944 resultados para Artes cênicas
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Theatrical phenomenon borned in the Italy the Comedy dell Art concerned to it climax in the XVI century and spreading itself by the word than can be sight like the theatre base modern. Lasting parallel the conventional theatre since the three hundred years, this gender influenced significativly the making theatrical in the Europe graces the popular character of its simulation turned for the improvise. In spite of treat a theatric manifestation no more existing in the present time, we understand that the Comedy dell Art was constituted in one artistic language whose esthetics centralized in the popular fanciful and in the improvise permitted a rich possibility of verbal and not-verbal communication that today can to be taken again in contemporary productions theatricals. Departing of an approach of esthetics, this work has with purpose concentrate the references esthetics that configure that one artistic manifestation such that one references can contribute for the Arts teaches in the present times. We appeal the text and image of Comedy dell Art, such this historical reference that in context, with fountain investigated that mean and if complementary in one esthetic reflection for the creation of meaning diverse and news interpretations for the purpose investigated if having with base some analysis categories such as: the actor s body, the actuations spaces and the esthetics categories such the ugly, the comic and the absurd. To investigate the Comedy dell Art esthetic in the ambit of the teach of Arts Scenics is a manner of be understand the artistic universe of three century behind that can be meant, revived, in the marking possibilities of an art teach able to incentive the critical, the appreciation, the discussion and the transgression of instituted true. Having investigated the exhibition Comedy dell Art esthetic we rebound four stich that we judge significative for we think the Arts Scenics teach, they are: the articulation between actor s body, the text and the space actuation in the play; statement what it is given between actor s body and the on-looker and the every gesture that did share of scene in a popular scenic space; a conception actor s body that transgress with the true duty socially that is capable the to admit its dimension Dionysian, creative and ambiguous in the to do theatrical; the text conception that get beyond the ambit the word writing by the dramatist and talked by actors, if spreading the other elements significance in the scene like gesture, the parody, the recent news, the gags and the word used in the day-to-day; the scenic space like a statement symbolic between actors and on-looker that make a quality of amusement pact supported by the scenic true of artist that actuate in not usual spaces bid at an auctioning degrees of participation in the building the scenic phenomenon; and the importance of esthetics categories such as the ugly, the comic and the absurd, those categories that foundation like a do scenic transgressor make a possible exchange mutual between actor and appreciator. The statement of esthetics categories in joint continuous between the body, the text and the scenic space evident themselves in doing theatrical and in the its appreciation. We believe that the reflection esthetic about the Comedy dell Art in the arts class, consider the stich detached, can favor possibilities of to share discovery, ideas, feelings and attitudes, and can permit the observation of different stich of view, establishing the statement of individual with the group in a participative and democratic form
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Pós-graduação em Artes - IA
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Catálogo da exposição realizada de 11 a 14 de maio de 2016 no Palácio Cadaval, em Évora, no âmbito da I Semana das Artes da Universidade de Évora (organização, selecção de imagens e textos de José Alberto Ferreira).
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Este trabalho tem como objetivo analisar as artes de fazer no cotidiano da Escola Municipal Levi Carneiro, ou seja, as diferentes maneiras de fazer de alunos, professores e demais profissionais da escola que possibilitaram novas formas de relação com o outro, novos modos de criatividade, favorecendo a produção de subjetividades singulares, através da dança, da música e das artes cênicas. Trata-se de uma análise que tem como tema gerador a questão da disciplina, explicitada por professores, alunos e funcionários no cotidiano escolar, o que permitiu desencadear projetos e quebras de paradigmas. Para a problematização dessas vivências utilizou-se da discussão acerca dos mecanismos de controle a partir do conceito de disciplina, abordou-se a concepção de cultura e a produção de subjetividades, assim como se investiu nas práticas cotidianas a partir do debate sobre as artes de fazer. A dissertação baseia-se nas experiências da autora como professora, coordenadora e diretora de escola pública, cuja gestão está pautada numa concepção participativa. Dessa forma, a perspectiva metodológica está centrada na narrativa, como afirma Benjamin, cujas experiências são tecidas nas relações cotidianas. As diversas maneiras de fazer de crianças, e jovens, pedagogos e professores, e demais pessoas envolvidas com a comunidade escolar possibilitaram a reinvenção de muitas experiências na escola. As artes cênicas, a música, a dança, ressignificaram o espaço escolar, enquanto lugar praticado privilegiado para o desenvolvimento da sensibilidade através da arte.
