730 resultados para Parental Participation
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Dissertation submitted in partial fulfillment of the requirements for the Degree of Master of Science in Geospatial Technologies.
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Tese apresentada para cumprimento dos requisitos necessários à obtenção do grau de Doutor em Ciências da Comunicação, variante Comunicação e Estratégia
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A Work Project, presented as part of the requirements for the Award of a Masters Degree in Economics from the NOVA – School of Business and Economics
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Dissertation submitted in partial fulfillment of the requirements for the Degree of Master of Science in Geospatial Technologies.
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A Work Project, presented as part of the requirements for the Award of a Masters Degree in Management from the NOVA – School of Business and Economics
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The particular characteristics and affordances of technologies play a significant role in human experience by defining the realm of possibilities available to individuals and societies. Some technological configurations, such as the Internet, facilitate peer-to-peer communication and participatory behaviors. Others, like television broadcasting, tend to encourage centralization of creative processes and unidirectional communication. In other instances still, the affordances of technologies can be further constrained by social practices. That is the case, for example, of radio which, although technically allowing peer-to-peer communication, has effectively been converted into a broadcast medium through the legislation of the airwaves. How technologies acquire particular properties, meanings and uses, and who is involved in those decisions are the broader questions explored here. Although a long line of thought maintains that technologies evolve according to the logic of scientific rationality, recent studies demonstrated that technologies are, in fact, primarily shaped by social forces in specific historical contexts. In this view, adopted here, there is no one best way to design a technological artifact or system; the selection between alternative designs—which determine the affordances of each technology—is made by social actors according to their particular values, assumptions and goals. Thus, the arrangement of technical elements in any technological artifact is configured to conform to the views and interests of those involved in its development. Understanding how technologies assume particular shapes, who is involved in these decisions and how, in turn, they propitiate particular behaviors and modes of organization but not others, requires understanding the contexts in which they are developed. It is argued here that, throughout the last century, two distinct approaches to the development and dissemination of technologies have coexisted. In each of these models, based on fundamentally different ethoi, technologies are developed through different processes and by different participants—and therefore tend to assume different shapes and offer different possibilities. In the first of these approaches, the dominant model in Western societies, technologies are typically developed by firms, manufactured in large factories, and subsequently disseminated to the rest of the population for consumption. In this centralized model, the role of users is limited to selecting from the alternatives presented by professional producers. Thus, according to this approach, the technologies that are now so deeply woven into human experience, are primarily shaped by a relatively small number of producers. In recent years, however, a group of three interconnected interest groups—the makers, hackerspaces, and open source hardware communities—have increasingly challenged this dominant model by enacting an alternative approach in which technologies are both individually transformed and collectively shaped. Through a in-depth analysis of these phenomena, their practices and ethos, it is argued here that the distributed approach practiced by these communities offers a practical path towards a democratization of the technosphere by: 1) demystifying technologies, 2) providing the public with the tools and knowledge necessary to understand and shape technologies, and 3) encouraging citizen participation in the development of technologies.
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Despite the growing relevance of co-creating customer communities only little scientific evidence is available on their impact on transactional behavior of participants. Previous research has mostly used self-reported data or distinguished only between during and pre-community phases obtaining mixed results. However, the author proposes that co-creating community activity takes place in five distinguishable phases and changes in transactional behavior are limited to certain phases. Using 33 months of transactional data of a Dutch online auction provider a study was conducted covering all five phases of the community co-creation process from community planning over community set-up, co-development and co-testing to post-launch. The overall results indicate mixed effects of community participation on the different transactional variables during the co-creation process. Community participation had positive effects on auctions listing behavior at the community set-up, co-development and post-launch phases, whereby the number of auctions listed peaked during the community set-up phase. These results suggest that the impact on transactional behavior differs between co-creation phases and different psychological mechanism limited to certain phases might trigger the respective changes.
