980 resultados para active front end


Relevância:

80.00% 80.00%

Publicador:

Resumo:

Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Telecommunications have been in constant evolution during past decades. Among the technological innovations, the use of digital technologies is very relevant. Digital communication systems have proven their efficiency and brought a new element in the chain of signal transmitting and receiving, the digital processor. This device offers to new radio equipments the flexibility of a programmable system. Nowadays, the behavior of a communication system can be modified by simply changing its software. This gave rising to a new radio model called Software Defined Radio (or Software-Defined Radio - SDR). In this new model, one moves to the software the task to set radio behavior, leaving to hardware only the implementation of RF front-end. Thus, the radio is no longer static, defined by their circuits and becomes a dynamic element, which may change their operating characteristics, such as bandwidth, modulation, coding rate, even modified during runtime according to software configuration. This article aims to present the use of GNU Radio software, an open-source solution for SDR specific applications, as a tool for development configurable digital radio.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

The sustained demand for faster,more powerful chips has beenmet by the availability of chip manufacturing processes allowing for the integration of increasing numbers of computation units onto a single die. The resulting outcome, especially in the embedded domain, has often been called SYSTEM-ON-CHIP (SOC) or MULTI-PROCESSOR SYSTEM-ON-CHIP (MPSOC). MPSoC design brings to the foreground a large number of challenges, one of the most prominent of which is the design of the chip interconnection. With a number of on-chip blocks presently ranging in the tens, and quickly approaching the hundreds, the novel issue of how to best provide on-chip communication resources is clearly felt. NETWORKS-ON-CHIPS (NOCS) are the most comprehensive and scalable answer to this design concern. By bringing large-scale networking concepts to the on-chip domain, they guarantee a structured answer to present and future communication requirements. The point-to-point connection and packet switching paradigms they involve are also of great help in minimizing wiring overhead and physical routing issues. However, as with any technology of recent inception, NoC design is still an evolving discipline. Several main areas of interest require deep investigation for NoCs to become viable solutions: • The design of the NoC architecture needs to strike the best tradeoff among performance, features and the tight area and power constraints of the on-chip domain. • Simulation and verification infrastructure must be put in place to explore, validate and optimize the NoC performance. • NoCs offer a huge design space, thanks to their extreme customizability in terms of topology and architectural parameters. Design tools are needed to prune this space and pick the best solutions. • Even more so given their global, distributed nature, it is essential to evaluate the physical implementation of NoCs to evaluate their suitability for next-generation designs and their area and power costs. This dissertation focuses on all of the above points, by describing a NoC architectural implementation called ×pipes; a NoC simulation environment within a cycle-accurate MPSoC emulator called MPARM; a NoC design flow consisting of a front-end tool for optimal NoC instantiation, called SunFloor, and a set of back-end facilities for the study of NoC physical implementations. This dissertation proves the viability of NoCs for current and upcoming designs, by outlining their advantages (alongwith a fewtradeoffs) and by providing a full NoC implementation framework. It also presents some examples of additional extensions of NoCs, allowing e.g. for increased fault tolerance, and outlines where NoCsmay find further application scenarios, such as in stacked chips.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

The Ph.D. thesis describes the simulations of different microwave links from the transmitter to the receiver intermediate-frequency ports, by means of a rigorous circuit-level nonlinear analysis approach coupled with the electromagnetic characterization of the transmitter and receiver front ends. This includes a full electromagnetic computation of the radiated far field which is used to establish the connection between transmitter and receiver. Digitally modulated radio-frequency drive is treated by a modulation-oriented harmonic-balance method based on Krylov-subspace model-order reduction to allow the handling of large-size front ends. Different examples of links have been presented: an End-to-End link simulated by making use of an artificial neural network model; the latter allows a fast computation of the link itself when driven by long sequences of the order of millions of samples. In this way a meaningful evaluation of such link performance aspects as the bit error rate becomes possible at the circuit level. Subsequently, a work focused on the co-simulation an entire link including a realistic simulation of the radio channel has been presented. The channel has been characterized by means of a deterministic approach, such as Ray Tracing technique. Then, a 2x2 multiple-input multiple-output antenna link has been simulated; in this work near-field and far-field coupling between radiating elements, as well as the environment factors, has been rigorously taken into account. Finally, within the scope to simulate an entire ultra-wideband link, the transmitting side of an ultrawideband link has been designed, and an interesting Front-End co-design technique application has been setup.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

