10 resultados para visual-interface driven communication
em Chinese Academy of Sciences Institutional Repositories Grid Portal
Resumo:
本文重点对超图划分和空间填充曲线两类算法进行比较研究。在大规模科学计算的中,并行计算效率提升的一个关键在于将数据进行剖分,分配到相应处理器中,以及对处理器中的数据进行动态调整,数据剖分和数据调整是实现处理器节点之间负载均衡的关键。针对数据剖分和数据调整问题,目前主要通过两类手段解决,分别称为拓扑手段和几何手段。而超图划分和空间填充曲线作为这两类手段的代表,在数据剖分和数据调整过程中得到了广泛的应用。 解决超图划分问题的经典算法中,应用最为广泛是启发式算法,如FM算法等。本文以FM算法为例,给出了较为详细的分析。随着问题规模的不断扩大,这些传统的算法消耗的时间急剧增加,研究者们因此又提出了对超图进行多级划分的算法框架。本文将对这一算法框架的各阶段细节进行分析。 空间填充曲线可以对离散的多维空间进行线性遍历,将多维的问题转化为一维的问题。利用这种特性,在数据剖分过程中可以将数据进行排序,根据这一顺序对数据进行剖分。本文对空间填充曲线的生成和应用,以及几类常用的空间填充曲线的顺序编码生成算法进行分析。 超图划分和空间填充曲线在数据剖分应用中各有优缺点。超图划分对节点间通信量等优化目标可以进行更为准确的计算,可以得到对更为有效的减少节点间通信量的数据剖分,但是超图划分这一过程本身所需要的时间较多;而空间填充曲线可以在很短的时间内对数据进行剖分,但是无法对优化目标进行准确计算。我们对两者在数据剖分中的应用,以及应用不同的划分模型对整体计算的影响进行了分析比较,并进行了实验对观点进行了验证。 在文章的最后,结合实际项目对数值软件可视化界面的设计进行了阐述。
Resumo:
为实现MWCNT操作运动过程的视觉显示,本文建立了MWCNT的动力学模型,据此可推导出推动MWCNT所需施加力的大小,并根据探针的实际受力判断其能否运动;同时还建立了MWCNT的运动学模型,根据探针的实际位置可获得探针操作下MWCNT的新位置与姿态,并借助虚拟现实技术对视觉界面进行实时更新,实现了MWCNT运动过程的实时视觉显示。基于上述视觉显示,操作者可在线控制探针的作用位置与运动轨迹、以及施加在探针上作用力的大小与方向,实现对MWCNT操作过程及结果的在线控制。MWCNT的操作实验初步验证了该模型的有效性。
Resumo:
Population research is a front area concerned by domestic and overseas, especially its researches on its spatial visualization and its geo-visualization system design, which provides a sound base for understanding and analysis of the regional difference in population distribution and its spatial rules. With the development of GIS, the theory of geo-visualization more and more plays an important role in many research fields, especially in population information visualization, and has been made the big achievements recently. Nevertheless, the current research is less attention paid to the system design for statistical-geo visualization for population information. This paper tries to explore the design theories and methodologies for statistical-geo-visualization system for population information. The researches are mainly focused on the framework, the methodologies and techniques for the system design and construction. The purpose of the research is developed a platform for population atlas by the integration of the former owned copy software of the research group in statistical mapping system. As a modern tool, the system will provide a spatial visual environment for user to analyze the characteristics of population distribution and differentiate the interrelations of the population components. Firstly, the paper discusses the essentiality of geo-visualization for population information and brings forward the key issue in statistical-geo visualization system design based on the analysis of inland and international trends. Secondly, the geo-visualization system for population design, including its structure, functionality, module, user interface design, is studied based on the concepts of theory and technology of geo-visualization. The system design is proposed and further divided into three parts: support layer, technical layer, user layer. The support layer is a basic operation module and main part of the system. The technical layer is a core part of the system, supported by database and function modules. The database module mainly include the integrated population database (comprises spatial data, attribute data and geographical features information), the cartographic symbol library, the color library, the statistical analysis model. The function module of the system consists of thematic map maker component, statistical graph maker component, database management component and statistical analysis component. The user layer is an integrated platform, which provides the functions to design and implement a visual interface for user to query, analysis and management the statistic data and the electronic map. Based on the above, China's E-atlas for population was designed and developed by the integration of the national fifth census data with 1:400 million scaled spatial data. The atlas illustrates the actual development level of the population nowadays in China by about 200 thematic maps relating with 10 map categories(environment, population distribution, sex and age, immigration, nation, family and marriage, birth, education, employment, house). As a scientific reference tool, China's E-atlas for population has already received the high evaluation after published in early 2005. Finally, the paper makes the deep analysis of the sex ratio in China, to show how to use the functions of the system to analyze the specific population problem and how to make the data mining. The analysis results showed that: 1. The sex ratio has been increased in many regions after fourth census in 1990 except the cities in the east region, and the high sex ratio is highly located in hilly and low mountain areas where with the high illiteracy rate and the high poor rate; 2. The statistical-geo visualization system is a powerful tool to handle population information, which can be used to reflect the regional differences and the regional variations of population in China and indicate the interrelations of the population with other environment factors. Although the author tries to bring up a integrate design frame of the statistical-geo visualization system, there are still many problems needed to be resolved with the development of geo-visualization studies.