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According to a recent Eurobarometer survey (2014), 68% of Europeans tend not to trust national governments. As the increasing alienation of citizens from politics endangers democracy and welfare, governments, practitioners and researchers look for innovative means to engage citizens in policy matters. One of the measures intended to overcome the so-called democratic deficit is the promotion of civic participation. Digital media proliferation offers a set of novel characteristics related to interactivity, ubiquitous connectivity, social networking and inclusiveness that enable new forms of societal-wide collaboration with a potential impact on leveraging participative democracy. Following this trend, e-Participation is an emerging research area that consists in the use of Information and Communication Technologies to mediate and transform the relations among citizens and governments towards increasing citizens’ participation in public decision-making. However, despite the widespread efforts to implement e-Participation through research programs, new technologies and projects, exhaustive studies on the achieved outcomes reveal that it has not yet been successfully incorporated in institutional politics. Given the problems underlying e-Participation implementation, the present research suggested that, rather than project-oriented efforts, the cornerstone for successfully implementing e-Participation in public institutions as a sustainable added-value activity is a systematic organisational planning, embodying the principles of open-governance and open-engagement. It further suggested that BPM, as a management discipline, can act as a catalyst to enable the desired transformations towards value creation throughout the policy-making cycle, including political, organisational and, ultimately, citizen value. Following these findings, the primary objective of this research was to provide an instrumental model to foster e-Participation sustainability across Government and Public Administration towards a participatory, inclusive, collaborative and deliberative democracy. The developed artefact, consisting in an e-Participation Organisational Semantic Model (ePOSM) underpinned by a BPM-steered approach, introduces this vision. This approach to e-Participation was modelled through a semi-formal lightweight ontology stack structured in four sub-ontologies, namely e-Participation Strategy, Organisational Units, Functions and Roles. The ePOSM facilitates e-Participation sustainability by: (1) Promoting a common and cross-functional understanding of the concepts underlying e-Participation implementation and of their articulation that bridges the gap between technical and non-technical users; (2) Providing an organisational model which allows a centralised and consistent roll-out of strategy-driven e-Participation initiatives, supported by operational units dedicated to the execution of transformation projects and participatory processes; (3) Providing a standardised organisational structure, goals, functions and roles related to e-Participation processes that enhances process-level interoperability among government agencies; (4) Providing a representation usable in software development for business processes’ automation, which allows advanced querying using a reasoner or inference engine to retrieve concrete and specific information about the e-Participation processes in place. An evaluation of the achieved outcomes, as well a comparative analysis with existent models, suggested that this innovative approach tackling the organisational planning dimension can constitute a stepping stone to harness e-Participation value.
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Esta tese se concentra na participação das crianças no jornalismo feito para elas. Buckingham (2009) entende que as crianças devem exercer os seus direitos de participação, estabelecidos na Convenção sobre os Direitos da Criança (1989), também na área da produção midiática. Isto significa que as crianças devem dizer, para os produtores e legisladores de mídia, os seus desejos e sugestões, críticas e concordâncias, além de produzir conteúdos próprios. Para o investigador britânico, isso está relacionado ao que ele chama de “direito das crianças à representação”, garantia que não está abarcada pela Convenção. O objetivo desse novo direito seria o de que as crianças não só sejam ouvidas mas também criem e defendam melhores formas de representação das infâncias contemporâneas, através da participação nos canais de mídia. Além disso, as representações das crianças apresentadas no discurso jornalístico são parte do quadro social e cultural que forma o que entendemos por infância contemporânea (e que a distingue do que é “ser adulto”). A imprensa voltada especificamente para as crianças pode entender melhor o cotidiano dos meninos e meninas e, através de representações da(s) infância(s) mais complexas, pode lembrar à sociedade que as crianças também estão envolvidas em questões gerais, como a organização cultural e socioeconômica de suas cidades, de seus países ou do mundo — expandindo o conceito de infância aceito atualmente. Os canais de participação oferecidos pelos meios de comunicação e as novas formas de comunicação que as crianças têm à sua disposição, através da internet, são possíveis formas de assegurar o direito defendido por Buckingham. Mas as crianças têm vindo a utilizar as novas formas digitais de participação para se comunicar com os jornalistas que escrevem para elas? Existe um interesse voluntário das crianças neste tipo de participação? São comentários enviados diretamente por elas ou por seus responsáveis, preocupados com os conteúdos dos veículos que oferecem aos seus filhos, netos e alunos? Para responder a essas questões, analisamos 515 cartas e e-mails enviados para duas revistas feitas para crianças, no Brasil (“Ciência Hoje das Crianças”) e em Portugal (“Visão Júnior”), em 2013-14. Entrevistamos ainda crianças de nove a 16 anos de idade em ambos os países. Analisando a amostra de mensagens, vimos que os leitores (a maioria crianças, e não adultos responsáveis por elas) escrevem intensamente para ambas as revistas e que eles estão usando mais o e-mail para esta atividade — embora no Brasil não tenham abandonado completamente o papel quando a comunicação é gerada na escola. Nesse país, o uso da internet por crianças nas escolas é menor do que em Portugal. Como conclusões, entendemos que a integração digital não tende a aumentar a comunicação on-line com essas revistas de papel, porém ela expande as fontes de informação acessadas pelas crianças — ainda que elas nem sempre consigam diferenciar entretenimento de informação jornalística. Esses meninos e meninas, voluntariamente ou incentivados pelos professores (aparentemente não por pais ou colegas), veem o espaço para publicação de cartas do leitor nas revistas como uma plataforma por meio da qual podem intervir na oferta editorial. Mas isso acontece de forma “reforçadora”, ou seja, pedindo mais do que eles já veem e apreciam. Acreditamos ser necessário investimento em literacia midiária, através da mediação dos pais e da escola, para estimular as crianças a pedirem um jornalismo melhor, de uma forma que elas ainda nem sabem ser possível. //
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Este texto pretende conjugar três aspectos que envolvem actores e dimensões diferentes. Por um lado, procura destacar a relevância que os videojogos têm na vida das crianças e dos jovens. Depois, tenta compreender o papel dos pais para fomentar uma relação equilibrada, saudável e crítica com os videojogos. Finalmente, contextualiza a criação de um material, um booklet, que propõe fornecer dados aos pais que lhes permitam estar informados e compreender o mundo dos videojogos, que conhecem, grande parte das vezes, graças aos consumos que os seus filhos fazem.
