964 resultados para non profit, linked open data, web scraping, web crawling


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QUESTION UNDER STUDY: The aim of this study was to assess the prevalence of chronic kidney disease (CKD) among type 2 diabetic patients in primary care settings in Switzerland, and to analyse the prescription of antidiabetic drugs in CKD according to the prevailing recommendations. METHODS: In this cross-sectional study, each participating physician was asked to introduce anonymously in a web database the data from up to 15 consecutive diabetic patients attending her/his office between December 2013 and June 2014. Demographic, clinical and biochemical data were analysed. CKD was classified with the KDIGO nomenclature based on estimated glomerular filtration rate (eGFR) and urinary albumin/creatinine ratio. RESULTS: A total of 1 359 patients (mean age 66.5 ± 12.4 years) were included by 109 primary care physicians. CKD stages 3a, 3b and 4 were present in 13.9%, 6.1%, and 2.4% of patients, respectively. Only 30.6% of patients had an entry for urinary albumin/creatinine ratio. Among them, 35.6% were in CKD stage A2, and 4.1% in stage A3. Despite prevailing limitations, metformin and sulfonylureas were prescribed in 53.9% and 16.5%, respectively, of patients with advanced CKD (eGFR <30 ml/min). More than a third of patients were on a dipeptidyl-peptidase-4 inhibitor across all CKD stages. Insulin use increased progressively from 26.8% in CKD stage 1-2 to 50% in stage 4. CONCLUSIONS: CKD is frequent in patients with type 2 diabetes attending Swiss primary care practices, with CKD stage 3 and 4 affecting 22.4% of cases. This emphasizes the importance of routine screening of diabetic nephropathy based on both eGFR and urinary albumin/creatinine ratio, the latter being largely underused by primary care physicians. A careful individual drug risk/benefit balance assessment is mandatory to avoid the frequently observed inappropriate prescription of antidiabetic drugs in CKD patients.

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Instructor and student beliefs, attitudes and intentions toward contributing to local open courseware (OCW) sites have been investigated through campus-wide surveys at Universidad Politecnica de Valencia and the University of Michigan. In addition, at the University of Michigan, faculty have been queried about their participation in open access (OA) publishing. We compare the instructor and student data concerning OCW between the two institutions, and introduce the investigation of open access publishing in relation to open courseware publishing.

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The possibilities and expansion of the use of Web 2.0 has opened up a world of possibilities in online learning. In spite of the integration of these tools in education major changes are required in the educational design of instructional processes.This paper presents an educational experience conducted by the Open University of Catalonia using the social network Facebook for the purpose of testing a learning model that uses a participation and collaboration methodology among users based on the use of open educational resources.- The aim of the experience is to test an Open Social Learning (OSL) model, understood to be a virtual learning environment open to the Internet community, based on the use of open resources and on a methodology focused on the participation and collaboration of users in the construction of knowledge.- The topic chosen for this experience in Facebook was 2.0 Journeys: online tools and resources. The objective of this 5 weeks course was to provide students with resources for managing the various textual, photographic, audiovisual and multimedia materials resulting from a journey.- The most important changes in the design and development of a course based on OSL are the role of the teacher, the role of the student, the type of content and the methodology:- The teacher mixes with the participants, guiding them and offering the benefit of his/her experience and knowledge.- Students learn through their participation and collaboration with a mixed group of users.- The content is open and editable under different types of license that specify the level of accessibility.- The methodology of the course was based on the creation of a learning community able to self-manage its learning process. For this a facilitator was needed and also a central activity was established for people to participate and contribute in the community.- We used an ethnographic methodology and also questionnaires to students in order to acquire results regarding the quality of this type of learning experience.- Some of the data obtained raised questions to consider for future designs of educational situations based on OSL:- Difficulties in breaking the facilitator-centred structure- Change in the time required to adapt to the system and to achieve the objectives- Lack of commitment with free courses- The trend to return to traditional ways of learning- Accreditation- This experience has taught all of us that education can happen any time and in any place but not in any way.

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This report describes web archiving in the National Library of Finland. The National Library of Finland has been archiving Finnish web on a regular basis since 2006. Web archiving is an important part of the Library'ʹs endeavours to collect and preserve Finnish published cultural heritage. In 2010, the amount of harvested data was 200 million files, or 25 Terabytes. The report takes the reader through the relevant legislation; internal plans and policies; funding and their allocation; the practices of web archiving; arrangements for the use of the archive; and issues rising from data security, sensitive materials, &c.