Resumo:
One of the great puzzles in the psychology of visual perception is that the visual world appears to be a coherent whole despite our viewing it through temporally discontinuous series of eye fixations. The investigators attempted to explain this puzzle from the perspective of sequential visual information integration. In recent years, investigators hypothesized that information maintained in the visual short-term memory (VSTM) could become visual mental images gradually during time delay in visual buffer and integrated with information perceived currently. Some elementary studies had been carried out to investigate the integration between VSTM and visual percepts, but further research is required to account for several questions on the spatial-temporal characteristics, information representation and mechanism of integrating sequential visual information. Based on the theory of similarity between visual mental image and visual perception, this research (including three studies) employed the temporal integration paradigm and empty cell localization task to further explore the spatial-temporal characteristics, information representation and mechanism of integrating sequential visual information (sequential arrays). The purpose of study 1 was to further explore the temporal characteristics of sequential visual information integration by examining the effects of encoding time of sequential stimuli on the integration of sequential visual information. The purpose of study 2 was to further explore the spatial characteristics of sequential visual information integration by investigating the effects of spatial characteristics change on the integration of sequential visual information. The purpose of study 3 was to explore the information representation of information maintained in the VSTM and integration mechanism in the process of integrating sequential visual information by employing the behavioral experiments and eye tracking technology. The results indicated that: (1) Sequential arrays could be integrated without strategic instruction. Increasing the duration of the first array could cause improvement in performance and increasing the duration of the second array could not improve the performance. Temporal correlation model was not fit to explain the sequential array integration under long-ISI conditions. (2) Stimuli complexity influenced not only the overall performance of sequential arrays but also the values of ISI at asymptotic level of performance. Sequential arrays still could be integrated when the spatial characteristics of sequential arrays changed. During ISI, constructing and manipulating of visual mental image of array 1 were two separate processing phases. (3) During integrating sequential arrays, people represented the pattern constituted by the objects' image maintained in the VSTM and the topological characteristics of the objects' image had some impact on fixation location. The image-perception integration hypothesis was supported when the number of dots in array 1 was less than empty cells, and the convert-and-compare hypothesis was supported when the number of the dot in array 1 was equal to or more than empty cells. These findings not only contribute to make people understand the process of sequential visual information integration better, but also have significant practical application in the design of visual interface.
Resumo:
In this paper, a numerical method with high order accuracy and high resolution was developed to simulate the Richtmyer-Meshkov(RM) instability driven by cylindrical shock waves. Compressible Euler equations in cylindrical coordinate were adopted for the cylindrical geometry and a third order accurate group control scheme was adopted to discretize the equations. Moreover, an adaptive grid technique was developed to refine the grid near the moving interface to improve the resolution of numerical solutions. The results of simulation exhibited the evolution process of RM instability, and the effect of Atwood number was studied. The larger the absolute value of Atwood number, the larger the perturbation amplitude. The nonlinear effect manifests more evidently in cylindrical geometry. The shock reflected from the pole center accelerates the interface for the second time, considerably complicating the interface evolution process, and such phenomena of reshock and secondary shock were studied.
