1 resultado para complex polymerization method
em Universitat de Girona, Spain
Filtro por publicador
- Repository Napier (1)
- Academic Archive On-line (Stockholm University; Sweden) (2)
- Acceda, el repositorio institucional de la Universidad de Las Palmas de Gran Canaria. España (14)
- AMS Tesi di Dottorato - Alm@DL - Università di Bologna (13)
- ArchiMeD - Elektronische Publikationen der Universität Mainz - Alemanha (24)
- Aston University Research Archive (33)
- Biblioteca de Teses e Dissertações da USP (2)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (23)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (BDPI/USP) (271)
- Bioline International (2)
- BORIS: Bern Open Repository and Information System - Berna - Suiça (12)
- Brock University, Canada (4)
- Bucknell University Digital Commons - Pensilvania - USA (1)
- Bulgarian Digital Mathematics Library at IMI-BAS (5)
- CentAUR: Central Archive University of Reading - UK (34)
- Cochin University of Science & Technology (CUSAT), India (9)
- Coffee Science - Universidade Federal de Lavras (1)
- Consorci de Serveis Universitaris de Catalunya (CSUC), Spain (16)
- Corvinus Research Archive - The institutional repository for the Corvinus University of Budapest (1)
- CUNY Academic Works (1)
- Dalarna University College Electronic Archive (1)
- Digital Commons - Michigan Tech (4)
- Digital Commons - Montana Tech (2)
- Digital Commons at Florida International University (8)
- Digital Peer Publishing (1)
- DigitalCommons@The Texas Medical Center (4)
- Diposit Digital de la UB - Universidade de Barcelona (1)
- Doria (National Library of Finland DSpace Services) - National Library of Finland, Finland (11)
- DRUM (Digital Repository at the University of Maryland) (3)
- Duke University (1)
- FUNDAJ - Fundação Joaquim Nabuco (1)
- Glasgow Theses Service (1)
- Greenwich Academic Literature Archive - UK (1)
- Instituto Gulbenkian de Ciência (1)
- Instituto Politécnico do Porto, Portugal (10)
- Lume - Repositório Digital da Universidade Federal do Rio Grande do Sul (2)
- Massachusetts Institute of Technology (1)
- National Center for Biotechnology Information - NCBI (26)
- Nottingham eTheses (2)
- Open University Netherlands (1)
- Publishing Network for Geoscientific & Environmental Data (2)
- QUB Research Portal - Research Directory and Institutional Repository for Queen's University Belfast (1)
- Repositório Científico do Instituto Politécnico de Lisboa - Portugal (4)
- Repositório da Produção Científica e Intelectual da Unicamp (29)
- Repositório digital da Fundação Getúlio Vargas - FGV (1)
- Repositório Institucional da Universidade Estadual de São Paulo - UNESP (1)
- Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho" (119)
- RUN (Repositório da Universidade Nova de Lisboa) - FCT (Faculdade de Cienecias e Technologia), Universidade Nova de Lisboa (UNL), Portugal (3)
- SAPIENTIA - Universidade do Algarve - Portugal (4)
- Scielo Saúde Pública - SP (25)
- Universidad de Alicante (6)
- Universidad Politécnica de Madrid (23)
- Universidade do Minho (6)
- Universidade Estadual Paulista "Júlio de Mesquita Filho" (UNESP) (1)
- Universidade Federal do Pará (3)
- Universidade Federal do Rio Grande do Norte (UFRN) (8)
- Universitat de Girona, Spain (1)
- Universitätsbibliothek Kassel, Universität Kassel, Germany (2)
- Université de Lausanne, Switzerland (19)
- Université de Montréal (2)
- Université de Montréal, Canada (7)
- University of Canberra Research Repository - Australia (1)
- University of Connecticut - USA (1)
- University of Queensland eSpace - Australia (101)
- University of Washington (4)
- WestminsterResearch - UK (1)
Resumo:
Realistic rendering animation is known to be an expensive processing task when physically-based global illumination methods are used in order to improve illumination details. This paper presents an acceleration technique to compute animations in radiosity environments. The technique is based on an interpolated approach that exploits temporal coherence in radiosity. A fast global Monte Carlo pre-processing step is introduced to the whole computation of the animated sequence to select important frames. These are fully computed and used as a base for the interpolation of all the sequence. The approach is completely view-independent. Once the illumination is computed, it can be visualized by any animated camera. Results present significant high speed-ups showing that the technique could be an interesting alternative to deterministic methods for computing non-interactive radiosity animations for moderately complex scenarios