7 resultados para Poverty and Education
em Instituto Politécnico do Porto, Portugal
Resumo:
Nowadays computing technology research is focused on the development of Smart Environments. Following that line of thought several Smart Rooms projects were developed and their appliances are very diversified. The appliances include projects in the context of workplace or everyday living, entertainment, play and education. These appliances envisage to acquire and apply knowledge about the environment state in order to reason about it so as to define a desired state for its inhabitants and perform adaptation adaptation to these desires and therefore improving their involvement and satisfaction with that environment.
Resumo:
Video poker machines, a former symbol of fraud and gambling in Brazil, are now being converted into computer-based educational tools for Brazilian public primary schools and also for governmental and non-governmental institutions dealing with communities of poverty and social exclusion, in an attempt to reduce poverty risks (decrease money spent on gambling) and promote social inclusion (increase access and motivation to education). Thousands of illegal gambling machines are seized by federal authorities, in Brazil, every year, and usually destroyed at the end of the criminal apprehension process. This paper describes a project developed by the University of Southern Santa Catarina, Brazil, responsible for the conversion process of gambling machines, and the social inclusion opportunities derived from it. All project members worked on a volunteer basis, seeking to promote social inclusion of Brazilian young boys and girls, namely through digital inclusion. So far, the project has been able to convert over 200 gambling machines and install them in over 40 public primary schools, thus directly benefiting more than 12,000 schoolchildren. The initial motivation behind this project was technology based, however the different options arising from the conversion process of the gambling machines have also motivated a rather innovative and unique experience in allowing schoolchildren and young people with special (educational) needs to access to computer-based pedagogical applications. The availability of these converted machines also helps to place Information and Communication Technologies (ICT) in the very daily educational environment of these children and youngsters, thus serving social and cultural inclusion aspects, by establishing a dialogue with the community and their technological expectations, and also directly contributing to their digital literacy.
Resumo:
Artigo elaborador no âmbito dos trabalhos decorrentes à dissertação de Mestrado do Aluno David Leite, no Mestrado em Gestão Integrada Qualidade, Ambiente e Segurança, ESTGF-IPP, Oreintados pelos Professores Luís Fonseca (ISEP-IPP) e Vanda Lima (ESTGF-IPP).
Resumo:
Identity achievement is related to personality, as well as cognitive and interpersonal development. In tandem with the deep structural changes that have taken place in society, education must also shift towards a teaching approach focused on learning and the overall development of the student. The integration of technology may be the drive to foster the needed changes. We draw on the literature of multiple subject areas as basis for our work, namely: identity construction and self-representation, within a psychological and social standpoint; Higher Education (HE) in Portugal after Bologna, college student development and other intrinsic relationships, namely the role of emotions and interpersonal relationships in the learning process; the technological evolution of storytelling towards Digital Storytelling (DS) – the Californian model – and its connections to identity and education. Ultimately we propose DS as the aggregator capable of humanizing HE while developing essential skills and competences. Grounded on an interpretative/constructivist paradigm, we implemented a qualitative case study to explore DS in HE. In three attempts to collect student data, we gathered detailed observation notes from two Story Circles; twelve student written reflections; fourteen Digital Stories and detailed observation notes from one Story Show. We carried out three focus groups with teachers where we discussed their perceptions of each student prior to and after watching the Digital Stories, in addition to their opinion on DS in HE as a teaching and learning method and its influence on interpersonal relationships. We sought understandings of the integration of DS to analyze student selfperception and self-representation in HE contexts and intersected our findings with teachers’ perceptions of their students. We compared teachers’ and students’ perspectives, through the analysis of data collected throughout the DS process – Story Circle, Story Creation and Story Show – and triangulated that information with the students’ personal reflections and teacher perceptions. Finally we questioned if and how DS may influence teachers’ perceptions of students. We found participants to be the ultimate gatekeepers in our study. Very few students and teachers voluntarily came forth to take part in the study, confirming the challenge remains in getting participants to see the value and understand the academic rigor of DS. Despite this reluctance, DS proved to be an asset for teachers and students directly and indirectly involved in the study. DS challenges HE contexts, namely teacher established perception of students; student’s own expectations regarding learning in HE; the emotional realm, the private vs. public dichotomy and the shift in educational roles.
