24 resultados para Interactive Game
em University of Southampton, United Kingdom
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This contains a poster advertising the resources. The resource is a profile folder on five topics, as well as a website, a quiz, and an interactive game.
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In this lecture we go over the fundamentals of interactive game narratives. Defining what we mean by narrative, and placing games in context with other ergodic literature. We look at non-linear structures, agency, and the narrative paradox. Concluding with a set of mechanisms that games designers use to manage agency in their narrative games.
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This is an exercise to use with groups. It was sent to Debra Morris in 2007, by David Jaques, an educationalist with many years' experience in groupwork.
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For students learning JavaScript programming, this exercise sets out a fairly complete template for a DHTML implementation of Life. Students have to program the missing sections of code and attempt the extra features described. Only I have the password to unlock the solution!
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This short video is designed to make you think about the safety aspects of working with lasers within laser laboratories. Postgraduates and research fellows work with many different types of lasers in a variety of different experimental conditions. These lasers are often more powerful than those used as an undergraduate and require additional safety practices. The video was demonstrated to the EUNIS 2008 conference Aarhus, Denmark, and was a finalist in the Dorup E-Learning Award.
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This resource contains an interactive tutorial slide, a set of multiple choice questions and a poster that Group 11 composed for INFO2009 Assignment 2. The topic area for the resource is Digital Rights Management.
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A resource that focuses on using interactive multiple choice questions with accompanying scenario videos to enable university students to understand the legal and professional issues surrounding whistleblowing.
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A flash learning resource that educates users about Web Accessibility.
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A mixture of formats is used as a teaching resorce: animated videos, questions, short graphic novel
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An online interactive tutorial
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Since mid-1990s, companies have adopted agile methods and incorporated them in their development methodologies. For this reason, future project managers and developers need to have a full understanding of these methods. At present, the university’s approach to agile methods is theoretical and is not reflected during the development of a product and their practical use. The purpose of this project is the creation of a software system in the form of a game, named Agile Game, which simulates their use. The system is designed for use as supplementary material in lectures, to help students understand agile methods, to present their use within a project, and to demonstrate how they differ from traditional project management methodologies. The final system, which is web based, was implemented using PHP, MySQL and JavaScript. It was fully tested against the requirements and evaluated by peer students. The evaluation showed that the majority of users were satisfied with the system but they thought that it should contain more detailed information at every step of the game. For this reason, some parts of the design and the content were reviewed to meet user requirements.
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Presentation slides + mini quiz on the topic of cybercrime.
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A brief one lecture introduction to Game Theory and Addiction techniques for building a games.