141 resultados para Software Architectures


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Este proyecto aborda la migración de los sistemas de información de una administración pública de tamaño medio con las simulaciones más importantes propuestas.

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El proyecto surge con el fin de crear una aplicación que responda a las necesidades de gestión y control de las actividades que se desarrollan en empresas minoristas dedicadas al sector de la electrónica de consumo. Este tipo de establecimientos aunque están muy especializados y proporcionan un trato excelente al público, suelen tener deficiencias técnicas a la hora de gestionar y controlar su negocio. Muchos de ellos carecen de programas informáticos adaptados a sus necesidades, e incluso en algún caso no disponen de ninguno por el alto coste que les supone. Dicho software tiene dos objetivos: por un lado atender las necesidades de este sector y por otro que el desembolso de la adquisición e implantación del mismo sea asequible. Para conseguir este último objetivo se utilizará software libre.

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El presente proyecto parte de la propuesta realizada por la empresa Tempos21 donde se recoge la necesidad de crear una librería de reconocimiento óptico de caracteres para la plataforma Android. Esta librería podrá ser utilizada por diferentes aplicaciones ejecutadas en terminales móviles que cuenten con este sistema operativo.

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El objetivo principal del presente trabajo pretende demostrar el potencial del software libre frente al software propietario que actualmente utiliza la empresa Systemum.

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El siguiente artículo presenta el trabajo realizado en la creación de una aplicación de software libre que representa gráficamente las rutas generadas y la distribución de los elementos transportados en el interior de un vehículo de carga.

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Aquest projecte constitueix la introducció d'un sistema d'informació a una PIME catalana. Incorporant dos grans i potents funcionalitats i serveis a l'empresa: la venta online mitjançant un e-commerce i la gestió de la informació i productes que hi ha a l'empresa mitjançant un ERP.

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Primera versió d'una aplicació per a establiments de restauració que té com a finalitat oferir als clients la possibilitat de fer les comandes de forma autònoma.

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En aquest treball es pretén explicar el procés metodològic que s'ha seguit per a crear una eina informàtica de visualització de dades "online" per al Consorci d'Ardenya – Cadiretes. Inicialment s'explica el context en el que es desenvolupa el projecte, com a conveni de col·laboració en pràctiques, per a realitzar el treball de final del Màster en Tecnologies de la Informació Geogràfica, en la seva tretzena edició. S'explica també la situació de l'entitat col·laboradora del projecte, el consorci d'Ardenya – Cadiretes. Els objectius que es fixen al projecte són els de generar aquest visor amb eines de software lliure, de manera que el cost de producció sigui el menor possible. També es pretén crear una aplicació de senzill ús i que resulti atractiva per al client web. Es repassen els diferents aspectes tècnics i funcionals que ha de tenir en compte el projecte, per tal que aquest es pugui desenvolupar de forma correcte. Es tracten temes com el tipus de programari que s'ha de fer servir i per que unes aplicacions es consideren més oportunes que d'altres per a treballar tasques concretes del propi projecte. A través de la metodologia seguida en el projecte es repassa el dia a dia que s'ha anat seguint durant el projecte, des de l'inici en el que s'instal·laven els diferents programes necessaris fins al final de l'escriptura del codi de programació, passant per l'edició de les dades geogràfiques o la càrrega d'aquestes al servidor de mapes

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Usability is critical to consider an interactive software system successful. Usability testing and evaluation during product development have gained wide acceptance as a strategy to improve product quality. Early introduction of usability perspectives in a product is very important in order to provide a clear visibility of the quality aspects not only for the developers, but also for the testing users as well. However, usability evaluation and testing are not commonly taken into consideration as an essential element of the software development process. Then, this paper exposes a proposal to introduce usability evaluation and testing within a software development through reuse of software artifacts. Additionally, it suggests the introduction of an auditor within the classification of actors for usability tests. It also proposes an improvement of checklists used for heuristics evaluation, adding quantitative and qualitative aspects to them

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El proyecto consiste en la creación de un CRM de contact center con canal de telefonía y correo electrónico. Se ha llevado a cabo utilizando software libre. Se integra con centralita telefónica para permitir la realización de llamadas por Voip.

