47 resultados para courseware


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Interactive educational courseware has been adopted in diverse education sectors such as primary, secondary, tertiary education, vocational and professional training. In Malaysian educational context, the ministry of education has implemented Smart School Project that aims to increase high level of academic achievement in primary and secondary schools by using interactive educational courseware. However, many researchers have reported that many coursewares fail to accommodate the learner and teacher needs. In particular, the interface design is not appropriately designed in terms of quality of learning. This paper reviews educational courseware development process in terms of defining quality of interface design and suggests a conceptual model of interface design through the integration of design components and interactive learning experience into the development process. As a result, it defines the concept of interactive learning experience in a more practical approach in order to implement each stage of the development process in a seamless and integrated way.

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Multimedia-based learning has been accepted as an effective learning tool and has broadly prevailed in various types of education around the world. The Malaysian ministry of education has also adopted this information communication technology (ICT) as the means of an education reformation project called, ‘Smart School’ since 1998, aiming to improve all Malaysian Primary and Secondary students’ learning ability, attitudes, achievement, and further enhance teachers’ teaching performance. As a result, Malaysian Ministry of Education has distributed a number of interactive courseware of the key learning domains such as Mathematics, Science, Bahasa Melayu (Malay language), and English. According to recent reports by Malaysian Ministry of Education (MOE), however, the courseware has not been effectively used in schools, and many researchers point out there are vital issues concerning the interface and interaction design. Within this context, this paper presumes that one of the main reasons could derive from a structural aspect of the course development process that is devaluing or ignoring the importance of interface and interaction design. Therefore, it is imperative to conceptualise the courseware development process in terms of creating interactive and quality learning experiences through defining the stakeholders’ needs in terms of better learning and teaching. Within this context, this paper reviews the current development process and proposes a new concept called the interactive communication component which enables courseware developers to embed interactive and quality learning experiences into their courseware development process. The key objective is to provide opportunities to discuss the courseware development process from the different stakeholders’ perspectives of the educational courseware in a Malaysian context.

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Interactive educational courseware has been adopted in diverse education sectors such as primary, secondary, tertiary education, vocational and professional training. In Malaysian educational context, the ministry of education has implemented Smart School Project that aims to increase high level of academic achievement in primary and secondary schools by using interactive educational courseware. However, many researchers have reported that many coursewares fail to accommodate the learner and teacher needs. In particular, the interface design is not appropriately designed in terms of quality of learning. This paper reviews educational courseware development process in terms of defining quality of interface design and suggests a conceptual model of interface design through the integration of design components and interactive learning experience into the development process. As a result, it defines the concept of interactive learning experience in a more practical approach in order to implement each stage of the development process in a seamless and integrated way.

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There are many reasons why interface design for interactive courseware fails to support quality of learning experiences. The causes such as the level of interactivity, the availability of the interfaces to interact with the end users and a lack of deep knowledge about the role of interface design by the designers in the development process are most acknowledged. Related to this, as a creator for the interactive courseware, generally the developers expect the resources that they produced are effective, accurate and robust. However, rarely do the developers have the opportunity to create good interfaces with the emphasis on time consuming, money and skill. Thus, some challenges faces by them in the interface design development can’t be underestimated as well. Therefore, their perspective of the interactive courseware is important to ensure the material and also the features of the interactive courseware can facilitate teaching and learning activity. Within this context in mind, this paper highlights the challenges that faces by the Malaysian developer from the ten face to face interviewed data gathered. It discusses from the Malaysian developer perspectives that involved in the development of interface design for interactive courseware for the Smart School Project. Particularly, in creating such a great interfaces, the highlights challenges will present within the constraints of time, curriculum demand, and competencies of the development team.

