23 resultados para Sewage disposal plants -- Computer simulation

em Doria (National Library of Finland DSpace Services) - National Library of Finland, Finland


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Biokaasua syntyy mm. kaatopaikoilla, jätevedenpuhdistamoilla ja biokaasureaktoreissa, kun bakteerit hajottavat orgaanista ainesta hapettomissa olosuhteissa. Biokaasun tärkein ainesosa on metaani, jota biokaasussa on tyypillisesti hieman yli puolet. Muu osa biokaasusta on pääosin hiilidioksidia, mutta se sisältää myös paljon erilaisia epäpuhtauksia, jotka vaikeuttavat biokaasun hyötykäyttöä. Suomeen tuotava maakaasu puolestaan on lähes puhdasta metaania. Tämä diplomityö suoritettiin Gasum Oy:lle ja sen tarkoituksena oli tutkia millaisia toimenpiteitä vaaditaan, jotta biokaasua voidaan syöttää Suomen maakaasuverkostoon. Työssä suoritettiin katsaus biokaasun puhdistus- ja jalostusmenetelmiin, joilla biokaasun sisältämät epäpuhtaudet poistetaan ja metaanipitoisuus nostetaan lähes maakaasun tasolle hiilidioksidia poistamalla. Lisäksi työssä simuloitiin biokaasun syöttöä maakaasuverkostoon eri koostumuksin ja maakaasuverkoston eri osista näin syntyvän seoskaasun ominaisuuksien määrittämiseksi simulointiohjelma Simonen avulla. Työssä myös etsittiin parasta keinoa jäljittää maakaasuverkoston kaasun laatua ja hallita energiatasetta, kun kaasun laatu ei enää ole kaikkialla sama. Lisäksi suoritettiin lyhyt katsaus biokaasusyötön vaikutuksista päästökauppaan ja maakaasuverkoston järjestelmävastaavan tehtävään. Työssä tultiin siihen tulokseen, että biokaasun syöttö maakaasuverkostoon on mahdollista vain, kun biokaasu puhdistetaan ja jalostetaan. Tällöin biokaasun ja maakaasun seos täyttää maakaasuverkoston kaasulle asetetut laatukriteerit, vaikka yksin biokaasu ei sitä tee. Parhaaksi keinoksi hallita maakaasun ja biokaasun laatua todettiin kaasukromatografien käyttö.

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APROS (Advanced Process Simulation Environment) is a computer simulation program developed to simulate thermal hydraulic processes in nuclear and conventional power plants. Earlier research at VTT Technological Research Centre of Finland had found the current version of APROS to produce inaccurate simulation results for a certain case of loop seal clearing. The objective of this Master’s thesis is to find and implement an alternative method for calculating the rate of stratification in APROS, which was found to be the reason for the inaccuracies. Brief literature study was performed and a promising candidate for the new method was found. The new method was implemented into APROS and tested against experiments and simulations from two test facilities and the current version of APROS. Simulation results with the new version were partially conflicting; in some cases the new method was more accurate than the current version, in some the current method was better. Overall, the new method can be assessed as an improvement.

