Designing for collections : Building histories, sharing the spectacle
Contribuinte(s) |
Carter, M. Gibbs, M.J. Smith, W.B. Vetere, F. Ploderer, B. |
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Data(s) |
01/12/2015
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Resumo |
The hobby of collecting represents the passionate acquisition and possession of a specific type(s) of object; creating a ‘spectacle’, to be shared with others. The fundamentality of the physical objects in collections against the backdrop of the growing ubiquity of computing provides a unique and compelling avenue for design. Based on interviews with 11 self-identified collectors, this paper discusses the role collectors have in informing HCI design and in turn, the potential HCI has in designing technology to assist collectors in sharing what we term the ‘spectacle’ of collecting. Toward this, we suggest two ideas for future designs, including building personal histories of individual collectable items and developing a simple digital means of connecting proximate collectors with those who stand to benefit from collectors’ unique and item-specific knowledge. |
Formato |
application/pdf |
Identificador | |
Publicador |
Association for Computing Machinery (ACM) |
Relação |
http://eprints.qut.edu.au/93106/1/Collecting%20OzCHI%20Camera%20ready.pdf DOI:10.1145/2838739.2838798. Snow, Stephen, McMahon, Bronte, McKenzie, Sally, Radke, Kenneth, Verlaat, Ivy, & Buys, Laurie (2015) Designing for collections : Building histories, sharing the spectacle. In Carter, M., Gibbs, M.J., Smith, W.B., Vetere, F., & Ploderer, B. (Eds.) Proceedings of the 27th Australian Computer-Human Interaction Conference (OzCHI 2015), Association for Computing Machinery (ACM), Melbourne, Australia, pp. 299-303. |
Direitos |
Copyright © 2015 ACM New York, NY, USA |
Fonte |
School of Design; School of Electrical Engineering & Computer Science; Creative Industries Faculty; Institute for Future Environments; Science & Engineering Faculty |
Palavras-Chave | #080602 Computer-Human Interaction #Collecting #sharing #tangible #home #object #technology |
Tipo |
Conference Paper |