8 resultados para Railways, Scheduling, Heuristics, Search Algorithms

em Dalarna University College Electronic Archive


Relevância:

100.00% 100.00%

Publicador:

Resumo:

In order to achieve the high performance, we need to have an efficient scheduling of a parallelprogram onto the processors in multiprocessor systems that minimizes the entire executiontime. This problem of multiprocessor scheduling can be stated as finding a schedule for ageneral task graph to be executed on a multiprocessor system so that the schedule length can be minimize [10]. This scheduling problem is known to be NP- Hard.In multi processor task scheduling, we have a number of CPU’s on which a number of tasksare to be scheduled that the program’s execution time is minimized. According to [10], thetasks scheduling problem is a key factor for a parallel multiprocessor system to gain betterperformance. A task can be partitioned into a group of subtasks and represented as a DAG(Directed Acyclic Graph), so the problem can be stated as finding a schedule for a DAG to beexecuted in a parallel multiprocessor system so that the schedule can be minimized. Thishelps to reduce processing time and increase processor utilization. The aim of this thesis workis to check and compare the results obtained by Bee Colony algorithm with already generatedbest known results in multi processor task scheduling domain.

Relevância:

40.00% 40.00%

Publicador:

Resumo:

The problem of scheduling a parallel program presented by a weighted directed acyclic graph (DAG) to the set of homogeneous processors for minimizing the completion time of the program has been extensively studied as academic optimization problem which occurs in optimizing the execution time of parallel algorithm with parallel computer.In this paper, we propose an application of the Ant Colony Optimization (ACO) to a multiprocessor scheduling problem (MPSP). In the MPSP, no preemption is allowed and each operation demands a setup time on the machines. The problem seeks to compose a schedule that minimizes the total completion time.We therefore rely on heuristics to find solutions since solution methods are not feasible for most problems as such. This novel heuristic searching approach to the multiprocessor based on the ACO algorithm a collection of agents cooperate to effectively explore the search space.A computational experiment is conducted on a suit of benchmark application. By comparing our algorithm result obtained to that of previous heuristic algorithm, it is evince that the ACO algorithm exhibits competitive performance with small error ratio.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

This Thesis Work will concentrate on a very interesting problem, the Vehicle Routing Problem (VRP). In this problem, customers or cities have to be visited and packages have to be transported to each of them, starting from a basis point on the map. The goal is to solve the transportation problem, to be able to deliver the packages-on time for the customers,-enough package for each Customer,-using the available resources- and – of course - to be so effective as it is possible.Although this problem seems to be very easy to solve with a small number of cities or customers, it is not. In this problem the algorithm have to face with several constraints, for example opening hours, package delivery times, truck capacities, etc. This makes this problem a so called Multi Constraint Optimization Problem (MCOP). What’s more, this problem is intractable with current amount of computational power which is available for most of us. As the number of customers grow, the calculations to be done grows exponential fast, because all constraints have to be solved for each customers and it should not be forgotten that the goal is to find a solution, what is best enough, before the time for the calculation is up. This problem is introduced in the first chapter: form its basics, the Traveling Salesman Problem, using some theoretical and mathematical background it is shown, why is it so hard to optimize this problem, and although it is so hard, and there is no best algorithm known for huge number of customers, why is it a worth to deal with it. Just think about a huge transportation company with ten thousands of trucks, millions of customers: how much money could be saved if we would know the optimal path for all our packages.Although there is no best algorithm is known for this kind of optimization problems, we are trying to give an acceptable solution for it in the second and third chapter, where two algorithms are described: the Genetic Algorithm and the Simulated Annealing. Both of them are based on obtaining the processes of nature and material science. These algorithms will hardly ever be able to find the best solution for the problem, but they are able to give a very good solution in special cases within acceptable calculation time.In these chapters (2nd and 3rd) the Genetic Algorithm and Simulated Annealing is described in details, from their basis in the “real world” through their terminology and finally the basic implementation of them. The work will put a stress on the limits of these algorithms, their advantages and disadvantages, and also the comparison of them to each other.Finally, after all of these theories are shown, a simulation will be executed on an artificial environment of the VRP, with both Simulated Annealing and Genetic Algorithm. They will both solve the same problem in the same environment and are going to be compared to each other. The environment and the implementation are also described here, so as the test results obtained.Finally the possible improvements of these algorithms are discussed, and the work will try to answer the “big” question, “Which algorithm is better?”, if this question even exists.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