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The aim of this dissertation is to investigate if participation in business simulation gaming sessions can make different leadership styles visible and provide students with experiences beneficial for the development of leadership skills. Particularly, the focus is to describe the development of leadership styles when leading virtual teams in computer-­supported collaborative game settings and to identify the outcomes of using computer simulation games as leadership training tools. To answer to the objectives of the study, three empirical experiments were conducted to explore if participation in business simulation gaming sessions (Study I and II), which integrate face-­to-­face and virtual communication (Study III and IV), can make different leadership styles visible and provide students with experiences beneficial for the development of leadership skills. In the first experiment, a group of multicultural graduate business students (N=41) participated in gaming sessions with a computerized business simulation game (Study III). In the second experiment, a group of graduate students (N=9) participated in the training with a ‘real estate’ computer game (Study I and II). In the third experiment, a business simulation gaming session was organized for graduate students group (N=26) and the participants played the simulation game in virtual teams, which were organizationally and geographically dispersed but connected via technology (Study IV). Each team in all experiments had three to four students and students were between 22 and 25 years old. The business computer games used for the empirical experiments presented an enormous number of complex operations in which a team leader needed to make the final decisions involved in leading the team to win the game. These gaming environments were interactive;; participants interacted by solving the given tasks in the game. Thus, strategy and appropriate leadership were needed to be successful. The training was competition-­based and required implementation of leadership skills. The data of these studies consist of observations, participants’ reflective essays written after the gaming sessions, pre-­ and post-­tests questionnaires and participants’ answers to open-­ ended questions. Participants’ interactions and collaboration were observed when they played the computer games. The transcripts of notes from observations and students dialogs were coded in terms of transactional, transformational, heroic and post-­heroic leadership styles. For the data analysis of the transcribed notes from observations, content analysis and discourse analysis was implemented. The Multifactor Leadership Questionnaire (MLQ) was also utilized in the study to measure transformational and transactional leadership styles;; in addition, quantitative (one-­way repeated measures ANOVA) and qualitative data analyses have been performed. The results of this study indicate that in the business simulation gaming environment, certain leadership characteristics emerged spontaneously. Experiences about leadership varied between the teams and were dependent on the role individual students had in their team. These four studies showed that simulation gaming environment has the potential to be used in higher education to exercise the leadership styles relevant in real-­world work contexts. Further, the study indicated that given debriefing sessions, the simulation game context has much potential to benefit learning. The participants who showed interest in leadership roles were given the opportunity of developing leadership skills in practice. The study also provides evidence of unpredictable situations that participants can experience and learn from during the gaming sessions. The study illustrates the complex nature of experiences from the gaming environments and the need for the team leader and role divisions during the gaming sessions. It could be concluded that the experience of simulation game training illustrated the complexity of real life situations and provided participants with the challenges of virtual leadership experiences and the difficulties of using leadership styles in practice. As a result, the study offers playing computer simulation games in small teams as one way to exercise leadership styles in practice.

