2 resultados para User Experience, Pervasive Gaming, Educational Games, Smart Phones, Ubiquitous Computing

em CUNY Academic Works


Relevância:

100.00% 100.00%

Publicador:

Resumo:

What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm facilitated by a CUNY professor, attendees are broken up into design teams whose job it is to enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. This game teaches you how to integrate educational games into your classroom, while providing a fun introduction to the principles of game-based learning.