922 resultados para Tamworth, Eng. Library.


Relevância:

30.00% 30.00%

Publicador:

Resumo:

We discuss from a practical point of view a number of issues involved in writing Internet and WWW applications using LP/CLP systems. We describe PiLLoW, an Internet and WWW programming library for LP/CLP systems which we argüe significantly simplifies the process of writing such applications. PiLLoW provides facilities for generating HTML structured documents, producing HTML forms, writing form handlers, accessing and parsing WWW documents, and accessing code posted at HTTP addresses. We also describe the architecture of some application classes, using a high-level model of client-server interaction, active modules. Finally we describe an architecture for automatic LP/CLP code downloading for local execution, using generic browsers. The PiLLoW library has been developed in the context of the &-Prolog and CIAO systems, but it has been adapted to a number of popular LP/CLP systems, supporting most of its functionality.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

We present a new free library for Constraint Logic Programming over Finite Domains, included with the Ciao Prolog system. The library is entirely written in Prolog, leveraging on Ciao's module system and code transformation capabilities in order to achieve a highly modular design without compromising performance. We describe the interface, implementation, and design rationale of each modular component. The library meets several design goals: a high level of modularity, allowing the individual components to be replaced by different versions; highefficiency, being competitive with other TT> implementations; a glass-box approach, so the user can specify new constraints at different levels; and a Prolog implementation, in order to ease the integration with Ciao's code analysis components. The core is built upon two small libraries which implement integer ranges and closures. On top of that, a finite domain variable datatype is defined, taking care of constraint reexecution depending on range changes. These three libraries form what we call the TT> kernel of the library. This TT> kernel is used in turn to implement several higher-level finite domain constraints, specified using indexicals. Together with a labeling module this layer forms what we name the TT> solver. A final level integrates the CLP (J7©) paradigm with our TT> solver. This is achieved using attributed variables and a compiler from the CLP (J7©) language to the set of constraints provided by the solver. It should be noted that the user of the library is encouraged to work in any of those levels as seen convenient: from writing a new range module to enriching the set of TT> constraints by writing new indexicals.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

A main factor to the success of any organization process improvement effort is the Process Asset Library implementation that provides a central database accessible by anyone at the organization. This repository includes any process support materials to help process deployment. Those materials are composed of organization's standard software process, software process related documentation, descriptions of the software life cycles, guidelines, examples, templates, and any artefacts that the organization considers useful to help the process improvement. This paper describe the structure and contents of the Web-based Process Asset Library for Small businesses and small groups within large organizations. This library is structured using CMMI as reference model in order to implement those Process Areas described by this model.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Generation of a complete damage energy and dpa cross section library up to 150 MeVbased on JEFF- 3.1.1 and suitable approximations (UPM) Postprocessing of photonuclear libraries (by CCFE) and thermal scattering  tables (by UPM) at the backend of the calculational system (CCFE/UPM)

Relevância:

30.00% 30.00%

Publicador:

Relevância:

30.00% 30.00%

Publicador:

Resumo:

1. Objectives and planning 1.1 Processing JEFF-3.1.2 in ACE format 1.2 Processing JEFF-3.1.2 to JANIS and BOXER format 1.3 Changes in NJOY99.364 1.4 Updates in JEFF-3.1.2 1.5 Processing TENDL-2011

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Following the processing and validation of JEFF-3.1 performed in 2006 and presented in ND2007, and as a consequence of the latest updated of this library (JEFF-3.1.2) in February 2012, a new processing and validation of JEFF-3.1.2 cross section library is presented in this paper. The processed library in ACE format at ten different temperatures was generated with NJOY-99.364 nuclear data processing system. In addition, NJOY-99 inputs are provided to generate PENDF, GENDF, MATXSR and BOXER formats. The library has undergone strict QA procedures, being compared with other available libraries (e.g. ENDF/B-VII.1) and processing codes as PREPRO-2000 codes. A set of 119 criticality benchmark experiments taken from ICSBEP-2010 has been used for validation purposes.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Purpose – Linked data is gaining great interest in the cultural heritage domain as a new way for publishing, sharing and consuming data. The paper aims to provide a detailed method and MARiMbA a tool for publishing linked data out of library catalogues in the MARC 21 format, along with their application to the catalogue of the National Library of Spain in the datos.bne.es project. Design/methodology/approach – First, the background of the case study is introduced. Second, the method and process of its application are described. Third, each of the activities and tasks are defined and a discussion of their application to the case study is provided. Findings – The paper shows that the FRBR model can be applied to MARC 21 records following linked data best practices, librarians can successfully participate in the process of linked data generation following a systematic method, and data sources quality can be improved as a result of the process. Originality/value – The paper proposes a detailed method for publishing and linking linked data from MARC 21 records, provides practical examples, and discusses the main issues found in the application to a real case. Also, it proposes the integration of a data curation activity and the participation of librarians in the linked data generation process.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

