108 resultados para Carteles de ópera


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El aprendizaje es un proceso dinámico en el que el comportamiento y las experiencias del alumno juegan un rol fundamental. Por ello es necesario investigar en nuevos métodos de enseñanza que estimule e incite la curiosidad del estudiante. Se presenta una experiencia llevada a cabo en la E.U.E. de la Universidad de Barcelona con un grupo control y otro experimental basado en metodología de aprendizaje tradicional y metodología activa. Para evaluar los conocimientos y actitudes de ambos grupos se pasó una encuesta antes y después de la experiencia. Las conclusiones del estudio, aunque variadas, parecen apuntar a una valoración global positiva del aprendizaje en el grupo experimental

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In this paper we describe a browsing and searching personalization system for digitallibraries based on the use of ontologies for describing the relationships between all theelements which take part in a digital library scenario of use. The main goal of thisproject is to help the users of a digital library to improve their experience of use bymeans of two complementary strategies: first, by maintaining a complete history recordof his or her browsing and searching activities, which is part of a navigational userprofile which includes preferences and all the aspects related to community involvement; and second, by reusing all the knowledge which has been extracted from previous usage from other users with similar profiles. This can be accomplished in terms of narrowing and focusing the search results and browsing options through the use of a recommendation system which organizes such results in the most appropriatemanner, using ontologies and concepts drawn from the semantic web field. The complete integration of the experience of use of a digital library in the learning process is also pursued. Both the usage and information organization can be also exploited to extract useful knowledge from the way users interact with a digital library, knowledge that can be used to improve several design aspects of the library, ranging from internal organization aspects to human factors and user interfaces. Although this project is still on an early development stage, it is possible to identify all the desired functionalities and requirements that are necessary to fully integrate the use of a digital library in an e-learning environment.

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The User-centered design (UCD) game is a tool forhuman-computer interaction practitioners to demonstrate the key user-centered design methodsand how they interrelate in the design process in an interactive and participatory manner. The target audiences are departments and institutions unfamiliar with UCD but whose work is related to the definition, creation, and update of a product or service.

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The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they interrelate in the design process.The target audiences are other organizational departments unfamiliar with UCD but whose work is related to the definition, cretaion, and update of a product service.

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The advent of the Internet had a great impact on distance education and rapidly e-learning has become a killer application. Education institutions worldwide are taking advantage of the available technology in order to facilitate education to a growing audience. Everyday, more and more people use e-learning systems, environments and contents for both training and learning. E-learning promotes educationamong people that due to different reasons could not have access to education: people who could nottravel, people with very little free time, or withdisabilities, etc. As e-learning systems grow and more people are accessing them, it is necessary to consider when designing virtual environments the diverse needs and characteristics that different users have. This allows building systems that people can use easily, efficiently and effectively, where the learning process leads to a good user experience and becomes a good learning experience.

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Peer-reviewed

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Fast developments in information and communications technologies and changes in the behaviour of learners demand educational institutions to continuously evaluate their pedagogical approaches to the learning and teaching process, both in face-to-face and virtual classrooms.

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Peer-reviewed

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Peer-reviewed

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Peer-reviewed

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L'escola tradicional s'ha vist impotent quan s'ha reconegut el dret que tenen totsels alumnes a rebre atenció educativa en els centres ordinaris, independentment de lesseves característiques individuals.Si, per una banda, la realitat escolar és -i ha estat sempre- heterogknia i desigual,per l'altra, tots els alumnes participen d'un mateix sistema educatiu que es proposa elple desenvolupament de la seva personalitat, l'adquisició d'hibits intel.lectuals, detkcniques de treball i de coneixements en tots els imbits del saber, la capacitació pera l'exercici d'activitats professionals, la preparació per participar activament en lavida social i cultural ... tal i com ha quedat escrit en l'article 1 de la LOGSEL

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El cuidado representa la esencia y la función de los profesionales de enfermería, por lo que se hace una breve perspectiva histórica para situarnos en el momento actual, y argumentamos la necesidad de adecuar los cuidados y, por ende, la docencia y la investigación, al paradigma que pueda dar respuestas adecuadas a los procesos de salud/enfermedad. En este sentido, se describen brevemente las etapas históricas de enfermería y sus paradigmas, y se parte de una situación de un hombre con fibromialgia para contrastarlo con el modelo de cuidados de Jean Watson, el paradigma de la transformación y los saberes que se asocian con el pensamiento crítico.

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Quan hom ha d'escriure un text de divulgació científica ha de posar a l'abast de tothom conceptes i idees que inicialment poden semblar difícils. Pera ixò mai s'hi inclouen fórmules matemàtiques. L'única que és permesa en aquests escrits és la famosa equació d'Einstein, que encapçala aquest article. Molt poca gent entén totes les seves implicacions, però és tan senzilla i elegant, i l'hem vista tantes vegades, que ningú la troba estranya [...].

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Se trata de un protocolo que indica detalladamente cómo informar a aquellos pacientes seropositivos -infectados por el virus de la inmunodeficiencia humana- y a los que están desarrollando la enfermedad. se contempla la información pre-prueba, post-prueba, los consejos para mantenerse en salud en caso de infección, y cómo mejorar la calidad de vida en el proceso de la enfermedad.