1 resultado para Children and Computer games
em Massachusetts Institute of Technology
Filtro por publicador
- JISC Information Environment Repository (1)
- Aberdeen University (1)
- Aberystwyth University Repository - Reino Unido (1)
- Academic Archive On-line (Stockholm University; Sweden) (1)
- AMS Tesi di Dottorato - Alm@DL - Università di Bologna (1)
- Archive of European Integration (2)
- Aston University Research Archive (14)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (22)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (BDPI/USP) (5)
- BORIS: Bern Open Repository and Information System - Berna - Suiça (99)
- Brock University, Canada (10)
- Bucknell University Digital Commons - Pensilvania - USA (1)
- Bulgarian Digital Mathematics Library at IMI-BAS (3)
- Cambridge University Engineering Department Publications Database (3)
- CentAUR: Central Archive University of Reading - UK (56)
- Chinese Academy of Sciences Institutional Repositories Grid Portal (5)
- Comissão Econômica para a América Latina e o Caribe (CEPAL) (20)
- CORA - Cork Open Research Archive - University College Cork - Ireland (2)
- Corvinus Research Archive - The institutional repository for the Corvinus University of Budapest (2)
- Department of Computer Science E-Repository - King's College London, Strand, London (1)
- DI-fusion - The institutional repository of Université Libre de Bruxelles (2)
- Digital Archives@Colby (1)
- Digital Commons @ DU | University of Denver Research (2)
- Digital Commons at Florida International University (13)
- Digital Howard @ Howard University | Howard University Research (1)
- Digital Peer Publishing (2)
- DigitalCommons - The University of Maine Research (1)
- DigitalCommons@The Texas Medical Center (16)
- DigitalCommons@University of Nebraska - Lincoln (1)
- Duke University (2)
- Greenwich Academic Literature Archive - UK (2)
- Harvard University (1)
- Helda - Digital Repository of University of Helsinki (7)
- Instituto Politécnico do Porto, Portugal (1)
- Massachusetts Institute of Technology (1)
- Ministerio de Cultura, Spain (9)
- National Center for Biotechnology Information - NCBI (7)
- Plymouth Marine Science Electronic Archive (PlyMSEA) (1)
- QUB Research Portal - Research Directory and Institutional Repository for Queen's University Belfast (183)
- Queensland University of Technology - ePrints Archive (104)
- ReCiL - Repositório Científico Lusófona - Grupo Lusófona, Portugal (1)
- Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho" (35)
- RUN (Repositório da Universidade Nova de Lisboa) - FCT (Faculdade de Cienecias e Technologia), Universidade Nova de Lisboa (UNL), Portugal (3)
- School of Medicine, Washington University, United States (4)
- Universidad de Alicante (2)
- Universidad del Rosario, Colombia (1)
- Universidad Politécnica de Madrid (2)
- Universidade de Lisboa - Repositório Aberto (2)
- Universidade Estadual Paulista "Júlio de Mesquita Filho" (UNESP) (1)
- Universidade Federal do Pará (1)
- Universitat de Girona, Spain (2)
- Universitätsbibliothek Kassel, Universität Kassel, Germany (1)
- Université de Lausanne, Switzerland (7)
- Université de Montréal, Canada (3)
- University of Michigan (89)
- University of Queensland eSpace - Australia (44)
- University of Southampton, United Kingdom (5)
- WestminsterResearch - UK (1)
- Worcester Research and Publications - Worcester Research and Publications - UK (3)
Resumo:
The aim of this thesis was to explore the design of interactive computer learning environments. The particular learning domain selected was Newtonian dynamics. Newtonian dynamics was chosen because it is an important area of physics with which many students have difficulty and because controlling Newtonian motion takes advantage of the computer's graphics and interactive capabilities. The learning environment involved games which simulated the motion of a spaceship on a display screen. The purpose of the games was to focus the students' attention on various aspects of the implications of Newton's laws.