999 resultados para multi tasking


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In the last years it has become increasingly clear that the mammalian transcriptome is highly complex and includes a large number of small non-coding RNAs (sncRNAs) and long noncoding RNAs (lncRNAs). Here we review the biogenesis pathways of the three classes of sncRNAs, namely short interfering RNAs (siRNAs), microRNAs (miRNAs) and PIWI-interacting RNAs (piRNAs). These ncRNAs have been extensively studied and are involved in pathways leading to specific gene silencing and the protection of genomes against virus and transposons, for example. Also, lncRNAs have emerged as pivotal molecules for the transcriptional and post-transcriptional regulation of gene expression which is supported by their tissue-specific expression patterns, subcellular distribution, and developmental regulation. Therefore, we also focus our attention on their role in differentiation and development. SncRNAs and lncRNAs play critical roles in defining DNA methylation patterns, as well as chromatin remodeling thus having a substantial effect in epigenetics. The identification of some overlaps in their biogenesis pathways and functional roles raises the hypothesis that these molecules play concerted functions in vivo, creating complex regulatory networks where cooperation with regulatory proteins is necessary. We also highlighted the implications of biogenesis and gene expression deregulation of sncRNAs and lncRNAs in human diseases like cancer.

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In this paper we present the novel concepts incorporated in a planetary surface exploration rover design that is currently under development. The Multitasking Rover (MTR) aims to demonstrate functionality that will cover many of the current and future needs such as rough-terrain mobility, modularity and upgradeability. The rover system has enhanced mobility characteristics. It operates in conjunction with Science Packs (SPs) and Tool Packs (TPs)-modules attached to the main frame of the rover, which are either special tools or science instruments and alter the operation capabilities of the system.

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Current and planned robotic rovers for space exploration are focused on science and correspondingly carry a science payload. Future missions will need robotic rovers that can demonstrate a wider range of functionality. This paper proposes an approach to offering this greater functionality by employing science and/or tool packs aboard a highly mobile robotic chassis. The packs are interchangeable and each contains different instruments or tools. The appropriate selection of science and/or tool packs enables the robot to perform a great variety of tasks either alone or in cooperation with other robots. The multi-tasking rover (MTR), thus conceived, provides a novel method for high return on investment. This paper describes the mobility system of the MTR and reports on initial experimental evaluation of the robotic chassis.

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This paper reveals how activity fragmentation and multi-tasking become tools of consumer anti-choice in the online grocery sector: facilitated by new technology practices that positively encourage anti-choice. This is demonstrated through five long-term ethnographic case studies of households in the Portsmouth area of England. All the respondents made some form of conscious effort to minimize the amount of time they spent in ‘big box’ grocery stores. They spend more time at home in planning, searching, socializing online, cumulating and fulfilling internet orders than if they had visited a store: something that all could easily do. The findings suggest the need for constant innovation by internet grocers if they are to remain in tune with dynamic consumer lifestyles and advances in technology. Examples of upcoming technologies requiring retailers to re-think their internet strategies are discussed in view of the possibilities offered by activity fragmentation and multi-tasking.

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Reconfigurable hardware can be used to build a multitasking system where tasks are assigned to HW resources at run-time according to the requirements of the running applications. These tasks are frequently represented as direct acyclic graphs and their execution is typically controlled by an embedded processor that schedules the graph execution. In order to improve the efficiency of the system, the scheduler can apply prefetch and reuse techniques that can greatly reduce the reconfiguration latencies. For an embedded processor all these computations represent a heavy computational load that can significantly reduce the system performance. To overcome this problem we have implemented a HW scheduler using reconfigurable resources. In addition we have implemented both prefetch and replacement techniques that obtain as good results as previous complex SW approaches, while demanding just a few clock cycles to carry out the computations. We consider that the HW cost of the system (in our experiments 3% of a Virtex-II PRO xc2vp30 FPGA) is affordable taking into account the great efficiency of the techniques applied to hide the reconfiguration latency and the negligible run-time penalty introduced by the scheduler computations.

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Reconfigurable hardware can be used to build multi tasking systems that dynamically adapt themselves to the requirements of the running applications. This is especially useful in embedded systems, since the available resources are very limited and the reconfigurable hardware can be reused for different applications. In these systems computations are frequently represented as task graphs that are executed taking into account their internal dependencies and the task schedule. The management of the task graph execution is critical for the system performance. In this regard, we have developed two dif erent versions, a software module and a hardware architecture, of a generic task-graph execution manager for reconfigurable multi-tasking systems. The second version reduces the run-time management overheads by almost two orders of magnitude. Hence it is especially suitable for systems with exigent timing constraints. Both versions include specific support to optimize the reconfiguration process.

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Most current-generation Wireless Sensor Network (WSN) nodes are equipped with multiple sensors of various types, and therefore support for multi-tasking and multiple concurrent applications is becoming increasingly common. This trend has been fostering the design of WSNs allowing several concurrent users to deploy applications with dissimilar requirements. In this paper, we extend the advantages of a holistic programming scheme by designing a novel compiler-assisted scheduling approach (called REIS) able to identify and eliminate redundancies across applications. To achieve this useful high-level optimization, we model each user application as a linear sequence of executable instructions. We show how well-known string-matching algorithms such as the Longest Common Subsequence (LCS) and the Shortest Common Super-sequence (SCS) can be used to produce an optimal merged monolithic sequence of the deployed applications that takes into account embedded scheduling information. We show that our approach can help in achieving about 60% average energy savings in processor usage compared to the normal execution of concurrent applications.