ALICE, that is an experiment held at CERN using the LHC, is specialized in analyzing lead-ion collisions. ALICE will study the properties of quarkgluon plasma, a state of matter where quarks and gluons, under conditions of very high temperatures and densities, are no longer confined inside hadrons. Such a state of matter probably existed just after the Big Bang, before particles such as protons and neutrons were formed. The SDD detector, one of the ALICE subdetectors, is part of the ITS that is composed by 6 cylindrical layers with the innermost one attached to the beam pipe. The ITS tracks and identifies particles near the interaction point, it also aligns the tracks of the articles detected by more external detectors. The two ITS middle layers contain the whole 260 SDD detectors. A multichannel readout board, called CARLOSrx, receives at the same time the data coming from 12 SDD detectors. In total there are 24 CARLOSrx boards needed to read data coming from all the SDD modules (detector plus front end electronics). CARLOSrx packs data coming from the front end electronics through optical link connections, it stores them in a large data FIFO and then it sends them to the DAQ system. Each CARLOSrx is composed by two boards. One is called CARLOSrx data, that reads data coming from the SDD detectors and configures the FEE; the other one is called CARLOSrx clock, that sends the clock signal to all the FEE. This thesis contains a description of the hardware design and firmware features of both CARLOSrx data and CARLOSrx clock boards, which deal with all the SDD readout chain. A description of the software tools necessary to test and configure the front end electronics will be presented at the end of the thesis.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

The advent of distributed and heterogeneous systems has laid the foundation for the birth of new architectural paradigms, in which many separated and autonomous entities collaborate and interact to the aim of achieving complex strategic goals, impossible to be accomplished on their own. A non exhaustive list of systems targeted by such paradigms includes Business Process Management, Clinical Guidelines and Careflow Protocols, Service-Oriented and Multi-Agent Systems. It is largely recognized that engineering these systems requires novel modeling techniques. In particular, many authors are claiming that an open, declarative perspective is needed to complement the closed, procedural nature of the state of the art specification languages. For example, the ConDec language has been recently proposed to target the declarative and open specification of Business Processes, overcoming the over-specification and over-constraining issues of classical procedural approaches. On the one hand, the success of such novel modeling languages strongly depends on their usability by non-IT savvy: they must provide an appealing, intuitive graphical front-end. On the other hand, they must be prone to verification, in order to guarantee the trustworthiness and reliability of the developed model, as well as to ensure that the actual executions of the system effectively comply with it. In this dissertation, we claim that Computational Logic is a suitable framework for dealing with the specification, verification, execution, monitoring and analysis of these systems. We propose to adopt an extended version of the ConDec language for specifying interaction models with a declarative, open flavor. We show how all the (extended) ConDec constructs can be automatically translated to the CLIMB Computational Logic-based language, and illustrate how its corresponding reasoning techniques can be successfully exploited to provide support and verification capabilities along the whole life cycle of the targeted systems.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

ZusammenfassungDie selbstkondensierende Gruppenübertragungspolymerisation von 2-[(2-Methyl-1-triethylsiloxy-1-propenyl)oxy]ethyl-methacrylat (MTSHEMA) und die Copolymerisation mit Methylmethacrylat und tert-Butylmethacrylat wurde untersucht. Da MTSHEMA eine polymerisierbare Methacryloyl-Einheit und eine zur Initiierung einer Gruppenübertragungspolymerisation befähigte Silylketenacetal-Einheit besitzt, führt die Homopolymerisation zu hyperverzweigten und die Copolymerisation zu hochverzweigten Polymeren.Bei der Homopolymerisation von MTSHEMA konnten nur niedrige Molekulargewichte erreicht werden. Dies wird auf Nebenreaktionen der aktiven Kettenenden zurückgeführt, welche die Carbonylgruppen nucleophil angreifen und, mit der Doppelbindung Kern-Einheit reagieren. Die Copolymerisation mit Methylmethacrylat verlauft ohne Nebenreaktionen. Durch die Variation des molaren Verhältnisses von MTSHEMA zu den Comonomeren war es möglich, das Molekulargewicht, den Verzweigungsgrad und dadurch die Viskosität in Lösung zu kontrollieren. Die Bestimmung der Molekulargewichtsverteilung sämtlicher Polymere erfolgte durch Kopplung der Gelpermeationschromatographie mit einem Viskositätsdetektor und einem Vielwinkel Lichtstreu-Photometer. Die aus dem Vergleich der Viskositäten und Trägheitsradien ermittelten Schrumpfungspa-rameter lassen Schlüsse auf den Verzweigungsgrad zu.Nach den Ergebnissen der viskoelastischen Spektroskopie folgt das Verhalten der verzweigten Polymere in der Schmelze der Rouse-Theorie und deutet damit auf die Abwesenheit von Verschlaufungen hin.Durch die Copolymerisation mit tert-Butylmethacrylat und MTSHEMA konnte hochverzweigtes Poly(tert-butylmethacrylat) synthetisiert werden. Die Verseifung dieser Polymere ergab verzweigte Polymethacrylsäure.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

