32 resultados para Modular simulators


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We present ARGoS, a novel open source multi-robot simulator. The main design focus of ARGoS is the real-time simulation of large heterogeneous swarms of robots. Existing robot simulators obtain scalability by imposing limitations on their extensibility and on the accuracy of the robot models. By contrast, in ARGoS we pursue a deeply modular approach that allows the user both to easily add custom features and to allocate computational resources where needed by the experiment. A unique feature of ARGoS is the possibility to use multiple physics engines of different types and to assign them to different parts of the environment. Robots can migrate from one engine to another transparently. This feature enables entirely novel classes of optimizations to improve scalability and paves the way for a new approach to parallelism in robotics simulation. Results show that ARGoS can simulate about 10,000 simple wheeled robots 40% faster than real-time.

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The complexity in the execution of cooperative tasks is high due to the fact that a robot team requires movement coordination at the beginning of the mission and continuous coordination during the execution of the task. A variety of techniques have been proposed to give a solution to this problem assuming standard mobile robots. This work focuses on presenting the execution of a cooperative task by a modular robot team. The complexity of the task execution increases due to the fact that each robot is composed of modules which have to be coordinated in a proper way to successfully work. A combined tight and loose cooperation strategy is presented and a bar-pushing example is used as a cooperative task to show the performance of this type of system.

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Tiled projector displays are a common choice for training simulators, where a high resolution output image is required. They are cheap for the resolution that they can reach and can be configured in many different ways. Nevertheless, such kinds of displays require geometric and color correction so that the composite image looks seamless. Display correction is an even bigger challenge when the projected images include dark scenes combined with brighter scenes. This is usually a problem for railway simulators when the train is positioned inside a tunnel and the black offset effect becomes noticeable. In this paper, a method for fast photometric and geometric correction of tiled display systems where dark and bright scenes are combined is presented. The image correction is carried out in two steps. First, geometric alignment and overlapping areas attenuation for brighter scenes is applied. Second, in the event of being inside a tunnel, the brightness of the scene is increased in certain areas using light sources in order to create the impression of darkness but minimizing the effect of the black offset

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An antenna which has been conceived as a portable system for satellite communications based on the recommendations ITU-R S.580-6 [1] and ITU-R S.465-5 [2] for small antennas, i.e., with a diameter lower than 50 wavelengths, is introduced. It is a planar and a compact structure with a size of 40×40×2 cm. The antenna is formed by an array of 256 printed elements covering a large bandwidth (14.7%) at X-Band. The specification includes transmission (Tx) and reception (Rx) bands simultaneously. The printed antenna has a radiation pattern with a 3dB beamwidth of 5°, over a 31dBi gain, and a dual and an interchangeable circular polarization