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Esta pesquisa tem como objetivo central analisar a influência da ‘Cultura Popular’ nas artes cénicas do Brasil. Conceito que foi amplamente difundido no teatro brasileiro no início da segunda metade do Século XX pelos intelectuais e artistas que compuseram o Movimento de Cultura Popular (MCP) e o Centro Popular de Cultura (CPC), instituições que vislumbraram nas artes cénicas um meio para contribuir como o desenvolvimento social e cultural do indivíduo. No recorte desta investigação evidencia-se a atuação do grupo Teatro Experimental de Artes- coletivo emergente dos fundamentos estabelecidos pelo MCP e CPC- tentando perceber qual a principal função do Teatro Experimental de Artes no teatro brasileiro do Século XX.
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Based on the presupposition that the arts in the West always counted on resources, supports, and devices pertaining to its time context, an reflection is intended regarding the scenic compositions mediated by digital technologies do. Such technologies are inserted in the daily routine, also composing artistic experiments, thus playing a dialogical role with the art/technology intersection. Therefore, the proposal is to investigate what relationships are established in the contemporary theatrical scene from the contagion by digital technologies, aiming at establishing this parallel through a dialogue with the authors discussing the subject, and also based on the group practices having technological resources as a determinant factor in their plays. Furthermore, a reflection should be made on the scene that incorporates or is carried out in intermediatic events, analyzing how digital technologies (re)configure compositional processes of the plays by GAG Phila7, in the city of São Paulo/SP. For such, the dissertation is organized in three sections comprising four moments, to wit: brief overview of the field, contextualization, poetic analysis and synthesis. Qualitative methods are used as the methodological proposal: semi-structure interview, note and document taking (program, website, playing book, disclosure material for advertising text, photographs, and videos). Within the universe of qualitative research, it works with the epistemological perspective of the Gadamer philosophical hermeneutics. The possibilities allowed by the double virtual (Internet/web) generated a type of theater with another material basis and new forms of organization and structure, being possible to perceive that such technological advances and the arts are mutually contaminated, generating a dislocation in the logics of theatrical composition, movement beginning with the artistic vanguards, gradually intensified, thus offering new possibilities of constructions and hybridization of the of the most different possible types. Experiment ―Profanações_superfície de eventos de construção coletiva‖, idealized by Phila7 is inserted in this perspective. Object of the discussion of such research, the experiment works with possible poetics arising from the intersection with the digital technologies, aiming at identifying and problematizing the challenges from the technological evolution and expansion in a scenic context
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Based on the presupposition that the arts in the West always counted on resources, supports, and devices pertaining to its time context, an reflection is intended regarding the scenic compositions mediated by digital technologies do. Such technologies are inserted in the daily routine, also composing artistic experiments, thus playing a dialogical role with the art/technology intersection. Therefore, the proposal is to investigate what relationships are established in the contemporary theatrical scene from the contagion by digital technologies, aiming at establishing this parallel through a dialogue with the authors discussing the subject, and also based on the group practices having technological resources as a determinant factor in their plays. Furthermore, a reflection should be made on the scene that incorporates or is carried out in intermediatic events, analyzing how digital technologies (re)configure compositional processes of the plays by GAG Phila7, in the city of São Paulo/SP. For such, the dissertation is organized in three sections comprising four moments, to wit: brief overview of the field, contextualization, poetic analysis and synthesis. Qualitative methods are used as the methodological proposal: semi-structure interview, note and document taking (program, website, playing book, disclosure material for advertising text, photographs, and videos). Within the universe of qualitative research, it works with the epistemological perspective of the Gadamer philosophical hermeneutics. The possibilities allowed by the double virtual (Internet/web) generated a type of theater with another material basis and new forms of organization and structure, being possible to perceive that such technological advances and the arts are mutually contaminated, generating a dislocation in the logics of theatrical composition, movement beginning with the artistic vanguards, gradually intensified, thus offering new possibilities of constructions and hybridization of the of the most different possible types. Experiment ―Profanações_superfície de eventos de construção coletiva‖, idealized by Phila7 is inserted in this perspective. Object of the discussion of such research, the experiment works with possible poetics arising from the intersection with the digital technologies, aiming at identifying and problematizing the challenges from the technological evolution and expansion in a scenic context
