AR and gamification concepts to reduce driver boredom and risk taking behaviours


Autoria(s): Schroeter, Ronald; Oxtoby, Jim; Johnson, Daniel
Data(s)

2014

Resumo

Young males are over-represented in road crashes. Part of the problem is their proneness to boredom, a hardwired personality factor that can lead to risky driving. This paper presents a theoretical understanding of boredom in the driving context and demonstrates convincing arguments to investigate the role of boredom further. Specifically, this paper calls for the design of innovative technologies and applications that make safe driving more pleasurable and stimulating for young males, e.g., by applying gamification techniques. We propose two design concepts through the following questions: A. Can the simulation of risky driving reduce actual risky driving? B. Can the replacement of risky driving stimuli with alternative stimuli reduce risky driving? We argue that considering these questions in the future design of automotive user-interfaces and personal ubiquitous computing devices could effectively reduce risky driving behaviours among young males.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/76134/

Publicador

Association for Computing Machinery

Relação

http://eprints.qut.edu.au/76134/1/Schroeter_auto_ui_2014_paper_v6_camera_rs.pdf

http://www.auto-ui.org/14/index.php

DOI:10.1145/2667317.2667415

Schroeter, Ronald, Oxtoby, Jim, & Johnson, Daniel (2014) AR and gamification concepts to reduce driver boredom and risk taking behaviours. In Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Association for Computing Machinery , Seattle, WA, USA, pp. 244-251.

http://purl.org/au-research/grants/ARC/DE140101542

Direitos

Copyright 2014 ACM

Fonte

Centre for Accident Research & Road Safety - Qld (CARRS-Q); School of Electrical Engineering & Computer Science; Faculty of Health; Institute of Health and Biomedical Innovation; Science & Engineering Faculty; School of Psychology & Counselling

Palavras-Chave #automotive #boredom #gamification #road safety #sensation seeking #ubiquitous computing
Tipo

Conference Paper