25 resultados para Project implementation
em Universidad Politécnica de Madrid
Resumo:
Carbon management has gradually gained attention within the overall environmental management and corporate social responsibility agendas. The clean development mechanism, from Kyoto Protocol, was envisioned as connecting carbon market and sustainable development objectives in developing countries. Previous research has shown that this potential is rarely being achieved. The paper explores how the incorporation of the human side into carbon management reinforces its contribution to generate human development in local communities and to improve the company's image. A case study of a Brazilian company is presented, with the results of the application of an analytical model that incorporates the human side and human development. The selected project is an "efficient stoves" programme. "Efficient stoves" are recognised in Brazil as social technologies. Results suggest that the fact that social technologies value the human side of the technology plays a key role when it comes to analysing the co-benefits of the project implementation.
Resumo:
La gestión del conocimiento (KM) se basa en la captación, filtración, procesamiento y análisis de unos datos en bruto que con dicho refinamiento podrán llegar a convertirse en conocimiento o Sabiduría. Estas prácticas tendrán lugar en este PFC en una WSN (Wireless Sensor Network) compuesta de unos sofisticados dispositivos comúnmente conocidos como “motas” y cuya principal característica son sus bajas capacidades en cuanto a memoria, batería o autonomía. Ha sido objetivo primordial de este Proyecto de fin de Carrera aunar una WSN con la Gestión del Conocimiento así como demostrar que es posible llevar a cabo grandes procesamientos de información, con tan bajas capacidades, si se distribuyen correctamente los procesos. En primera instancia, se introducen conceptos básicos acerca de las WSN (Wireless Sensor Networks) así como de los elementos principales en dichas redes. Tras conocer el modelo de arquitectura de comunicaciones se procede a presentar la Gestión del Conocimiento de forma teórica y a continuación la interpretación que se ha hecho a partir de diversas referencias bibliográficas para llevar a cabo la implementación del proyecto. El siguiente paso es describir punto por punto todos los componentes del Simulador; librerías, funcionamiento y demás cuestiones sobre configuración y puesta a punto. Como escenario de aplicación se plantea una red de sensores inalámbricos básica cuya topología y ubicación es completamente configurable. Se lleva a cabo una configuración a nivel de red basada en el protocolo 6LowPAN pero con posibilidad de simplificarlo. Los datos se procesan de acuerdo a un modelo piramidal de Gestión de Conocimiento adaptable a las necesidades del usuario. Mediante la utilización de las diversas opciones que proporciona la interfaz gráfica implementada y los documentos de resultados que se van generando, se puede llevar a cabo un detallado estudio posterior de la simulación y comprobar si se cumplen las expectativas planteadas. Knowledge management (KM) is based on the collection, filtering, processing and analysis of some raw data which such refinement it can be turned into knowledge or wisdom. These practices will take place in a WSN (Wireless Sensor Network) consists of sophisticated devices commonly known as "dots" and whose main characteristics are its low capacity for memory, battery or autonomy. A primary objective of this Project will be to join a WSN with Knowledge Management and show that it is possible make largo information processing, with such low capacity if the processes are properly distributed. First, we introduce basic concepts about the WSN (Wireless Sensor Networks) and major elements of these networks. After meeting the communications architecture model, we proceed to show the Knowledge Management theory and then the interpretation of several bibliographic references to carry out the project implementation. The next step is discovering point by point all over the Simulator components; libraries, operation and the rest of points about configuration and tuning. As application scenario we propose a basic wireless sensor network whose topology and location is completely customizable. It will perform a network level configuration based in W6LowPAN Protocol. Data is processed according to a pyramidal pattern Knowledge Management adaptable to the user´s needs. The hardware elements will suffer more or less energy dependence depending on their role and activity in the network. Through the various options that provide the graphical interface has been implemented and results documents that are generated, can be carried out after a detailed study of the simulation and verify compliance with the expectations raised.
