159 resultados para ARDUINO


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In this project, a system to detect and control traffic through Arduino has been designed and developed. The system has been divided in three parts. On the one hand, we have a software simulator which have been designed and developed to manage the traffic from a computer. The simulator is written in the Java Language and it is able to control four different types of crossroads, offering several options to the user for each one of them. On the other hand, with relation to the hardware, an Arduino board to make a scale model of one of the crossroads that controls the application has been used. This Arduino receives and processes the messages sent from the computer, next it shows the traffic light of the scale model in the same way that are seen in the simulator. And finally, to detect the traffic by the system, it has also been designed and developed a traffic sensor using another Arduino. To communicate the simulator in the computer and the Arduino which has been used to control the hardware of the scale model, and share information among them, the serial communication of each one of them has been used. Once completely developed each part of the system, several tests have been made to validate the correctness of both, software and hardware.

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Txosten honetan azaltzen den proiektua, auto itxurako robot baten eraikuntzan oinarritzen da. Arduino plataforman oinarritutako robot mugikor baten sorkuntza burutuko da hutsetik, honen kontrola Raspberry Pi ordenagailu txikiaren bitartez eginez. Gainera, azken gailu honi ahalmen handiagoa emateko asmoz, ROS plataforma instalatuko da bertan. Duten kostu baxua dela eta, gaur egun izugarrizko arrakasta lortu dute plataforma guzti hauek, baina proiektu honetan beraien ahalmena neurtu nahi dugu ezaugarri zehatz batzuk dituen robota sortuz.

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Proiektu honetan robot mugikor bat eraiki eta arduino bitartez kontrolatu da. Robota edozein smartphone erabiliz kontrolatu daiteke Bluetooth RC Car aplikazioa erabiliz. Ultrasoinu sentsorea du talkak ekiditeko eta GPSaren bidez uneko posizioaren berri ematen du. Honetaz gain, wifi bidez mezuak ere bidal ditzake proiektuan bertan garatu den echo zerbitzarira.

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Arduino plataforma erabiliaz, hiru funtzio betetzen dituen barne errobot esploratzaile bat sortu da. Funtzioak honakoak dira; oztopoak gainditzen dituen errobot mugikorra, urrunetik gidatutako errobota eta barne lokalizazio sistema.

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Un robot autobalanceado es un dispositivo que, aun teniendo su centro de masas por encima del eje de giro, consigue mantener el equilibrio. Se basa o aproxima al problema del péndulo invertido. Este proyecto comprende el desarrollo e implementación de un robot autobalanceado basado en la plataforma Arduino. Se utilizará una placa Arduino y se diseñará y fabricará con un shield o tarjeta (PCB), donde se incluirán los elementos hardware que se consideren necesarios. Abarca el estudio y montaje del chasis y los sistemas de sensado, control digital, alimentación y motores

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The search for more reliable security systems and information management of these systems is leading to a growing progress in new technologies investments that allow the implementation of equipment with a high level of reliability, but also have an agile and practical operation. This led people to turn increasingly looking for home automation systems, enterprise and industry for the automation and integration of their systems. The identification by radio frequency is very widespread today for ensuring both agility in handling records data, the reliability of their identification systems, which are increasingly advanced and less susceptible to fraud. Attached to this technology, the use of the database is always very important for the storage of information collected, the area where the MySQL platform is widely used. Using the open source Arduino platform for programming and manipulation of RFID module and LabVIEW software for the union of all these technologies and to develop a user-friendly interface, you can create a highly reliable access control and agility places a high turnover of people. This project aims to prove the advantages of using all these technologies working together, thus improving a flawed system effectively safety, cheaper and quicker

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This paper presents a Project of an automatic feeder for pets using an Arduino Uno as the control center. Through studies on this driver was possible to create a device with an interface capable to receiving user input and then use it to activate the feeder in the defined hours. For mounting equipment were used steps motors, sensors, keyboard and display, which work together to instrument operation. The project goal was reached and the prototype developed indicating that the Arduino can be used for various applications that can simplify daily tasks

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The education designed and planned in a clear and objective manner is of paramount importance for universities to prepare competent professionals for the labor market, and above all can serve the population with an efficient work. Specifically, in relation to engineering, conducting classes in the laboratories it is very important for the application of theory and development of the practical part of the student. The planning and preparation of laboratories, as well as laboratory equipment and activities should be developed in a succinct and clear way, showing to students how to apply in practice what has been learned in theory and often shows them why and where it can be used when they become engineers. This work uses the MATLAB together with the System Identification Toolbox and Arduino for the identification of linear systems in Linear Control Lab. MATLAB is a widely used program in the engineering area for numerical computation, signal processing, graphing, system identification, among other functions. Thus the introduction to MATLAB and consequently the identification of systems using the System Identification Toolbox becomes relevant in the formation of students to thereafter when necessary to identify a system the base and the concept has been seen. For this procedure the open source platform Arduino was used as a data acquisition board being the same also introduced to the student, offering them a range of software and hardware for learning, giving you every day more luggage to their training

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This paper presents a Project of an automatic feeder for pets using an Arduino Uno as the control center. Through studies on this driver was possible to create a device with an interface capable to receiving user input and then use it to activate the feeder in the defined hours. For mounting equipment were used steps motors, sensors, keyboard and display, which work together to instrument operation. The project goal was reached and the prototype developed indicating that the Arduino can be used for various applications that can simplify daily tasks

