962 resultados para Video Game Industry


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Pathfinder is a performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electro-acoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game. The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey.

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The annual report presents information on the following under fisheries section Breaches of Game Laws (Fish Sections) Development and Control of the Lake Victoria Fishing Industry. Collection of Statistics Statistical Tables.- (A) Number of half-yearly licences issued (B) Quantities and value of nets imported (C) Dried fish handled by Railways and Steamers (D) Smoked and salted fish exported to the Belgian Congo Mpondwe Customs Post Lake Bunyonyi Lake Mugisha (or Kaiyumbu) Lake Chahafi Lake Mulehe Lake Mutanda Lake Saka Lake Nabugabo Lake Kachira and Lake Kijanebalola Lake Kyoga Commercial Development:- Lake Edward and associated fisheries Uganda Fisheries Limited Nsonzi Fishery, Kigezi Experimental Nets in Lake Victoria Legislation (B) angling a) Trout (b) Nile pereh or mpufa

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Fisheries section of the annual report covers the following A. ADMINISTRATION (1) General, (2) Legislation, (3) Nets (4) Imports and Exports of Dried Fish, (B) ECONOMIC :( 1) Lake Victoria, (2) Lake Albert (including the Albert Nile), (3) Lake Edward and Associated Fisheries, (4) Report by Fish Culturist, (5) Lake Kyoga, (6) Minor Lakes and the Victoria Nile, (7) Dams,(8) Introductions,(9) Fish Transfers (10) Crocodiles:(i) Control,(ii) Industry, (iii) General (ll) General Notes, (C) ANGLING:Trout, Nile Perch Barbei, Tilapia variabilis.

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The fisheries section of the Annual report provides information on the following: Development and Control of the Victoria Nyanza Fishing Industry, Preparation of Statistics Statistical Tables: (A) Number of half yearly licences issued; (B) Quantities of nets imported; (0) Dried fish landed from Sese and Kome; (D) Dried fish imported from Mwanza ; (E) Dried fish exported to Belgian Congo; Lake Bunyonyi Lake Mutanda Lake Mureyhe Lake Mugisha (or Raiyumbu) I,ake Saka Lake Wamala Commercial Development: (i) Lake Albert: (ii) Lake Edward (iii) Other Waters (iv) Nsonzi Fishery, Kigezi (v) Introductions Experimental Nets and fisheries legislation

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Tämä diplomityö tarkastelee pelaajatyyppien ja pelaajamotivaatioiden tunnistamista videopeleissä. Aiempi tutkimus tuntee monia pelaajatyyppien malleja, mutta niitä ei ole liiemmin sovellettu käytäntöön peleissä. Tässä työssä suoritetaan systemaattinen kirjallisuuskartoitus erilaisista pelaajatyyppien malleista, jonka pohjalta esitetään useita pelaajien luokittelutapoja. Lisäksi toteutetaan tapaustutkimus, jossa kirjallisuuden pohjalta valitaan pelaajien luokittelumalli ja testataan mallia käytännössä tunnistamalla pelaajatyyppejä data-analytiikan avulla reaaliaikaisessa strategiapelissä.

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Ephemeral Computation (Eph-C) is a newly created computation paradigm, the purpose of which is to take advantage of the ephemeral nature (limited lifetime) of computational resources. First we speak of this new paradigm in general terms, then more specifically in terms of videogame development. We present possible applications and benefits for the main research fields associated with videogame development. This is a preliminary work which aims to investigate the possibilities of applying ephemeral computation to the products of the videogame industry. Therefore, as a preliminary work, it attempts to serve as the inspiration for other researchers or videogame developers.

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Knowing the importance that the poultry industry represents for the Brazilian economy, this work, searched to understand and to identify new welfare pointers inherent to the animal that contributed for the increase of the productive effectiveness, studying different behavior reactions in broiler breeders, in climatic chamber. The experiment was delineated as a Latin Square 3x3x3, where the variable: temperature of air, birds ration and birds age had been controlled. The birds of different ages had been lodged in distinct boxes. Observations of the behavior of the birds in two schedules of the day had been made, being one in the morning and the other one in the afternoon, during a period of 15 minutes each through video cameras, installed in the ceiling of the climatic chamber, having no interference of human being in the register of the data. It was verified the influence of the controlled variables in diverse observed behaviors where it was concluded that the presence of food resulted in bigger occurrences of aggressiveness reactions.

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas. Faculdade de Educação Física

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas . Faculdade de Educação Física

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Universidade Estadual de Campinas. Faculdade de Educação Física