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The focus of the present work was on 10- to 12-year-old elementary school students’ conceptual learning outcomes in science in two specific inquiry-learning environments, laboratory and simulation. The main aim was to examine if it would be more beneficial to combine than contrast simulation and laboratory activities in science teaching. It was argued that the status quo where laboratories and simulations are seen as alternative or competing methods in science teaching is hardly an optimal solution to promote students’ learning and understanding in various science domains. It was hypothesized that it would make more sense and be more productive to combine laboratories and simulations. Several explanations and examples were provided to back up the hypothesis. In order to test whether learning with the combination of laboratory and simulation activities can result in better conceptual understanding in science than learning with laboratory or simulation activities alone, two experiments were conducted in the domain of electricity. In these experiments students constructed and studied electrical circuits in three different learning environments: laboratory (real circuits), simulation (virtual circuits), and simulation-laboratory combination (real and virtual circuits were used simultaneously). In order to measure and compare how these environments affected students’ conceptual understanding of circuits, a subject knowledge assessment questionnaire was administered before and after the experimentation. The results of the experiments were presented in four empirical studies. Three of the studies focused on learning outcomes between the conditions and one on learning processes. Study I analyzed learning outcomes from experiment I. The aim of the study was to investigate if it would be more beneficial to combine simulation and laboratory activities than to use them separately in teaching the concepts of simple electricity. Matched-trios were created based on the pre-test results of 66 elementary school students and divided randomly into a laboratory (real circuits), simulation (virtual circuits) and simulation-laboratory combination (real and virtual circuits simultaneously) conditions. In each condition students had 90 minutes to construct and study various circuits. The results showed that studying electrical circuits in the simulation–laboratory combination environment improved students’ conceptual understanding more than studying circuits in simulation and laboratory environments alone. Although there were no statistical differences between simulation and laboratory environments, the learning effect was more pronounced in the simulation condition where the students made clear progress during the intervention, whereas in the laboratory condition students’ conceptual understanding remained at an elementary level after the intervention. Study II analyzed learning outcomes from experiment II. The aim of the study was to investigate if and how learning outcomes in simulation and simulation-laboratory combination environments are mediated by implicit (only procedural guidance) and explicit (more structure and guidance for the discovery process) instruction in the context of simple DC circuits. Matched-quartets were created based on the pre-test results of 50 elementary school students and divided randomly into a simulation implicit (SI), simulation explicit (SE), combination implicit (CI) and combination explicit (CE) conditions. The results showed that when the students were working with the simulation alone, they were able to gain significantly greater amount of subject knowledge when they received metacognitive support (explicit instruction; SE) for the discovery process than when they received only procedural guidance (implicit instruction: SI). However, this additional scaffolding was not enough to reach the level of the students in the combination environment (CI and CE). A surprising finding in Study II was that instructional support had a different effect in the combination environment than in the simulation environment. In the combination environment explicit instruction (CE) did not seem to elicit much additional gain for students’ understanding of electric circuits compared to implicit instruction (CI). Instead, explicit instruction slowed down the inquiry process substantially in the combination environment. Study III analyzed from video data learning processes of those 50 students that participated in experiment II (cf. Study II above). The focus was on three specific learning processes: cognitive conflicts, self-explanations, and analogical encodings. The aim of the study was to find out possible explanations for the success of the combination condition in Experiments I and II. The video data provided clear evidence about the benefits of studying with the real and virtual circuits simultaneously (the combination conditions). Mostly the representations complemented each other, that is, one representation helped students to interpret and understand the outcomes they received from the other representation. However, there were also instances in which analogical encoding took place, that is, situations in which the slightly discrepant results between the representations ‘forced’ students to focus on those features that could be generalised across the two representations. No statistical differences were found in the amount of experienced cognitive conflicts and self-explanations between simulation and combination conditions, though in self-explanations there was a nascent trend in favour of the combination. There was also a clear tendency suggesting that explicit guidance increased the amount of self-explanations. Overall, the amount of cognitive conflicts and self-explanations was very low. The aim of the Study IV was twofold: the main aim was to provide an aggregated overview of the learning outcomes of experiments I and II; the secondary aim was to explore the relationship between the learning environments and students’ prior domain knowledge (low and high) in the experiments. Aggregated results of experiments I & II showed that on average, 91% of the students in the combination environment scored above the average of the laboratory environment, and 76% of them scored also above the average of the simulation environment. Seventy percent of the students in the simulation environment scored above the average of the laboratory environment. The results further showed that overall students seemed to benefit from combining simulations and laboratories regardless of their level of prior knowledge, that is, students with either low or high prior knowledge who studied circuits in the combination environment outperformed their counterparts who studied in the laboratory or simulation environment alone. The effect seemed to be slightly bigger among the students with low prior knowledge. However, more detailed inspection of the results showed that there were considerable differences between the experiments regarding how students with low and high prior knowledge benefitted from the combination: in Experiment I, especially students with low prior knowledge benefitted from the combination as compared to those students that used only the simulation, whereas in Experiment II, only students with high prior knowledge seemed to benefit from the combination relative to the simulation group. Regarding the differences between simulation and laboratory groups, the benefits of using a simulation seemed to be slightly higher among students with high prior knowledge. The results of the four empirical studies support the hypothesis concerning the benefits of using simulation along with laboratory activities to promote students’ conceptual understanding of electricity. It can be concluded that when teaching students about electricity, the students can gain better understanding when they have an opportunity to use the simulation and the real circuits in parallel than if they have only the real circuits or only a computer simulation available, even when the use of the simulation is supported with the explicit instruction. The outcomes of the empirical studies can be considered as the first unambiguous evidence on the (additional) benefits of combining laboratory and simulation activities in science education as compared to learning with laboratories and simulations alone.

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Modern machine structures are often fabricated by welding. From a fatigue point of view, the structural details and especially, the welded details are the most prone to fatigue damage and failure. Design against fatigue requires information on the fatigue resistance of a structure’s critical details and the stress loads that act on each detail. Even though, dynamic simulation of flexible bodies is already current method for analyzing structures, obtaining the stress history of a structural detail during dynamic simulation is a challenging task; especially when the detail has a complex geometry. In particular, analyzing the stress history of every structural detail within a single finite element model can be overwhelming since the amount of nodal degrees of freedom needed in the model may require an impractical amount of computational effort. The purpose of computer simulation is to reduce amount of prototypes and speed up the product development process. Also, to take operator influence into account, real time models, i.e. simplified and computationally efficient models are required. This in turn, requires stress computation to be efficient if it will be performed during dynamic simulation. The research looks back at the theoretical background of multibody dynamic simulation and finite element method to find suitable parts to form a new approach for efficient stress calculation. This study proposes that, the problem of stress calculation during dynamic simulation can be greatly simplified by using a combination of floating frame of reference formulation with modal superposition and a sub-modeling approach. In practice, the proposed approach can be used to efficiently generate the relevant fatigue assessment stress history for a structural detail during or after dynamic simulation. In this work numerical examples are presented to demonstrate the proposed approach in practice. The results show that approach is applicable and can be used as proposed.

