997 resultados para Color texture


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Color texture classification is an important step in image segmentation and recognition. The color information is especially important in textures of natural scenes, such as leaves surfaces, terrains models, etc. In this paper, we propose a novel approach based on the fractal dimension for color texture analysis. The proposed approach investigates the complexity in R, G and B color channels to characterize a texture sample. We also propose to study all channels in combination, taking into consideration the correlations between them. Both these approaches use the volumetric version of the Bouligand-Minkowski Fractal Dimension method. The results show a advantage of the proposed method over other color texture analysis methods. (C) 2011 Elsevier Ltd. All rights reserved.

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A good object representation or object descriptor is one of the key issues in object based image analysis. To effectively fuse color and texture as a unified descriptor at object level, this paper presents a novel method for feature fusion. Color histogram and the uniform local binary patterns are extracted from arbitrary-shaped image-objects, and kernel principal component analysis (kernel PCA) is employed to find nonlinear relationships of the extracted color and texture features. The maximum likelihood approach is used to estimate the intrinsic dimensionality, which is then used as a criterion for automatic selection of optimal feature set from the fused feature. The proposed method is evaluated using SVM as the benchmark classifier and is applied to object-based vegetation species classification using high spatial resolution aerial imagery. Experimental results demonstrate that great improvement can be achieved by using proposed feature fusion method.