Resumo:
Este Proyecto Fin de Grado está enmarcado dentro de las actividades del GRyS (Grupo de Redes y Servicios de Próxima Generación) con las Smart Grids. En la investigación actual sobre Smart Grids se pretenden alcanzar los siguientes objetivos: . Integrar fuentes de energías renovables de manera efectiva. . Aumentar la eficiencia en la gestión de la demanda y suministro de forma dinámica. . Reducir las emisiones de CO2 dando prioridad a fuentes de energía verdes. . Concienciar del consumo de energía mediante la monitorización de dispositivos y servicios. . Estimular el desarrollo de un mercado vanguardista de tecnologías energéticamente eficientes con nuevos modelos de negocio. Dentro del contexto de las Smart Grids, el interés del GRyS se extiende básicamente a la creación de middlewares semánticos y tecnologías afines, como las ontologías de servicios y las bases de datos semánticas. El objetivo de este Proyecto Fin de Grado ha sido diseñar y desarrollar una aplicación para dispositivos con sistema operativo Android, que implementa una interfaz gráfica y los métodos necesarios para obtener y representar información de registro de servicios de una plataforma SOA (Service-Oriented Architecture). La aplicación permite: . Representar información relativa a los servicios y dispositivos registrados en una Smart Grid. . Guardar, cargar y compartir por correo electrónico ficheros HTML con la información anterior. . Representar en un mapa la ubicación de los dispositivos. . Representar medidas (voltaje, temperatura, etc.) en tiempo real. . Aplicar filtros por identificador de dispositivo, modelo o fabricante. . Realizar consultas SPARQL a bases de datos semánticas. . Guardar y cagar consultas SPARQL en ficheros de texto almacenados en la tarjeta SD. La aplicación, desarrollada en Java, es de código libre y hace uso de tecnologías estándar y abiertas como HTML, XML, SPARQL y servicios RESTful. Se ha tenido ocasión de probarla con la infraestructura del proyecto europeo e-Gotham (Sustainable-Smart Grid Open System for the Aggregated Control, Monitoring and Management of Energy), en el que participan 17 socios de 5 países: España, Italia, Estonia, Finlandia y Noruega. En esta memoria se detalla el estudio realizado sobre el Estado del arte y las tecnologías utilizadas en el desarrollo del proyecto, la implementación, diseño y arquitectura de la aplicación, así como las pruebas realizadas y los resultados obtenidos. ABSTRACT. This Final Degree Project is framed within the activities of the GRyS (Grupo de Redes y Servicios de Próxima Generación) with the Smart Grids. Current research on Smart Grids aims to achieve the following objectives: . To effectively integrate renewable energy sources. . To increase management efficiency by dynamically matching demand and supply. . To reduce carbon emissions by giving priority to green energy sources. . To raise energy consumption awareness by monitoring products and services. . To stimulate the development of a leading-edge market for energy-efficient technologies with new business models. Within the context of the Smart Grids, the interest of the GRyS basically extends to the creation of semantic middleware and related technologies, such as service ontologies and semantic data bases. The objective of this Final Degree Project has been to design and develop an application for devices with Android operating system, which implements a graphical interface and methods to obtain and represent services registry information in a Service-Oriented Architecture (SOA) platform. The application allows users to: . Represent information related to services and devices registered in a Smart Grid. . Save, load and share HTML files with the above information by email. . Represent the location of devices on a map. . Represent measures (voltage, temperature, etc.) in real time. . Apply filters by device id, model or manufacturer. . SPARQL query semantic database. . Save and load SPARQL queries in text files stored on the SD card. The application, developed in Java, is open source and uses open standards such as HTML, XML, SPARQL and RESTful services technologies. It has been tested in a real environment using the e-Gotham European project infrastructure (Sustainable-Smart Grid Open System for the Aggregated Control, Monitoring and Management of Energy), which is participated by 17 partners from 5 countries: Spain, Italy, Estonia, Finland and Norway. This report details the study on the State of the art and the technologies used in the development of the project, implementation, design and architecture of the application, as well as the tests performed and the results obtained.
