875 resultados para Historic-Cultural Theory
Resumo:
This paper argues for a more specific formal methodology for the textual analysis of individual game genres. In doing so, it advances a set of formal analytical tools and a theoretical framework for the analysis of turn-based computer strategy games. The analytical tools extend the useful work of Steven Poole, who suggests a Peircian semiotic approach to the study of games as formal systems. The theoretical framework draws upon postmodern cultural theory to analyse and explain the representation of space and the organisation of knowledge in these games. The methodology and theoretical framework is supported by a textual analysis of Civilization II, a significant and influential turn-based computer strategy game. Finally, this paper suggests possibilities for future extensions of this work.
Resumo:
Mitchell critiques Georges Perec's Life a User's Manual, which articulates compellingly the confluence of literature and architecture studies that emerged in the late twentieth century. She argues the Perec's novel diverges from this tradition, for, rather than being a search for origins and true expression, Life a User's Manual denies the very possibility of originality. She adds that Perec's architext is de-constructive and ironic.
Resumo:
Starting from a comparison between the process of writing by hand and writing to screen, this paper contends that there is a continuity between the former, apparently archaic form of writing, and the latter, supposedly more modern form of writing. It will be suggested that, rather than being truly archaic, writing by hand perhaps constitutes a nostalgic act which attempts to bypass the perceived virtuality of the postmodern condition. As such, it will be claimed, via Baudrillard, that nostalgia of this kind is a type of hyper-simulacrum that relies on a misinterpretation of the noise created by the very act of expression. It will be claimed, however, that if interpreted without the sort of wilful misinterpretation to which noise often falls prey, many kinds of noise grafted onto contemporary cultural objects bear testimony to a certain continuity across historical eras as well as to the fact that we are ultimately incapable of recognising many cultural products' noise (and thus the products themselves in their entirety) in their own era. This paper therefore calls for a noisy theory which, analysing the world from an immanent position, would acknowledge the impossibility of full knowledge of the sign
Resumo:
The first automatic mobile phone service was launched in Australia in 1981, with the first cellular mobile service following in 1987. In 2003 there were over 14.5 million mobile phone subscribers, and the technology had become central to everyday life and culture. Despite the significance of mobile phones, little has been written about their Australian histories. This paper offers some notes on the history of mobile telecommunications in Australia. As well as reviewing the development of the mobile phone in Australia, it looks at the cultural representation of this technology.