yritysjohto käyttää ja hyödyntää tietoa. Lopputuloksena teorian ja empiirisen tutkimuksen pohjalta luotiin prosessimalli liiketoimintatiedon hallinnan järjestämiseksi kohdeyrityksessä. Lisäksi empiirisen tutkimuksen pohjalta havaituista kehityskohteista tehtiin toimenpide-ehdotukset, kuinka kyseisiä kohteita tulisi kohdeyrityksessä jatkossa kehittää.
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Comprehensive understanding of the heat transfer processes that take place during circulating fluidized bed (CFB) combustion is one of the most important issues in CFB technology development. This leads to possibility of predicting, evaluation and proper design of combustion and heat transfer mechanisms. The aim of this thesis is to develop a model for circulating fluidized bed boiler operation. Empirical correlations are used for determining heat transfer coefficients in each part of the furnace. The proposed model is used both in design and offdesign conditions. During off-design simulations fuel moisture content and boiler load effects on boiler operation have been investigated. In theoretical part of the thesis, fuel properties of most typical classes of biomass are widely reviewed. Various schemes of biomass utilization are presented and, especially, concerning circulating fluidized bed boilers. In addition, possible negative effects of biomass usage in boilers are briefly discussed.