Resumo:
Se plantea desarrollar una herramienta que ofrezca un soporte eficiente para la creación y el diseño de protocolos biológicos a los investigadores en biología sintética. Partiendo de este objetivo, se definen dos cometidos principales: Realizar un estudio de las herramientas existentes que ofrezcan soporte al diseño y aquellas pensadas para diseñar protocolos biológicos, el fin de este estudio es descubrir las funcionalidades que implementan estas herramientas para mejorarlas. Además, se ha de desarrollar una herramienta web que, mediante un lenguaje visual, permita diseñar y crear protocolos de biología sintética, guardándolos en un formato de archivo independiente del lenguaje. En este documento se encuentra, en primer lugar, la definición de objetivos y la descripción del método de desarrollo seguido durante la implementación del proyecto; después, el marco teórico, donde se exponen las herramientas estudiadas y las similitudes y diferencias con la idea que se tiene de la aplicación, y también las herramientas de desarrollo web con las que se va a implementar el proyecto. A continuación, se muestran los resultados obtenidos, mediante la definición de requisitos, así como una exposición de la propia herramienta. Por último, se encuentra la estrategia de validación que se ha seguido en el desarrollo del proyecto y se exponen las conclusiones obtenidas de estas validaciones; también se incluyen al final las conclusiones del proyecto y las líneas futuras de desarrollo.---ABSTRACT---It is planned to develop a tool that provides efficient support for the creation and design of biological protocols researchers in synthetic biology. Based on this goal, two main tasks are defined: Conduct a study of existing tools that provide design support and those intended to design biological protocols, the purpose of this study is to discover the functionalities that implement these tools to improve them. Furthermore, it has to develop a web tool that, through a visual language, allowing design and create synthetic biology protocols, storing them in an independent language file format. In this document is located, first, the definition of objectives and description of the development method followed during project implementation; then the theoretical framework where tools and studied the similarities and differences with the idea we have of the application are discussed, and development tools with which they will implement the project. Then the results obtained, by defining requirements as well as an exhibition of the own tool. Finally, the validation strategy that has been followed in the development of the project and the conclusions drawn from these validations are exposed; also, it is included at the end of the project conclusions and future lines of development.
Resumo:
La Ingeniería Biomédica surgió en la década de 1950 como una fascinante mezcla interdisciplinaria, en la cual la ingeniería, la biología y la medicina aunaban esfuerzos para analizar y comprender distintas enfermedades. Las señales existentes en este área deben ser analizadas e interpretadas, más allá de las capacidades limitadas de la simple vista y la experiencia humana. Aquí es donde el procesamiento digital de la señal se postula como una herramienta indispensable para extraer la información relevante oculta en dichas señales. La electrocardiografía fue una de las primeras áreas en las que se aplicó el procesado digital de señales hace más de 50 años. Las señales electrocardiográficas continúan siendo, a día de hoy, objeto de estudio por parte de cardiólogos e ingenieros. En esta área, las técnicas de procesamiento de señal han ayudado a encontrar información oculta a simple vista que ha cambiado la forma de tratar ciertas enfermedades que fueron ya diagnosticadas previamente. Desde entonces, se han desarrollado numerosas técnicas de procesado de señales electrocardiográficas, pudiéndose resumir estas en tres grandes categorías: análisis tiempo-frecuencia, análisis de organización espacio-temporal y separación de la actividad atrial del ruido y las interferencias. Este proyecto se enmarca dentro de la primera categoría, análisis tiempo-frecuencia, y en concreto dentro de lo que se conoce como análisis de frecuencia dominante, la cual se va a aplicar al análisis de señales de fibrilación auricular. El proyecto incluye una parte teórica de análisis y desarrollo de algoritmos de procesado de señal, y una parte práctica, de programación y simulación con Matlab. Matlab es una de las herramientas fundamentales para el procesamiento digital de señales por ordenador, la cual presenta importantes funciones y utilidades para el desarrollo de proyectos en este campo. Por ello, se ha elegido dicho software como herramienta para la implementación del proyecto. ABSTRACT. Biomedical Engineering emerged in the 1950s as a fascinating interdisciplinary blend, in which engineering, biology and medicine pooled efforts to analyze and understand different diseases. Existing signals in this area should be analyzed and interpreted, beyond the limited capabilities of the naked eye and the human experience. This is where the digital signal processing is postulated as an indispensable tool to extract the relevant information hidden in these signals. Electrocardiography was one of the first areas where digital signal processing was applied over 50 years ago. Electrocardiographic signals remain, even today, the subject of close study by cardiologists and engineers. In this area, signal processing techniques have helped to find hidden information that has changed the way of treating certain diseases that were already previously diagnosed. Since then, numerous techniques have been developed for processing electrocardiographic signals. These methods can be summarized into three categories: time-frequency analysis, analysis of spatio-temporal organization and separation of atrial activity from noise and interferences. This project belongs to the first category, time-frequency analysis, and specifically to what is known as dominant frequency analysis, which is one of the fundamental tools applied in the analysis of atrial fibrillation signals. The project includes a theoretical part, related to the analysis and development of signal processing algorithms, and a practical part, related to programming and simulation using Matlab. Matlab is one of the fundamental tools for digital signal processing, presenting significant functions and advantages for the development of projects in this field. Therefore, we have chosen this software as a tool for project implementation.