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La texture est un élément clé pour l’interprétation des images de télédétection à fine résolution spatiale. L’intégration de l’information texturale dans un processus de classification automatisée des images se fait habituellement via des images de texture, souvent créées par le calcul de matrices de co-occurrences (MCO) des niveaux de gris. Une MCO est un histogramme des fréquences d’occurrence des paires de valeurs de pixels présentes dans les fenêtres locales, associées à tous les pixels de l’image utilisée; une paire de pixels étant définie selon un pas et une orientation donnés. Les MCO permettent le calcul de plus d’une dizaine de paramètres décrivant, de diverses manières, la distribution des fréquences, créant ainsi autant d’images texturales distinctes. L’approche de mesure des textures par MCO a été appliquée principalement sur des images de télédétection monochromes (ex. images panchromatiques, images radar monofréquence et monopolarisation). En imagerie multispectrale, une unique bande spectrale, parmi celles disponibles, est habituellement choisie pour générer des images de texture. La question que nous avons posée dans cette recherche concerne justement cette utilisation restreinte de l’information texturale dans le cas des images multispectrales. En fait, l’effet visuel d’une texture est créé, non seulement par l’agencement particulier d’objets/pixels de brillance différente, mais aussi de couleur différente. Plusieurs façons sont proposées dans la littérature pour introduire cette idée de la texture à plusieurs dimensions. Parmi celles-ci, deux en particulier nous ont intéressés dans cette recherche. La première façon fait appel aux MCO calculées bande par bande spectrale et la seconde utilise les MCO généralisées impliquant deux bandes spectrales à la fois. Dans ce dernier cas, le procédé consiste en le calcul des fréquences d’occurrence des paires de valeurs dans deux bandes spectrales différentes. Cela permet, en un seul traitement, la prise en compte dans une large mesure de la « couleur » des éléments de texture. Ces deux approches font partie des techniques dites intégratives. Pour les distinguer, nous les avons appelées dans cet ouvrage respectivement « textures grises » et « textures couleurs ». Notre recherche se présente donc comme une analyse comparative des possibilités offertes par l’application de ces deux types de signatures texturales dans le cas spécifique d’une cartographie automatisée des occupations de sol à partir d’une image multispectrale. Une signature texturale d’un objet ou d’une classe d’objets, par analogie aux signatures spectrales, est constituée d’une série de paramètres de texture mesurés sur une bande spectrale à la fois (textures grises) ou une paire de bandes spectrales à la fois (textures couleurs). Cette recherche visait non seulement à comparer les deux approches intégratives, mais aussi à identifier la composition des signatures texturales des classes d’occupation du sol favorisant leur différentiation : type de paramètres de texture / taille de la fenêtre de calcul / bandes spectrales ou combinaisons de bandes spectrales. Pour ce faire, nous avons choisi un site à l’intérieur du territoire de la Communauté Métropolitaine de Montréal (Longueuil) composé d’une mosaïque d’occupations du sol, caractéristique d’une zone semi urbaine (résidentiel, industriel/commercial, boisés, agriculture, plans d’eau…). Une image du satellite SPOT-5 (4 bandes spectrales) de 10 m de résolution spatiale a été utilisée dans cette recherche. Puisqu’une infinité d’images de texture peuvent être créées en faisant varier les paramètres de calcul des MCO et afin de mieux circonscrire notre problème nous avons décidé, en tenant compte des études publiées dans ce domaine : a) de faire varier la fenêtre de calcul de 3*3 pixels à 21*21 pixels tout en fixant le pas et l’orientation pour former les paires de pixels à (1,1), c'est-à-dire à un pas d’un pixel et une orientation de 135°; b) de limiter les analyses des MCO à huit paramètres de texture (contraste, corrélation, écart-type, énergie, entropie, homogénéité, moyenne, probabilité maximale), qui sont tous calculables par la méthode rapide de Unser, une approximation des matrices de co-occurrences, c) de former les deux signatures texturales par le même nombre d’éléments choisis d’après une analyse de la séparabilité (distance de Bhattacharya) des classes d’occupation du sol; et d) d’analyser les résultats de classification (matrices de confusion, exactitudes, coefficients Kappa) par maximum de vraisemblance pour conclure sur le potentiel des deux approches intégratives; les classes d’occupation du sol à reconnaître étaient : résidentielle basse et haute densité, commerciale/industrielle, agricole, boisés, surfaces gazonnées (incluant les golfs) et plans d’eau. Nos principales conclusions sont les suivantes a) à l’exception de la probabilité maximale, tous les autres paramètres de texture sont utiles dans la formation des signatures texturales; moyenne et écart type sont les plus utiles dans la formation des textures grises tandis que contraste et corrélation, dans le cas des textures couleurs, b) l’exactitude globale de la classification atteint un score acceptable (85%) seulement dans le cas des signatures texturales couleurs; c’est une amélioration importante par rapport aux classifications basées uniquement sur les signatures spectrales des classes d’occupation du sol dont le score est souvent situé aux alentours de 75%; ce score est atteint avec des fenêtres de calcul aux alentours de11*11 à 15*15 pixels; c) Les signatures texturales couleurs offrant des scores supérieurs à ceux obtenus avec les signatures grises de 5% à 10%; et ce avec des petites fenêtres de calcul (5*5, 7*7 et occasionnellement 9*9) d) Pour plusieurs classes d’occupation du sol prises individuellement, l’exactitude dépasse les 90% pour les deux types de signatures texturales; e) une seule classe est mieux séparable du reste par les textures grises, celle de l’agricole; f) les classes créant beaucoup de confusions, ce qui explique en grande partie le score global de la classification de 85%, sont les deux classes du résidentiel (haute et basse densité). En conclusion, nous pouvons dire que l’approche intégrative par textures couleurs d’une image multispectrale de 10 m de résolution spatiale offre un plus grand potentiel pour la cartographie des occupations du sol que l’approche intégrative par textures grises. Pour plusieurs classes d’occupations du sol un gain appréciable en temps de calcul des paramètres de texture peut être obtenu par l’utilisation des petites fenêtres de traitement. Des améliorations importantes sont escomptées pour atteindre des exactitudes de classification de 90% et plus par l’utilisation des fenêtres de calcul de taille variable adaptées à chaque type d’occupation du sol. Une méthode de classification hiérarchique pourrait être alors utilisée afin de séparer les classes recherchées une à la fois par rapport au reste au lieu d’une classification globale où l’intégration des paramètres calculés avec des fenêtres de taille variable conduirait inévitablement à des confusions entre classes.