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Kompostien käyttöä on kokeiltu ja tutkittu Kainuun ELY-keskuksen Eloperäiset jätteet kiertoon -hankkeessa. Komposteja on hyödynnetty laskettelurinteen ja kaivosteollisuuden sivukiven läjitysalueen maisemoinnissa, pihanurmen ja energiakasvien kasvattamisessa, metsän lannoittamisessa ja maanviljelyssä. Pihanurmen perustamisen ja energiakasvien kasvattamisen kokeiluista on tehty myös erilliset tutkimukset. Tutkimustyöstä on vastannut MTT (Maa- ja elintarviketalouden tutkimuskeskus). Tutkimustieto on sisällytetty tähän julkaisuun. Kompostin käyttökokeissa ja tutkimuksissa on hyödynnetty Kainuun kuntien ja Kainuun jätehuollon kuntayhtymän Eko-Kympin komposteja. Kaikki kompostit ovat aumakompostoinnin tuotoksia. Eko-Kympin komposti on valmistettu biojätteistä. Muut kompostit ovat lähtöisin kunnallisten jätevedenpuhdistamoiden lietteistä. Kajaanin kompostia kutsutaan myös A. & E. Juntunen Oy:n valmistamaksi biomullaksi. Saatujen kokemusten ja tutkimusten mukaan aumakompostoinnilla tuotettu komposti soveltuu näihin erilaisiin käyttömuotoihin, etenkin kun esille tulleita kehittämistoimia toteutetaan. Sivukiven läjitysalueiden maisemoinnissa, maanviljelyssä ja metsän lannoittamisessa komposti ei tarvitse kivennäismaata seosaineeksi. Sivukiven läjitysalueilla ne kompostit, joihin oli sekoitettu hiekkaa, eivät pysyneet paikoillaan. Aines valui sadeveden mukana alas rinteeltä. Pelkkää kompostia käytettäessä kompostimassa pysyi aloillaan. Maanviljelyssä ja metsän lannoittamisessa kivennäismaa on tarpeeton. Lisäksi kompostissa oleva kiviaines kuluttaa ja voi vaurioittaa levityslaitteita. Ravinteet vapautuvat kompostista hitaasti kasvien käyttöön. Kemiallisilla lannoitteilla on nopeampi vaikutus. Kompostit soveltuvat erityisen hyvin ympäristöihin, joissa täydennyslannoitusta ei tarvita tai joissa lannoite on vaikeaa levittää. Tällaisia kohteita ovat esimerkiksi kaivosten sivukiven tai rikastushiekan läjitysalueet tai muut vaikeakulkuiset kohteet. Myös metsien lannoittaminen ja maanviljely ovat Kainuussa kompostien hyödyntämisen osalta alihyödynnettyjä. Pöyry Finland Oy on laatinut Kajaaniin kaavaillulle biologiselle jätteiden käsittelylaitokselle teknistaloudelliset suunnitelmat. Yhtiön tekemissä suunnitelmissa tulee ilmi, että kaikkien Kainuun lietteiden aumakompostointi tuottaisi kompostia 13 000 tonnia vuodessa, kun tukiaine seulotaan erilleen. Mädätys- tai biokaasulaitosvaihtoehdoissa lopputuotteen määrä on edellistä pienempi. Pelkkien Kainuun lietteiden mädättäminen tuottaisi kompostia jälkikompostin seulonnan jälkeen 6 600 tonnia. Viherrakentaminen taajamissa on komposteille Kainuussa yleinen käyttömuoto. Sillä on kasvun edellytyksiä etenkin, kun kompostin laatuun panostetaan. Viherrakentaminen Kajaanin seudulla riittäisi kuluttamaan kaiken Kainuussa muodostuvan kompostin, kun kompostimullan kulutuksena pidetään 0,5 tonnia asukasta kohden vuodessa. Tämä vastaa Kajaanin seudulla 27 000 tonnin kompostimäärää. Kompostin muodostumismäärä ei tulevaisuudessa tule olemaan lähellä tätä laskennallista multamenekkiä. Kompostin huono menekki johtuu joidenkin kuntien osalta pikemminkin huonosta kompostin laadusta kuin markkinoiden kyllästymisestä. Tilanne on korjaantumassa suunnitteilla olevan biologisen jätteiden käsittelylaitoksen myötä. Siinä kompostituotteen laatuun voidaan panostaa tehokkaammin kuin erillisillä pienillä kompostointikentillä.