Resumo:
Quizás el campo de las telecomunicaciones sea uno de los campos en el que más se ha progresado en este último siglo y medio, con la ayuda de otros campos de la ciencia y la técnica tales como la computación, la física electrónica, y un gran número de disciplinas, que se han utilizado estos últimos 150 años en conjunción para mejorarse unas con la ayuda de otras. Por ejemplo, la química ayuda a comprender y mejorar campos como la medicina, que también a su vez se ve mejorada por los progresos en la electrónica creados por los físicos y químicos, que poseen herramientas más potentes para calcular y simular debido a los progresos computacionales. Otro de los campos que ha sufrido un gran avance en este último siglo es el de la automoción, aunque estancados en el motor de combustión, los vehículos han sufrido enormes cambios debido a la irrupción de los avances en la electrónica del automóvil con multitud de sistemas ya ampliamente integrados en los vehículos actuales. La Formula SAE® o Formula Student es una competición de diseño, organizada por la SAE International (Society of Automotive Engineers) para estudiantes de universidades de todo el mundo que promueve la ingeniería a través de una competición donde los miembros del equipo diseñan, construyen, desarrollan y compiten en un pequeño y potente monoplaza. En el ámbito educativo, evitando el sistema tradicional de clases magistrales, se introducen cambios en las metodologías de enseñanza y surge el proyecto de la Fórmula Student para lograr una mejora en las acciones formativas, que permitan ir incorporando nuevos objetivos y diseñar nuevas situaciones de aprendizaje que supongan una oportunidad para el desarrollo de competencias de los alumnos, mejorar su formación como ingenieros y contrastar sus progresos compitiendo con las mejores universidades del mundo. En este proyecto se pretende dotar a los alumnos de las escuelas de ingeniería de la UPM que desarrollan el vehículo de FSAE de una herramienta de telemetría con la que evaluar y probar comportamiento del vehículo de FSAE junto con sus subsistemas que ellos mismos diseñan, con el objetivo de evaluar el comportamiento, introducir mejoras, analizar resultados de una manera más rápida y cómoda, con el objetivo de poder progresar más rápidamente en su desarrollo, recibiendo y almacenando una realimentación directa e instantánea del funcionamiento mediante la lectura de los datos que circulan por el bus CAN del vehículo. También ofrece la posibilidad de inyectar datos a los sistemas conectados al bus CAN de manera remota. Se engloba en el conjunto de proyectos de la FSAE, más concretamente en los basados en la plataforma PIC32 y propone una solución conjunta con otros proyectos o también por sí sola. Para la ejecución del proyecto se fabricó una placa compuesta de dos placas de circuito impreso, la de la estación base que envía comandos, instrucciones y datos para inyectar en el bus CAN del vehículo mediante radiofrecuencia y la placa que incorpora el vehículo que envía las tramas que circulan por el bus CAN del vehículo con los identificadores deseados, ejecuta los comandos recibidos por radiofrecuencia y salva las tramas CAN en una memoria USB o SD Card. Las dos PCBs constituyen el hardware del proyecto. El software se compone de dos programas. Un programa para la PCB del vehículo que emite los datos a la estación base, codificado en lenguaje C con ayuda del entorno de desarrollo MPLAB de Microchip. El otro programa hecho con LabView para la PCB de la estación base que recibe los datos provenientes del vehículo y los interpreta. Se propone un hardware y una capa o funciones de software para los microcontroladores PIC32 (similar al de otros proyectos del FSAE) para la transmisión de las tramas del bus CAN del vehículo de manera inalámbrica a una estación base, capaz de insertar tramas en el bus CAN del vehículo enviadas desde la estación base. También almacena estas tramas CAN en un dispositivo USB o SD Card situado en el vehículo. Para la transmisión de los datos se hizo un estudio de las frecuencias de transmisión, la legislación aplicable y los tipos de transceptores. Se optó por utilizar la banda de radiofrecuencia de uso común ISM de 433MHz mediante el transceptor integrado CC110L de Texas Instruments altamente configurable y con interfaz SPI. Se adquirieron dos parejas de módulos compatibles, con amplificador de potencia o sin él. LabView controla la estación que recoge las tramas CAN vía RF y está dotada del mismo transceptor de radio junto con un puente de comunicaciones SPI-USB, al que se puede acceder de dos diferentes maneras, mediante librerías dll, o mediante NI-VISA con transferencias RAW-USB. La aplicación desarrollada posee una interfaz configurable por el usuario para la muestra de los futuros sensores o actuadores que se incorporen en el vehículo y es capaz de interpretar las tramas CAN, mostrarlas, gráfica, numéricamente y almacenar esta información, como si fuera el cuadro de instrumentos del vehículo. Existe una limitación de la velocidad global del sistema en forma de cuello de botella que se crea debido a las limitaciones del transceptor CC110L por lo que si no se desea filtrar los datos que se crean necesarios, sería necesario aumentar el número de