23 resultados para Artificial intelligence techniques


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The following thesis aims to investigate the issues concerning the maintenance of a Machine Learning model over time, both about the versioning of the model itself and the data on which it is trained and about data monitoring tools and their distribution. The themes of Data Drift and Concept Drift were then explored and the performance of some of the most popular techniques in the field of Anomaly detection, such as VAE, PCA, and Monte Carlo Dropout, were evaluated.

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Neural scene representation and neural rendering are new computer vision techniques that enable the reconstruction and implicit representation of real 3D scenes from a set of 2D captured images, by fitting a deep neural network. The trained network can then be used to render novel views of the scene. A recent work in this field, Neural Radiance Fields (NeRF), presented a state-of-the-art approach, which uses a simple Multilayer Perceptron (MLP) to generate photo-realistic RGB images of a scene from arbitrary viewpoints. However, NeRF does not model any light interaction with the fitted scene; therefore, despite producing compelling results for the view synthesis task, it does not provide a solution for relighting. In this work, we propose a new architecture to enable relighting capabilities in NeRF-based representations and we introduce a new real-world dataset to train and evaluate such a model. Our method demonstrates the ability to perform realistic rendering of novel views under arbitrary lighting conditions.

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The purpose of this thesis work is the study and creation of a harness modelling system. The model needs to simulate faithfully the physical behaviour of the harness, without any instability or incorrect movements. Since there are various simulation engines that try to model wiring's systems, this thesis work focused on the creation and test of a 3D environment with wiring and other objects through the PyChrono Simulation Engine. Fine-tuning of the simulation parameters were done during the test to achieve the most stable and correct simulation possible, but tests showed the intrinsic limits of the Engine regarding the collisions' detection between the various part of the cables, while collisions between cables and other physical objects such as pavement, walls and others are well managed by the simulator. Finally, the main purpose of the model is to be used to train Artificial Intelligence through Reinforcement Learnings techniques, so we designed, using OpenAI Gym APIs, the general structure of the learning environment, defining its basic functions and an initial framework.

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Description of the development of a product able to deliver an autonomous page construction from a predefined plan. The processes involve Machine Learning techniques for text fitting on shapes, Beam Search for associations and Deep Learning for autonomous cropping of images.

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In this thesis we address a multi-label hierarchical text classification problem in a low-resource setting and explore different approaches to identify the best one for our case. The goal is to train a model that classifies English school exercises according to a hierarchical taxonomy with few labeled data. The experiments made in this work employ different machine learning models and text representation techniques: CatBoost with tf-idf features, classifiers based on pre-trained models (mBERT, LASER), and SetFit, a framework for few-shot text classification. SetFit proved to be the most promising approach, achieving better performance when during training only a few labeled examples per class are available. However, this thesis does not consider all the hierarchical taxonomy, but only the first two levels: to address classification with the classes at the third level further experiments should be carried out, exploring methods for zero-shot text classification, data augmentation, and strategies to exploit the hierarchical structure of the taxonomy during training.

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The recording and processing of voice data raises increasing privacy concerns for users and service providers. One way to address these issues is to move processing on the edge device closer to the recording so that potentially identifiable information is not transmitted over the internet. However, this is often not possible due to hardware limitations. An interesting alternative is the development of voice anonymization techniques that remove individual speakers characteristics while preserving linguistic and acoustic information in the data. In this work, a state-of-the-art approach to sequence-to-sequence speech conversion, ini- tially based on x-vectors and bottleneck features for automatic speech recognition, is explored to disentangle the two acoustic information using different pre-trained speech and speakers representation. Furthermore, different strategies for selecting target speech representations are analyzed. Results on public datasets in terms of equal error rate and word error rate show that good privacy is achieved with limited impact on converted speech quality relative to the original method.

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This thesis develops AI methods as a contribution to computational musicology, an interdisciplinary field that studies music with computers. In systematic musicology a composition is defined as the combination of harmony, melody and rhythm. According to de La Borde, harmony alone "merits the name of composition". This thesis focuses on analysing the harmony from a computational perspective. We concentrate on symbolic music representation and address the problem of formally representing chord progressions in western music compositions. Informally, chords are sets of pitches played simultaneously, and chord progressions constitute the harmony of a composition. Our approach combines ML techniques with knowledge-based techniques. We design and implement the Modal Harmony ontology (MHO), using OWL. It formalises one of the most important theories in western music: the Modal Harmony Theory. We propose and experiment with different types of embedding methods to encode chords, inspired by NLP and adapted to the music domain, using both statistical (extensional) knowledge by relying on a huge dataset of chord annotations (ChoCo), intensional knowledge by relying on MHO and a combination of the two. The methods are evaluated on two musicologically relevant tasks: chord classification and music structure segmentation. The former is verified by comparing the results of the Odd One Out algorithm to the classification obtained with MHO. Good performances (accuracy: 0.86) are achieved. We feed a RNN for the latter, using our embeddings. Results show that the best performance (F1: 0.6) is achieved with embeddings that combine both approaches. Our method outpeforms the state of the art (F1 = 0.42) for symbolic music structure segmentation. It is worth noticing that embeddings based only on MHO almost equal the best performance (F1 = 0.58). We remark that those embeddings only require the ontology as an input as opposed to other approaches that rely on large datasets.

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City streets carry a lot of information that can be exploited to improve the quality of the services the citizens receive. For example, autonomous vehicles need to act accordingly to all the element that are nearby the vehicle itself, like pedestrians, traffic signs and other vehicles. It is also possible to use such information for smart city applications, for example to predict and analyze the traffic or pedestrian flows. Among all the objects that it is possible to find in a street, traffic signs are very important because of the information they carry. This information can in fact be exploited both for autonomous driving and for smart city applications. Deep learning and, more generally, machine learning models however need huge quantities to learn. Even though modern models are very good at gener- alizing, the more samples the model has, the better it can generalize between different samples. Creating these datasets organically, namely with real pictures, is a very tedious task because of the wide variety of signs available in the whole world and especially because of all the possible light, orientation conditions and con- ditions in general in which they can appear. In addition to that, it may not be easy to collect enough samples for all the possible traffic signs available, cause some of them may be very rare to find. Instead of collecting pictures manually, it is possible to exploit data aug- mentation techniques to create synthetic datasets containing the signs that are needed. Creating this data synthetically allows to control the distribution and the conditions of the signs in the datasets, improving the quality and quantity of training data that is going to be used. This thesis work is about using copy-paste data augmentation to create synthetic data for the traffic sign recognition task.