770 resultados para Social web
Resumo:
This chapter investigates the conflicting demands faced by web designers in the development of social e-atmospherics that aim to encourage e-value creation, thus strengthening and prolonging market planning strategies. While recent studies have shown that significant shifts are occurring concerning the importance of users’ generated content by way of social e-communication tools (e.g. blogs), these trends are also creating expectations that social and cultural cues ought to become a greater part of e-atmospherics and e-business strategies. Yet, there is growing evidence that organizations are resisting such efforts, fearing that they will lose control of their e-marketing strategy. This chapter contributes to the theory and literature on online cross-cultural understanding and the impact website designers (meso-level) can have on improving the sustainability of e-business planning, departing from recent studies that focus mainly on firms’ e-business plans (macro-level) or final consumers (micro-level). A second contribution is made with respect to online behavior regarding the advancement of technologies that facilitate the development and shaping of new social e-atmospherics that affect users’ behavior and long term e-business strategies through the avoidance of traditional, formal decision making processes and marketing strategy mechanisms implemented by firms. These issues have been highlighted in the literature on the co-production and co-creation of value, which few organizations have thus far integrated in their strategic and pragmatic e-business plans. Drawing upon fifteen online interviews with web designers in the USA, as key non-institutional actors at the meso-level who are developing what future websites will be like, this chapter analyzes ways in which identifying points of resistance and conflicting demands can lead to engagement with the debate over the online co-creation of value and more sustainable future e-business planning. A number of points of resistance to the inclusion of more e-social atmospherics are identified, and the implications for web designers’ roles and web design planning are discussed along with the limitations of the study and potential future research for e-business studies.
Resumo:
El Servicio de Documentación Multimedia (MULTIDOC 3.0) dependiente de la Sección Departamental/Departamento de Biblioteconomía y Documentación de la Universidad Complutense de Madrid (http://www.multidoc.es) fue creado en junio de 1993. Con patente número M 2202582 registrada con fecha 20.5.1999 en el Boletín Oficial de la Propiedad Industrial (BOPI, 1.7.1999), no ha dejado de desarrollar actividades académico-investigadoras de forma ininterrumpida hasta la actualidad: proyectos de investigación, publicaciones electrónicas, revistas, portales, canales, blogs, presencia en redes sociales generales y especializadas; con actuaciones en todos estos años en el ámbito de la formación, congresos, asociaciones, producción multimedia propia, difusión informativa, gozando de un buen posicionamiento.
Resumo:
The internet is deeply integrated with many people's day to day lives, including that of musicians and musicologists. In this thesis, the impact of the internet on classical music criticism in the Web 2.0 age is examined. Using the examples of Britten's operas, Gloriana and Peter Grimes, an overview of their critical reception is examined, using printed reviews found in The Times since their premières, internet based reviews of two specific performances, and the reactions to these performances on Twitter. Theories of media behaviour including de Mul's view of the 'ludic self' are used in order to explain the content found in reviews in conjunction with citizen journalism, of which blogging is an extension. While there are some consistencies between the print reviews and those online, there are stylistic differences, and wider repercussions for the world of criticism in the wake of the democratisation of culture, as critics find their previously regarded authority obsolete to some. Music criticism is no longer the reserve of the musicologists
Resumo:
This dissertation research points out major challenging problems with current Knowledge Organization (KO) systems, such as subject gateways or web directories: (1) the current systems use traditional knowledge organization systems based on controlled vocabulary which is not very well suited to web resources, and (2) information is organized by professionals not by users, which means it does not reflect intuitively and instantaneously expressed users’ current needs. In order to explore users’ needs, I examined social tags which are user-generated uncontrolled vocabulary. As investment in professionally-developed subject gateways and web directories diminishes (support for both BUBL and Intute, examined in this study, is being discontinued), understanding characteristics of social tagging becomes even more critical. Several researchers have discussed social tagging behavior and its usefulness for classification or retrieval; however, further research is needed to qualitatively and quantitatively investigate social tagging in order to verify its quality and benefit. This research particularly examined the indexing consistency of social tagging in comparison to professional indexing to examine the quality and efficacy of tagging. The data analysis was divided into three phases: analysis of indexing consistency, analysis of tagging effectiveness, and analysis of tag attributes. Most indexing consistency studies have been conducted with a small number of professional indexers, and they tended to exclude users. Furthermore, the studies mainly have focused on physical library collections. This dissertation research bridged these gaps by (1) extending the scope of resources to various web documents indexed by users and (2) employing the Information Retrieval (IR) Vector Space Model (VSM) - based indexing consistency method since it is suitable for dealing with a large number of indexers. As a second phase, an analysis of tagging effectiveness with tagging exhaustivity and tag specificity was conducted to ameliorate the drawbacks of consistency analysis based on only the quantitative measures of vocabulary matching. Finally, to investigate tagging pattern and behaviors, a content analysis on tag attributes was conducted based on the FRBR model. The findings revealed that there was greater consistency over all subjects among taggers compared to that for two groups of professionals. The