canales de radio para altas ocupaciones del bus CAN. Debido a la pérdida de relaciones con el INSIA, no se pudo probar de manera real en el propio vehículo, pero se hicieron pruebas satisfactorias (hasta 1,6 km) con una configuración de tramas CAN estándar a una velocidad de transmisión de 1 Mbit/s y un tiempo de bit de 1 microsegundo. El periférico CAN del PIC32 se programará para cumplir con estas especificaciones de la ECU del vehículo, que se presupone que es la MS3 Sport de Bosch, de la que LabView interpretará las tramas CAN recibidas de manera inalámbrica. Para poder probar el sistema, ha sido necesario reutilizar el hardware y adaptar el software del primer prototipo creado, que emite tramas CAN preprogramadas con una latencia también programable y que simulará al bus CAN proporcionando los datos a transmitir por el sistema que incorpora el vehículo. Durante el desarrollo de este proyecto, en las etapas finales, el fabricante del puente de comunicaciones SPI-USB MCP2210 liberó una librería (dll) compatible y sin errores, por lo que se nos ofrecía una oportunidad interesante para la comparación de las velocidades de acceso al transceptor de radio, que se presuponía y se comprobó más eficiente que la solución ya hecha mediante NI-VISA. ABSTRACT. The Formula SAE competition is an international university applied to technological innovation in vehicles racing type formula, in which each team, made up of students, should design, construct and test a prototype each year within certain rules. The challenge of FSAE is that it is an educational project farther away than a master class. The goal of the present project is to make a tool for other students to use it in his projects related to FSAE to test and improve the vehicle, and, the improvements that can be provided by the electronics could be materialized in a victory and win the competition with this competitive advantage. A telemetry system was developed. It sends the data provided by the car’s CAN bus through a radio frequency transceiver and receive commands to execute on the system, it provides by a base station on the ground. Moreover, constant verification in real time of the status of the car or data parameters like the revolutions per minute, pressure from collectors, water temperature, and so on, can be accessed from the base station on the ground, so that, it could be possible to study the behaviour of the vehicle in early phases of the car development. A printed circuit board, composed of two boards, and two software programs in two different languages, have been developed, and built for the project implementation. The software utilized to design the PCB is Orcad10.5/Layout. The base station PCB on a PC receives data from the PCB connected to the vehicle’s CAN bus and sends commands like set CAN filters or masks, activate data logger or inject CAN frames. This PCB is connected to a PC via USB and contains a bridge USB-SPI to communicate with a similar transceiver on the vehicle PCB. LabView controls this part of the system. A special virtual Instrument (VI) had been created in order to add future new elements to the vehicle, is a dashboard, which reads the data passed from the main VI and represents them graphically to studying the behaviour of the car on track. In this special VI other alums can make modifications to accommodate the data provided from the vehicle CAN’s bus to new elements on the vehicle, show or save the CAN frames in the form or format they want. Two methods to access to SPI bus of CC110l RF transceiver over LabView have been developed with minimum changes between them. Access through NI-VISA (Virtual Instrument Software Architecture) which is a standard for configuring, programming, USB interfaces or other devices in National Instruments LabView. And access through DLL (dynamic link library) supplied by the manufacturer of the bridge USB-SPI, Microchip. Then the work is done in two forms, but the dll solution developed shows better behaviour, and increase the speed of the system because has less overload of the USB bus due to a better efficiency of the dll solution versus VISA solution. The PCB connected to the vehicle’s CAN bus receives commands from the base station PCB on a PC, and, acts in function of the command or execute actions like to inject packets into CAN bus or activate data logger. Also sends over RF the CAN frames present on the bus, which can be filtered, to avoid unnecessary radio emissions or overflowing the RF transceiver. This PCB consists of two basic pieces: A microcontroller with 32 bit architecture PIC32MX795F512L from Microchip and the radio transceiver integrated circuit CC110l from Texas Instruments. The PIC32MX795F512L has an integrated CAN and several peripherals like SPI controllers that are utilized to communicate with RF transceiver and SD Card. The USB controller on the PIC32 is utilized to store CAN data on a USB memory, and change notification peripheral is utilized like an external interrupt. Hardware for other peripherals is accessible. The software part of this PCB is coded in C with MPLAB from Microchip, and programming over PICkit 3 Programmer, also from Microchip. Some of his libraries have been modified to work properly with this project and other was created