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Based on the presupposition that the arts in the West always counted on resources, supports, and devices pertaining to its time context, an reflection is intended regarding the scenic compositions mediated by digital technologies do. Such technologies are inserted in the daily routine, also composing artistic experiments, thus playing a dialogical role with the art/technology intersection. Therefore, the proposal is to investigate what relationships are established in the contemporary theatrical scene from the contagion by digital technologies, aiming at establishing this parallel through a dialogue with the authors discussing the subject, and also based on the group practices having technological resources as a determinant factor in their plays. Furthermore, a reflection should be made on the scene that incorporates or is carried out in intermediatic events, analyzing how digital technologies (re)configure compositional processes of the plays by GAG Phila7, in the city of São Paulo/SP. For such, the dissertation is organized in three sections comprising four moments, to wit: brief overview of the field, contextualization, poetic analysis and synthesis. Qualitative methods are used as the methodological proposal: semi-structure interview, note and document taking (program, website, playing book, disclosure material for advertising text, photographs, and videos). Within the universe of qualitative research, it works with the epistemological perspective of the Gadamer philosophical hermeneutics. The possibilities allowed by the double virtual (Internet/web) generated a type of theater with another material basis and new forms of organization and structure, being possible to perceive that such technological advances and the arts are mutually contaminated, generating a dislocation in the logics of theatrical composition, movement beginning with the artistic vanguards, gradually intensified, thus offering new possibilities of constructions and hybridization of the of the most different possible types. Experiment ―Profanações_superfície de eventos de construção coletiva‖, idealized by Phila7 is inserted in this perspective. Object of the discussion of such research, the experiment works with possible poetics arising from the intersection with the digital technologies, aiming at identifying and problematizing the challenges from the technological evolution and expansion in a scenic context
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Trabalho projecto apresentado para o cumprimento dos requisitos necessários à obtenção do grau de Mestre em Artes Cénicas
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Dissertação apresentada para cumprimento dos requisitos necessários à obtenção do grau de Mestre em Artes Cénicas
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O Teatro O Bando é uma companhia de teatro portuguesa com quarenta anos de existência, reconhecida pelas suas criações em espaços não convencionais e pelo seu carácter transgressor como modo de participação cívica e comunitária. O presente relatório é resultado do estágio curricular integrado no mestrado de Artes Cénicas, que ocorreu durante um período de três meses e meio, de Outubro de 2013 a Janeiro de 2014, nessa companhia. Trata-se de uma reflexão teórica focada na relação entre o espectáculo e o espectador, e apoia-se fundamentalmente na observação participativa e na experiência de trabalho proporcionada nesse período. O espectador sempre foi visto como uma figura passiva dentro da teoria teatral e é tentativa de compreender de que formas as companhias actuais realçam ou não sua emancipação que me motivou à realização deste trabalho. A partir do acompanhamento de diversas actividades e, principalmente, da programação de espectáculos em vigor na companhia – Vale de Barris: Lugar de Espectáculo – procura-se, então, neste ensaio, perceber de que forma ou formas é possível aproximar o público e o teatro, acreditando nessa aproximação como algo capaz de fomentar um paradigma de participação no teatro.
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Dissertação apresentada ao Programa de Pós-graduação em Comunicação da Universidade Municipal de São Caetano do Sul.