Resumo:
Competition between public and private firms exists in a range of industries like telecommunications, electricity, natural gas, airlines industries, as weel as services including hospitals, banking and education. Some authors studied mixed oligopolies under Cournot competition (firms move simultaneously) and some others considered Stackelberg models (firms move sequentially). Tomaru [1] analyzed, in a Cournot model, how decision-making upon cost-reducing R&D investment by a domestic public firm is affected by privatization when competing in the domestic market with a foreign firm. He shows that privatization of the domestic public firm lowers productive efficiency and deteriorates domestic social welfare. In this paper, we examine the same question but in a Stackelberg formulation instead of Cournot. The model is a three-stage game. In the first stage, the domestic firm chooses the amount of cost-reducing R&D investment. Then, the firms compete à la Stackelberg. Two cases are considered: (i) The domestic firm is the leader; (ii) The foreign firm is the leader. We show that the results obtained in [1] for Cournot competition are robust in the sence that they are also true when firms move sequentially.
Resumo:
Proceedings of the 12th Conference on Dynamical Systems -Theory and Applications
Resumo:
O empreendedorismo social é um campo que tem vindo a ganhar uma importância crescente nas sociedades atuais, sendo reconhecido como uma ferramenta útil na promoção do desenvolvimento sustentável. Como se trata de um campo emergente, apresenta-se ainda pouco explorado. Em Cabo Verde não existem ainda estudos sobre o tema, embora existam já algumas iniciativas de empreendedorismo social. A investigação foi desenvolvida de forma a responder ao objetivo de se conhecer qual o contributo que as Organizações Não Governamentais para o Desenvolvimento (ONGD) portuguesas têm dado para a sedimentação do empreendedorismo social em Cabo Verde. Assim, procurou-se apurar e analisar as ONGD que desenvolvem projetos em Cabo Verde, as áreas em que estas atuam para promoverem o desenvolvimento economico-social, os meios de financiamentos a que recorrem, as dificuldades encontradas no desenvolvimento das suas atividades, bem como compreender a razão que levou a que Cabo Verde fosse beneficiado com as ações dessas ONGD. Para conseguir atingir estas metas recorreu-se à metodologia qualitativa onde se fez uma análise exploratória e descritiva. A técnica utilizada para a recolha da informação primária foi a entrevista dirigida aos responsáveis de seis ONGD portuguesas que atuam em Cabo Verde, nomeadamente a Associação para a Cooperação Entre os Povos, a Associação de Defesa do Património de Mértola, Instituto Marquês de Valle Flôr, Meninos do Mundo, Terras Dentro e a Associação Raia Histórica. Os resultados deste estudo permitiram identificar que as ONGD portuguesas agem impulsionando o empreendedorismo social em Cabo Verde através da promoção do desenvolvimento integrado e sustentável, apoiado em parcerias estabelecidas com outras organizações locais caboverdeanas. Estes parceiros são atores chave que estão no terreno e possuem o conhecimento da realidade do país. Cabo Verde foi beneficiado pelos projetos por pertencer aos Países Africanos de Língua Oficial Portuguesa e/ou à Comunidade dos Países de Língua Portuguesa. Na obtenção de recursos, a maioria das ONGD portuguesas recorre a recursos em espécie e a voluntários portugueses, desempenhando estes o papel de formadores. A geração de valor social por parte destas entidades é feita muitas vezes de uma forma indireta, através da criação de valor económico que depois se repercute em valor social. Este valor social resulta da sua atuação em várias áreas como a saúde e segurança alimentar, desenvolvimento rural, meio ambiente, educação e formação profissional, emprego, economia alternativa ou microcrédito, pobreza e exclusão social, ambiente, habitação, promoção social e do turismo, capacitação e reforço institucional e coerência das políticas públicas para o desenvolvimento. Sendo Cabo Verde um arquipélago, as principais dificuldades encontradas pelas ONGD na sua atuação prende-se com a acessibilidade às ilhas devido à falta de transportes e meios de comunicação.