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The education designed and planned in a clear and objective manner is of paramount importance for universities to prepare competent professionals for the labor market, and above all can serve the population with an efficient work. Specifically, in relation to engineering, conducting classes in the laboratories it is very important for the application of theory and development of the practical part of the student. The planning and preparation of laboratories, as well as laboratory equipment and activities should be developed in a succinct and clear way, showing to students how to apply in practice what has been learned in theory and often shows them why and where it can be used when they become engineers. This work uses the MATLAB together with the System Identification Toolbox and Arduino for the identification of linear systems in Linear Control Lab. MATLAB is a widely used program in the engineering area for numerical computation, signal processing, graphing, system identification, among other functions. Thus the introduction to MATLAB and consequently the identification of systems using the System Identification Toolbox becomes relevant in the formation of students to thereafter when necessary to identify a system the base and the concept has been seen. For this procedure the open source platform Arduino was used as a data acquisition board being the same also introduced to the student, offering them a range of software and hardware for learning, giving you every day more luggage to their training

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[ES] Este trabajo detalla las diferentes etapas del desarrollo de construcción del prototipo Clever Socket, abarcando desde su análisis, a su diseño e implementación.
Clever Socket es un conjunto hardware y software que facilita el control del encendido y el apagado de los aparatos electrónicos conectados a él a través de redes de comunicación LAN y WAN. Para lograr este propósito, el artefacto se apoya en la placa de desarrollo electrónico Arduino UNO y la placa Arduino WiFi Shield –que posibilita su conexión inalámbrica a la red–.
El dispositivo cuenta con cuatro bases de enchufe controladas a través de relés, que permiten la gestión de hasta cuatro dispositivos electrónicos de manera simultánea.
 En el lado del software se presentan tres componentes:
Un servicio web de bajo nivel destinado a la gestión de la placa Arduino. Permite la comunicación con la placa, la lectura y escritura de sus pines.
 Un servicio web específico del dispositivo Clever Socket. Facilita la comunicación con el prototipo hardware, permitiendo así la gestión de diferentes operaciones que se llevan a cabo sobre los aparatos conectados a sus enchufes.
 Una aplicación web. Actúa como interfaz entre el usuario y el servicio web de Clever Socket, permitiendo la gestión del dispositivo. El diseño de la aplicación es responsive, lo que posibilita su correcta visualización en todo tipo de dispositivos, tanto móviles como de escritorio.

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L’evolvere del sistema insediativo nelle Marche, dal dopoguerra ad oggi, ha condotto ad un diffuso sottoutilizzo dei piccoli centri storici ed all’abbandono, ormai definitivo, di quei borghi minori, privi di funzioni di pregio, privi ormai anche delle dotazioni minime funzionali all’abitare. Il piccolo nucleo di Sant’Arduino si inserisce in quel lungo elenco di borghi che, con il graduale abbandono dell’agricoltura, hanno subito un progressivo processo di spopolamento. Lungo la strada che da Macerata Feltria conduce verso il monte Carpegna, il complesso monumentale è quasi sospeso su un dirupo: un campanile senza campane, una chiesa sconsacrata e pochi edifici rustici da alcuni anni completamente abbandonati. E' tutto quello che rimane dell'antico castello e della Chiesa parrocchiale di Sant’Arduino, che oggi ha perso la propria autonomia amministrativa e si colloca nel Comune di Pietrarubbia. Questo lavoro vuole offrire un contributo al processo di valorizzazione dei nuclei minori di antico impianto, intento promosso dalla stessa Regione all’interno del progetto “Borghi delle Marche”. La sensibilizzazione per un recupero urbanistico e architettonico del patrimonio tradizionale minore si coniuga con la scelta di inserire l’intervento nel suo contesto culturale e geografico, cercando di impostare, non un isolato intervento di recupero, ma un anello di connessione in termini sociali, culturali e funzionali con le politiche di sviluppo del territorio. Il percorso individuato si è articolato su una prima fase di indagine volta ad ottenere una conoscenza del tema dei borghi abbandonati e del sistema dei borghi delle Marche, successivamente l’analisi storica e la lettura e l’indagine dell’oggetto, fasi propedeutiche all’elaborazione di un’ipotesi di intervento, per giungere all’individuazione della modalità di riuso compatibile con il rispetto dei valori storico, formali e culturali del luogo. Per questo la scelta del riuso turistico del complesso, trovando nella funzione di albergo diffuso la possibile e concreta conversione dei manufatti. Il tutto basandosi su un’approfondita ricerca storica e su un’analisi dei sistemi costruttivi tradizionali, inserendo gli interventi di restauro dell’esistente e di integrazione delle nuove strutture nel totale rispetto della fabbrica. L’idea che ha mosso l’intero lavoro parte dall’analisi della cultura rurale locale, che ha generato il patrimonio dell’architettura minore. L’alta valle del Foglia può rappresentare un territorio nuovamente appetibile se non perde le sue ricchezze; la valorizzazione e il recupero di quest’architettura diffusa può rappresentare un buon trampolino di lancio per riappropriarsi della storia e della tradizione del luogo.