893 resultados para FEATURE SELECTION


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Continuous user authentication with keystroke dynamics uses characters sequences as features. Since users can type characters in any order, it is imperative to find character sequences (n-graphs) that are representative of user typing behavior. The contemporary feature selection approaches do not guarantee selecting frequently-typed features which may cause less accurate statistical user-representation. Furthermore, the selected features do not inherently reflect user typing behavior. We propose four statistical based feature selection techniques that mitigate limitations of existing approaches. The first technique selects the most frequently occurring features. The other three consider different user typing behaviors by selecting: n-graphs that are typed quickly; n-graphs that are typed with consistent time; and n-graphs that have large time variance among users. We use Gunetti’s keystroke dataset and k-means clustering algorithm for our experiments. The results show that among the proposed techniques, the most-frequent feature selection technique can effectively find user representative features. We further substantiate our results by comparing the most-frequent feature selection technique with three existing approaches (popular Italian words, common n-graphs, and least frequent ngraphs). We find that it performs better than the existing approaches after selecting a certain number of most-frequent n-graphs.

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We propose expected attainable discrimination (EAD) as a measure to select discrete valued features for reliable discrimination between two classes of data. EAD is an average of the area under the ROC curves obtained when a simple histogram probability density model is trained and tested on many random partitions of a data set. EAD can be incorporated into various stepwise search methods to determine promising subsets of features, particularly when misclassification costs are difficult or impossible to specify. Experimental application to the problem of risk prediction in pregnancy is described.

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The concept of feature selection in a nonparametric unsupervised learning environment is practically undeveloped because no true measure for the effectiveness of a feature exists in such an environment. The lack of a feature selection phase preceding the clustering process seriously affects the reliability of such learning. New concepts such as significant features, level of significance of features, and immediate neighborhood are introduced which result in meeting implicitly the need for feature slection in the context of clustering techniques.

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The concept of feature selection in a nonparametric unsupervised learning environment is practically undeveloped because no true measure for the effectiveness of a feature exists in such an environment. The lack of a feature selection phase preceding the clustering process seriously affects the reliability of such learning. New concepts such as significant features, level of significance of features, and immediate neighborhood are introduced which result in meeting implicitly the need for feature slection in the context of clustering techniques.

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In this paper, we develop a game theoretic approach for clustering features in a learning problem. Feature clustering can serve as an important preprocessing step in many problems such as feature selection, dimensionality reduction, etc. In this approach, we view features as rational players of a coalitional game where they form coalitions (or clusters) among themselves in order to maximize their individual payoffs. We show how Nash Stable Partition (NSP), a well known concept in the coalitional game theory, provides a natural way of clustering features. Through this approach, one can obtain some desirable properties of the clusters by choosing appropriate payoff functions. For a small number of features, the NSP based clustering can be found by solving an integer linear program (ILP). However, for large number of features, the ILP based approach does not scale well and hence we propose a hierarchical approach. Interestingly, a key result that we prove on the equivalence between a k-size NSP of a coalitional game and minimum k-cut of an appropriately constructed graph comes in handy for large scale problems. In this paper, we use feature selection problem (in a classification setting) as a running example to illustrate our approach. We conduct experiments to illustrate the efficacy of our approach.

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In this paper, we present a methodology for identifying best features from a large feature space. In high dimensional feature space nearest neighbor search is meaningless. In this feature space we see quality and performance issue with nearest neighbor search. Many data mining algorithms use nearest neighbor search. So instead of doing nearest neighbor search using all the features we need to select relevant features. We propose feature selection using Non-negative Matrix Factorization(NMF) and its application to nearest neighbor search. Recent clustering algorithm based on Locally Consistent Concept Factorization(LCCF) shows better quality of document clustering by using local geometrical and discriminating structure of the data. By using our feature selection method we have shown further improvement of performance in the clustering.

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Outlier detection in high dimensional categorical data has been a problem of much interest due to the extensive use of qualitative features for describing the data across various application areas. Though there exist various established methods for dealing with the dimensionality aspect through feature selection on numerical data, the categorical domain is actively being explored. As outlier detection is generally considered as an unsupervised learning problem due to lack of knowledge about the nature of various types of outliers, the related feature selection task also needs to be handled in a similar manner. This motivates the need to develop an unsupervised feature selection algorithm for efficient detection of outliers in categorical data. Addressing this aspect, we propose a novel feature selection algorithm based on the mutual information measure and the entropy computation. The redundancy among the features is characterized using the mutual information measure for identifying a suitable feature subset with less redundancy. The performance of the proposed algorithm in comparison with the information gain based feature selection shows its effectiveness for outlier detection. The efficacy of the proposed algorithm is demonstrated on various high-dimensional benchmark data sets employing two existing outlier detection methods.

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Data clustering groups data so that data which are similar to each other are in the same group and data which are dissimilar to each other are in different groups. Since generally clustering is a subjective activity, it is possible to get different clusterings of the same data depending on the need. This paper attempts to find the best clustering of the data by first carrying out feature selection and using only the selected features, for clustering. A PSO (Particle Swarm Optimization)has been used for clustering but feature selection has also been carried out simultaneously. The performance of the above proposed algorithm is evaluated on some benchmark data sets. The experimental results shows the proposed methodology outperforms the previous approaches such as basic PSO and Kmeans for the clustering problem.

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Selection of relevant features is an open problem in Brain-computer interfacing (BCI) research. Sometimes, features extracted from brain signals are high dimensional which in turn affects the accuracy of the classifier. Selection of the most relevant features improves the performance of the classifier and reduces the computational cost of the system. In this study, we have used a combination of Bacterial Foraging Optimization and Learning Automata to determine the best subset of features from a given motor imagery electroencephalography (EEG) based BCI dataset. Here, we have employed Discrete Wavelet Transform to obtain a high dimensional feature set and classified it by Distance Likelihood Ratio Test. Our proposed feature selector produced an accuracy of 80.291% in 216 seconds.

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Study of emotions in human-computer interaction is a growing research area. This paper shows an attempt to select the most significant features for emotion recognition in spoken Basque and Spanish Languages using different methods for feature selection. RekEmozio database was used as the experimental data set. Several Machine Learning paradigms were used for the emotion classification task. Experiments were executed in three phases, using different sets of features as classification variables in each phase. Moreover, feature subset selection was applied at each phase in order to seek for the most relevant feature subset. The three phases approach was selected to check the validity of the proposed approach. Achieved results show that an instance-based learning algorithm using feature subset selection techniques based on evolutionary algorithms is the best Machine Learning paradigm in automatic emotion recognition, with all different feature sets, obtaining a mean of 80,05% emotion recognition rate in Basque and a 74,82% in Spanish. In order to check the goodness of the proposed process, a greedy searching approach (FSS-Forward) has been applied and a comparison between them is provided. Based on achieved results, a set of most relevant non-speaker dependent features is proposed for both languages and new perspectives are suggested.