specifically for this project. In the phase for RF selection and design is made a study to clarify the general aspects of regulations for the this project in order to understand it and select the proper band, frequency, and radio transceiver for the activities developed in the project. From the different options available it selects a common use band ICM, with less regulation and free to emit with restrictions and disadvantages like high occupation. The transceiver utilized to transmit and receive the data CC110l is an integrated circuit which needs fewer components from Texas Instruments and it can be accessed through SPI bus. Basically is a state machine which changes his state whit commands received over an SPI bus or internal events. The transceiver has several programmable general purpose Inputs and outputs. These GPIOs are connected to PIC32 change notification input to generate an interrupt or connected to GPIO to MCP2210 USB-SPI bridge to inform to the base station for a packet received. A two pair of modules of CC110l radio module kit from different output power has been purchased which includes an antenna. This is to keep away from fabrication mistakes in RF hardware part or designs, although reference design and gerbers files are available on the webpage of the chip manufacturer. A neck bottle is present on the complete system, because the maximum data rate of CC110l transceiver is a half than CAN bus data rate, hence for high occupation of CAN bus is recommendable to filter the data or add more radio channels, because the buffers can’t sustain this load along the time. Unfortunately, during the development of the project, the relations with the INSIA, who develops the vehicle, was lost, for this reason, will be made impossible to test the final phases of the project like integration on the car, final test of integration, place of the antenna, enclosure of the electronics, connectors selection, etc. To test or evaluate the system, it was necessary to simulate the CAN bus with a hardware to feed the system with entry data. An early hardware prototype was adapted his software to send programed CAN frames at a fixed data rate and certain timing who simulate several levels of occupation of the CAN Bus. This CAN frames emulates the Bosch ECU MS3 Sport.
Resumo:
Nowadays, PBL is considered a suitable methodology for engineering education. But making the most of this methodology requires some features, such as multidisciplinary, illstructured teamwork and autonomous research that sometimes are not easy to achieve. In fact, traditional university systems, including curricula, teaching methodologies, assessment and regulation, do not help the implementation of these features. Firstly, we look through the main differences found between a traditional system and the Aalborg model, considered a reference point in PBL. Then, this work is aimed at detecting the main obstacles that a standing traditional system presents to PBL implementation. A multifaceted PBL experience, covering three different disciplines, brings us to analyse these difficulties, order them according to its importance and decide which should be the first changes. Finally, we propose a straightforward introduction of generic competences in the curricula aimed at supporting the use of Problem-Based Project-Organized Learning
Resumo:
CubeSat platforms have become a de facto standard for universities willing to initiate space-technology activities with students. These small satellite platforms ease the implementation of hands-on education projects and opening the apertures of new research areas. Moreover, due to the limited volume (a 10 cm cube) and power (1 W), the application of imaginative solutions is mandatory. This leads to new innovation processes in the course of CubeSat projects. In this paper, we present a hands-on education project the aim of which is the specification, design, building and measurement of an antenna for communication between nanosatellites and, in particular, CubeSats. The project lies within the framework of ETSIT-UPM innovative education activities in the area of space technology, where students play a leading role in real engineering projects.
Resumo:
The aim of this study is to evaluate the effects obtained after applying two active learning methodologies (cooperative learning and project based learning) to the achievement of the competence problem solving. This study was carried out at the Technical University of Madrid, where these methodologies were applied to two Operating Systems courses. The first hypothesis tested was whether the implementation of active learning methodologies favours the achievement of ?problem solving?. The second hypothesis was focused on testing if students with higher rates in problem solving competence obtain better results in their academic performance. The results indicated that active learning methodologies do not produce any significant change in the generic competence ?problem solving? during the period analysed. Concerning this, we consider that students should work with these methodologies for a longer period, besides having a specific training. Nevertheless, a close correlation between problem solving self appraisal and academic performance has been detected.
