880 resultados para objectivity without objects


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Dans cette thèse, je propose une lecture renouvelée de l’itinéraire philosophique d’Hilary Putnam concernant la problématique du réalisme. Mon propos consiste essentiellement à défendre l’idée selon laquelle il y aurait beaucoup plus de continuité, voir une certaine permanence, dans la manière dont Putnam a envisagé la question du réalisme tout au long de sa carrière. Pour arriver à une telle interprétation de son oeuvre, j’ai essentiellement suivi deux filons. D’abord, dans un ouvrage du début des années 2000, Ethics without Ontology (2004), Putnam établit un parallèle entre sa conception de l’objectivité en philosophie des mathématiques et en éthique. Le deuxième filon vient d’une remarque qu’il fait, dans l’introduction du premier volume de ses Philosophical Papers (1975), affirmant que la forme de réalisme qu’il présupposait dans ses travaux des années 1960-1970 était la même que celle qu’il défendait en philosophie des mathématiques et qu’il souhaitait défendre ultérieurement en éthique. En suivant le premier filon, il est possible de mieux cerner la conception générale que se fait Putnam de l’objectivité, mais pour comprendre en quel sens une telle conception de l’objectivité n’est pas propre aux mathématiques, mais constitue en réalité une conception générale de l’objectivité, il faut suivre le second filon, selon lequel Putnam aurait endossé, durant les années 1960-1970, le même type de réalisme en philosophie des sciences et en éthique qu’en philosophie des mathématiques. Suivant cette voie, on se rend compte qu’il existe une similarité structurelle très forte entre le premier réalisme de Putnam et son réalisme interne. Après avoir établi la parenté entre le premier et le second réalisme de Putnam, je montre, en m’inspirant de commentaires du philosophe ainsi qu’en comparant le discours du réalisme interne au discours de son réalisme actuel (le réalisme naturel du commun des mortels), que, contrairement à l’interprétation répandue, il existe une grande unité au sein de sa conception du réalisme depuis les années 1960 à nos jours. Je termine la thèse en montrant comment mon interprétation renouvelée de l’itinéraire philosophique de Putnam permet de jeter un certain éclairage sur la forme de réalisme que Putnam souhaite défendre en éthique.

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Knockout mice lacking alphalb noradrenergic receptors were tested in behavioural experiments to test a possible effect of the absence of this receptor in reaction to novelty and spatial orientation. Reaction to novelty was tested in two experiments. In the first one the mice' latency to exit the first part of a two compartment set-up was measured. The knockout mice were faster to emerge then their littermate controls. Then they were tested in an open-field, in which new objects were added at the second trial. In the open-field without objects (first trial), the knockout mice showed a greater locomotor activity (path length). Then the same mice showed enhanced exploration of the newly introduced objects, relative to the control. The spatial orientation experiments were done on a homing board and in the water maze. The homing board did not yield a significant difference between the knock-out and the control mice. Both groups showed impaired results when the proximal (olfactory) and distal (visual) cues were disrupted by the rotation of the table. In the water maze however, the alphalb(-/-) mice were unable to solve the task (acquisition and retention), whereas the control mice showed a good acquisition and retention behaviour. The knockout mice' incapacity to learn to reach the submerged platform was not due to an incapacity to swim, as they were as good as their control littermates to reach the platform when it was visible.

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Ce mémoire de maîtrise a pour visée d’étudier la spécificité antiautoritaire du discours narratif de l’écrivaine argentine Luisa Valenzuela. Le corpus étudié comprend des nouvelles publiées dans les livres Cambio de armas (1982) et Simetrías (1993), écrites respectivement durant la dictature militaire (1976-1983) et dix ans après le retour à la démocratie. L’analyse des nouvelles dialogue avec l’essai de l’écrivaine, Peligrosas palabras (2001), et avec les différentes perspectives théoriques que nous adoptons dans chacun des chapitres (sociolinguistique, théorie féministe et critique culturelle). Cette recherche fera ressortir comment l’expression du désir dans les textes de Luisa Valenzuela critique les relations de domination présentes dans la dictature et dans la société patriarcale. Les textes étudiés 1) dénoncent les effets de la politique répressive sur le sujet en exposant la sexualité et en rejetant la séparation entre les sphères publique et privée; 2) ils soulignent la matérialité du corps, qui est marqué par les relations sociales et les rapports de pouvoir, à partir de laquelle il est possible de construire une objectivité féminine hors de l’opposition entre corps et esprit; 3) ils créent de nouvelles formes de représentation de la mémoire qui permettent de redéfinir la relation à l’histoire et à l’Autre. Dans le langage de Valenzuela, le désir se présente alors comme une revendication de relations sociales justes et d’une vision alternative du langage, de la subjectivité et de la mémoire.