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Presentation at Open Repositories 2014, Helsinki, Finland, June 9-13, 2014

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Page 1. Web 2.0 Technologies for Education G. Santhosh Kumar Dept. Of Computer Science Cochin University Page 2. What is Internet? CUSAT is linked to this Web through 10 Mbps leased line connectivity Page 3. Size of the Web? GYWA = Sorted on Google, Yahoo!, Windows Live Search (Msn Search) and Ask YGWA = Sorted on Yahoo!, Google, Windows Live Search (Msn Search) and Ask www.worldwidewebsize.com Page 4. The Machine is Us/ing Us ■ http://in.youtube.com/watch?v=NLlGopyXT_g&feature=channel Page 5. ..

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The Transparency Agenda of the 2010/1 UK Coalition government promises to revolutionise government, public services and public engagement, by ‘holding politicians and public bodies to account, reducing the deficit and delivering better value for money in public spending, and realising significant economic benefits by enabling businesses and non-profit organisations to build innovative applications and websites using public data’, to quote the then Prime Minister. This is an ambitious programme with laudable aims, yet it naturally has limits.

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This is a set of slides and a tutorial exercise which we used to teach people the basics of RDF and how they can manipulate data in this format to make quite powerful web pages very simply. It is not intended as full introduction to RDF and it's subtleties the aim is to teach the very bare minimum to be able to do something quickly. It empowers programmers to go away and play with linked data.

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The World Wide Web has been consolidated over the last years as a standard platform to provide software systems in the Internet. Nowadays, a great variety of user applications are available on the Web, varying from corporate applications to the banking domain, or from electronic commerce to the governmental domain. Given the quantity of information available and the quantity of users dealing with their services, many Web systems have sought to present recommendations of use as part of their functionalities, in order to let the users to have a better usage of the services available, based on their profile, history navigation and system use. In this context, this dissertation proposes the development of an agent-based framework that offers recommendations for users of Web systems. It involves the conception, design and implementation of an object-oriented framework. The framework agents can be plugged or unplugged in a non-invasive way in existing Web applications using aspect-oriented techniques. The framework is evaluated through its instantiation to three different Web systems

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A pesquisa, etnomatemática quilombola: as relações dos saberes da matemática dialógica com as práticas socioculturais dos remanescentes de quilombo do Mola-Itapocu/PA, realizada de junho de 2003 a dezembro de 2004, foi norteada no estudo de caso etnográfico. O questionamento básico dessa dissertação expressa a preocupação de como se estabelecer relações entre as práticas socioculturais das teias de saberes matemáticos com a matemática escolar, sem negar os seus significados e o(s) seu(s) sentido(s), que são vivenciados na (re)construção das memórias cotidianas dos remanescentes de quilombo molense? Esta investigação teve como objetivos: identificar os significados, atribuídos pelos molenses, às suas práticas socioculturais, conectadas aos saberes matemáticos da cultura local, e estabelecer algumas relações entre a matemática escolar e a matemática praticada pelos remanescentes de quilombo do Mola-Itapocu/PA, sem dispensar os seus significados e o(s) sentido(s) das memórias das vivências cotidianas do contexto particular. No capítulo I, teço reflexões críticas acerca das relações entre as práticas da vida cotidiana e os saberes etnomatemáticos, relacionadas às memórias das vivências dos remanescentes de quilombo do Mola. Inicio tecendo memórias da matemática não escolar, seguidas dos saberes plurais das práticas matemáticas; depois, lanço olhares por dentro das investidas positivistas, para evidenciar como teias investidas negam a vida cotidiana dos saberes etnomatemáticos, por último, visito os olhares escolares lançados sobre os saberes etnomatemáticos. No capítulo II, faço uma breve análise das diferentes racionalidades presentes nas (etno)ciências, desvelando as faces da etnociência, ciência moderna e da ciência pós-moderna. No terceiro capítulo, construo a análise sob as convergências e as divergências entre os saberes matemáticos e a matemática escolar, vinculadas às teias: caminhando em terrenos áridos da lógica formal matemática; aos saberes etnomatemáticos; as reentrâncias das etnomatemáticas com a complexidade da vida e a lógica dialógica da etnomatemática. No quarto, evidencio as diferenças existentes entre a pesquisa experimental positivista e a pesquisa qualitativa, para, em seguida, tecer as possíveis relações dialógicas da pesquisa etnográfica com a etnomatemática, e no quinto, com base nas falas e nas observações das vivências socioculturais e os saberes matemáticos dos informantes, estabeleço algumas relações entre os saberes locais da matemática molense e a matemática escolar. Neste contexto, começo revisitando brevemente a história da educação do campo; seguida das teias das relações entre as práticas socioculturais e a matemática dialógica dos molenses; por último, teço a alfabetização das teias de saberes matemáticos e de saberes das práticas socioculturais. A etnomatemática quilombola, incessantemente, construída nas relações da matemática dialógica com as práticas educativas molenses, evidenciou a linguagem, as memórias e as representações dos saberes matemáticos e etnocientífico, articulada às possíveis relações com os saberes da matemática escolar do ensino multisseriado.

