3 resultados para Insulating layers
em AMS Tesi di Dottorato - Alm@DL - Università di Bologna
Resumo:
This research, carried out during the PhD in Materials Engineering, deals with the creation of layers, with different functionality, deposited on a ceramic substrate, to obtain photovoltaic cells for electricity production. The research activities are included in the project PRRIITT, Measure 4 (Development of Networks), Action A (Research and Technology Transfer Laboratories), Thematic reference 3 (Advanced materials applications development), co-financed by the Emilia Romagna Region, for the creation of CECERBENCH laboratory, which aims to develop "Tiles with a functionalised surface”. The innovation lies in the study of materials and in the development of technologies to achieve a "photovoltaic surface", directly in the tiles production process. The goal is to preserve the technical characteristics, and to make available new surfaces, exploiting renewable energy sources. The realization of Building Integrated PhotoVoltaic (BIPV) is nowadays a more and more spread tendency. The aims of the research are essentially linked to the need to diversify the actual ceramic tile production (which is strongly present in the Emilia Romagna Region ), and to provide a higher added value to the tiles. Solar energy production is the primary objective of the functionalization, and has a relevant ecological impact, taking into account the overwhelming global energy demand. The specific activities of the PhD were carried out according to the achievement of scientific and technological objectives of CECERBENCH laboratory, and involved the collaboration in design solutions, to obtain the cells directly on the tiles surface. The author has managed personally a part of the research project. Layers with different features were made: - Electrically conductive layers, directly on the ceramic tiles surface; - Layers to obtain the photovoltaic functionality; - Electrically insulating, protective layers (double function). For each layer, the most suitable materials have been selected. Among the technical application, the screen printing was used. This technique, widely used in ceramics, has many application areas, including the electronics and photovoltaic industries. It is an inexpensive technique, easy to use in industrial production lines. The screen printing technique was therefore studied in depth by theoretical considerations, and through the use of rheological measurements.
Resumo:
Traditional software engineering approaches and metaphors fall short when applied to areas of growing relevance such as electronic commerce, enterprise resource planning, and mobile computing: such areas, in fact, generally call for open architectures that may evolve dynamically over time so as to accommodate new components and meet new requirements. This is probably one of the main reasons that the agent metaphor and the agent-oriented paradigm are gaining momentum in these areas. This thesis deals with the engineering of complex software systems in terms of the agent paradigm. This paradigm is based on the notions of agent and systems of interacting agents as fundamental abstractions for designing, developing and managing at runtime typically distributed software systems. However, today the engineer often works with technologies that do not support the abstractions used in the design of the systems. For this reason the research on methodologies becomes the basic point in the scientific activity. Currently most agent-oriented methodologies are supported by small teams of academic researchers, and as a result, most of them are in an early stage and still in the first context of mostly \academic" approaches for agent-oriented systems development. Moreover, such methodologies are not well documented and very often defined and presented only by focusing on specific aspects of the methodology. The role played by meta- models becomes fundamental for comparing and evaluating the methodologies. In fact a meta-model specifies the concepts, rules and relationships used to define methodologies. Although it is possible to describe a methodology without an explicit meta-model, formalising the underpinning ideas of the methodology in question is valuable when checking its consistency or planning extensions or modifications. A good meta-model must address all the different aspects of a methodology, i.e. the process to be followed, the work products to be generated and those responsible for making all this happen. In turn, specifying the work products that must be developed implies dening the basic modelling building blocks from which they are built. As a building block, the agent abstraction alone is not enough to fully model all the aspects related to multi-agent systems in a natural way. In particular, different perspectives exist on the role that environment plays within agent systems: however, it is clear at least that all non-agent elements of a multi-agent system are typically considered to be part of the multi-agent system environment. The key role of environment as a first-class abstraction in the engineering of multi-agent system is today generally acknowledged in the multi-agent system community, so environment should be explicitly accounted for in the engineering of multi-agent system, working as a new design dimension for agent-oriented methodologies. At least two main ingredients shape the environment: environment abstractions - entities of the environment encapsulating some functions -, and topology abstractions - entities of environment that represent the (either logical or physical) spatial structure. In addition, the engineering of non-trivial multi-agent systems requires principles and mechanisms for supporting the management of the system representation complexity. These principles lead to the adoption of a multi-layered description, which could be used by designers to provide different levels of abstraction over multi-agent systems. The research in these fields has lead to the formulation of a new version of the SODA methodology where environment abstractions and layering principles are exploited for en- gineering multi-agent systems.
Resumo:
This thesis discusses the design of a system to use wave energy to pump oxygen-rich surface water towards the bottom of the sea. A simple device, called OXYFLUX, is proposed in a scale model and tested in a wave flume in order to validate its supposed theoretical functioning. Once its effectiveness has been demonstrated, a overset mesh, CFD model has been developed and validated by means of the physical model results. Both numerical and physical results show how wave height affects the behavior of the device. Wave heights lower than about 0.5 m overtop the floater and fall into it. As the wave height increases, phase shift between water surface and vertical displacement of the device also increases its influence on the functioning mechanism. In these situations, with wave heights between 0.5 and 0.9 m, the downward flux is due to the higher head established in the water column inside the device respect to the outside wave field. Furthermore, as the wave height grows over 0.9 m, water flux inverts the direction thanks to depression caused by the wave crest pass over the floater. In this situation the wave crest goes over the float but does not go into it and it draws water from the bottom to the surface through the device pipe. By virtue of these results a new shape of the floater has been designed and tested in CFD model. Such new geometry is based on the already known Lazzari’s profile and it aims to grab as much water as possible from the wave crest during the emergence of the floater from the wave field. Results coming from the new device are compared with the first ones in order to identify differences between the two shapes and their possible areas of application.