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Global energy consumption has been increasing yearly and a big portion of it is used in rotating electrical machineries. It is clear that in these machines energy should be used efficiently. In this dissertation the aim is to improve the design process of high-speed electrical machines especially from the mechanical engineering perspective in order to achieve more reliable and efficient machines. The design process of high-speed machines is challenging due to high demands and several interactions between different engineering disciplines such as mechanical, electrical and energy engineering. A multidisciplinary design flow chart for a specific type of high-speed machine in which computer simulation is utilized is proposed. In addition to utilizing simulation parallel with the design process, two simulation studies are presented. The first is used to find the limits of two ball bearing models. The second is used to study the improvement of machine load capacity in a compressor application to exceed the limits of current machinery. The proposed flow chart and simulation studies show clearly that improvements in the high-speed machinery design process can be achieved. Engineers designing in high-speed machines can utilize the flow chart and simulation results as a guideline during the design phase to achieve more reliable and efficient machines that use energy efficiently in required different operation conditions.

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Concerns have increased regarding the detection of endocrine-disrupting compounds in the effluents of sewage treatment plants (STPs). These compounds are able to disrupt normal function of the endocrine system of living organisms even at trace concentrations. Natural and synthetic steroid estrogens (SEs) are believed to be responsible for the majority of the endocrine-disrupting effects. Municipal sewage, the main source of SEs in the environment, is a complex mixture of a wide range of pollutants at concentrations much higher than those of SEs. Low concentrations of SEs in the presence of copollutants thus make their removal problematic. The main objectives of the present work were to study the potential of photocatalytic oxidation (PCO) to effectively treat SE-containing aqueous solutions and to identify the optimum conditions for such treatment. The results showed that SEs can be effectively degraded photocatalytically. Due to the adsorption properties of SEs on the TiO2 photocatalyst surface alkaline medium was found to be beneficial for SE oxidation despite the presence of co-pollutants in concentrations characteristic for the sanitary fraction of municipal sewage. The potential of PCO to selectively oxidise SEs was examined in the presence of copollutants of the sanitary fraction of sewage - urea, saccharose and human urine. The impact of ethanol, often used as a solvent in the preparation of SE stock solutions, was also studied and the results indicated the need to use organic solvent-free solutions for the study of SE behaviour. Photocatalytic oxidation of SEs appeared to be indifferent towards the presence of urea in concentrations commonly found in domestic sewage. The effect of other co-pollutants under consideration was far weaker than could be expected from their concentrations, which are from one hundred to a few thousands times higher than those of the SEs. Although higher concentrations can dramatically slow down the PCO of SEs, realistic concentrations of co-pollutants characteristic for the sanitary fraction of domestic sewage allowed selective removal of SEs. This indicates the potential of PCO to be a selective oxidation method for SE removal from the separate sanitary fraction of municipal sewage.

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Pumppauksessa arvioidaan olevan niin teknisesti kuin taloudellisestikin huomattavia mahdollisuuksia säästää energiaa. Maailmanlaajuisesti pumppaus kuluttaa lähes 22 % sähkö-moottorien energiantarpeesta. Tietyillä teollisuudenaloilla jopa yli 50 % moottorien käyttämästä sähköenergiasta voi kulua pumppaukseen. Jäteveden pumppauksessa pumppujen toiminta perustuu tyypillisesti on-off käyntiin, jolloin pumpun ollessa päällä se käy täydellä teholla. Monissa tapauksissa pumput ovat myös ylimitoitettuja. Yhdessä nämä seikat johtavat kasvaneeseen energian kulutukseen. Työn teoriaosassa esitellään perusteet jätevesihuollosta ja jäteveden käsittelystä sekä pumppaussysteemin pääkomponentit: pumppu, putkisto, moottori ja taajuusmuuttaja. Työn empiirisessä osassa esitellään työn aikana kehitetty laskuri, jonka avulla voidaan arvioida energiansäästöpotentiaalia jäteveden pumppaussysteemeissä. Laskurilla on mandollista laskea energiansäästöpotentiaali käytettäessä pumpun tuoton ohjaustapana pyörimisnopeuden säätöä taajuusmuuttajalla on-off säädön sijasta. Laskuri ilmoittaa optimaalisimmanpumpun pyörimisnopeuden sekä ominaisenergiankulutuksen. Perustuen laskuriin, kolme kunnallista jätevedenpumppaamoa tutkittiin. Myös laboratorio-testitsuoritettiin laskurin simuloimiseksi sekä energiansäästöpotentiaalin arvioimiseksi. Tutkimukset osoittavat, että jätevedenpumppauksessa on huomattavia mandollisuuksia säästää energiaa pumpun pyörimisnopeutta pienentämällä. Geodeettisen nostokorkeuden ollessa pieni, voidaan energiaa säästää jopa 50 % ja pitkällä aikavälillä säästö voi olla merkittävä. Tulokset vahvistavat myös tarpeen jätevedenpumppaussysteemien toiminnan optimoimiseksi.