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La Guadua (Guadua angustifolia Kunth) es una de las especies forestales más características de Colombia. Perteneciente a la familia del bambú, ésta planta nativa de Colombia usada en la construcción permite una reducción de costos, garantizados, entre otras ventajas, por sus propiedades físico-mecánicas de flexibilidad, resistencia, dureza, efecto climatizado y sismo resistencia. En el proyecto se plantea inicialmente un estudio de la Guadua como material estructural. Se estudiará su anatomía, sus propiedades físicas y mecánicas así como la normativa existente que rige su uso en construcción y por último se darán algunos ejemplos en los que se puede comprobar su uso en la actualidad. Posteriormente se procederá al desarrollo del proyecto cuya finalidad es el diseño de una estructura modular multifuncional que se necesita para llevarla a cabo en un proyecto de cooperación localizado en Neiva (Colombia). El proyecto incluirá todos los documentos necesarios para un trabajo de estas características: memoria, pliego de condiciones técnicas, presupuesto, planos, así como el Estudio de Seguridad y Salud Laboral. Como solución a las necesidades planteadas en el proyecto de cooperación, se realizará el diseño de dos estructuras modulares cuya finalidad sea las de uso como oficina y como almacén. Se aplicará para su cálculo el CTE cómo normativa de construcción, pero apoyándose en algunos parámetros en la NSR-10, estableciendo una comparativa posterior entre ambas normativas. Debido a la importancia de la acción sísmica en Colombia se comprobará la resistencia sísmica del módulo diseñado según el “Manual de Construcción, evaluación y rehabilitación sismo resistente de viviendas de mampostería” creado por la Asociación Colombiana de Ingeniería Sísmica. Basándose en este manual se definirán los tipos de uniones más favorables sísmicamente de los módulos con el diseño de una cercha auxiliar necesaria según el tipo de unión. ABSTRACT PROJECT: Structural applications of the guadua (Guadua angustifolia Kunth). Project of modular multifunctional structure in Colombia Guadua (Guadua angustifolia Kunth) is one of the forest species more characteristics of Colombia. Pertaining to the family of the bamboo, this one native plant of Colombia used in the construction allows a reduction of costs, guaranteed, among others advantages, by its physic mechanical properties of flexibility, resistance, hardness, climatic effect and earthquake resistance. The project initially considers a study of the Guadua as structural material. We will study its anatomy, its physical and mechanical properties as well as the existing norm that governs its use in construction and finally some examples will be provided in which its actual use can be verified. Later on, we will proceed with the development of the project which purpose is the design of a multifunctional modular structure required to in a project of cooperation located in Neiva (Colombia). The project will include all the necessary documents for a work of these characteristics: memory, technical specifications, budget, drawings, as well as the Security and Labor Health Study. In order to satisfy the needs raised in the cooperation project, we will undertake the design of two modular structures with the purpose to be used as office and warehouse. The construction normative CTE will be applied for its calculation, but some parameters will be based in the NSR-10, establishing a comparison between both norms. Due to the importance of the seismic action in Colombia, the seismic resistance of the module will be verified according to the “Manual of Construction, evaluation and rehabilitation resistant earthquake of rubblework houses” created by the Colombian Association of Seismic Engineering,. We will also use this Manual to define the types of unions more favorable from seismic point of view, designing the required auxiliary segments according to the type of union.

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We address the problem of developing mechanisms for easily implementing modular extensions to modular (logic) languages. By(language) extensions we refer to different groups of syntactic definitions and translation rules that extend a language. Our use of the concept of modularity in this context is twofold. We would like these extensions to be modular, in the sense above, i.e., we should be able to develop different extensions mostly separately. At the same time, the sources and targets for the extensions are modular languages, i.e., such extensions may take as input sepárate pieces of code and also produce sepárate pieces of code. Dealing with this double requirement involves interesting challenges to ensure that modularity is not broken: first, combinations of extensions (as if they were a single extensión) must be given a precise meaning. Also, the sepárate translation of múltiple sources (as if they were a single source) must be feasible. We present a detailed description of a code expansion-based framework that proposes novel solutions for these problems. We argüe that the approach, while implemented for Ciao, can be adapted for other Prolog-based systems and languages.

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We propose a modular, assertion-based system for verification and debugging of large logic programs, together with several interesting models for checking assertions statically in modular programs, each with different characteristics and representing different trade-offs. Our proposal is a modular and multivariant extensión of our previously proposed abstract assertion checking model and we also report on its implementation in the CiaoPP system. In our approach, the specification of the program, given by a set of assertions, may be partial, instead of the complete specification required by raditional verification systems. Also, the system can deal with properties which cannot always be determined at compile-time. As a result, the proposed system needs to work with safe approximations: all assertions proved correct are guaranteed to be valid and all errors actual errors. The use of modular, context-sensitive static analyzers also allows us to introduce a new distinction between assertions checked in a particular context or checked in general.