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Este estudo procurou compreender as experiências das mães que regressam ao trabalho após o término da licença parental, com a finalidade de poder contribuir para a melhoria da qualidade dos cuidados de enfermagem prestados à família nesta etapa de transição no exercício da parentalidade. Foi realizado com recurso ao referencial metodológico da Grounded Theory, com a participação de cinco pais e cinco mães (casais), profissionalmente ativos, com idades compreendidas entre os 26 e 33 anos e com filho nascido de termo e saudável; recolha de dados através de entrevistas semiestruturadas (total de 30 entrevistas), antes e após o reinício da atividade laboral materna. Os resultados explanam a difícil e desafiadora coexistência de papéis desempenhados pela mulher trabalhadora quando se torna mãe e retratam o sofrimento vivido pela mãe por não poder estar constantemente com o filho ao retomar a atividade profissional, finda a licença parental. Desafiam os enfermeiros a dinamizarem estratégias que facilitem e promovam a saúde das mães trabalhadoras, com orientação antecipatória sobre as realidades do retorno ao trabalho no pós-parto.
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In the context of the scientific research into radio, recent years have encouraged many theories about the meaning of a post-radio (Oliveira & Portela, 2011), thus enlisting several parameters regarding the inclusion of contemporary radio in the digital and online environments. This digital migration has led to the development of mobile applications for radio, broadening the communicative potential of audiences (Aguado, Feijoo & Martínez, 2013), as well as promoting convergence of interactive content among listeners-users. Aware of this opportunity, the main broadcasters in Spain and Portugal have broadened their radiophonic scope to the mobile platform, especially geared towards smartphones through the development of mobile applications, commonly known as apps (Cerezo, 2010). As a symbol of a culture in permanent changing, smartphones not only provide greater easiness in terms of access and interaction, but also afford larger opportunities for disseminating content among audiences, a phenomenon that some studies have labelled as user distributed content (Villi, 2012). This article presents an exploratory analysis of the current policies of the main Spanish and Portuguese radio broadcasters regarding mobile applications, evaluating the different levels of interaction and participation in these platforms. This observation led to the conclusion, among other findings, that the mobile platform represents a supplementary channel for traditional FM radio, rather than a new medium with its own language and expression.
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Dissertação de mestrado em Genética Molecular
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Identification of pre-participation risk factors for noncontact anterior cruciate ligament (ACL) injuries has been attracting a great deal of interest in the sports medicine and traumatology communities. Appropriate methods that enable predicting which patients could benefit from pre- ventive strategies are most welcome. This would enable athlete-specific training and conditioning or tailored equipment in order to develop appropriate strategies to reduce incidence of injury. In order to accomplish these goals, the ideal system should be able to assess both anatomic and functional features. Complementarily, the screening method must be cost-effective and suited for widespread application. Anatomic study protocol requiring only standard X rays could answer some of such demands. Dynamic MRI/CT evaluation and electronically assisted pivot-shift evaluation can be powerful tools providing complementary information. These upcoming insights, when validated and properly combined, envision changing pre-participation knee examination in the near future. Herein different methods (validated or under research) aiming to improve the capacity to identify persons/athletes with higher risk for ACL injury are overviewed.
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Tese de Doutoramento em Ciências da Educação (Especialidade de Tecnologia Educativa)