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On yleisesti tiedossa, että väsyttävän kuormituksen alaisena olevat hitsatut rakenteet rikkoutuvat juuri hitsausliitoksista. Täyden tunkeuman hitsausliitoksia sisältävien rakenteiden asiantunteva suunnittelu janykyaikaiset valmistusmenetelmät ovat lähes eliminoineet väsymisvauriot hitsatuissa rakenteissa. Väsymislujuuden parantaminen tiukalla täyden tunkeuman vaatimuksella on kuitenkin epätaloudellinen ratkaisu. Täyden tunkeuman hitsausliitoksille asetettavien laatuvaatimuksien on määriteltävä selkeät tarkastusohjeet ja hylkäämisperusteet. Tämän diplomityön tarkoituksena oli tutkia geometristen muuttujien vaikutusta kuormaa kantavien hitsausliitosten väsymislujuuteen. Huomio kiinnitettiin pääasiassa suunnittelumuuttujiin, joilla on vaikutusta väsymisvaurioiden syntymiseen hitsauksen juuren puolella. Nykyiset määräykset ja standardit, jotka perustuvat kokeellisiin tuloksiin; antavat melko yleisiä ohjeita hitsausliitosten väsymismitoituksesta. Tämän vuoksi muodostettiin kokonaan uudet parametriset yhtälöt sallitun nimellisen jännityksen kynnysarvon vaihteluvälin, ¿¿th, laskemiseksi, jotta vältettäisiin hitsausliitosten juuren puoleiset väsymisvauriot. Lisäksi, jokaiselle liitostyypille laskettiin hitsin juuren puolen väsymisluokat (FAT), joita verrattiin olemassa olevilla mitoitusohjeilla saavutettuihin tuloksiin. Täydentäviksi referensseiksi suoritettiin useita kolmiulotteisia (3D) analyysejä. Julkaistuja kokeellisiin tuloksiin perustuvia tietoja käytettiin apuna hitsausliitosten väsymiskäyttäytymisen ymmärtämiseksi ja materiaalivakioiden määrittämiseksi. Kuormaa kantavien vajaatunkeumaisten hitsausliitosten väsymislujuus määritettiin käyttämällä elementtimenetelmää. Suurimman pääjännityksen kriteeriä hyödynnettiin murtumiskäyttäytymisen ennakoimiseksi. Valitulle hitsatulle materiaalille ja koeolosuhteille murtumiskäyttäytymistä mallinnettiin särön kasvunopeudella da/dN ja jännitysintensiteettikertoimen vaihteluvälillä, 'K. Paris:n yhtälön numeerinen integrointi suoritettiin FRANC2D/L tietokoneohjelmalla. Saatujen tulosten perusteella voidaan laskea FAT tutkittavassa tapauksessa. ¿¿th laskettiin alkusärön jännitysintensiteettikertoimen vaihteluvälin ja kynnysjännitysintensiteettikertoimen, 'Kth, perusteella. ¿Kth arvoa pienemmällä vaihteluvälillä särö ei kasva. Analyyseissäoletuksena oli hitsattu jälkikäsittelemätön liitos, jossa oli valmis alkusärö hitsin juuressa. Analyysien tulokset ovat hyödyllisiä suunnittelijoille, jotka tekevät päätöksiä koskien geometrisiä parametreja, joilla on vaikutusta hitsausliitosten väsymislujuuteen.

