973 resultados para finite-state automata


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WS-BPEL(Web Service Business Process Execution Language,简称BPEL)是Web服务规范族中服务复合层的重要标准。BPEL支持通过对Web服务的编制(Orchestration)来构建业务流程,从而使编程人员能够集中关注业务逻辑。BPEL引擎系统是一个支持BPEL语言描述的业务流程运行的服务器中间件系统,使用BPEL引擎可以执行BPEL语言编写的业务流程。作为一个网络服务器系统,BPEL引擎将不可避免的处理大量的并发请求。如何设计实现BPEL引擎使之能高效的处理并发将是高性能BPEL引擎设计的关键问题。 并发服务器系统通常采用多线程和事件驱动两种并发模型。传统上大多数服务器软件都建立在多线程(或多进程)模型的基础上。但在高负载条件下,过多的线程和线程间的上下文切换会造成系统较大的开销,这些开销是导致系统性能下降的主要原因。事件驱动模型是一种只采用少量固定数量线程的并发模型,一般说来,它的伸缩性更好,并且有更高的处理效率。 本文对高并发服务器系统中所使用的事件驱动模型进行了分析和研究,并且结合BPEL语言规范的特点,提出了事件驱动的BPEL引擎实现技术方案。论文重点研究了BPEL事件结构和有限状态机(Finite State Machine,简称FSM)刻画BPEL流程和活动行为的原理,针对BPEL语言语法特点,构造了完整的BPEL FSM模型,包括了状态空间和基于ECA(Event-Condition-Action)模式的状态转移规则。 在基于事件驱动模型的BPEL引擎架构原理的指导下,我们设计并实现了基于事件驱动模型的OnceBPEL2.0引擎系统。并且,我们对采用多线程模型实现的OnceBPEL1.0系统和采用事件驱动模型实现的OnceBPEL2.0系统进行了性能测试和分析比较。从我们的测试数据和分析结果可以看出,采用事件驱动模型的OnceBPEL2.0系统比采用多线程模型的OnceBPEL1.0有了较大的性能提升。

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分析有限状态进程互模拟等价判定技术,探讨了诊断公式的生成问题。给出了将有限状态进程转化为带标号的迁移系统,修改了Paige和Trajan求解最粗划分的算法,使其适用于带标号的迁移系统。给出生成Hennessy-Milner逻辑描述的诊断公式的算法,当两个进程不能互模拟时,产生两个诊断公式。算法的时间复杂度为O(mlogn),空间复杂度为O(m+n)。

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介绍了一种超高压输电线路巡检机器人控制系统的设计与实现方法.根据巡检作业任务的要求,采用遥控与局部自主相结合的控制模式实现巡检机器人沿线行走及跨越障碍.设计了巡检机器人有限状态机模型,实现了机器人遥控与局部自主控制的有机结合.采用基于激光传感器定位的方法实现了巡检机器人的自主越障控制.实验结果表明,该机器人可实现沿线行走及自主跨越障碍,从而验证了控制系统设计的有效性与合理性.

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给出了一种基于分层式有限状态机的五自由度空间对接仿真平台控制系统设计方法,对状态机进行了扩展定义.增加了一个定义于状态上的变量属性集合,使其有利于系统的代码实现.结合控制系统采用的10 ms定时中断机制,将状态机层次划分到了可以分析每个10 ms硬件中断程序所需实现的控制功能状态及其转移、继承关系的程度,可以更清晰地设计出中断程序所需要的构成结构.系统的实际应用结果证明了上述方法的有效性.

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从系统组成、功能需求和体系结构方面介绍了航天器空间对接仿真系统的实时多任务控制系统,基于有限状态机和Petri网方法对其进行了单任务级和多任务级的分析建模,并以此为基础完成系统的详细设计,其中应用分叉和资源共享模型实现了系统的同步和互斥问题。实际应用中应用工程化和模块化的方法完成系统设计,系统运行性能良好。试验证明这种分析设计方法合理可行。

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针对腿足式爬壁机器人在壁面过渡时的步态规划问题,以一种真空吸附式双足爬壁机器人为研究对象,在步态分析的基础上,基于有限状态机建立了机器人的步态模型,进而提出了基于加权插值和BP神经网络的双足爬壁机器人壁面凹过渡在线步态规划算法,为提高机器人壁面过渡的自主控制能力奠定了基础.仿真分析和实验结果表明,该步态规划算法对于实际的机器人系统是有效的和可行的.