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The tool proposed, known as WSPControl, enables remote monitoring of computers across the Internet using distributed applications. Through a Web Services architecture is possible the communication between these distributed applications across heterogeneous platforms, also eliminates the need for additional settings in computer networks, such as release of ports or proxy. The tool is divided into three modules, namely: • Client Interface: developed in C Sharp, is responsible for capturing data on performance of the monitored computer also connects to the Web Services to report this data. • Web Services Interface: developed in PHP using the PHP SOAP library, is responsible for facilitating the communication between internet applications and client. • Internet Interface: developed in PHP, is responsible for reading and interpreting the information captured these available on the Internet

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A wide variety of spatial data collection efforts are ongoing throughout local, state and federal agencies, private firms and non-profit organizations. Each effort is established for a different purpose but organizations and individuals often collect and maintain the same or similar information. The United States federal government has undertaken many initiatives such as the National Spatial Data Infrastructure, the National Map and Geospatial One-Stop to reduce duplicative spatial data collection and promote the coordinated use, sharing, and dissemination of spatial data nationwide. A key premise in most of these initiatives is that no national government will be able to gather and maintain more than a small percentage of the geographic data that users want and desire. Thus, national initiatives depend typically on the cooperation of those already gathering spatial data and those using GIs to meet specific needs to help construct and maintain these spatial data infrastructures and geo-libraries for their nations (Onsrud 2001). Some of the impediments to widespread spatial data sharing are well known from directly asking GIs data producers why they are not currently involved in creating datasets that are of common or compatible formats, documenting their datasets in a standardized metadata format or making their datasets more readily available to others through Data Clearinghouses or geo-libraries. The research described in this thesis addresses the impediments to wide-scale spatial data sharing faced by GIs data producers and explores a new conceptual data-sharing approach, the Public Commons for Geospatial Data, that supports user-friendly metadata creation, open access licenses, archival services and documentation of parent lineage of the contributors and value- adders of digital spatial data sets.

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Abstract. The uptake of Linked Data (LD) has promoted the proliferation of datasets and their associated ontologies for describing different domains. Ac-cording to LD principles, developers should reuse as many available terms as possible to describe their data. Importing ontologies or referring to their terms’ URIs are the two main ways to reuse knowledge from available ontologies. In this paper, we have analyzed 18589 terms appearing within 196 ontologies in-cluded in the Linked Open Vocabularies (LOV) registry with the aim of under-standing the current state of ontology reuse in the LD context. In order to char-acterize the landscape of ontology reuse in this context, we have extracted sta-tistics about currently reused elements, calculated ratios for reuse, and drawn graphs about imports and references between ontologies. Keywords: ontology, vocabulary, reuse, linked data, ontology import

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The creation of language resources is a time-consuming process requiring the efforts of many people. The use of resources collaboratively created by non-linguists can potentially ameliorate this situation. However, such resources often contain more errors compared to resources created by experts. For the particular case of lexica, we analyse the case of Wiktionary, a resource created along wiki principles and argue that through the use of a principled lexicon model, namely lemon, the resulting data could be better understandable to machines. We then present a platform called lemon source that supports the creation of linked lexical data along the lemon model. This tool builds on the concept of a semantic wiki to enable collaborative editing of the resources by many users concurrently. In this paper, we describe the model, the tool and present an evaluation of its usability based on a small group of users.

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This paper presents a model that enables the integration of SCORM packages into web games. It is based on the fact that SCORM packages are prepared to be integrated into Learning Management Systems and to communicate with them. Hence in a similar way they can also be integrated into web games. The application of this model results in the linkage between the Learning Objects inside the package and specific actions or conditions in the game. The educational content will be shown to the players when they perform these actions or the conditions are met. For example, when they need a special weapon they will have to consume the Learning Object to get it. Based on this model we have developed an open source web platform which main aim is to facilitate teachers the creation of educational games. They can select existing SCORM packages or upload their own ones and then select a game template in which the Learning Objects will be integrated. The resulting educational game will be available online. Details about the model and the developed platform are explained in this paper. Also links to the platform and an example of a generated game will be provided.