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Malaysian teachers are now using interactive courseware in their teaching practices as part of teaching activity in classroom, to teach some subjects such as languages, mathematics, and science. Towards this, there is some debate going on the effectiveness of interactive courseware used in classroom. This paper reports data from interviews conducted with school principals and teachers from six selected primary Smart Schools across Malaysia.The interview conducted is looked on their current school practices and challenges in the implementation of interactive courseware in the classroom. The interview covers several aspects of their school facilities, the causes attributed and their concerns. However, the findings revealed that these six schools generally need more supports in the physical and technical form, in order to utilize the interactive courseware. Initially, the current support from the Malaysian Ministry of Education in physical form has proved that not very helpful. Thus, the respondents suggested that supports should be both: physical and technical. Therefore, this preliminary findings could be used as a pointer to the Malaysian government and other stakeholders to the improvement of interface design for future interactive courseware.

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With the goal of improving the academic performance of primary and secondary students in Malaysia by 2020, the Malaysian Ministry of Education has made a significant investment in developing a Smart School Project. The aim of this project is to introduce interactive courseware into primary and secondary schools across Malaysia. As has been the case around the world, interactive courseware is regarded as a tool to motivate students to learn meaningfully and enhance learning experiences. Through an initial pilot phase, the Malaysian government has commissioned the development of interactive courseware by a number of developers and has rolled this courseware out to selected schools over the past 12 years. However, Ministry reports and several independent researchers have concluded that its uptake has been limited, and that much of the courseware has not been used effectively in schools. This has been attributed to weaknesses in the interface design of the courseware, which, it has been argued, fails to accommodate the needs of students and teachers. Taking the Smart School Project's science courseware as a sample, this research project has investigated the extent, nature, and reasons for the problems that have arisen. In particular, it has focused on examining the quality and effectivity of the interface design in facilitating interaction and supporting learning experiences. The analysis has been conducted empirically, by first comparing the interface design principles, characteristics and components of the existing courseware against best practice, as described in the international literature, as well as against the government guidelines provided to the developers. An ethnographic study was then undertaken to observe how the courseware is used and received in the classroom, and to investigate the stakeholders' (school principal, teachers and students') perceptions of its usability and effectivity. Finally, to understand how issues may have arisen, a review of the development process has been undertaken and it has been compared to development methods recommended in the literature, as well as the guidelines provided to the developers. The outcomes of the project include an empirical evaluation of the quality of the interface design of the Smart School Project's science courseware; the identification of other issues that have affected its uptake; an evaluation of the development process and, out of this, an extended set of principles to guide the design and development of future Smart School Project courseware to ensure that it accommodates the various stakeholders' needs.

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As orientações curriculares do Ensino Básico português recomendam um ensino balizado no movimento Ciência-Tecnologia-Sociedade (CTS). Face à insuficiência de recursos didáticos e de formação de professores que respondam a estas orientações, desenvolveu-se um courseware didático intitulado energiza.te® para alunos do 1.º e 2.º Ciclos do Ensino Básico (CEB), num processo guiado pela questão de investigação “Quais os contributos do processo de desenvolvimento de um courseware didático e de um programa de formação contínua para a promoção de práticas pedagógicodidáticas de orientação CTS por professores do Ensino Básico?”, e pelos objetivos (1) Conceber, produzir, implementar e avaliar um courseware didático balizado num quadro teórico de Educação CTS; (2) Conceber, produzir, implementar e avaliar um programa de formação de professores do Ensino Básico com vista à sua preparação didática para a implementação do courseware didático; (3) Avaliar os contributos do programa de formação e da implementação do courseware didático para a dinamização de práticas pedagógico-didáticas de orientação CTS por professores do Ensino Básico. Para cumprir os objetivos 1 e 2, (i) concebeu-se o courseware com base num referencial sobre ensino CTS nos primeiros anos de escolaridade, (ii) produziu-se o protótipo do courseware com a colaboração de uma empresa e com base na avaliação de um painel de peritos, (iii) desenvolveu-se um programa de formação (PF) contínua de professores promotor de uma Educação CTS, que foi implementado com professores de ciências do Ensino Básico, (iv) implementaram-se atividades do courseware no âmbito do PF, (v) avaliou-se o courseware através de um estudo de caso com a colaboração de 3 professores do 1.ºCEB que participaram no PF. Para cumprir o objetivo 3, organizou-se um estudo de caso de natureza qualitativa onde se recolheram dados por inquérito, análise documental e observação de aulas e se procedeu a uma análise de conteúdo com base nas dimensões de um instrumento de caracterização de práticas pedagógicodidáticas de orientação CTS. Dois dos três professores evidenciaram práticas pedagógico-didáticas de orientação CTS de acordo com algumas das dimensões de análise previstas, como resultado da sua participação no programa de formação e da implementação de atividades do courseware energiza.te®. Considera-se que este processo se configurou numa intervenção que impulsionou a Educação CTS no Ensino Básico através do desenvolvimento de um recurso didático fundamentado e de um programa de formação que promoveram inovações nas práticas pedagógico-didáticas dos professores.