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Résumé : La texture dispose d’un bon potentiel discriminant qui complète celui des paramètres radiométriques dans le processus de classification d’image. L’indice Compact Texture Unit (CTU) multibande, récemment mis au point par Safia et He (2014), permet d’extraire la texture sur plusieurs bandes à la fois, donc de tirer parti d’un surcroît d’informations ignorées jusqu’ici dans les analyses texturales traditionnelles : l’interdépendance entre les bandes. Toutefois, ce nouvel outil n’a pas encore été testé sur des images multisources, usage qui peut se révéler d’un grand intérêt quand on considère par exemple toute la richesse texturale que le radar peut apporter en supplément à l’optique, par combinaison de données. Cette étude permet donc de compléter la validation initiée par Safia (2014) en appliquant le CTU sur un couple d’images optique-radar. L’analyse texturale de ce jeu de données a permis de générer une image en « texture couleur ». Ces bandes texturales créées sont à nouveau combinées avec les bandes initiales de l’optique, avant d’être intégrées dans un processus de classification de l’occupation du sol sous eCognition. Le même procédé de classification (mais sans CTU) est appliqué respectivement sur : la donnée Optique, puis le Radar, et enfin la combinaison Optique-Radar. Par ailleurs le CTU généré sur l’Optique uniquement (monosource) est comparé à celui dérivant du couple Optique-Radar (multisources). L’analyse du pouvoir séparateur de ces différentes bandes à partir d’histogrammes, ainsi que l’outil matrice de confusion, permet de confronter la performance de ces différents cas de figure et paramètres utilisés. Ces éléments de comparaison présentent le CTU, et notamment le CTU multisources, comme le critère le plus discriminant ; sa présence rajoute de la variabilité dans l’image permettant ainsi une segmentation plus nette, une classification à la fois plus détaillée et plus performante. En effet, la précision passe de 0.5 avec l’image Optique à 0.74 pour l’image CTU, alors que la confusion diminue en passant de 0.30 (dans l’Optique) à 0.02 (dans le CTU).

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Quantitative determination of modification of primary sediment features, by the activity of organisms (i.e., bioturbation) is essential in geosciences. Some methods proposed since the 1960s are mainly based on visual or subjective determinations. The first semiquantitative evaluations of the Bioturbation Index, Ichnofabric Index, or the amount of bioturbation were attempted, in the best cases using a series of flashcards designed in different situations. Recently, more effective methods involve the use of analytical and computational methods such as X-rays, magnetic resonance imaging or computed tomography; these methods are complex and often expensive. This paper presents a compilation of different methods, using Adobe® Photoshop® software CS6, for digital estimation that are a part of the IDIAP (Ichnological Digital Analysis Images Package), which is an inexpensive alternative to recently proposed methods, easy to use, and especially recommended for core samples. The different methods — “Similar Pixel Selection Method (SPSM)”, “Magic Wand Method (MWM)” and the “Color Range Selection Method (CRSM)” — entail advantages and disadvantages depending on the sediment (e.g., composition, color, texture, porosity, etc.) and ichnological features (size of traces, infilling material, burrow wall, etc.). The IDIAP provides an estimation of the amount of trace fossils produced by a particular ichnotaxon, by a whole ichnocoenosis or even for a complete ichnofabric. We recommend the application of the complete IDIAP to a given case study, followed by selection of the most appropriate method. The IDIAP was applied to core material recovered from the IODP Expedition 339, enabling us, for the first time, to arrive at a quantitative estimation of the discrete trace fossil assemblage in core samples.

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With the availability of a huge amount of video data on various sources, efficient video retrieval tools are increasingly in demand. Video being a multi-modal data, the perceptions of ``relevance'' between the user provided query video (in case of Query-By-Example type of video search) and retrieved video clips are subjective in nature. We present an efficient video retrieval method that takes user's feedback on the relevance of retrieved videos and iteratively reformulates the input query feature vectors (QFV) for improved video retrieval. The QFV reformulation is done by a simple, but powerful feature weight optimization method based on Simultaneous Perturbation Stochastic Approximation (SPSA) technique. A video retrieval system with video indexing, searching and relevance feedback (RF) phases is built for demonstrating the performance of the proposed method. The query and database videos are indexed using the conventional video features like color, texture, etc. However, we use the comprehensive and novel methods of feature representations, and a spatio-temporal distance measure to retrieve the top M videos that are similar to the query. In feedback phase, the user activated iterative on the previously retrieved videos is used to reformulate the QFV weights (measure of importance) that reflect the user's preference, automatically. It is our observation that a few iterations of such feedback are generally sufficient for retrieving the desired video clips. The novel application of SPSA based RF for user-oriented feature weights optimization makes the proposed method to be distinct from the existing ones. The experimental results show that the proposed RF based video retrieval exhibit good performance.

