931 resultados para IoT platforms
Resumo:
Abstract: There is a lot of hype around the Internet of Things along with talk about 100 billion devices within 10 years time. The promise of innovative new services and efficiency savings is fueling interest in a wide range of potential applications across many sectors including smart homes, healthcare, smart grids, smart cities, retail, and smart industry. However, the current reality is one of fragmentation and data silos. W3C is seeking to fix that by exposing IoT platforms through the Web with shared semantics and data formats as the basis for interoperability. This talk will address the abstractions needed to move from a Web of pages to a Web of things, and introduce the work that is being done on standards and on open source projects for a new breed of Web servers on microcontrollers to cloud based server farms. Speaker Biography -Dave Raggett : Dave has been involved at the heart of web standards since 1992, and part of the W3C Team since 1995. As well as working on standards, he likes to dabble with software, and more recently with IoT hardware. He has participated in a wide range of European research projects on behalf of W3C/ERCIM. He currently focuses on Web payments, and realising the potential for the Web of Things as an evolution from the Web of pages. Dave has a doctorate from the University of Oxford. He is a visiting professor at the University of the West of England, and lives in the UK in a small town near to Bath.
Resumo:
Wireless mobile sensor networks are enlarging the Internet of Things (IoT) portfolio with a huge number of multimedia services for smart cities. Safety and environmental monitoring multimedia applications will be part of the Smart IoT systems, which aim to reduce emergency response time, while also predicting hazardous events. In these mobile and dynamic (possible disaster) scenarios, opportunistic routing allows routing decisions in a completely distributed manner, by using a hop- by-hop route decision based on protocol-specific characteristics, and a predefined end-to-end path is not a reliable solution. This enables the transmission of video flows of a monitored area/object with Quality of Experience (QoE) support to users, headquarters or IoT platforms. However, existing approaches rely on a single metric to make the candidate selection rule, including link quality or geographic information, which causes a high packet loss rate, and reduces the video perception from the human standpoint. This article proposes a cross-layer Link quality and Geographical-aware Opportunistic routing protocol (LinGO), which is designed for video dissemination in mobile multimedia IoT environments. LinGO improves routing decisions using multiple metrics, including link quality, geographic loca- tion, and energy. The simulation results show the benefits of LinGO compared with well-known routing solutions for video transmission with QoE support in mobile scenarios.
Resumo:
With the development of the Internet-of-Things, more and more IoT platforms come up with different structures and characteristics. Making balance of their advantages and disadvantages, we should choose the suitable platform in differ- ent scenarios. For this project, I make comparison of a cloud-based centralized platform, Microsoft Azure IoT hub and a fully distributed platform, Sensi- bleThings. Quantitative comparison is made for performance by 2 scenarios, messages sending speed adds up, devices lie in different location. General com- parison is made for security, utilization and the storage. Finally I draw the con- clusion that SensibleThings performs more stable when a lot of messages push- es to the platform. Microsoft Azure has better geographic expansion. For gener- al comparison, Microsoft Azure IoT hub has better security. The requirement of local device for Microsoft Azure IoT hub is lower than SensibleThings. The SensibleThings are open source and free while Microsoft Azure follow the con- cept “pay as you go” with many throttling limitations for different editions. Microsoft is more user-friendly.
Resumo:
This project is aimed at making comparison between current existing Internet- of-Things (IoT) platforms, SensibleThings (ST) and Global Sensors Networks (GSN). Project can be served as a further work of platforms’ investigation. Comparing and learning from each other aim to contribute to the improvement of future platforms development. Detailed comparison is mainly with the respect of platform feature, communication and data present-frequency performance under stress, and platform node scalability performance on one limited device. Study is conducted through developing applications on each platform, and making measuring performance under the same condition in household network environment. So far, all these respects have had results and been concluded. Qualitatively comparing, GSN performs better in the facets of node’s swift development and deployment, data management, node subscription and connection retry mechanism. Whereas, ST is superior in respects of network package encryption, platform reliability, session initializing latency, and degree of developing freedom. In quantitative comparison, nodes on GSN has better data push pressure resistence while ST nodes works with lower session latency. In terms of data present-frequency, ST node can reach higher updating frequency than GSN node. In the aspect of node sclability on one limited device, ST nodes take the advantage in averagely lower latency than GSN node when nodes number is less than 15 on limited device. But due to sharing mechanism of GSN, on one limited device, it's nodes shows more scalable if platform nodes have similar job.