The introduction of a new technology High Speed Downlink Packet Access (HSDPA) in the Release 5 of the 3GPP specifications raises the question about its performance capabilities. HSDPA is a promising technology which gives theoretical rates up to 14.4 Mbits. The main objective of this thesis is to discuss the system level performance of HSDPAMainly the thesis exploration focuses on the Packet Scheduler because it is the central entity of the HSDPA design. Due to its function, the Packet Scheduler has a direct impact on the HSDPA system performance. Similarly, it also determines the end user performance, and more specifically the relative performance between the users in the cell.The thesis analyzes several Packet Scheduling algorithms that can optimize the trade-off between system capacity and end user performance for the traffic classes targeted in this thesis.The performance evaluation of the algorithms in the HSDPA system are carried out under computer aided simulations that are assessed under realistic conditions to predict the results as precise on the algorithms efficiency. The simulation of the HSDPA system and the algorithms are coded in C/C++ language

Relevância:

30.00% 30.00%

Publicador:

Resumo:

The automated timetabling and scheduling is one of the hardest problem areas. This isbecause of constraints and satisfying those constraints to get the feasible and optimizedschedule, and it is already proved as an NP Complete (1) [1]. The basic idea behind this studyis to investigate the performance of Genetic Algorithm on general scheduling problem underpredefined constraints and check the validity of results, and then having comparative analysiswith other available approaches like Tabu search, simulated annealing, direct and indirectheuristics [2] and expert system. It is observed that Genetic Algorithm is good solutiontechnique for solving such problems and later analysis will prove this argument. The programis written in C++ and analysis is done by using variation in various parameters.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

The field of automated timetabling and scheduling meeting all the requirementsthat we call constraints is always difficult task and already proved as NPComplete. The idea behind my research is to implement Genetic Algorithm ongeneral scheduling problem under predefined constraints and check the validityof results, and then I will explain the possible usage of other approaches likeexpert systems, direct heuristics, network flows, simulated annealing and someother approaches. It is observed that Genetic Algorithm is good solutiontechnique for solving such problems. The program written in C++ and analysisis done with using various tools explained in details later.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

Train dispatchers faces lots of challenges due to conflicts which causes delays of trains as a result of solving possible dispatching problems the network faces. The major challenge is for the train dispatchers to make the right decision and have reliable, cost effective and much more faster approaches needed to solve dispatching problems. This thesis work provides detail information on the implementation of different heuristic algorithms for train dispatchers in solving train dispatching problems. The library data files used are in xml file format and deals with both single and double tracks between main stations. The main objective of this work is to build different heuristic algorithms to solve unexpected delays faced by train dispatchers and to help in making right decisions on steps to take to have reliable and cost effective solution to the problems. These heuristics algorithms proposed were able to help dispatchers in making right decisions when solving train dispatching problems.

Relevância:

30.00% 30.00%

Publicador:

Resumo:

To connect different electrical, network and data devices with the minimum cost and shortest path, is a complex job. In huge buildings, where the devices are placed at different locations on different floors and only some specific routes are available to pass the cables and buses, the shortest path search becomes more complex. The aim of this thesis project is, to develop an application which indentifies the best path to connect all objects or devices by following the specific routes.To address the above issue we adopted three algorithms Greedy Algorithm, Simulated Annealing and Exhaustive search and analyzed their results. The given problem is similar to Travelling Salesman Problem. Exhaustive search is a best algorithm to solve this problem as it checks each and every possibility and give the accurate result but it is an impractical solution because of huge time consumption. If no. of objects increased from 12 it takes hours to search the shortest path. Simulated annealing is emerged with some promising results with lower time cost. As of probabilistic nature, Simulated annealing could be non optimal but it gives a near optimal solution in a reasonable duration. Greedy algorithm is not a good choice for this problem. So, simulated annealing is proved best algorithm for this problem. The project has been implemented in C-language which takes input and store output in an Excel Workbook