Resumo:
The ENEN III project covers the structuring, organization, coordination and implementation of training schemes in cooperation with local, national and international training organizations, to provide training to professionals active in nuclear organizations or their contractors and sub-contractors. The training schemes provide a portfolio of courses, training sessions, seminars, and workshops for continuous learning for upgrading knowledge and developing skills. The training schemes allow individuals to acquire qualifications and skills, as required by the specific positions in the nuclear sector which will be documented in a training passport. The essence of such passport is to be recognized within the EU by the whole nuclear sector which provides mobility to the individual looking for employment and an EU wide recruitment field for the nuclear employers.
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Este Proyecto de Fin de Carrera presenta un prototipo de aplicación móvil híbrida multi-plataforma para Android y iOS. Las aplicaciones móviles híbridas son una combinación de aplicaciones web móviles y aplicaciones móviles nativas. Se desarrollan parcialmente con tecnologías web y pueden acceder a la capa nativa y sensores del teléfono. Para el usuario se presentan como aplicaciones nativas, ya que se pueden descargar de las tiendas de aplicaciones y son instaladas en el dispositivo. El prototipo consiste en la migración del módulo de noticias financieras de las aplicaciones actuales para móviles de una compañía bancaria reimplementándolo como aplicación híbrida utilizando uno de los entornos de desarrollo disponibles en el mercado para este propósito. El desarrollo de aplicaciones híbridas puede ahorrar tiempo y dinero cuando se pretende alcanzar más de una plataforma móvil. El objetivo es la evaluación de las ventajas e inconvenientes que ofrece el desarrollo de aplicaciones híbridas en términos de reducción de costes, tiempo de desarrollo y resultado final de la aplicación. El proyecto consta de varias fases. Durante la primera fase se realiza un estudio sobre las aplicaciones híbridas que podemos encontrar hoy en día en el mercado utilizando los ejemplos de linkedIn, Facebook y Financial times. Se hace hincapié en las tecnologías utilizadas, uso de la red móvil y problemas encontrados. Posteriormente se realiza una comparación de distintos entornos de desarrollo multi-plataforma para aplicaciones híbridas en términos de la estrategia utilizada, plataformas soportadas, lenguajes de programación, acceso a capacidades nativas de los dispositivos y licencias de uso. Esta primera fase da como resultado la elección del entorno de desarrollo más adecuado a las exigencias del proyecto, que es PhoneGap, y continua con un análisis más detallado de dicho entorno en cuanto a su arquitectura, características y componentes. La siguiente fase comienza con un estudio de las aplicaciones actuales de la compañía para extraer el código fuente necesario y adaptarlo a la arquitectura que tendrá la aplicación. Para la realización del prototipo se hace uso de la característica que ofrece PhoneGap para acceder a la capa nativa del dispositivo, esto es, el uso de plugins. Se diseña y desarrolla un plugin que permite acceder a la capa nativa para cada plataforma. Una vez desarrollado el prototipo para la plataforma Android, se migra y adapta para la plataforma iOS. Por último se hace una evaluación de los prototipos en cuanto a su facilidad y tiempo de desarrollo, rendimiento, funcionalidad y apariencia de la interfaz de usuario. ABSTRACT. This bachelor's thesis presents a prototype of a hybrid cross-platform mobile application for Android and iOS. Hybrid mobile applications are a combination of mobile web and mobile native applications. They are built partially with web technologies and they can also access native features and sensors of the device. For a user, they look like native applications as they are downloaded from the application stores and installed on the device. This prototype consists of the migration of the financial news module of current mobile applications from a financial bank reimplementing them as a hybrid application using one of the frameworks available in the market for that purpose. Development of applications on a hybrid way can help reducing costs and effort when targeting more than one platform. The target of the project is the evaluation of the advantages and disadvantages that hybrid development can offer in terms of reducing costs and efforts and the final result of the application. The project starts with an analysis of successfully released hybrid applications using the examples of linkedIn, Facebook and Financial Times, emphasizing the different used technologies, the transmitted network data and the encountered problems during the development. This analysis is followed by a comparison of most popular hybrid crossplatform development frameworks in terms of the different approaches, supported platforms, programming languages, access to native features and license. This first stage has the outcome of finding the development framework that best fits to the requirements of the project, that is PhoneGap, and continues with a deeper analysis of its architecture, features and components. Next stage analyzes current company's applications to extract the needed source code and adapt it to the architecture of the prototype. For the realization of the application, the feature that PhoneGap offers to access the native layer of the device is used. This feature is called plugin. A custom plugin is designed and developed to access the native layer of each targeted platform. Once the prototype is finished for Android, it is migrated and adapted to the iOS platform. As a final conclusion the prototypes are evaluated in terms of ease and time of development, performance, functionality and look and feel.