Resumo:
With the Internet of Things becoming more and more popular, and a prediction that there will be more than 50 million devices connected to the Internet in 2020, the quantity of IoT platforms on the market is rapidly growing. Facing so many platforms to choose, the object of this thesis is to give some suggestions for reference by performing a quantitative comparison between two platforms: SensibleThings and Kaa. These two platforms have difference architectures so may suitable in different scenes. The comparison includes some measurement and evaluation under two designed scenarios and a general contrast in theory. Two scenarios cover cases of message delivery between two endpoints at different rates and multiple endpoints pushing log data continually. The result of measurement together with the theoretical analysis draw out the following conclusion. SensibleThings platform is more suitable for simple and small-scale message delivery between endpoints, like home environment with few devices. And Kaa platform is more suitable for large-scale and complicated application for data collection and processing, like meteorology field with huge amount of sensors and data.
Resumo:
The Internet of Things (IoT) is the next industrial revolution: we will interact naturally with real and virtual devices as a key part of our daily life. This technology shift is expected to be greater than the Web and Mobile combined. As extremely different technologies are needed to build connected devices, the Internet of Things field is a junction between electronics, telecommunications and software engineering. Internet of Things application development happens in silos, often using proprietary and closed communication protocols. There is the common belief that only if we can solve the interoperability problem we can have a real Internet of Things. After a deep analysis of the IoT protocols, we identified a set of primitives for IoT applications. We argue that each IoT protocol can be expressed in term of those primitives, thus solving the interoperability problem at the application protocol level. Moreover, the primitives are network and transport independent and make no assumption in that regard. This dissertation presents our implementation of an IoT platform: the Ponte project. Privacy issues follows the rise of the Internet of Things: it is clear that the IoT must ensure resilience to attacks, data authentication, access control and client privacy. We argue that it is not possible to solve the privacy issue without solving the interoperability problem: enforcing privacy rules implies the need to limit and filter the data delivery process. However, filtering data require knowledge of how the format and the semantics of the data: after an analysis of the possible data formats and representations for the IoT, we identify JSON-LD and the Semantic Web as the best solution for IoT applications. Then, this dissertation present our approach to increase the throughput of filtering semantic data by a factor of ten.
Resumo:
Only recently, during the past five years, consumer electronics has been evolving rapidly. Many products have started to include “smart home” capabilities, enabling communication and interoperability of various smart devices. Even more devices and sensors can be remote controlled and monitored through cloud services. While the smart home systems have become very affordable to average consumer compared to the early solutions decades ago, there are still many issues and things that need to be fixed or improved upon: energy efficiency, connectivity with other devices and applications, security and privacy concerns, reliability, and response time. This paper focuses on designing Internet of Things (IoT) node and platform architectures that take these issues into account, notes other currently used solutions, and selects technologies in order to provide better solution. The node architecture aims for energy efficiency and modularity, while the platform architecture goals are in scalability, portability, maintainability, performance, and modularity. Moreover, the platform architecture attempts to improve user experience by providing higher reliability and lower response time compared to the alternative platforms. The architectures were developed iteratively using a development process involving research, planning, design, implementation, testing, and analysis. Additionally, they were documented using Kruchten’s 4+1 view model, which is used to describe the use cases and different views of the architectures. The node architecture consisted of energy efficient hardware, FC3180 microprocessor and CC2520 RF transceiver, modular operating system, Contiki, and a communication protocol, AllJoyn, used for providing better interoperability with other IoT devices and applications. The platform architecture provided reliable low response time control, monitoring, and initial setup capabilities by utilizing web technologies on various devices such as smart phones, tablets, and computers. Furthermore, an optional cloud service was provided in order to control devices and monitor sensors remotely by utilizing scalable high performance technologies in the backend enabling low response time and high reliability.
Resumo:
The authors present a proposal to develop intelligent assisted living environments for home based healthcare. These environments unite the chronical patient clinical history sematic representation with the ability of monitoring the living conditions and events recurring to a fully managed Semantic Web of Things (SWoT). Several levels of acquired knowledge and the case based reasoning that is possible by knowledge representation of the health-disease history and acquisition of the scientific evidence will deliver, through various voice based natural interfaces, the adequate support systems for disease auto management but prominently by activating the less differentiated caregiver for any specific need. With these capabilities at hand, home based healthcare providing becomes a viable possibility reducing the institutionalization needs. The resulting integrated healthcare framework will provide significant savings while improving the generality of health and satisfaction indicators.