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Several models for context-sensitive analysis of modular programs have been proposed, each with different characteristics and representing different trade-offs. The advantage of these context-sensitive analyses is that they provide information which is potentially more accurate than that provided by context-free analyses. Such information can then be applied to validating/debugging the program and/or to specializing the program in order to obtain important performance improvements. Some very preliminary experimental results have also been reported for some of these models which provided initial evidence on their potential. However, further experimentation, which is needed in order to understand the many issues left open and to show that the proposed modes scale and are usable in the context of large, real-life modular programs, was left as future work. The aim of this paper is two-fold. On one hand we provide an empirical comparison of the different models proposed in previous work, as well as experimental data on the different choices left open in those designs. On the other hand we explore the scalability of these models by using larger modular programs as benchmarks. The results have been obtained from a realistic implementation of the models, integrated in a production-quality compiler (CiaoPP/Ciao). Our experimental results shed light on the practical implications of the different design choices and of the models themselves. We also show that contextsensitive analysis of modular programs is indeed feasible in practice, and that in certain critical cases it provides better performance results than those achievable by analyzing the whole program at once, specially in terms of memory consumption and when reanalyzing after making changes to a program, as is often the case during program development.

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Context-sensitive analysis provides information which is potentially more accurate than that provided by context-free analysis. Such information can then be applied in order to validate/debug the program and/or to specialize the program obtaining important improvements. Unfortunately, context-sensitive analysis of modular programs poses important theoretical and practical problems. One solution, used in several proposals, is to resort to context-free analysis. Other proposals do address context-sensitive analysis, but are only applicable when the description domain used satisfies rather restrictive properties. In this paper, we argüe that a general framework for context-sensitive analysis of modular programs, Le., one that allows using all the domains which have proved useful in practice in the non-modular setting, is indeed feasible and very useful. Driven by our experience in the design and implementation of analysis and specialization techniques in the context of CiaoPP, the Ciao system preprocessor, in this paper we discuss a number of design goals for context-sensitive analysis of modular programs as well as the problems which arise in trying to meet these goals. We also provide a high-level description of a framework for analysis of modular programs which does substantially meet these objectives. This framework is generic in that it can be instantiated in different ways in order to adapt to different contexts. Finally, the behavior of the different instantiations w.r.t. the design goals that motivate our work is also discussed.

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Separating programs into modules is a well-known technique which has proven very useful in program development and maintenance. Starting by introducing a number of possible scenarios, in this paper we study different issues which appear when developing analysis and specialization techniques for modular logic programming. We discuss a number of design alternatives and their consequences for the different scenarios considered and describe where applicable the decisions made in the Ciao system analyzer and specializer. In our discussion we use the module system of Ciao Prolog. This is both for concreteness and because Ciao Prolog is a second-generation Prolog system which has been designed with global analysis and specialization in mind, and which has a strict module system. The aim of this work is not to provide a theoretical basis on modular analysis and specialization, but rather to discuss some interesting practical issues.

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Ciao Prolog incorporates a module system which allows sepárate compilation and sensible creation of standalone executables. We describe some of the main aspects of the Ciao modular compiler, ciaoc, which takes advantage of the characteristics of the Ciao Prolog module system to automatically perform sepárate and incremental compilation and efficiently build small, standalone executables with competitive run-time performance, ciaoc can also detect statically a larger number of programming errors. We also present a generic code processing library for handling modular programs, which provides an important part of the functionality of ciaoc. This library allows the development of program analysis and transformation tools in a way that is to some extent orthogonal to the details of module system design, and has been used in the implementation of ciaoc and other Ciao system tools. We also describe the different types of executables which can be generated by the Ciao compiler, which offer different tradeoffs between executable size, startup time, and portability, depending, among other factors, on the linking regime used (static, dynamic, lazy, etc.). Finally, we provide experimental data which illustrate these tradeoffs.

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Modularity allows the construction of complex designs from simpler, independent units that most of the time can be developed separately. In this paper we are concerned with developing mechanisms for easily implementing modular extensions to modular (logic) languages. By (language) extensions we refer to different groups of syntactic definitions and translation rules that extend a language. Our application of the concept of modularity in this context is twofold. We would like these extensions to be modular, in the above sense, i.e., we should be able to develop different extensions mostly separately. At the same time, the sources and targets for the extensions are modular languages, i.e., such extensions may take as input separate pieces of code and also produce separate pieces of code. Dealing with this double requirement involves interesting challenges to ensure that modularity is not broken: first, combinations of extensions (as if they were a single extension) must be given a precise meaning. Also, the separate translation of multiple sources (as if they were a single source) must be feasible. We present a detailed description of a code expansion-based framework that proposes novel solutions for these problems. We argue that the approach, while implemented for Ciao, can be adapted for other languages and Prolog-based systems.