In questa tesi è stato realizzato un sistema web-based, per la configurazione di modelli meccanici tridimensionali. L’intero software è basato su architettura multi-tier. Il back-end espone servizi RESTful che permettono l’interrogazione di una base di dati contenente l’anagrafica dei modelli e l’interazione con il CAD 3D SolidWorks. Il front-end è rappresentato da due pagine HTML ideate come SPA (Single Page Application), una per l’amministratore e l’altra per l’utente finale; esse sono responsabili delle chiamate asincrone verso i servizi, dell’aggiornamento automatico dell’interfaccia e dell’interazione con immagini tridimensionali.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Thermal effects are rapidly gaining importance in nanometer heterogeneous integrated systems. Increased power density, coupled with spatio-temporal variability of chip workload, cause lateral and vertical temperature non-uniformities (variations) in the chip structure. The assumption of an uniform temperature for a large circuit leads to inaccurate determination of key design parameters. To improve design quality, we need precise estimation of temperature at detailed spatial resolution which is very computationally intensive. Consequently, thermal analysis of the designs needs to be done at multiple levels of granularity. To further investigate the flow of chip/package thermal analysis we exploit the Intel Single Chip Cloud Computer (SCC) and propose a methodology for calibration of SCC on-die temperature sensors. We also develop an infrastructure for online monitoring of SCC temperature sensor readings and SCC power consumption. Having the thermal simulation tool in hand, we propose MiMAPT, an approach for analyzing delay, power and temperature in digital integrated circuits. MiMAPT integrates seamlessly into industrial Front-end and Back-end chip design flows. It accounts for temperature non-uniformities and self-heating while performing analysis. Furthermore, we extend the temperature variation aware analysis of designs to 3D MPSoCs with Wide-I/O DRAM. We improve the DRAM refresh power by considering the lateral and vertical temperature variations in the 3D structure and adapting the per-DRAM-bank refresh period accordingly. We develop an advanced virtual platform which models the performance, power, and thermal behavior of a 3D-integrated MPSoC with Wide-I/O DRAMs in detail. Moving towards real-world multi-core heterogeneous SoC designs, a reconfigurable heterogeneous platform (ZYNQ) is exploited to further study the performance and energy efficiency of various CPU-accelerator data sharing methods in heterogeneous hardware architectures. A complete hardware accelerator featuring clusters of OpenRISC CPUs, with dynamic address remapping capability is built and verified on a real hardware.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