The commonly accepted approach to specifying libraries of concurrent algorithms is a library abstraction. Its idea is to relate a library to another one that abstracts away from details of its implementation and is simpler to reason about. A library abstraction relation has to validate the Abstraction Theorem: while proving a property of the client of the concurrent library, the library can be soundly replaced with its abstract implementation. Typically a library abstraction relation, such as linearizability, assumes a complete information hiding between a library and its client, which disallows them to communicate by means of shared memory. However, such way of communication may be used in a program, and correctness of interactions on a shared memory depends on the implicit contract between the library and the client. In this work we approach library abstraction without any assumptions about information hiding. To be able to formulate the contract between components of the program, we augment machine states of the program with two abstract states, views, of the client and the library. It enables formalising the contract with the internal safety, which requires components to preserve each other's views whenever their command is executed. We define the library a a correspondence between possible uses of a concrete and an abstract library. For our library abstraction relation and traces of a program, components of which follow their contract, we prove an Abstraction Theorem. RESUMEN. La técnica más aceptada actualmente para la especificación de librerías de algoritmos concurrentes es la abstracción de librerías (library abstraction). La idea subyacente es relacionar la librería original con otra que abstrae los detalles de implementación y conóon que describa dicha abstracción de librerías debe validar el Teorema de Abstracción: durante la prueba de la validez de una propiedad del cliente de la librería concurrente, el reemplazo de esta última por su implementación abstracta es lógicamente correcto. Usualmente, una relación de abstracción de librerías como la linearizabilidad (linearizability), tiene como premisa el ocultamiento de información entre el cliente y la librería (information hiding), es decir, que no se les permite comunicarse mediante la memoria compartida. Sin embargo, dicha comunicación ocurre en la práctica y la correctitud de estas interacciones en una memoria compartida depende de un contrato implícito entre la librería y el cliente. En este trabajo, se propone un nueva definición del concepto de abtracción de librerías que no presupone un ocultamiento de información entre la librería y el cliente. Con el fin de establecer un contrato entre diferentes componentes de un programa, extendemos la máquina de estados subyacente con dos estados abstractos que representan las vistas del cliente y la librería. Esto permite la formalización de la propiedad de seguridad interna (internal safety), que requiere que cada componente preserva la vista del otro durante la ejecuci on de un comando. Consecuentemente, se define la relación de abstracción de librerías mediante una correspondencia entre los usos posibles de una librería abstracta y una concreta. Finalmente, se prueba el Teorema de Abstracción para la relación de abstracción de librerías propuesta, para cualquier traza de un programa y cualquier componente que satisface los contratos apropiados.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

One of the most relevant subjects for the intellectual formation of elementary school students is Mathematics where its importance goes back to ancient civilizations and which its importance is underestimated nowadays. This phenomenon occurs in Mexico, where 63.1% of the total population of elementary school students between the third and sixth grade have insufficient/elemental level of mathematics knowledge. This has resulted in the need to use a new mechanism to complement student’s classroom learning. With the rapid growth of wireless and mobile technologies, the mobile learning has been gradually considered as a novel and effective form of learning due to it inherits all the advantages of e-learning as well as breaks the limitations of learning time and space occurring in the traditional classroom teaching. This project proposes the use of a Mathematics Game e-Library integrated by a set of games for mobile devices and a distribution/management tool. The games are developed for running on mobile devices and for cover the six competencies related with the mathematics learning approach established in Mexico. The distribution/management tool allows students to reach contents according to their needs; this is achieved through a core engine that infers, from an initial profile, the games that cover the user’s knowledge gaps.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

This article presents a complete codicological description of Manchester, Chetham's Library, MS 8009 (Mun.A.6.31), a late fifteenth-century production that contains a combination of secular and religious texts. The manuscript's significance for both the literary and textual scholar was recognized by Derek Pearsall when he suggested its suitability for a facsimile edition. The restrictions imposed by the Governors of the Library for reproduction under the present conditions, however, suggest that Pearsall's recommendation may have to wait for some time. The purpose of this paper is to fill that void by correcting some inaccuracies in previous descriptions and completing them with supporting visual evidence.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

In this article, we present a new framework oriented to teach Computer Vision related subjects called JavaVis. It is a computer vision library divided in three main areas: 2D package is featured for classical computer vision processing; 3D package, which includes a complete 3D geometric toolset, is used for 3D vision computing; Desktop package comprises a tool for graphic designing and testing of new algorithms. JavaVis is designed to be easy to use, both for launching and testing existing algorithms and for developing new ones.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

The purpose of this article is to provide bibliographical information about a copy of the fourth edition of the two parts of Anthony Munday's translation of Palmerin d'Oliva (London, 1637; STC 19160) recently purchased by the University of Alicante Library and not mentioned in the standard bibliographies. The article contains a detailed bibliographical description based on Bowers's principles (1949) and is designed to be useful to scholars by making direct consultation of the copy in most cases unnecessary. The description is preceded by a short introduction to the literary text and its publication in England.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Machine vision is an important subject in computer science and engineering degrees. For laboratory experimentation, it is desirable to have a complete and easy-to-use tool. In this work we present a Java library, oriented to teaching computer vision. We have designed and built the library from the scratch with enfasis on readability and understanding rather than on efficiency. However, the library can also be used for research purposes. JavaVis is an open source Java library, oriented to the teaching of Computer Vision. It consists of a framework with several features that meet its demands. It has been designed to be easy to use: the user does not have to deal with internal structures or graphical interface, and should the student need to add a new algorithm it can be done simply enough. Once we sketch the library, we focus on the experience the student gets using this library in several computer vision courses. Our main goal is to find out whether the students understand what they are doing, that is, find out how much the library helps the student in grasping the basic concepts of computer vision. In the last four years we have conducted surveys to assess how much the students have improved their skills by using this library.