analysis of tagging exhaustivity and tag specificity in relation to tagging effectiveness was conducted to ameliorate difficulties associated with limitations in the analysis of indexing consistency based on only the quantitative measures of vocabulary matching. Examination of exhaustivity and specificity of social tags provided insights into particular characteristics of tagging behavior and its variation across subjects. To further investigate the quality of tags, a Latent Semantic Analysis (LSA) was conducted to determine to what extent tags are conceptually related to professionals’ keywords and it was found that tags of higher specificity tended to have a higher semantic relatedness to professionals’ keywords. This leads to the conclusion that the term’s power as a differentiator is related to its semantic relatedness to documents. The findings on tag attributes identified the important bibliographic attributes of tags beyond describing subjects or topics of a document. The findings also showed that tags have essential attributes matching those defined in FRBR. Furthermore, in terms of specific subject areas, the findings originally identified that taggers exhibited different tagging behaviors representing distinctive features and tendencies on web documents characterizing digital heterogeneous media resources. These results have led to the conclusion that there should be an increased awareness of diverse user needs by subject in order to improve metadata in practical applications. This dissertation research is the first necessary step to utilize social tagging in digital information organization by verifying the quality and efficacy of social tagging. This dissertation research combined both quantitative (statistics) and qualitative (content analysis using FRBR) approaches to vocabulary analysis of tags which provided a more complete examination of the quality of tags. Through the detailed analysis of tag properties undertaken in this dissertation, we have a clearer understanding of the extent to which social tagging can be used to replace (and in some cases to improve upon) professional indexing.
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In this thesis connections between messages on the public wall of the Russian social network Vkontakte are analysed and classified. A total of 1818 messages from three different Vkontakte groups were collected and analysed according to a new framework based on Halliday and Hasan’s (1976) research into cohesion and Simmons’s (1981) adaptation of their classification for Russian. The two categories of textuality, cohesion and coherence, describe the linguistic connections between messages. The main aim was to find out how far the traditional categories of cohesion are applicable to an online social network including written text as well as multimedia-files. In addition to linguistic cohesion the pragmatic and topic coherence between Vkontakte messages was also analysed. The analysis of pragmatic coherence classifies the messages with acts according to their pragmatic function in relation to surrounding messages. Topic coherence analyses the content of the messages, describes where a topic begins, changes or is abandoned. Linguistic cohesion, topic coherence and pragmatic coherence enable three different types of connections between messages and these together form a coherent communication on the message wall. The cohesion devices identified by Halliday and Hasan and Simmons were found to occur in these texts, but additional devices were also identified: these are multimodal, graphical and grammatical cohesion.
Resumo:
Las transformaciones tecnológicas y de información que está experimentando la sociedad, especialmente en la última década, está produciendo un crecimiento exponencial de los datos en todos los ámbitos de la sociedad. Los datos que se generan en los diferentes ámbitos se corresponden con elementos primarios de información que por sí solos son irrelevantes como apoyo a las tomas de decisiones. Para que estos datos puedan ser de utilidad en cualquier proceso de decisión, es preciso que se conviertan en información, es decir, en un conjunto de datos procesados con un significado, para ayudar a crear conocimiento. Estos procesos de transformación de datos en información se componen de diferentes fases como la localización de las fuentes de información, captura, análisis y medición.Este cambio tecnológico y a su vez de la sociedad ha provocado un aumento de las fuentes de información, de manera que cualquier persona, empresas u organización, puede generar información que puede ser relevante para el negocio de las empresas o gobiernos. Localizar estas fuentes, identificar información relevante en la fuente y almacenar la información que generan, la cual puede tener diferentes formatos, es el primer paso de todo el proceso anteriormente descrito, el cual tiene que ser ejecutado de manera correcta ya que el resto de fases dependen de las fuentes y datos recolectados. Para la identificación de información relevante en las fuentes se han creado lo que se denomina, robot de búsqueda, los cuales examinan de manera automática una fuente de información, localizando y recolectando datos que puedan ser de interés.En este trabajo se diseña e implementa un robot de conocimiento junto con los sistemas de captura de información online para fuentes hipertextuales y redes sociales.
Resumo:
Benefitting from Web 2.0 features, Social Media allows organisations to be where the users are, creating proximity, talking to them, and knowing what they want. Going viral and word-of-mouth become easier, as these platforms allow us to share, to like, and to use multimedia and convergence – as they can interact with each other, communicating on a large scale. Given that online portals provide for a highly competitive environment, players strive to get more visits, better search rankings, and even aspire to be the homepage for the Web universe. We discuss the integration of Social Media tools in a Web Portal, and explore how using these together may improve the competitiveness of a Web Portal. A large Web Portal was selected to develop this case study. We found that, although for this particular Web Portal conditions were created to accommodate and integrate the chosen Social Media platforms, this was done in an organic and fluid way, with great focus on community construction and less focus on absorptive capacity. Based on the findings of this case study, we propose a dynamic cycle of benefits for integrating Social Media tools in a Web Portal.