Resumo:
Technology platforms originally developed for tissue engineering applications produce valuable models that mimic three-dimensional (3D) tissue organization and function to enhance the understanding of cell/tissue function under normal and pathological situations. These models show that when replicating physiological and pathological conditions as closely as possible investigators are allowed to probe the basic mechanisms of morphogenesis, differentiation and cancer. Significant efforts investigating angiogenetic processes and factors in tumorigenesis are currently undertaken to establish ways of targeting angiogenesis in tumours. Anti-angiogenic agents have been accepted for clinical application as attractive targeted therapeutics for the treatment of cancer. Combining the areas of tumour angiogenesis, combination therapies and drug delivery systems is therefore closely related to the understanding of the basic principles that are applied in tissue engineering models. Studies with 3D model systems have repeatedly identified complex interacting roles of matrix stiffness and composition, integrins, growth factor receptors and signalling in development and cancer. These insights suggest that plasticity, regulation and suppression of these processes can provide strategies and therapeutic targets for future cancer therapies. The historical perspective of the fields of tissue engineering and controlled release of therapeutics, including inhibitors of angiogenesis in tumours is becoming clearly evident as a major future advance in merging these fields. New delivery systems are expected to greatly enhance the ability to deliver drugs locally and in therapeutic concentrations to relevant sites in living organisms. Investigating the phenomena of angiogenesis and anti-angiogenesis in 3D in vivo models such as the Arterio-Venous (AV) loop mode in a separated and isolated chamber within a living organism adds another significant horizon to this perspective and opens new modalities for translational research in this field.
Resumo:
We aim to demonstrate unaided visual 3D pose estimation and map reconstruction using both monocular and stereo vision techniques. To date, our work has focused on collecting data from Unmanned Aerial Vehicles, which generates a number of significant issues specific to the application. Such issues include scene reconstruction degeneracy from planar data, poor structure initialisation for monocular schemes and difficult 3D reconstruction due to high feature covariance. Most modern Visual Odometry (VO) and related SLAM systems make use of a number of sensors to inform pose and map generation, including laser range-finders, radar, inertial units and vision [1]. By fusing sensor inputs, the advantages and deficiencies of each sensor type can be handled in an efficient manner. However, many of these sensors are costly and each adds to the complexity of such robotic systems. With continual advances in the abilities, small size, passivity and low cost of visual sensors along with the dense, information rich data that they provide our research focuses on the use of unaided vision to generate pose estimates and maps from robotic platforms. We propose that highly accurate (�5cm) dense 3D reconstructions of large scale environments can be obtained in addition to the localisation of the platform described in other work [2]. Using images taken from cameras, our algorithm simultaneously generates an initial visual odometry estimate and scene reconstruction from visible features, then passes this estimate to a bundle-adjustment routine to optimise the solution. From this optimised scene structure and the original images, we aim to create a detailed, textured reconstruction of the scene. By applying such techniques to a unique airborne scenario, we hope to expose new robotic applications of SLAM techniques. The ability to obtain highly accurate 3D measurements of an environment at a low cost is critical in a number of agricultural and urban monitoring situations. We focus on cameras as such sensors are small, cheap and light-weight and can therefore be deployed in smaller aerial vehicles. This, coupled with the ability of small aerial vehicles to fly near to the ground in a controlled fashion, will assist in increasing the effective resolution of the reconstructed maps.
Resumo:
The use of mesoporous bioactive glasses (MBG) for drug delivery and bone tissue regeneration has grown significantly over the past 5 years. In this review, we highlight the recent advances made in the preparation of MBG particles, spheres, fibers and scaffolds. The advantages of MBG for drug delivery and bone scaffold applications are related to this material’s well-ordered mesopore channel structure, superior bioactivity, and the application for the delivery of both hydrophilic and hydrophobic drugs. A brief forward-looking perspective on the potential clinical applications of MBG in regenerative medicine is also discussed.
Resumo:
Beam steering with high front-to-back ratio and high directivity on a small platform is proposed. Two closely spaced antenna pairs with eigenmode port decoupling are used as the basic radiating elements. Two orthogonal radiation patterns are obtained for each antenna pair. High front-to-back ratio and high directivity are achieved by combining the two orthogonal radiation patterns. With an infinite groundplane, a front-to-back ratio of 21 dB with a directivity of 9.8 dB can be achieved. Beam steering, at the expense of a slight decrease in directivity, is achieved by placing the two antenna pairs 0.5λ apart. The simulated half power beamwidth is 58°. A prototype was designed and the 2-D radiation patterns were measured. The prototype supports three directions of beam steering. The half power beamwidth was measured as 46°, 48°, and 50° for the three respective beam directions. The measured front-to-back ratio in azimuth plane is 8.5 dB, 8.0 dB and 7.6 dB, respectively.