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A robot mounted camera is useful in many machine vision tasks as it allows control over view direction and position. In this paper we report a technique for calibrating both the robot and the camera using only a single corresponding point. All existing head-eye calibration systems we have encountered rely on using pre-calibrated robots, pre- calibrated cameras, special calibration objects or combinations of these. Our method avoids using large scale non-linear optimizations by recovering the parameters in small dependent groups. This is done by performing a series of planned, but initially uncalibrated robot movements. Many of the kinematic parameters are obtained using only camera views in which the calibration feature is at, or near the image center, thus avoiding errors which could be introduced by lens distortion. The calibration is shown to be both stable and accurate. The robotic system we use consists of camera with pan-tilt capability mounted on a Cartesian robot, providing a total of 5 degrees of freedom.

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The Learning Object (OA) is any digital resource that can be reused to support learning with specific functions and objectives. The OA specifications are commonly offered in SCORM model without considering activities in groups. This deficiency was overcome by the solution presented in this paper. This work specified OA for e-learning activities in groups based on SCORM model. This solution allows the creation of dynamic objects which include content and software resources for the collaborative learning processes. That results in a generalization of the OA definition, and in a contribution with e-learning specifications.

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The blame for the semantic and set-theoretic paradoxes is often placed on self-reference and circularity. Some years ago, Yablo [1985; 1993] challenged this diagnosis, by producing a paradox that's liar-like but does not seem to involve circularity. But is Yablo's paradox really non-circular? In a recent paper, Beall [2001] has suggested that there are no means available to refer to Yablo's paradox without invoking descriptions, and since Priest [1997] has shown that any such description is circular, Beall concludes that Yablo's paradox itself is circular. In this paper, we argue that Beall's conclusion is unwarranted, given that (1) descriptions are not the only way to refer to Yablo's paradox, and (ii) we have no reason to believe that because the description involves self-reference, the denotation of the description is also circular. As a result, for all that's been said so far, we have no reason to believe that Yablo's paradox is circular.

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ABSTRACT Objectives To compare and discuss the objects of awareness in Alzheimer’s disease (AD): awareness of cognitive deficits, of functional activities, of social-emotional functioning and behavioral impairment. Methods A search in the PsycINFo, Pilots, PubMed/Medline and ISI electronic databases according to Prisma methodology was performed. We included studies about awareness in people with AD published between 2010 and 2015, with the combination of keywords: “Alzheimer AND awareness of deficits”, “Alzheimer AND anosognosia”, “Alzheimer AND insight”, “dementia AND awareness of deficits”, “dementia AND anosognosia”, “dementia AND insight”. The articles were categorized according to the specific object of awareness. Results Seven hundred and ten records were identified and, after application of the exclusion criteria, 191 studies were retrieved for potential use. After excluding the duplicates, 46 studies were included. Most studies assessed the cognitive domain of awareness, followed by the functional, social-emotional, and behavioral impairment domains. Memory deficits were not sufficient to explain impaired awareness in AD. Longitudinal studies did not find discrepancies between patients and caregivers’ reports, indicating that awareness is not related to cognition. Conflicting findings were observed, including the relation between awareness, mood, severity of disease, and personal characteristics. Conclusions The studies show lack of conceptual consensus and significant methodological differences. The inclusion of samples without differentiation of dementia etiology is associated to symptomatic differences, which affect awareness domains. Awareness in AD is a complex and multidimensional construct. Different objects elicit different levels of awareness.

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La idea subjacent al Projecte de Recerca i Desenvolupament COINE és permetre a la gent contar les seves pròpies històries. COINE pretén proporcionar les eines necessàries per crear estructuradament, un entorn basat en el World Wide Web, que permeti compartir continguts. Els resultats del Projecte ajudaran al desenvolupament d'estàndards per a la implantació i la recuperació estructurades de recursos digitals en entorns en xarxa distribuïda. El Projecte de COINE s'inicià el març de 2002 i finalitzà l'agost de 2004. Avui en dia estem al WorkPackage 5 on estem construint el Sistema, el programari i les interfícies. COINE pretén cobrir la gamma més àmplia possible d'usuaris potencials, des d'organitzacions de patrimoni cultural i institucions de qualsevol mida (principalment biblioteques, arxius i museus) fins a individus de qualsevol edat sense habilitats en l'ús de les TIC, o a grups petits de ciutadans. Els usuaris no utilitzaran només COINE com a eina de cerca, sinó que contribuiran amb el seu propi contingut.

