2 resultados para Weinstein, Barbara

em Massachusetts Institute of Technology


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The aim of this thesis was to explore the design of interactive computer learning environments. The particular learning domain selected was Newtonian dynamics. Newtonian dynamics was chosen because it is an important area of physics with which many students have difficulty and because controlling Newtonian motion takes advantage of the computer's graphics and interactive capabilities. The learning environment involved games which simulated the motion of a spaceship on a display screen. The purpose of the games was to focus the students' attention on various aspects of the implications of Newton's laws.

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Though one is led to believe that program transformation systems which perform source-to-source transformations enable the user to understand and appreciate the resulting source program, this is not always the case. Transformations are capable of behaving and/or interacting in unexpected ways. The user who is interested in understanding the whats, whys, wheres, and hows of the transformation process is left without tools for discovering them. I provide an initial step towards the solution of this problem in the form of an accountable source-to-source transformation system. It carefully records the information necessary to answer such questions, and provides mechanisms for the retrieval of this information. It is observed that though this accountable system allows the user access to relevant facts from which he may draw conclusions, further study is necessary to make the system capable of analyzing these facts itself.