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Earth System Models (ESM) have been successfuly developed over past few years, and are currently beeing used for simulating present day-climate, seasonal to interanual predictions of climate change. The supercomputer performance plays an important role in climate modeling since one of the challenging issues for climate modellers is to efficiently and accurately couple earth System components on present day computers architectures. At the Barcelona Supercomputing Center (BSC), we work with the EC- Earth System Model. The EC- Earth is an ESM, which currently consists of an atmosphere (IFS) and an ocean (NEMO) model that communicate with each other through the OASIS coupler. Additional modules (e.g. for chemistry and vegetation ) are under development. The EC-Earth ESM has been ported successfully over diferent high performance computin platforms (e.g, IBM P6 AIX, CRAY XT-5, Intelbased Linux Clusters, SGI Altix) at diferent sites in Europ (e.g., KNMI, ICHEC, ECMWF). The objective of the first phase of the project was to identify and document the issues related with the portability and performance of EC-Earth on the MareNostrum supercomputer, a System based on IBM PowerPC 970MP processors and run under a Linux Suse Distribution. EC-Earth was successfully ported to MareNostrum, and a compilation incompatibilty was solved by a two step compilation approach using XLF version 10.1 and 12.1 compilers. In addition, the EC-Earth performance was analyzed with respect to escalability and trace analysis with the Paravear software. This analysis showed that EC-Earth with a larger number of IFS CPUs (<128) is not feasible at the moment since some issues exists with the IFS-NEMO balance and MPI Communications.

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Proyecto de migración e implantación de software libre en el Ayuntamiento de Palencia.

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The simultaneous use of multiple transmit and receive antennas can unleash very large capacity increases in rich multipath environments. Although such capacities can be approached by layered multi-antenna architectures with per-antenna rate control, the need for short-term feedback arises as a potential impediment, in particular as the number of antennas—and thus the number of rates to be controlled—increases. What we show, however, is that the need for short-term feedback in fact vanishes as the number of antennas and/or the diversity order increases. Specifically, the rate supported by each transmit antenna becomes deterministic and a sole function of the signal-to-noise, the ratio of transmit and receive antennas, and the decoding order, all of which are either fixed or slowly varying. More generally, we illustrate -through this specific derivation— the relevance of some established random CDMA results to the single-user multi-antenna problem.

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This paper describes a Computer-Supported Collaborative Learning (CSCL) case study in engineering education carried out within the context of a network management course. The case study shows that the use of two computing tools developed by the authors and based on Free- and Open-Source Software (FOSS) provide significant educational benefits over traditional engineering pedagogical approaches in terms of both concepts and engineering competencies acquisition. First, the Collage authoring tool guides and supports the course teacher in the process of authoring computer-interpretable representations (using the IMS Learning Design standard notation) of effective collaborative pedagogical designs. Besides, the Gridcole system supports the enactment of that design by guiding the students throughout the prescribed sequence of learning activities. The paper introduces the goals and context of the case study, elaborates onhow Collage and Gridcole were employed, describes the applied evaluation methodology, anddiscusses the most significant findings derived from the case study.

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In a MIMO layered architecture, several codewordsare transmitted from a multiplicity of antennas. Although thespectral efficiency is maximized if the rates of these codewordsare separately controlled, the feedback rate within the linkadaptation loop is reduced if they are constrained to be identical.This poses a direct tradeoff between performance andfeedback overhead. This paper provides analytical expressionsthat quantify the difference in spectral efficiency between bothapproaches for arbitrary numbers of antennas. Specifically, thecharacterization takes place in the realm of the low- and highpowerregimes via expansions that are shown to have a widerange of validity.In addition, the possibility of adjusting the transmit powerof each codeword individually is considered as an alternative tothe separate control of their rates. Power allocation, however,turns out to be inferior to rate control within the context of thisproblem.