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We present a new free library for Constraint Logic Programming over Finite Domains, included with the Ciao Prolog system. The library is entirely written in Prolog, leveraging on Ciao's module system and code transformation capabilities in order to achieve a highly modular design without compromising performance. We describe the interface, implementation, and design rationale of each modular component. The library meets several design goals: a high level of modularity, allowing the individual components to be replaced by different versions; highefficiency, being competitive with other TT> implementations; a glass-box approach, so the user can specify new constraints at different levels; and a Prolog implementation, in order to ease the integration with Ciao's code analysis components. The core is built upon two small libraries which implement integer ranges and closures. On top of that, a finite domain variable datatype is defined, taking care of constraint reexecution depending on range changes. These three libraries form what we call the TT> kernel of the library. This TT> kernel is used in turn to implement several higher-level finite domain constraints, specified using indexicals. Together with a labeling module this layer forms what we name the TT> solver. A final level integrates the CLP (J7©) paradigm with our TT> solver. This is achieved using attributed variables and a compiler from the CLP (J7©) language to the set of constraints provided by the solver. It should be noted that the user of the library is encouraged to work in any of those levels as seen convenient: from writing a new range module to enriching the set of TT> constraints by writing new indexicals.

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Self-consciousness implies not only self or group recognition, but also real knowledge of one’s own identity. Self-consciousness is only possible if an individual is intelligent enough to formulate an abstract self-representation. Moreover, it necessarily entails the capability of referencing and using this elf-representation in connection with other cognitive features, such as inference, and the anticipation of the consequences of both one’s own and other individuals’ acts. In this paper, a cognitive architecture for self-consciousness is proposed. This cognitive architecture includes several modules: abstraction, self-representation, other individuals'representation, decision and action modules. It includes a learning process of self-representation by direct (self-experience based) and observational learning (based on the observation of other individuals). For model implementation a new approach is taken using Modular Artificial Neural Networks (MANN). For model testing, a virtual environment has been implemented. This virtual environment can be described as a holonic system or holarchy, meaning that it is composed of autonomous entities that behave both as a whole and as part of a greater whole. The system is composed of a certain number of holons interacting. These holons are equipped with cognitive features, such as sensory perception, and a simplified model of personality and self-representation. We explain holons’ cognitive architecture that enables dynamic self-representation. We analyse the effect of holon interaction, focusing on the evolution of the holon’s abstract self-representation. Finally, the results are explained and analysed and conclusions drawn.

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Este documento desarrolla todas las consideraciones, decisiones y acciones que se han llevado a cabo para diseñar y construir desde cero un sintetizador musical analógico y modular, similar en comportamiento al primer sintetizador existente (Moog Modular) pero aprovechando las ventajas de los nuevos componentes electrónicos y circuitos integrados, con el fin de mejorar las características, rendimiento y tamaño del producto final. El proyecto repasará los conceptos básicos de síntesis musical y las distinta partes (módulos) que conforman un sistema de estas características, a continuación empieza la toma de decisiones necesarias en cualquier proyecto electrónico, con el fin de poner limitaciones al comportamiento de cada parte y del sistema en conjunto, obteniendo un objetivo a cumplir. Una vez decidido ese objetivo se procederá al diseño electrónico del interior del aparato. Se complementa el documento con capítulos adicionales en los que se desglosan los resultados obtenidos en distintas medidas y un posible presupuesto de construcción. Se incluyen además anexos con los resultados de algunos de los resultados intermedios obtenidos (placas de circuito impreso y diseños de los frontales) para ser usados en el caso de que este proyecto sea continuado en el futuro.