3 resultados para Non-linear trajectories

em University of Southampton, United Kingdom


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In this lecture we go over the fundamentals of interactive game narratives. Defining what we mean by narrative, and placing games in context with other ergodic literature. We look at non-linear structures, agency, and the narrative paradox. Concluding with a set of mechanisms that games designers use to manage agency in their narrative games.

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Exercises and solutions in PDF

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Exercises and solutions in LaTex