22 resultados para Mathematics Library


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The paper presents in brief the Bulgarian Digital Mathematical Library BulDML and the Czech Digital Mathematical Library DML-CZ. Both libraries use the open source software DSpace and both are partners in the European Digital Mathematics Library EuDML. We describe their content and metadata schemas; outline the architecture system and overview the statistics of its use.

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The aim of this paper is to survey the European Digital Mathematics Library project goals and achievements as well as an outlook for sustainable development. “Making mathematics literature published in Europe available online” www.eudml.org

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The paper presents recent developments in the domain of digital mathematics libraries towards the envisioned 21st Century Global Library for Mathematics. The Bulgarian Digital Mathematical Library BulDML and the Czech Digital Mathematical Library DML-CZ are founding partners of the EuDML Initiative and through it contribute to the sustainable development of the European Digital Mathematics Library EuDML and to the global advancements in this area.

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The paper presents results from the development of a methodology and corresponding software tools for building an academic repository. The repository was filled up with gaming material. The repository architecture and key features of the search engine are discussed. The emphasis falls on solutions of the large set of problems concerning the development of proper mechanisms for semantics-based search in a digital repository.

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Радослав Павлов - Представен е проектът EuDML – Европейската цифрова библиотека по математика (http://www.eudml.eu), който цели: • да създаде обща инфраструктура за безпроблемна навигация, търсене и взаимодействие в рамките на плътна мрежа от разпределено валидирано многоезично математическо съдържание в цифрова форма, което да е достъпно в цяла Европа, и така да направи математиката лесно достъпна за всички потребители; • да задоволи изискването за надежден и дългосрочен достъп до математическите изследвания. Представен е и българският принос в проекта – BulDML – цифрово хранилище за математическа литература на Института по математика и информатика на БАН (http://sci-gems.math.bas.bg).

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With the rapidly growing activities in electronic publishing ideas came up to install global repositories which deal with three mainstreams in this enterprise: storing the electronic material currently available, pursuing projects to solve the archiving problem for this material with the ambition to preserve the content in readable form for future generations, and to capture the printed literature in digital versions providing good access and search facilities for the readers. Long-term availability of published research articles in mathematics and easy access to them is a strong need for researchers working with mathematics. Hence in this domain some pioneering projects have been established addressing the above mentioned problems.

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This article presents the principal results of the doctoral thesis “Semantic-oriented Architecture and Models for Personalized and Adaptive Access to the Knowledge in Multimedia Digital Library” by Desislava Ivanova Paneva-Marinova (Institute of Mathematics and Informatics), successfully defended before the Specialised Academic Council for Informatics and Mathematical Modelling on 27 October, 2008.

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Content creation and presentation are key activities in a multimedia digital library (MDL). The proper design and intelligent implementation of these services provide a stable base for overall MDL functionality. This paper presents the framework and the implementation of these services in the latest version of the “Virtual Encyclopaedia of Bulgarian Iconography” multimedia digital library. For the semantic description of the iconographical objects a tree-based annotation template is implemented. It provides options for autocompletion, reuse of values, bilingual entering of data, automated media watermarking, resizing and conversing. The paper describes in detail the algorithm for automated appearance of dependent values for different characteristics of an iconographical object. An algorithm for avoiding duplicate image objects is also included. The service for automated appearance of new objects in a collection after their entering is included as an important part of the content presentation. The paper also presents the overall service-based architecture of the library, covering its main service panels, repositories and their relationships. The presented vision is based on a long-term observation of the users’ preferences, cognitive goals, and needs, aiming to find an optimal functionality solution for the end users.

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The C++ class library C-XSC for scientific computing has been extended with the possibility to compute scalar products with selectable accuracy in version 2.3.0. In previous versions, scalar products have always been computed exactly with the help of the so-called long accumulator. Additionally, optimized floating point computation of matrix and vector operations using BLAS-routines are added in C-XSC version 2.4.0. In this article the algorithms used and their implementations, as well as some potential pitfalls in the compilation, are described in more detail. Additionally, the theoretical background of the employed DotK algorithm and the necessary modifications of the concrete implementation in C-XSC are briefly explained. Run-time tests and numerical examples are presented as well.

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We present a new program tool for interactive 3D visualization of some fundamental algorithms for representation and manipulation of Bézier curves. The program tool has an option for demonstration of one of their most important applications - in graphic design for creating letters by means of cubic Bézier curves. We use Java applet and JOGL as our main visualization techniques. This choice ensures the platform independency of the created applet and contributes to the realistic 3D visualization. The applet provides basic knowledge on the Bézier curves and is appropriate for illustrative and educational purposes. Experimental results are included.

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ACM Computing Classification System (1998): J.2.

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ACM Computing Classification System (1998): H3.3, H.5.5, J5.

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The paper presents the main results of an ongoing project aimed at the development of technologies for digitization of Bulgarian folk music and building a heterogeneous digital library with Bulgarian folk songs presented with their music, notes and text. An initial digitization and preservation of the Bulgarian cultural heritage starts by means of digitization and insertion into the library of over 1000 songs that were recorded and written down during the 60s and 70s of XX century. Also we present a full text search engine in a collection of lyrics (text of songs) and coded notes (symbolic melody). Some perspectives for future projects are also discussed.

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Nowadays the great public libraries in Bulgaria are gaining the appearance of digital centers which provide new informational resources and services in the digital space. The digital conversion as a way of preservation is one of the important priorities of Regional Public Library in Veliko Tarnovo. In the last few years we persistently search for possible ways of financing by national and foreign programs in this direction. In the beginning the strategy was oriented to digitalization of the funds with most urgent conversion – these of the local studies periodicals from 1878 till 1944 year. The digitalization of funds will create conditions of laying the basement of full text database of Bulgarian periodical publications. The technology that is offered gives opportunities for including other libraries in the Unified index, which can develop it into a National Unified index of periodical publications. The integrated informational environment that is created is an attractive, comfortable and useful place for work in home or at work for researchers, historians, art experts, bibliographers. The library readers use very actively all informational services of the library internet page and work competently with the on-line indexes provided there, they find the necessary title, which can be demanded later for usage in home or in the library, using electronic means again.

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The paper presents a different vision for personalization of the user’s stay in a cultural heritage digital library that models services for personalized content marking, commenting and analyzing that doesn’t require strict user profile, but aims at adjusting the user’s individual needs. The solution is borrowed from real work and studying of traditional written content sources (incl. books, manuals), where the user mainly performs activities such as underlining the important parts of the content, writing notes and inferences, selecting and marking zones of their interest in pictures, etc. In the paper a special attention is paid to the ability to execute learning analysis allowing different ways for the user to experience the digital library content with more creative settings.