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Presentación descriptiva del canal universitario que mantiene el Departamento/Sección Departamental de Biblioteconomía y Documentación de la Universidad Complutense en el marco del Servicio de Documentación Multimedia. Con el nombre de RTVDoc, es en la actualidad un canal de YouTube, con producción multimedia propia procedente, en sus inicios en 2008, de Complumedia Gestor multimedia de la Universidad Complutense. El conocimiento que integra dicho canal remite en todo momento a documentación informativa o gestión de información cinematográfica, periodística, publicitaria, radiofónica, televisiva y en redes sociales. Se alude asimismo a su difusión informativa en ámbitos temáticos relacionados a nivel institucional y profesional.
Resumo:
Las sociedades cooperativas han aplicado desde sus orígenes los valores y los principios que están implícitos en el concepto de la Responsabilidad Social Empresarial (RSE). El objetivo de este trabajo es analizar la relación entre la responsabilidad social, el gobierno corporativo y la transparencia en las sociedades cooperativas agroalimentarias españolas, dada la vinculación existente entre los principios inspiradores de la cultura cooperativa y la RSE, y de esta última con los niveles de divulgación de información. El trabajo analiza las características de la información sobre RSE que estas empresas difunden a través de sus páginas webs, basándose en los contenidos de la iniciativa Global Reporting Initiative, e intenta demostrar si existen diferencias significativas entre los niveles alcanzados por las cooperativas de primer grado y las de grado ulterior. Finalmente se analiza la relación entre los niveles de difusión de información y el tamaño de la cooperativa o sus años de antigüedad.
Resumo:
Se presenta de forma sistematizada una selección de estadísticas de acceso a los contenidos del Servicio de Documentación Multimedia http://www.multidoc.es del Dpto./Sección Dptal. de Biblioteconomía y Documentación de la Universidad Complutense. El fondo documental de dicho Servicio abarca los siguientes contenidos –con su despliegue temático correspondiente- clasificados en proyectos de investigación, publicaciones electrónicas, revistas, portales, canales, blogs, redes sociales-web social, formación, congresos, asociaciones, producción videográfica, difusión informativa, posicionamiento. Se facilitan en primer término estadísticas ilustradas de acceso al Servicio de Documentación Multimedia en su conjunto, a fecha 12 de diciembre de 2016. Y a continuación –también en diciembre- su presencia por contenidos específicos en el ámbito de las redes sociales tanto generales como especializadas, contemplándose asimismo el ámbito iberoamericano y ámbitos especializados en el área de biblioteconomía y documentación.
Resumo:
In studies of media industries, too much attention has been paid to providers and firms, too little to consumers and markets. But with user-created content, the question first posed more than a generation ago by the uses & gratifications method and taken up by semiotics and the active audience tradition (‘what do audiences do with media?’), has resurfaced with renewed force. What’s new is that where this question (of what the media industries and audiences did with each other) used to be individualist and functionalist, now, with the advent of social networks using Web 2.0 affordances, it can be re-posed at the level of systems and populations as well.
Resumo:
Purpose – This paper compares the experiential consumption values that motivate consumer choice to purchase online for both male and female purchasers and non-purchasers. Design/methodology/approach – Using the theory of consumption value the study examines gendered perceptions of the functional, social and conditional value of using a virtual consumption setting for purchasing. Data was collected through an online survey and analysed using multiple discriminant analysis to determine meaningful differences between male and female purchasers and non-purchasers. Findings – The findings show that male online purchasers are discriminated from female purchasers by social value and from male non-purchasers by conditional value. Female purchasers are discriminated from male purchasers by functional value and from female non-purchasers by social value. Female non-purchasers are discriminated from female purchasers by conditional value. Male non-purchasers are discriminated from male purchasers by functional and social value. Research limitations/implications – Limitations include using an Internet survey and an Australian sample which may impact the generalisability of the findings to a wider population of Internet users. Future research should involve replication of the study in a country more or less developed in terms of gender composition of internet users to extend the generalisability of the findings. Additionally, researchers should examine whether other dimensions of consumption value,such as social influence through on- and off-line communication networks, may influence consumer choice to purchase online. Practical implications – The study provides practical implications for marketers to leverage consumption values that influence male and female consumers’ choice to purchase online and then drive their behaviour online through integrated marketing campaigns that involve both on- and offline strategies. Originality/value – The research makes an original contribution to the consumer behaviour literature as to date, no research has been found that undertakes such a comprehensive gender-based comparison of the perceived value of using a virtual consumption setting for purchasing.
Resumo:
In this paper we explore what is required of a User Interface (UI) design in order to encourage participation around playing and creating Location-Based Games (LBGs). To base our research in practice, we present Cipher Cities, a web based system. Through the design of this system, we investigate how UI design can provide tools for complex content creation to compliment and encourage the use of mobile phones for designing, distributing, and playing LBGs. Furthermore we discuss how UI design can promote and support socialisation around LBGs through the design of functional interface components and services such as groups, user profiles, and player status listings.