This thesis was carried out inside the ESA's ESEO mission and focus in the design of one of the secondary payloads carried on board the spacecraft: a GNSS receiver for orbit determination. The purpose of this project is to test the technology of the orbit determination in real time applications by using commercial components. The architecture of the receiver includes a custom part, the navigation computer, and a commercial part, the front-end, from Novatel, with COCOM limitation removed, and a GNSS antenna. This choice is motivated by the goal of demonstrating the correct operations in orbit, enabling a widespread use of this technology while lowering the cost and time of the device’s assembly. The commercial front-end performs GNSS signal acquisition, tracking and data demodulation and provides raw GNSS data to the custom computer. This computer processes this raw observables, that will be both transferred to the On-Board Computer and then transmitted to Earth and provided as input to the recursive estimation filter on-board, in order to obtain an accurate positioning of the spacecraft, using the dynamic model. The main purpose of this thesis, is the detailed design and development of the mentioned GNSS receiver up to the ESEO project Critical Design Review, including requirements definition, hardware design and breadboard preliminary test phase design.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Questo studio si propone di realizzare un’applicazione per dispositivi Android che permetta, per mezzo di un gioco di ruolo strutturato come caccia al tesoro, di visitare in prima persona città d’arte e luoghi turistici. Gli utenti finali, grazie alle funzionalità dell’app stessa, potranno giocare, creare e condividere cacce al tesoro basate sulla ricerca di edifici, monumenti, luoghi di rilevanza artistico-storica o turistica; in particolare al fine di completare ciascuna tappa di una caccia al tesoro il giocatore dovrà scattare una fotografia al monumento o edificio descritto nell’obiettivo della caccia stessa. Il software grazie ai dati rilevati tramite GPS e giroscopio (qualora il dispositivo ne sia dotato) e per mezzo di un algoritmo di instance recognition sarà in grado di affermare se la foto scattata rappresenta la risposta corretta al quesito della tappa. L’applicazione GeoPhotoHunt rappresenta non solo uno strumento ludico per la visita di città turistiche o più in generale luoghi di interesse, lo studio propone, infatti come suo contributo originale, l’implementazione su piattaforma mobile di un Content Based Image Retrieval System (CBIR) del tutto indipendente da un supporto server. Nello specifico il server dell’applicazione non sarà altro che uno strumento di appoggio con il quale i membri della “community” di GeoPhotoHunt potranno pubblicare le cacce al tesoro da loro create e condividere i punteggi che hanno totalizzato partecipando a una caccia al tesoro. In questo modo quando un utente ha scaricato sul proprio smartphone i dati di una caccia al tesoro potrà iniziare l’avventura anche in assenza di una connessione internet. L’intero studio è stato suddiviso in più fasi, ognuna di queste corrisponde ad una specifica sezione dell’elaborato che segue. In primo luogo si sono effettuate delle ricerche, soprattutto nel web, con lo scopo di individuare altre applicazioni che implementano l’idea della caccia al tesoro su piattaforma mobile o applicazioni che implementassero algoritmi di instance recognition direttamente su smartphone. In secondo luogo si è ricercato in letteratura quali fossero gli algoritmi di riconoscimento di immagini più largamente diffusi e studiati in modo da avere una panoramica dei metodi da testare per poi fare la scelta dell’algoritmo più adatto al caso di studio. Quindi si è proceduto con lo sviluppo dell’applicazione GeoPhotoHunt stessa, sia per quanto riguarda l’app front-end per dispositivi Android sia la parte back-end server. Infine si è passati ad una fase di test di algoritmi di riconoscimento di immagini in modo di avere una sufficiente quantità di dati sperimentali da permettere di effettuare una scelta dell’algoritmo più adatto al caso di studio. Al termine della fase di testing si è deciso di implementare su Android un algoritmo basato sulla distanza tra istogrammi di colore costruiti sulla scala cromatica HSV, questo metodo pur non essendo robusto in presenza di variazioni di luminosità e contrasto, rappresenta un buon compromesso tra prestazioni, complessità computazionale in modo da rendere la user experience quanto più coinvolgente.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