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为了解决自主/遥控水下机器人(ARV)水面控制台与水下载体之间的通信问题,设计并实现了一种基于分层结构的水面/水下通信协议。该协议根据ARV 通信特殊需求,分为应用层,数据链路层与物理层,各层之间通过事件路由的方式进行调用,层内协议规则通过有限状态机来描述,整个协议结构清晰。ARV 实验结果证明这一通信协议具有传输速率快,可靠性高等优点。

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In Phys. Rev. Letters (73:2), Mantegna et al. conclude on the basis of Zipf rank frequency data that noncoding DNA sequence regions are more like natural languages than coding regions. We argue on the contrary that an empirical fit to Zipf"s "law" cannot be used as a criterion for similarity to natural languages. Although DNA is a presumably "organized system of signs" in Mandelbrot"s (1961) sense, and observation of statistical featurs of the sort presented in the Mantegna et al. paper does not shed light on the similarity between DNA's "gramar" and natural language grammars, just as the observation of exact Zipf-like behavior cannot distinguish between the underlying processes of tossing an M-sided die or a finite-state branching process.

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This thesis examines the problem of an autonomous agent learning a causal world model of its environment. Previous approaches to learning causal world models have concentrated on environments that are too "easy" (deterministic finite state machines) or too "hard" (containing much hidden state). We describe a new domain --- environments with manifest causal structure --- for learning. In such environments the agent has an abundance of perceptions of its environment. Specifically, it perceives almost all the relevant information it needs to understand the environment. Many environments of interest have manifest causal structure and we show that an agent can learn the manifest aspects of these environments quickly using straightforward learning techniques. We present a new algorithm to learn a rule-based causal world model from observations in the environment. The learning algorithm includes (1) a low level rule-learning algorithm that converges on a good set of specific rules, (2) a concept learning algorithm that learns concepts by finding completely correlated perceptions, and (3) an algorithm that learns general rules. In addition this thesis examines the problem of finding a good expert from a sequence of experts. Each expert has an "error rate"; we wish to find an expert with a low error rate. However, each expert's error rate and the distribution of error rates are unknown. A new expert-finding algorithm is presented and an upper bound on the expected error rate of the expert is derived.

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This thesis presents a new high level robot programming system. The programming system can be used to construct strategies consisting of compliant motions, in which a moving robot slides along obstacles in its environment. The programming system is referred to as high level because the user is spared of many robot-level details, such as the specification of conditional tests, motion termination conditions, and compliance parameters. Instead, the user specifies task-level information, including a geometric model of the robot and its environment. The user may also have to specify some suggested motions. There are two main system components. The first component is an interactive teaching system which accepts motion commands from a user and attempts to build a compliant motion strategy using the specified motions as building blocks. The second component is an autonomous compliant motion planner, which is intended to spare the user from dealing with "simple" problems. The planner simplifies the representation of the environment by decomposing the configuration space of the robot into a finite state space, whose states are vertices, edges, faces, and combinations thereof. States are inked to each other by arcs, which represent reliable compliant motions. Using best first search, states are expanded until a strategy is found from the start state to a global state. This component represents one of the first implemented compliant motion planners. The programming system has been implemented on a Symbolics 3600 computer, and tested on several examples. One of the resulting compliant motion strategies was successfully executed on an IBM 7565 robot manipulator.

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A communication system model for mutual information performance analysis of multiple-symbol differential M-phase shift keying over time-correlated, time-varying flat-fading communication channels is developed. This model is a finite-state Markov (FSM) equivalent channel representing the cascade of the differential encoder, FSM channel model and differential decoder. A state-space approach is used to model channel phase time correlations. The equivalent model falls in a class that facilitates the use of the forward backward algorithm, enabling the important information theoretic results to be evaluated. Using such a model, one is able to calculate mutual information for differential detection over time-varying fading channels with an essentially finite time set of correlations, including the Clarke fading channel. Using the equivalent channel, it is proved and corroborated by simulations that multiple-symbol differential detection preserves the channel information capacity when the observation interval approaches infinity.