Resumo:
A remarkably increased coagulation rate for 2-mu m PS spheres was previously reported for a perikinetic coagulation experiment performed under microgravity conditions (1998, R. Folkersma, A. J. G. van Diemen, and H. N. Stein, J. Colloid Interface Sci. 206, 482); from this experiment, it was assumed that the leading factor slowing the coagulation process under normal gravitation was free convection due to gravity (1998, R. Folkersma, and H. N. Stein, J. Colloid Interface Sci. 206, 494). To test the influence of free convection as a single-effect factor on the coagulation process, a ground-based experiment was constructed. The coagulation rate of 2-mu m PS spheres dispersed in water was determined by measuring the turbidity of the dispersion solution while convection-driven flows in the solution were checked with a visual magnification system. We found that it was possible to cease free convection-driven particle flows on the ground, as long as the experiments were carefully operated. The strength of convection was controlled by changing the temperature gradient applied to the sample cell. By monitoring both the coagulation rate and convection-driven flows simultaneously, our experiments showed that weak free convection (maximum speed <150 mu m/s) actually has negligible effects on the coagulation rate.
Resumo:
The frame of a laser diode transmitter for intersatellite communication is concisely introduced. A simple, novel and visual method for measuring the diffraction-limited wavefront of the transmitter by a Jamin double-shearing interferometer is proposed. To verify the validity of the measurement, the far-field divergence of beam is additionally rigorously analysed in terms of the Fraunhofer diffraction. The measurement, the necessary analyses and discussion are given in detail. By directly measuring the fringe widths and quantitatively interpreting the interference fringes, the minimum detectable wavefront height (DWH) of the wavefront is only 0.2 gimel (the distance between the perfect plane wavefront and the actual wavefront at the transmitting aperture) and the corresponding divergence is only 65.84 mu rad. This indicates that the wavefront approaches the diffraction-limited condition. The results show that this interferometer is a powerful tool for testing the semiconductor laser beam's wavefront, especially the diffraction-limited wavefront.
Resumo:
Electrically driven single photon source based on single InAs quantum dot (QDs) is demonstrated. The device contains InAs QDs within a planar cavity formed between a bottom AlGaAs/GaAs distributed Bragg reflector (DBR) and a surface GaAs-air interface. The device is characterized by I-V curve and electroluminescence, and a single sharp exciton emission line at 966nm is observed. Hanbury Brown and Twiss (HBT) correlation measurements demonstrate single photon emission with suppression of multiphoton emission to below 45% at 80K
Resumo:
当利用扫描隧道显微镜(SPM)作为一种纳米操作工具时,由于其缺乏实时的传感器信息反馈,而大大阻碍了它的广泛应用.利用超媒体人机交互接口可以解决这个问题.在纳米操作过程中,超媒体接口不但可以为操作者提供可实时更新的仿真操作场景,还可以通过力反馈手柄让操作者实时地感受到探针受到的三维纳米操作力.除此之外,操作者还可以通过该手柄直接控制探针的三维运动.最后在聚碳酸酯上进行了超媒体人机接口的纳米刻画实验.实验结果验证了该系统的有效性和效率.
Resumo:
Crowding, generally defined as the deleterious influence of nearby contours on visual discrimination, is ubiquitous in spatial vision. Specifically, long-range effects of non-overlapping distracters can alter the appearance of an object, making it unrecognizable. Theories in many domains, including vision computation and high-level attention, have been proposed to account for crowding. However, neither compulsory averaging model nor insufficient spatial esolution of attention provides an adequate explanation for crowding. The present study examined the effects of perceptual organization on crowding. We hypothesize that target-distractor segmentation in crowding is analogous to figure-ground segregation in Gestalt. When distractors can be grouped as a whole or when they are similar to each other but different from the target, the target can be distinguished from distractors. However, grouping target and distractors together by Gestalt principles may interfere with target-distractor separation. Six experiments were carried out to assess our theory. In experiments 1, 2, and 3, we manipulated the similarity between target and distractor as well as the configuration of distractors to investigate the effects of stimuli-driven grouping on target-distractor segmentation. In experiments 4, 5, and 6, we focused on the interaction between bottom-up and top-down processes of grouping, and their influences on target-distractor segmentation. Our results demonstrated that: (a) when distractors were similar to each other but different from target, crowding was eased; (b) when distractors formed a subjective contour or were placed regularly, crowding was also reduced; (c) both bottom-up and top-down processes could influence target-distractor grouping, mediating the effects of crowding. These results support our hypothesis that the figure-ground segregation and target-distractor segmentation in crowding may share similar processes. The present study not only provides a novel explanation for crowding, but also examines the processing bottleneck in object recognition. These findings have significant implications on computer vision and interface design as well as on clinical practice in amblyopia and dyslexia.