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The dynamical properties ofshaken granular materials are important in many industrial applications where the shaking is used to mix, segregate and transport them. In this work asystematic, large scale simulation study has been performed to investigate the rheology of dense granular media, in the presence of gas, in a three dimensional vertical cylinder filled with glass balls. The base wall of the cylinder is subjected to sinusoidal oscillation in the vertical direction. The viscoelastic behavior of glass balls during a collision, have been studied experimentally using a modified Newton's Cradle device. By analyzing the results of the measurements, using numerical model based on finite element method, the viscous damping coefficient was determinedfor the glass balls. To obtain detailed information about the interparticle interactions in a shaker, a simplified model for collision between particles of a granular material was proposed. In order to simulate the flow of surrounding gas, a formulation of the equations for fluid flow in a porous medium including particle forces was proposed. These equations are solved with Large Eddy Simulation (LES) technique using a subgrid-model originally proposed for compressible turbulent flows. For a pentagonal prism-shaped container under vertical vibrations, the results show that oscillon type structures were formed. Oscillons are highly localized particle-like excitations of the granular layer. This self-sustaining state was named by analogy with its closest large-scale analogy, the soliton, which was first documented by J.S. Russell in 1834. The results which has been reportedbyBordbar and Zamankhan(2005b)also show that slightly revised fluctuation-dissipation theorem might apply to shaken sand, which appears to be asystem far from equilibrium and could exhibit strong spatial and temporal variations in quantities such as density and local particle velocity. In this light, hydrodynamic type continuum equations were presented for describing the deformation and flow of dense gas-particle mixtures. The constitutive equation used for the stress tensor provides an effective viscosity with a liquid-like character at low shear rates and a gaseous-like behavior at high shear rates. The numerical solutions were obtained for the aforementioned hydrodynamic equations for predicting the flow dynamics ofdense mixture of gas and particles in vertical cylindrical containers. For a heptagonal prism shaped container under vertical vibrations, the model results were found to predict bubbling behavior analogous to those observed experimentally. This bubbling behavior may be explained by the unusual gas pressure distribution found in the bed. In addition, oscillon type structures were found to be formed using a vertically vibrated, pentagonal prism shaped container in agreement with computer simulation results. These observations suggest that the pressure distribution plays a key rolein deformation and flow of dense mixtures of gas and particles under vertical vibrations. The present models provide greater insight toward the explanation of poorly understood hydrodynamic phenomena in the field of granular flows and dense gas-particle mixtures. The models can be generalized to investigate the granular material-container wall interactions which would be an issue of high interests in the industrial applications. By following this approach ideal processing conditions and powder transport can be created in industrial systems.

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The purpose of this study was to investigate some important features of granular flows and suspension flows by computational simulation methods. Granular materials have been considered as an independent state ofmatter because of their complex behaviors. They sometimes behave like a solid, sometimes like a fluid, and sometimes can contain both phases in equilibrium. The computer simulation of dense shear granular flows of monodisperse, spherical particles shows that the collisional model of contacts yields the coexistence of solid and fluid phases while the frictional model represents a uniform flow of fluid phase. However, a comparison between the stress signals from the simulations and experiments revealed that the collisional model would result a proper match with the experimental evidences. Although the effect of gravity is found to beimportant in sedimentation of solid part, the stick-slip behavior associated with the collisional model looks more similar to that of experiments. The mathematical formulations based on the kinetic theory have been derived for the moderatesolid volume fractions with the assumption of the homogeneity of flow. In orderto make some simulations which can provide such an ideal flow, the simulation of unbounded granular shear flows was performed. Therefore, the homogeneous flow properties could be achieved in the moderate solid volume fractions. A new algorithm, namely the nonequilibrium approach was introduced to show the features of self-diffusion in the granular flows. Using this algorithm a one way flow can beextracted from the entire flow, which not only provides a straightforward calculation of self-diffusion coefficient but also can qualitatively determine the deviation of self-diffusion from the linear law at some regions nearby the wall inbounded flows. Anyhow, the average lateral self-diffusion coefficient, which was calculated by the aforementioned method, showed a desirable agreement with thepredictions of kinetic theory formulation. In the continuation of computer simulation of shear granular flows, some numerical and theoretical investigations were carried out on mass transfer and particle interactions in particulate flows. In this context, the boundary element method and its combination with the spectral method using the special capabilities of wavelets have been introduced as theefficient numerical methods to solve the governing equations of mass transfer in particulate flows. A theoretical formulation of fluid dispersivity in suspension flows revealed that the fluid dispersivity depends upon the fluid properties and particle parameters as well as the fluid-particle and particle-particle interactions.

