996 resultados para digital narratives


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Pós-graduação em Televisão Digital: Informação e Conhecimento - FAAC

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Ce mémoire propose de s’attarder sur la symbolique de la flânerie pour associer le déplacement physique de la marche à l’opération mentale qui l’accompagne, mais aussi pour y tracer un rapprochement avec l’évolution des pratiques de lecture au cours des deux derniers siècles. Si l’on exigeait auparavant du lecteur qu’il se fasse en quelque sorte pèlerin traversant religieusement une œuvre selon la volonté de l’auteur, c’est un tout nouveau lecteur qui revendique le droit d’errer textuellement du Nouveau Roman jusqu’à l’hypertexte. Le concept de parcours narratif se dessine alors ici comme une alternative aux études narratologiques traditionnelles, un nouvel axe herméneutique où le lecteur dynamise ses pratiques de lectures en traçant dans une œuvre ses propres sentiers narratifs. Prenant en exemple l’éclosion hypertextuelle aussi bien que les tortueuses littératures de Kafka et de Camus, il s’agira de voir comment cette lecture-errance a renégocié, dans l’imprimé comme dans le numérique, la relation entre auteur et lecteur pour offrir une littérarité qui soit mise en marche, enfin libre d’être agie, parcourue.

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This dissertation presents two experiments investigating the structural analysis of narratives produced by normal-hearing and hearing-impaired children. The results suggest that the evaluation of deaf children’s language at a discourse level is both possible and more relevant to academic achievement than traditional assessment procedures that focus on assessing language at a word, phrase or sentence level.

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Pós-graduação em Televisão Digital: Informação e Conhecimento - FAAC

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Pós-graduação em Televisão Digital: Informação e Conhecimento - FAAC

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O presente trabalho apresenta estudos de casos de expressões audiovisuais reunidas por Jan Simons sob a denominação de narrativas complexas, propondo a sua utilização como referência para aplicação de interação na TV Digital. O corpus é constituído das seguintes produções submetidas a essa classificação: forking path narratives e puzzle films com The Butterfly Effect (Erci Bress e J. Mackye Gruber, 2004); mind-game films com Lola Rennt (Tom Tykwer, 1998); modular narratives com Nine Lives (GPS films, 2005), database narratives e modular narratives com Pulp Fiction (Quentin Tarantino, 1994); network narratives com Babel (Alejandro Gonzalez, 2006) e subjectives stories com Being John Malkovich (Spike Jonze, 1999). Compreendida como uma técnica de seleção e articulação de fragmentos de sentidos na composição do discurso audiovisual, aponta-se a montagem como um mecanismo propulsor de interação, manifestada pela transferência da sincronização dos módulos de sentidos que compõe a mensagem ou na construção de discursos audiovisuais com linearidade que se difere do nível dos acontecimentos. A pesquisa gerou um capítulo de livro, duas publicações em revistas científicas, além de integrar anais de diversos eventos acadêmicos

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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This article discusses the project of the Information Society and the discourses that undergo it, as part of a political and ideological conception universalized by those countries that created and dominate computer technology, which is in turn is aligned with the Post-Fordist industrial capitalist order and its emphasis on economic accumulation and consumerism. We explain how information technology creates routines and legitimate social orders, taking for analyzes the case of the Clinton-Gore policy in the United States, when the discourse of the computer society was associated with the development and social welfare. This association is revealed in the speech made by Clinton in the city of Knoxville in year 1996. There we see the beginnings of the concern about the Digital Divide as a new form of "social disease" that prevents the passage to a better world, focused on productivity, accumulation and consumption in information-dense societies. This generates a clash between the industrial-graph-centric world and the oral-pre-industrial communities, as a result of attempting to transplant the institutional forms of the developed West. We explain the pillars of the new computerized order, and how they replaced previous epic narratives creating techno-deterministic or techno-phobic discourses in prejudice of more critical approaches. We identify the effects such deterministic discourses that connote the association between the Information Society, welfare and development, questioning the urgency of deploying this system at global level without profound critical discussion, clear goals focused on the benefit of the human beings, and the open participation of the users of the system.