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Learning object economies are marketplaces for the sharing and reuse of learning objects (LO). There are many motivations for stimulating the development of the LO economy. The main reason is the possibility of providing the right content, at the right time, to the right learner according to adequate quality standards in the context of a lifelong learning process; in fact, this is also the main objective of education. However, some barriers to the development of a LO economy, such as the granularity and editability of LO, must be overcome. Furthermore, some enablers, such as learning design generation and standards usage, must be promoted in order to enhance LO economy. For this article, we introduced the integration of distributed learning object repositories (DLOR) as sources of LO that could be placed in adaptive learning designs to assist teachers’ design work. Two main issues presented as a result: how to access distributed LO, and where to place the LO in the learning design. To address these issues, we introduced two processes: LORSE, a distributed LO searching process, and LOOK, a micro context-based positioning process, respectively. Using these processes, the teachers were able to reuse LO from different sources to semi-automatically generate an adaptive learning design without leaving their virtual environment. A layered evaluation yielded good results for the process of placing learning objects from controlled learning object repositories into a learning design, and permitting educators to define different open issues that must be covered when they use uncontrolled learning object repositories for this purpose. We verified the satisfaction users had with our solution

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In the homogeneous case of one type of goods or objects, we prove theexistence of an additive utility function without assuming transitivityof indifference and independence. The representation reveals a positivefactor smaller than 1 that infuences rational choice beyond the utilityfunction and explains departures from these standard axioms of utilitytheory (factor equals to 1).

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This report introduces TRANSLUCENT PROCEDURES as a new mechanism for implementing behavioral abstractions. Like an ordinary procedure, a translucent procedure can be invoked, and thus provides an obvious way to capture a BEHAVIOR. Translucent procedures, like ordinary procedures, can be manipulated as first-class objects and combined using functional composition. But unlike ordinary procedures, translucent procedures have structure that can be examined in well-specified non-destructive ways, without invoking the procedure.

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Os objetos têm sempre desempenhado um papel fundamental nas nossas vidas, pela forma como eles, passivamente, fazem-nos companhia e transmitem tacitamente a sua quietude inata. Contudo, o que acontece quando os objetos se tornam uma presença tão poderosa que, como resultado, dominam a vida das pessoas? Noutras palavras, o que é que acontece quando os objetos sobrecarregam as pessoas com as suas potentes (falando literalmente, sempre lá) presenças? No silêncio dos objetos há um lugar onde nos tornamos conscientes da nossa insignificância, da nossa crise de identidade,ansiedade de linguagem e entorpecimento. Mas nas peças Endgame e Act without Words I de Samuel Beckett, o dramaturgo gradualmente capta a inutilidade da vida das personagens principais e a transformação das suas mentes e corpos numa coleção de objetos arquivados. Sem interagir com outras pessoas e por se autoencarcerarem estas personagens de Beckett esquecem-se o que é ser humano e tornam-se «uma não-coisa, nada». Pode haver um facto perturbador nesta realização, e, sem dúvida, até mesmo uma infeliz aliteração; mesmo assim, o que é ainda mais chocante é que estas personagens são paradigmáticas em relação ao que significa ter pisado uma aniquilação prematura ontológica e existencial. Estas são agora objetos abandonados entre outros objetos, uma espécie de coleção ineficaz. Com base nestes argumentos, este ensaio mostra uma tremenda influência de Beckett no desenvolvimento da teoria da descarnalizaçao e da desmaterialização do corpo e mente do povo, culminando na revolução tecnológica onde queremos ser empilhados dentro de incontáveis arquivos de computador. O principal argumento propõe uma reflexão sobre como podemos pôr em perigo a nossa sofisticação emocional e social, jogando este complicado «jogo» digital.

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In an immersive virtual reality environment, subjects fail to notice when a scene expands or contracts around them, despite correct and consistent information from binocular stereopsis and motion parallax, resulting in gross failures of size constancy (A. Glennerster, L. Tcheang, S. J. Gilson, A. W. Fitzgibbon, & A. J. Parker, 2006). We determined whether the integration of stereopsis/motion parallax cues with texture-based cues could be modified through feedback. Subjects compared the size of two objects, each visible when the room was of a different size. As the subject walked, the room expanded or contracted, although subjects failed to notice any change. Subjects were given feedback about the accuracy of their size judgments, where the “correct” size setting was defined either by texture-based cues or (in a separate experiment) by stereo/motion parallax cues. Because of feedback, observers were able to adjust responses such that fewer errors were made. For texture-based feedback, the pattern of responses was consistent with observers weighting texture cues more heavily. However, for stereo/motion parallax feedback, performance in many conditions became worse such that, paradoxically, biases moved away from the point reinforced by the feedback. This can be explained by assuming that subjects remap the relationship between stereo/motion parallax cues and perceived size or that they develop strategies to change their criterion for a size match on different trials. In either case, subjects appear not to have direct access to stereo/motion parallax cues.

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Older adults often demonstrate higher levels of false recognition than do younger adults. However, in experiments using novel shapes without preexisting semantic representations, this age-related elevation in false recognition was found to be greatly attenuated. Two experiments tested a semantic categorization account of these findings, examining whether older adults show especially heightened false recognition if the stimuli have preexisting semantic representations, such that semantic category information attenuates or truncates the encoding or retrieval of item-specific perceptual information. In Experiment 1, ambiguous shapes were presented with or without disambiguating semantic labels. Older adults showed higher false recognition when labels were present but not when labels were never presented. In Experiment 2, older adults showed higher false recognition for concrete but not abstract objects. The semantic categorization account was supported.