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Teatteri-ilmaisun ohjaaja toimii usein moninaisissa työrooleissa ja ryhmätyöskentely kuuluu kiinteänä osana tähän työhön. Pohdin lopputyössäni ryhmädynamiikan ymmärtämisen vaikutusta työn tekoon. Analysoin esimerkkitapausten kautta syitä siihen, miksi on tärkeää tiedostaa ja hallita ryhmädynaamisia (ongelma)tilanteita. Tarkastelen opinnäytetyössäni seuraavia ryhmädynaamisia muuttujia: On eri asia vaikuttaa ryhmään ohjaajana kuin ryhmän jäsenenä. Projektille asetetut tavoitteet vaikuttavat ryhmädynaamisiin voimiin. Myös ryhmän pitkä yhteinen työhistoria heijastuu ryhmän toimintaan eri tavoin kuin aloittelevalla ryhmällä. Teatteri-ilmaisun ohjaaja ei myöskään työskentele vain teatteriryhmissä, vaan saattaa olla ohjaajana aivan toisenlaisessa yhteisössä, jossa esimerkiksi ryhmän toimivuutta halutaan parantaa teatterin keinoin. Esittävän taiteen koulutusohjelmassa olen osallistunut erilaisiin työpajoihin. Näiden kokemusten kautta pohdin tässä opinnäytetyössä ryhmädynamiikkaa, sekä omaa rooliani niin taiteilijana kuin opettajanakin. Näiden lisäksi tarkastelen ryhmädynamiikan kysymystä opiskeluaikaani liittyvän ammattiteatterissa toteutuneen työharjoittelun valossa sekä tekemäni teatterialan ammattilaisen haastattelun kautta. Opinnäytetyöni loppuosassa pohdin aiheeni kannalta keskeisimpiä asioita yhteisesti. Olen todennut lopputyössäni, että teatteri-ilmaisun ohjaajan ammattitaitoon kuuluvat olennaisesti erilaisten teatteritekniikoiden ja soveltavan teatterin hallinta, sekä pedagoginen lähestymistapa ja tietoisuus ryhmädynamiikan eri puolista.

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Along with the increasing in demand of mobile computing, Push Notification (PN) is widely used in mobile phones and other devices. PN allows the developer to send messages to the end users even when the client application is not running at the moment. This solves the problem produced by non-supported multi-tasking feature as well as saving battery life. Microsoft Push Notification Service (MPNS) is one solution to use PNs in Windows Phones. The thesis gives the developers an idea of how to use PNs by introducing MPNS, comparing MPNS with other Push Notification Services, usage of different PN types analysis, and PN simulation system implementation.

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L'ère numérique dans laquelle nous sommes entrés apporte une quantité importante de nouveaux défis à relever dans une multitude de domaines. Le traitement automatique de l'abondante information à notre disposition est l'un de ces défis, et nous allons ici nous pencher sur des méthodes et techniques adaptées au filtrage et à la recommandation à l'utilisateur d'articles adaptés à ses goûts, dans le contexte particulier et sans précédent notable du jeu vidéo multi-joueurs en ligne. Notre objectif est de prédire l'appréciation des niveaux par les joueurs. Au moyen d'algorithmes d'apprentissage machine modernes tels que les réseaux de neurones profonds avec pré-entrainement non-supervisé, que nous décrivons après une introduction aux concepts nécessaires à leur bonne compréhension, nous proposons deux architectures aux caractéristiques différentes bien que basées sur ce même concept d'apprentissage profond. La première est un réseau de neurones multi-couches pour lequel nous tentons d'expliquer les performances variables que nous rapportons sur les expériences menées pour diverses variations de profondeur, d'heuristique d'entraînement, et des méthodes de pré-entraînement non-supervisé simple, débruitant et contractant. Pour la seconde architecture, nous nous inspirons des modèles à énergie et proposons de même une explication des résultats obtenus, variables eux aussi. Enfin, nous décrivons une première tentative fructueuse d'amélioration de cette seconde architecture au moyen d'un fine-tuning supervisé succédant le pré-entrainement, puis une seconde tentative où ce fine-tuning est fait au moyen d'un critère d'entraînement semi-supervisé multi-tâches. Nos expériences montrent des performances prometteuses, notament avec l'architecture inspirée des modèles à énergie, justifiant du moins l'utilisation d'algorithmes d'apprentissage profonds pour résoudre le problème de la recommandation.

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In multi-tasking systems when it is not possible to guarantee completion of all activities by specified times, the scheduling problem is not straightforward. Examples of this situation in real-time programming include the occurrence of alarm conditions and the buffering of output to peripherals in on-line facilities. The latter case is studied here with the hope of indicating one solution to the general problem.

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

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We are all born germ-free. Following birth we enter into a lifelong relationship with microbes residing on our body's surfaces. The lower intestine is home to the highest microbial density in our body, which is also the highest microbial density known on Earth (up to 10(12) /g of luminal contents). With our indigenous microbial cells outnumbering our human cells by an order of magnitude our body is more microbial than human. Numerous immune adaptations confine these microbes within the mucosa, enabling most of us to live in peaceful homeostasis with our intestinal symbionts. Intestinal epithelial cells not only form a physical barrier between the bacteria-laden lumen and the rest of the body but also function as multi-tasking immune cells that sense the prevailing microbial (apical) and immune (basolateral) milieus, instruct the underlying immune cells, and adapt functionally. In the constant effort to ensure intestinal homeostasis, the immune system becomes educated to respond appropriately and in turn immune status can shape the microbial consortia. Here we review how the dynamic immune-microbial dialogue underlies maturation and regulation of the immune system and discuss recent findings on the impact of diet on both microbial ecology and immune function.