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Although there is a consensus in th~ literature on the many uses of the Internet in education, as well as the unique features of the Internet for presenting facts and information, there is no consensus on a standardized method for evaluating Internetbased courseware. Educators rarely have the opportunity to participate in the development of Internet-based courseware, yet they are encouraged to use the technology in their learning environments. This creates a need for summative evaluation methods for Internet-based health courseware. The purpose ofthis study was to assess evaluative measures for Internet-based courseware. Specifically, two entities were evaluated within the study: a) the outcome of the Internet-based courseware, and b) the Internet-based courseware itself. To this end, the Web site www.bodymatters.com was evaluated using two different approaches by two different cohorts. The first approach was a performance appraisal by a group of endusers. A positive, statistically significant change in the students performance was observed due to the intervention ofthe Web site. The second approach was a productoriented evaluation ofthe Web site with the use of a criterion-based checklist and an open-ended comments section. The findings indicate that a summative, criterion-based evaluation is best completed by a multidisciplinary team. The findi~gs also indicated that the two different cohorts reported different product-oriented appraisals of the Web site. The current research confirmed previous research that found that experts returning a poor evaluation of a Web site did not have a relationship to whether or not the end-users performance improved due to the intervention of the Web site.

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Topics in education are changing with an ever faster pace. E-Learning resources tend to be more and more decentralised. Users need increasingly to be able to use the resources of the web. For this, they should have tools for finding and organizing information in a decentral way. In this, paper, we show how an ontology-based tool suite allows to make the most of the resources available on the web.

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This paper describes the ideas and problems of the Edukalibre e-learning project, in which the author takes part. The basic objective of the project shares the development and exploitation of software components for web-based information systems applied to education as well as organizing of teaching material for them. The paper concerns a problem of the mathematical-oriented courseware and describes the experience in developing LaTeX-supporting online converting tool.

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Los estudios de Literatura Hispanoamericana en la Universidad de Alicante cuentan con una importante tradición, con un grupo estable de profesorado, la publicación de distintas colecciones y la defensa de tesis doctorales cada curso académico. Además suelen participar en distintos proyectos de investigación y cada curso se organizan múltiples actividades (Congresos, cursos y conferencias). De este grupo podemos destacar importantes propuestas como el Centro de Estudios Iberoamericanos Mario Benedetti y muchos de los materiales recogidos en la Sección Americana de la Biblioteca Virtual Miguel de Cervantes. Para continuar con la difusión de la investigación y la creación de materiales didácticos específicos esta red quiere, en primer lugar, desarrollar un MOOC dentro del proyecto de la Universidad de Alicante Educación del Futuro, centrado en la presencia de la poesía latinoamericana en la Cervantes Virtual. En segundo lugar, el objetivo es digitalizar muchos de los materiales educativos para ofrecerlos en el Repositorio de la Universidad de Alicante (RUA) a través de cursos articulados en el OpenCourseWare (OCW).