A linguagem do videogame como ferramenta auxiliar no processo de ensino e aprendizado


Autoria(s): Goya, Julia Yuri Landim; Rossi, Dorival Campos
Contribuinte(s)

Universidade Estadual Paulista (UNESP)

Data(s)

02/03/2016

02/03/2016

2014

Resumo

Thisarticlediscussesissuesrelatedtothedesignlang uagewith a focusonteachingandlearningthroughthe useofgamesas a tool touncoverthe world. The gamesare abletosystematizethelanguagesothatyoucanlearnbyplayingthi swayandmakingthe interfacemore playful, more accessibleandlike us. Playing as apusherelementof newpossibilitiesandgamesare emergingas aplayfulargumentfor teachingin theman-machine interface.

Formato

164-167

Identificador

http://proceedings.copec.org.br/index.php/wcca/article/viewFile/2046/1951

World Congress on Comunication and Arts - WCCA, v. 7, p. 168-171, 2014.

2317-1707

http://hdl.handle.net/11449/135710

9128216674908032

Idioma(s)

por

Relação

World Congress on Comunication and Arts - WCCA

Direitos

closedAccess

Palavras-Chave #Game Design #Learning #Teaching #Videogames
Tipo

info:eu-repo/semantics/article