75 resultados para Fashion and art
Resumo:
This paper presents a diagram that was produced in the dissertation “Vibrations: Art/Education in Practice and Discourse within Mental Health” which was developed within the Arts Graduate Program at Unesp. From the archaeological perspective proposed by Foucault, it was sought to excavate strata or layers of knowledge built around the concepts of madness, subjectivity and art, in order to emphasize the historical transformations that these conceptions have undergone over time, through words and images.
Resumo:
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
Resumo:
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
Resumo:
This study addresses the topic of e-commerce as a competitive strategy for companies seeking innovation and to reach new markets. In last few years, the e-commerce has intensified in Brazil, as a result, many companies have adapted to that new market demand and have invested in new strategies. An example, is the use of social medias to promote the products, specifically the fashion retail industry, which promotes its products through partnerships with fashion blogs. To prove this new market trend, based on researches and indicators, this study will present growth data of e-commerce in Brazil, the fashion industry characteristics and the influence of blogs to increase sales, to further, understand its relation to the growth in e-commerce of fashion and future expectations
Resumo:
Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)
Resumo:
The ARTGEO Project aimed at integrating science, art, and technology, emphasizing geometric elements which must be explored within the teaching process. Geometry, present in the most primitive civilizations, assists man in settling relationships and organizing his space. It has been clearly identified in human constructions, consisting of an important instrument of knowledge and domain of nature. The art, in its turn, can mediate the elaboration of knowledge, whether it is scientific, technical, or philosophical. Science and art are products that express the imaginary representations from distinct cultures. The Brazilian Concretism, for its relations with the geometry, is the period in art history chosen as reference. Technology was represented by the computational environments, as a didactic support and an instrument for the accomplishment of practical activities. Microsoft Word is one of the basic softwares for this proposal because of its easy access in most public schools.
Resumo:
Wood is a renewable material and has unique characteristics that stem from its orthotropic properties. The objective of this study was to develop and implement an informational Selection of Materials and Manufacturing Processes appropriate to the activity of Product Design - Woods. Composed of a Digital Information System, distributed, and an ordered collection of samples. The design of a product, carries with it the choice of material, and the choice of a manufacturing process. Information on materials and manufacturing processes are available with different content, media and interfaces. However, such information is not systematized so that they can be recovered, as the need for the designer, especially on wood. This set of methods is called the Selection of Materials and Manufacturing Processes. It is hoped through this study that the methodologies for SMPF are employed by product designers, architects and engineers in Brazil.
Resumo:
This text is about the appearing of Tourism graduation courses in Brazilian colleges. To this, the creation of the curricula at the Federal Board of Education was studied and the emergence of Tourism graduation courses offered by private universities. The creation of the first Tourism course in a public university – at the beginning of the 70’s at the School of Communications and Art of São Paulo University – is emphasized.
Resumo:
This article aims to contribute to the process of constructing a scientific and critical theory from the interrelationship of design and fashion fields. Accordingly, are not only listed fashion and design issues in contemporaneity and tensions between these two fields, but also stated the language aspects of these two areas. We hope that the approach and the issues addressed here can contribute and collaborate on research studies, discussions and reflections that lead to the deepening of these relations in the constitution of a fashion and design theory.
Resumo:
Among the current trends for children’s clothing is clothing that may contribute to the development and children’s learning through interaction with their clothes. For child interaction / clothes from occurring, this dress is appropriate the knowledge of design, which assist in its construction. Thus, this study seeks to investigate design principles that can be adopted for production of clothing that can assist in the development of children, showing how notions of education can be incorporated into costumes, studying the relationships and interactions between design, fashion and education. The study addresses this garment from the perspective of design, so as to provide insights that could contribute to the creation of the pieces. To that end, we developed a theoretical framework that sought to show the infant universe, communication, clothing and design. According to the methodological procedures for the work, there was a case study in ten private schools in Bauru-sp in order to obtain data on experiences with children about their preferences, attitudes and ways of reasoning child’s world.
Resumo:
Influenced by the counterculture movement Provos (1965), the poetic narrative Islands of Croatan presents a brief analysis of its two artistic actions: in the experimental implementation of a white bicycle as collective, public and free transportation, inserted in the campus of UNESP/Bauru; and in TRANSITOSensorium action, deterritorializing an imaginary city from QRcodes throughout the city of Bauru, where the user finds a hybridity between visual, sound and written languages. The research relates the idea of territory through a relationship between space and power, listing the concepts of Psychogeography - the study of affective actions in collective space and Temporary Autonomous Zones. This is an experimental study, with the insertion of new technologies.
Resumo:
This article aims to present the Botuafrica Project and graphism generated by the stencil printing process. We will address the issue of valuing African-Brazilian aesthetics by producing symbols created by the participants of the project and fashion as a vehicle for social inclusion in the context of Botucatu Municipality of state of São Paulo. The study proposes a reflection on the work of professionals that contributed on practices of technical and concept development in order to promote the creation of local fashion and production. This research will verify the implications of act of drawing, printing and wearing the textiles designed by the participants of the project. Botucatu Institute collected and archived photos and drawings during the project between years 2010 and 2012 and provided this material for this research.
Resumo:
Pós-graduação em Psicologia - FCLAS
Resumo:
Pós-graduação em Comunicação - FAAC
Resumo:
Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)