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The project arises from the need to develop improved teaching methodologies in field of the mechanics of continuous media. The objective is to offer the student a learning process to acquire the necessary theoretical knowledge, cognitive skills and the responsibility and autonomy to professional development in this area. Traditionally the teaching of the concepts of these subjects was performed through lectures and laboratory practice. During these lessons the students attitude was usually passive, and therefore their effectiveness was poor. The proposed methodology has already been successfully employed in universities like University Bochum, Germany, University the South Australia and aims to improve the effectiveness of knowledge acquisition through use by the student of a virtual laboratory. This laboratory allows to adapt the curricula and learning techniques to the European Higher Education and improve current learning processes in the University School of Public Works Engineers -EUITOP- of the Technical University of Madrid -UPM-, due there are not laboratories in this specialization. The virtual space is created using a software platform built on OpenSim, manages 3D virtual worlds, and, language LSL -Linden Scripting Language-, which imprints specific powers to objects. The student or user can access this virtual world through their avatar -your character in the virtual world- and can perform practices within the space created for the purpose, at any time, just with computer with internet access and viewfinder. The virtual laboratory has three partitions. The virtual meeting rooms, where the avatar can interact with peers, solve problems and exchange existing documentation in the virtual library. The interactive game room, where the avatar is has to resolve a number of issues in time. And the video room where students can watch instructional videos and receive group lessons. Each audiovisual interactive element is accompanied by explanations framing it within the area of knowledge and enables students to begin to acquire a vocabulary and practice of the profession for which they are being formed. Plane elasticity concepts are introduced from the tension and compression testing of test pieces of steel and concrete. The behavior of reticulated and articulated structures is reinforced by some interactive games and concepts of tension, compression, local and global buckling will by tests to break articulated structures. Pure bending concepts, simple and composite torsion will be studied by observing a flexible specimen. Earthquake resistant design of buildings will be checked by a laboratory test video.
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AIRBUS Military has undertaken a project to implement the industrial Digital Mock-Up (iDMU) concept to support the industrialization process of a medium size aerostructure. Within the framework of a collaborative engineering strategy, such project is part of the efforts to deploy Digital Manufacturing as a key technology for the industrialization of aircrafts assembly lines. The project has confirmed the potential of the iDMU to improve the industrial design process in a collaborative engineering environment. This communication presents the main project objectives, the key methodological points, the main project achievements and the next additional developments to increase the scope and benefits of the iDMU concept.
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The use of Project Based Learning has spread widely over the last decades, not only throughout countries but also among disciplines. One of the most significant characteristics of this methodology is the use of ill-structured problems as central activity during the course, which represents an important difficulty for both teachers and students. This work presents a model, supported by a tool, focused on helping teachers and students in Project Based Learning, overcoming these difficulties. Firstly, teachers are guided in designing the project following the main principles of this methodology. Once the project has been specified at the desired level of depth, the same tool helps students to finish the project specification and organize the implementation. Collaborative work among different users is allowed in both phases. This tool has been satisfactorily tested designing two real projects used in Computer Engineering and Software Engineering degrees.
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The Bologna Declaration and the implementation of the European Higher Education Area are promoting the use of active learning methodologies such as cooperative learning and project based learning. This study was motivated by the comparison of the results obtained after applying Cooperative Learning (CL) and Project Based Learning (PBL) to a subject of Computer Engineering. The fundamental hypothesis tested was whether the academic success achieved by the students of the first years was higher when CL was applied than in those cases to which PBL was applied. A practical case, by means of which the effectiveness of CL and PBL are compared, is presented in this work. This study has been carried out at the Universidad Politécnica de Madrid, where these mechanisms have been applied to the Operating Systems I subject from the Technical Engineering in Computer Systems degree (OSIS) and to the same subject from the Technical Engineering in Computer Management degree (OSIM). Both subjects have the same syllabus, are taught in the same year and semester and share also formative objectives. From this study we can conclude that students¿ academic performance (regarding the grades given) is greater with PBL than with CL. To be more specific, the difference is between 0.5 and 1 point for the individual tests. For the group tests, this difference is between 2.5 and 3 points. Therefore, this study refutes the fundamental hypothesis formulated at the beginning. Some of the possible interpretations of these results are referred to in this study.