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Nisin is a widely used naturally occurring antimicrobial effective against many pathogenic and spoilage microorganisms. It has been proposed that reduced efficacy of nisin in foods can be improved by technologies such as encapsulation to protect it from interferences by food matrix components. The aim of this study was using of spray dried encapsulated nisin with zein in concentration of (0.15 and 0.25 g/kg) and sodium citrate (1.5 and 2.5%) and treatments with both of them to extent the shelf life of filleted trouts packaged by Modified Atmosphere Packaging (45% CO2, 50% N2 ,5% O2) and stored at 4±1 °C for 20 days. Furthermore, to evaluate the antimicrobial efficiency of encapsulated nisin and soudium citrate the trouts fillets was inoculated with Staphylococcus aureus as an index pathogenic bacteria. Assessment of chemical spoilage indexes such as (Proxide value, Thiobarbituric acid, total volatile base nitrogen and pH) , microbial parameters (Total Plate Count, Psychrotrophic count, Lactic acid bacteria count), Staphylococcus aureus cont in treatments which were inoculated with 5 logcfu/g of this bacteria and sensory evaluation of fillets including (smell, color, texture and total acceptability) was carried out in days of 0, 4, 8, 12, 16 and 20. The results revealed that treatment with both exposure of nisin and sodium citrate showed significantly lower chemical spoilage indexes in comparison with controls (vaccum packed and MAP) (P<0.05). Furthermore, (nisin 0.25 g/kg sodium citrate 2.5%) treatment which was exposed to the maximal level used of both materials was significantly the lowest treatment with (Proxide value, Thiobarbituric acid, total volatile base nitrogen and pH) of 9.95 (meq O2/kg) , 1.55 (mgMA/kg), 29.65 (mgN/100g) and 6.65 , respectively and according to the maximal recommended level of this indices , shelf life of fillets in this treatment was esstimated 20 days.The control (vaccum packed) treatment was significantly the highest treatment with (Proxide value, Thiobarbituric acid, total volatile base nitrogen and pH) of 15.17 (meq O2/kg), 3.03 (mgMA/kg), 38.4 (mgN/100g) and 6.95 , respectively and according to the maximal recommended level of this indices , shelf life of fillets in this treatment was estimated 11 days. Also, in microbial point of view (nisin 0.25 g/kg- sodium citrate 2.5%) treatment was the lowest treatment with Total Plate Count, Psychrotrophic count, Lactic acid bacteria count and Staphylococcus aureus count of 6.7, 6.83, 5.25 and 6.04 logcfu/g respectively, and conrol (vaccum packed) treatment was the highest treatment with 9.15, 9.41, 7.7 and 9.01 logcfu/g respectively. According to the lower results of chemical and microbial indices and higher sensory evaluated scores assessed in this research for encapsulated nisin in comparison with free nisin , it was concluded that encapsulation of nisin with zein capsules may improve the efficiency of nisin. The measuremented values of Mass yield, Total solids content of capsules, Encapsulation efficiency, In vitro release kinetics in 200 hour for encapsulated nisin in this study was 49.89, 62, 98.31 and 69% respectively and Encapsulated particle size was lower than 674.21 μm for 90% of particles. As a consequence, nisin , in particular encapsulated nisin, and sodium citrate alone or together with and Modified Atmosphere packaging might be considered as effective tools in preventing the quality degradation of the fillets, resulting in an extension of their shelf life.

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Several research studies have been recently initiated to investigate the use of construction site images for automated infrastructure inspection, progress monitoring, etc. In these studies, it is always necessary to extract material regions (concrete or steel) from the images. Existing methods made use of material's special color/texture ranges for material information retrieval, but they do not sufficiently discuss how to find these appropriate color/texture ranges. As a result, users have to define appropriate ones by themselves, which is difficult for those who do not have enough image processing background. This paper presents a novel method of identifying concrete material regions using machine learning techniques. Under the method, each construction site image is first divided into regions through image segmentation. Then, the visual features of each region are calculated and classified with a pre-trained classifier. The output value determines whether the region is composed of concrete or not. The method was implemented using C++ and tested over hundreds of construction site images. The results were compared with the manual classification ones to indicate the method's validity.

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This memo describes the initial results of a project to create a self-supervised algorithm for learning object segmentation from video data. Developmental psychology and computational experience have demonstrated that the motion segmentation of objects is a simpler, more primitive process than the detection of object boundaries by static image cues. Therefore, motion information provides a plausible supervision signal for learning the static boundary detection task and for evaluating performance on a test set. A video camera and previously developed background subtraction algorithms can automatically produce a large database of motion-segmented images for minimal cost. The purpose of this work is to use the information in such a database to learn how to detect the object boundaries in novel images using static information, such as color, texture, and shape. This work was funded in part by the Office of Naval Research contract #N00014-00-1-0298, in part by the Singapore-MIT Alliance agreement of 11/6/98, and in part by a National Science Foundation Graduate Student Fellowship.