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This work describes different possibilities of protection and control system improvement of primary distribution substation. The status of condition and main problems of power networks from reliability point of view in Russia are described. This work studies technologies used today in Russia for protection of distribution networks with their disadvantages. Majority of medium voltage networks (6-35 kV) has isolated network point. There is still no any protection available on the market which allows to estimate distance to fault in case of earth fault. The thesis analyses methods of earth fault distance calculation. On the basis of computer simulation the influence of various factors on calculation accuracy is studied. The practical implementation of the method presupposes usage of digital relay. Application of digital relay is accompanied by numerous opportunities which are described in this work. Also advantages of system implemented on the basis of IEC 61850 standard are examined. Finally, suitability of modern digital relays from GOST standard point of view is analyzed.

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Pumppaaminen kuluttaa teollisuudessa huomattavan osan energiasta, joten siellä on myös merkittäviä säästömahdollisuuksia. Maailmanlaajuisesti pumppaus kuluttaa noin viidenneksen sähkömoottorien energiantarpeesta, ja tietyillä teollisuudentoimialoilla jopa yli 50%. Jätevedenpumppaus perustuu edelleenkin pääosin 50- ja 60- luvuilla kehitettyyn tekniikkaan, merkittäviä energiansäästöjä on mahdollista saavuttaa suhteellisen pienillä investoinneilla. Työn teoriaosassa käsitellään perusteet jätevedenkäsittelystä, ja viemäriputkiston rakenteesta. Pumppuja, sähkömoottoreita ja taajuusmuuttajia käsitellään laajemmin keskittyen niiden toimintaan ja toimintaa ohjaaviin teorioihin. Empiirisessä osassa tutkitaan uuden teknologian energiansäästöpotentiaalia erilaisilla mittauksilla, sekä mittausten pohjalta tehdyillä case-analyyseillä. Näitä analyysejä varten työn aikana kehiteltiin laskin, jolla voidaan arvioida energian kulutusta tunnetulle pumpulle, kun tiedetään haluttu toimintapiste. Työssä käsitelty uusi teknologia on mahdollisesti merkittävin uudistus viemäriveden pumppausteknologiaan taajuusmuuttajien käyttöönoton jälkeen. Teknologialla päästään eroon imukaivoista liki täysin, ja sitä kautta saadaan paremmin hallittua monia ongelmia kuten hajuhaittoja. Teknologian merkittävin hyöty on kuitenkin energiansäästö. Perinteisessä teknologiassa taajuusmuuttajat ovat olleet kannattavia, mikäli geodeettisen nostokorkeuden osuus on mahdollisimman pieni. Tyypillisessä uuden teknologian sovelluskohteissa geodeettinen nostokorkeus tulee yleensä olemaan pieni, joten uuden teknologian käyttöönoton kannattavuus on näissä kohteissa erityisen hyvä.

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Diplomityö tehtiin Patria Land & Armament Oy:n toimeksiannosta. Patria Land & Armament Oy:n tuotteisiin kuuluvat vaativiin maasto-olosuhteisiin soveltuvat sotilasajoneuvot. Tuotesuunnittelussa otetaan huomioon ajoneuvon koko elinkaari, joten väsymismitoitus ja kestoikäanalyysit ovat suunnittelun tärkeitä osa-alueita. Kestoikäanalyysit ovat perinteisesti pohjautuneet mittausten avulla määritettyyn jännityshistoriaan. Työn tavoitteena oli tutkia tietokonesimuloinnin soveltuvuutta maastoajoneuvon jännityshistorian määrittämiseen. Selvityksen perusteella muodostettiin kohdeyrityksen tarpeisiin soveltuva ja kestoikäanalyysiä helpottava simulointiympäristö. Tietokonesimuloinnin tuloksien tarkkuutta tutkittiin mittaamalla todellisen ajoneuvon käyttäytymistä. Simulointiympäristö toteutettiin analysoimalla joustavia kappaleita ADAMS dynamiikkaohjelmistolla. Kappaleiden joustavuus mallinnettiin kelluvan koordinaatiston menetelmällä ja siihen käytettiin PATRAN/NASTRAN elementtimenetelmäohjelmistoa. Simulointiympäristön toimivuus testattiin case-esimerkin avulla. Esimerkissä tutkittiin AMV:n alatukivarren rasituksia. Tuloksista havaittiin, että simuloimalla on mahdollista tuottaa maastoajoneuvon rakenteiden jännityshistoria. Eri parametrien tutkiminen onnistuu vaivattomasti, mutta simuloimalla määritetyn kestoiän absoluuttisiin arvoihin tulee suhtautua varauksella.