The use of wearable devices for the monitoring of biological potentials is an ever-growing area of research. Wearable devices for the monitoring of vital signs such as heart-rate, respiratory rate, cardiac output and blood oxygenation are necessary in determining the overall health of a patient and allowing earlier detection of adverse events such as heart attacks and strokes and earlier diagnosis of disease. This thesis describes a bio-potential acquisition embedded system designed with an innovative analog front-end, showing the performance in EMG and ECG applications and the comparison between different noise reduction algorithms. We demonstrate that the proposed system is able to acquire bio-potentials with a signal quality equivalent to state of the art bench-top biomedical devices and can be therefore used for monitoring purpose, with the advantages of a low-cost low-power wearable device.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Il lavoro di questa tesi riguarda principalmente l'upgrade, la simulazione e il test di schede VME chiamate ReadOut Driver (ROD), che sono parte della catena di elaborazione ed acquisizione dati di IBL (Insertable B-Layer). IBL è il nuovo componente del Pixel Detector dell'esperimento ATLAS al Cern che è stato inserito nel detector durante lo shut down di LHC; fino al 2012 infatti il Pixel Detector era costituito da tre layer, chiamati (partendo dal più interno): Barrel Layer 0, Layer 1 e Layer 2. Tuttavia, l'aumento di luminosità di LHC, l'invecchiamento dei pixel e la richiesta di avere misure sempre più precise, portarono alla necessità di migliorare il rivelatore. Così, a partire dall'inizio del 2013, IBL (che fino a quel momento era stato un progetto sviluppato e finanziato separatamente dal Pixel Detector) è diventato parte del Pixel Detector di ATLAS ed è stato installato tra la beam-pipe e il layer B0. Questa tesi fornirà innanzitutto una panoramica generale dell'esperimento ATLAS al CERN, includendo aspetti sia fisici sia tecnici, poi tratterà in dettaglio le varie parti del rivelatore, con particolare attenzione su Insertable B-Layer. Su quest'ultimo punto la tesi si focalizzerà sui motivi che ne hanno portato alla costruzione, sugli aspetti di design, sulle tecnologie utilizzate (volte a rendere nel miglior modo possibile compatibili IBL e il resto del Pixel Detector) e sulle scelte di sviluppo e fabbricazione. La tesi tratterà poi la catena di read-out dei dati, descrivendo le tecniche di interfacciamento con i chip di front-end, ed in particolare si concentrerà sul lavoro svolto per l'upgrade e lo sviluppo delle schede ReadOut Drivers (ROD) introducendo le migliorie da me apportate, volte a eliminare eventuali difetti, migliorare le prestazioni ed a predisporre il sistema ad una analisi prestazionale del rivelatore. Allo stato attuale le schede sono state prodotte e montate e sono già parte del sistema di acquisizione dati del Pixel Detector di ATLAS, ma il firmware è in continuo aggiornamento. Il mio lavoro si è principalmente focalizzato sul debugging e il miglioramento delle schede ROD; in particolare ho aggiunto due features: - programmazione parallela delle FPGA} delle ROD via VME. IBL richiede l'utilizzo di 15 schede ROD e programmandole tutte insieme (invece che una alla volta) porta ad un sensibile guadagno nei tempi di programmazione. Questo è utile soprattutto in fase di test; - reset del Phase-Locked Loop (PLL)} tramite VME. Il PLL è un chip presente nelle ROD che distribuisce il clock a tutte le componenti della scheda. Avere la possibilità di resettare questo chip da remoto permette di risolvere problemi di sincronizzazione. Le ReadOut Driver saranno inoltre utilizzate da più layer del Pixel Detector. Infatti oltre ad IBL anche i dati provenienti dai layer 1 e 2 dei sensori a pixel dell’esperimento ATLAS verranno acquisiti sfruttando la catena hardware progettata, realizzata e testata a Bologna.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

L’argomento centrale della tesi sono i centri sportivi, l’applicazione permette quindi all’utente di cercare un centro sportivo per nome, per città o per provincia. Consente inoltre di visualizzare la disponibilità per ogni campo offerto dalle strutture ed eventualmente di effettuare una prenotazione. Il centro sportivo renderà disponibili informazioni altrimenti difficilmente reperibili come gli orari, il numero telefonico, l’indirizzo, ecc.. Il progetto si compone di una parte front end e una parte back end. Il front consiste in un’applicazione android nativo (sviluppata in java). Il back-end invece vede un applicativo basato su ASP.NET Web API 2, con db Entity Framework Code First. Per la gestione degli user è stato scelto il framework ASP.NET Identity 2.1.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

L’applicazione dei metodi tradizionali dell’ingegneria del software non garantiscono il successo di un progetto, per questo motivo da circa quindici anni è emersa una nuova filosofia di sviluppo nota come Agile Software Development. In questa tesi è stata decritta una panoramica sulle metodologie agili, con particolare attenzione al framework Scrum e un caso di studio reale al quale Scrum è stato applicato. Il caso di studio riguarda l’implementazione di una applicazione web per la gestione del front-end di un Corporate Banking. L’applicazione di Scrum ha permesso di ottenere la soddisfazione del cliente finale, la crescita dello Scrum Team e un tasso di manutenzione correttiva accettabile.