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An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a texture map given the current shape estimate. The texture map and its associated residual error image are obtained via maximum a posteriori estimation and reprojection of the multiple views into texture space. Next, the surface shape is adjusted to minimize residual error in texture space. The surface is deformed towards a photometrically-consistent solution via a series of 1D epipolar searches at randomly selected surface points. The texture space formulation has improved computational complexity over standard image-based error approaches, and allows computation of the reprojection error and uncertainty for any point on the surface. Moreover, shape adjustments can be constrained such that the recovered model's silhouette matches those of the input images. Experiments with real world imagery demonstrate the validity of the approach.

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A new region-based approach to nonrigid motion tracking is described. Shape is defined in terms of a deformable triangular mesh that captures object shape plus a color texture map that captures object appearance. Photometric variations are also modeled. Nonrigid shape registration and motion tracking are achieved by posing the problem as an energy-based, robust minimization procedure. The approach provides robustness to occlusions, wrinkles, shadows, and specular highlights. The formulation is tailored to take advantage of texture mapping hardware available in many workstations, PC's, and game consoles. This enables nonrigid tracking at speeds approaching video rate.

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A key problem in object recognition is selection, namely, the problem of identifying regions in an image within which to start the recognition process, ideally by isolating regions that are likely to come from a single object. Such a selection mechanism has been found to be crucial in reducing the combinatorial search involved in the matching stage of object recognition. Even though selection is of help in recognition, it has largely remained unsolved because of the difficulty in isolating regions belonging to objects under complex imaging conditions involving occlusions, changing illumination, and object appearances. This thesis presents a novel approach to the selection problem by proposing a computational model of visual attentional selection as a paradigm for selection in recognition. In particular, it proposes two modes of attentional selection, namely, attracted and pay attention modes as being appropriate for data and model-driven selection in recognition. An implementation of this model has led to new ways of extracting color, texture and line group information in images, and their subsequent use in isolating areas of the scene likely to contain the model object. Among the specific results in this thesis are: a method of specifying color by perceptual color categories for fast color region segmentation and color-based localization of objects, and a result showing that the recognition of texture patterns on model objects is possible under changes in orientation and occlusions without detailed segmentation. The thesis also presents an evaluation of the proposed model by integrating with a 3D from 2D object recognition system and recording the improvement in performance. These results indicate that attentional selection can significantly overcome the computational bottleneck in object recognition, both due to a reduction in the number of features, and due to a reduction in the number of matches during recognition using the information derived during selection. Finally, these studies have revealed a surprising use of selection, namely, in the partial solution of the pose of a 3D object.

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T es una nueva opción de té Premium que combina té tradicional con las frutas exóticas colombianas, diferenciado de la competencia actual por un empaque individual y práctico que potencializa el color y sabor en la infusión, una experiencia visual en cuanto a empaque y presentación, además de agregar glamur, gracias a sus originales tés de autor. Con los cuales se desea satisfacer a los verdes, personas con altos ingresos, preocupados por su salud e imagen, abiertos a nuevas culturas y que exigen la calidad de un producto. Para satisfacer estas necesidades T, propone a tan exigente segmento un producto de una calidad integral, potencializando el sabor de las frutas, el color, la textura y transformando totalmente la ingeniería de empaque, priorizando tanto la genuinidad de la materia prima como la presentación (diseño de vanguardia), conservando todos los beneficios y atributos de la fruta en su estado natural y sabores característicos, creando una experiencia total y única para el consumidor.

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Air frying is being projected as an alternative to deep fat frying for producing snacks such as French Fries. In air frying, the raw potato sections are essentially heated in hot air containing fine oil droplets, which dehydrates the potato and attempts to impart the characteristics of traditionally produced French fries, but with a substantially lower level of fat absorbed in the product. The aim of this research is to compare: 1) the process dynamics of air frying with conventional deep fat frying under otherwise similar operating conditions, and 2) the products formed by the two processes in terms of color, texture, microstructure, calorimetric properties and sensory characteristics Although, air frying produced products with a substantially lower fat content but with similar moisture contents and color characteristics, it required much longer processing times, typically 21 minutes in relation to 9 minutes in the case of deep fat frying. The slower evolution of temperature also resulted in lower rates of moisture loss and color development reactions. DSC studies revealed that the extent of starch gelatinization was also lower in the case of air fried product. In addition, the two types of frying also resulted in products having significantly different texture and sensory characteristics.