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A relação entre cultura e desenvolvimento é um dos assuntos centrais dos debates contemporâneos que vão além do ambiente acadêmico e atinge a agenda política em diversos países. A cultura exerce um papel importante para o desenvolvimento que não se restringe à dimensão econômica, pois é capaz de construir ou reconstruir identidades, elevar a auto-estima individual e coletiva, adicionar valor ao patrimônio existencial humano. Faz-se necessário, ainda, um outro conceito de desenvolvimento, calcado em outras lógicas, sendo geográfica, social e culturalmente referenciado e promovendo uma transformação social profunda. No Brasil, alguns governos locais vêm assumindo o seu papel de protagonista do desenvolvimento com base nessa proposta. Em Nova Iguaçu - cidade localizada na Baixada fluminense - vem sendo desenvolvida uma política pública cujo protagonista e indutora é a Prefeitura municipal. Trata-se do Programa Bairro-Escola que, embora tenha como centralidade a educação, articula diversas secretarias da prefeitura e promove benefícios e oportunidades sociais às crianças, adolescentes e aos demais moradores da cidade que extrapolam o aspecto educacional. Para a sua operacionalização, a Prefeitura desenvolve parcerias com atores de diversas naturezas. O objetivo dessa dissertação foi compreender de que maneira o Bairro-Escola de Nova Iguaçu, especialmente seus programas, projetos e ações culturais, contribui para o desenvolvimento local. No que diz respeito à metodologia, a estratégia de pesquisa adotada, foi o estudo de caso. Para a coleta dos dados primários e secundários foram adotadas duas técnicas, a saber: bibliográfica-documental; e entrevistas semi-estruturadas com alguns representantes do Bairro-Escola e da Secretaria de Cultura de Nova Iguaçu. Os resultados indicam que o Bairro-Escola aponta para um esforço de inclusão e desenvolvimento social por meio de programas e ações integradas. Em síntese, as contribuições ao desenvolvimento proporcionadas pelo Bairro-Escola, pelas vias da cultura, em Nova Iguaçu são: ampliação do acesso da população à leitura - criação de cinco bibliotecas ramais nas Escolas da Rede Pública Municipal e reequipamento de duas bibliotecas comunitárias; criação de uma Escola de ensino e formação em audiovisual (Escola Livre de Cinema), com núcleos em quatro bairros da cidade; criação de uma Escola Livre de Música Eletrônica, atendendo, inicialmente, a 400 crianças beneficiárias do Bairro-Escola; oportunidade de experimentação artística para quase 7.000 crianças e jovens; capacitação de 52 artistas locais em artes cênicas; criação de um grupo cultural formado por artistas locais (Grupo Nós da Baixada) - grupo de artes cênicas no bairro Cerâmica; oportunidade de estágio (renda e aperfeiçoamento profissional) para cerca de 90 jovens nas oficinas culturais; perspectiva de trabalho para 96 grupos artístico-culturais locais, por meio do convênio com o Ministério da Cultura; fortalecimento de grupos artístico-culturais locais, por meio de assessoramento para a profissionalização e desenvolvimento desses grupos.
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This dissertation has its main goal on signing the modern Comic Books` narrative development aspects. It goes from its relationship with performing arts, specifically with the Yiddish (Jewish theatre). The research was done from the Will Eisner´s work analysis. He is a cartoonist and has a wide and influent in his area. Moreover he clearly reflects the similarities between Comic Books and Theatre. In this study was adopted the qualitative methodology on historic-comparative procedure through bibliography. The study indicates that, although their media and distinct principles, the Comic Books and Yiddish Theatre have close influence relationship considering their narrative solutions
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This work is the result of a personal uneasy about the form and development taken by contemporaneous theater concerning its relationship with other media to create new hybrid organisms and organizing itself through new possibilities, connections, as well as with different levels of arrangements in the construction of the scene. The purpose of this research is to study the connections between the scene and the media within the context of the formation of hybrid organism wich is the key element. That stands for an aesthetic characteristic of the post-dramatic condition of contemporary theatre in Brazil. Thus, this work will investigate the concept of visual landscapes within the context of Gerald Thomas Sievers work in Brazil in the period of the first decade of twenty-first century having the play Rainha Mentira (2007) (Queen Liar, 2007) as the main empirical object of analysis, discussion and application of the framework developed in the text