Designing Computer Games to Facilitate Learning


Autoria(s): White, Barbara Y.
Data(s)

20/10/2004

20/10/2004

01/02/1981

Resumo

The aim of this thesis was to explore the design of interactive computer learning environments. The particular learning domain selected was Newtonian dynamics. Newtonian dynamics was chosen because it is an important area of physics with which many students have difficulty and because controlling Newtonian motion takes advantage of the computer's graphics and interactive capabilities. The learning environment involved games which simulated the motion of a spaceship on a display screen. The purpose of the games was to focus the students' attention on various aspects of the implications of Newton's laws.

Formato

204 p.

24551501 bytes

9025220 bytes

application/postscript

application/pdf

Identificador

AITR-619

http://hdl.handle.net/1721.1/6864

Idioma(s)

en_US

Relação

AITR-619