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The finite state Markov-chain approximation methods developed by Tauchen (1986) and Tauchen and Hussey (1991) are widely used in economics, finance and econometrics to solve functional equations in which state variables follow autoregressive processes. For highly persistent processes, the methods require a large number of discrete values for the state variables to produce close approximations which leads to an undesirable reduction in computational speed, especially in a multivariate case. This paper proposes an alternative method of discretizing multivariate autoregressive processes. This method can be treated as an extension of Rouwenhorst's (1995) method which, according to our finding, outperforms the existing methods in the scalar case for highly persistent processes. The new method works well as an approximation that is much more robust to the number of discrete values for a wide range of the parameter space.

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A scalable large vocabulary, speaker independent speech recognition system is being developed using Hidden Markov Models (HMMs) for acoustic modeling and a Weighted Finite State Transducer (WFST) to compile sentence, word, and phoneme models. The system comprises a software backend search and an FPGA-based Gaussian calculation which are covered here. In this paper, we present an efficient pipelined design implemented both as an embedded peripheral and as a scalable, parallel hardware accelerator. Both architectures have been implemented on an Alpha Data XRC-5T1, reconfigurable computer housing a Virtex 5 SX95T FPGA. The core has been tested and is capable of calculating a full set of Gaussian results from 3825 acoustic models in 9.03 ms which coupled with a backend search of 5000 words has provided an accuracy of over 80%. Parallel implementations have been designed with up to 32 cores and have been successfully implemented with a clock frequency of 133?MHz.

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To cope with the rapid growth of multimedia applications that requires dynamic levels of quality of service (QoS), cross-layer (CL) design, where multiple protocol layers are jointly combined, has been considered to provide diverse QoS provisions for mobile multimedia networks. However, there is a lack of a general mathematical framework to model such CL scheme in wireless networks with different types of multimedia classes. In this paper, to overcome this shortcoming, we therefore propose a novel CL design for integrated real-time/non-real-time traffic with strict preemptive priority via a finite-state Markov chain. The main strategy of the CL scheme is to design a Markov model by explicitly including adaptive modulation and coding at the physical layer, queuing at the data link layer, and the bursty nature of multimedia traffic classes at the application layer. Utilizing this Markov model, several important performance metrics in terms of packet loss rate, delay, and throughput are examined. In addition, our proposed framework is exploited in various multimedia applications, for example, the end-to-end real-time video streaming and CL optimization, which require the priority-based QoS adaptation for different applications. More importantly, the CL framework reveals important guidelines as to optimize the network performance

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Motivados pelo propósito central de contribuir para a construção, a longo prazo, de um sistema completo de conversão de texto para fala, baseado em síntese articulatória, desenvolvemos um modelo linguístico para o português europeu (PE), com base no sistema TADA (TAsk Dynamic Application), que visou a obtenção automática da trajectória dos articuladores a partir do texto de entrada. A concretização deste objectivo ditou o desenvolvimento de um conjunto de tarefas, nomeadamente 1) a implementação e avaliação de dois sistemas de silabificação automática e de transcrição fonética, tendo em vista a transformação do texto de entrada num formato adequado ao TADA; 2) a criação de um dicionário gestual para os sons do PE, de modo a que cada fone obtido à saída do conversor grafema-fone pudesse ter correspondência com um conjunto de gestos articulatórios adaptados para o PE; 3) a análise do fenómeno da nasalidade à luz dos princípios dinâmicos da Fonologia Articulatória (FA), com base num estudo articulatório e perceptivo. Os dois algoritmos de silabificação automática implementados e testados fizeram apelo a conhecimentos de natureza fonológica sobre a estrutura da sílaba, sendo o primeiro baseado em transdutores de estados finitos e o segundo uma implementação fiel das propostas de Mateus & d'Andrade (2000). O desempenho destes algoritmos – sobretudo do segundo – mostrou-se similar ao de outros sistemas com as mesmas potencialidades. Quanto à conversão grafema-fone, seguimos uma metodologia baseada em regras de reescrita combinada com uma técnica de aprendizagem automática. Os resultados da avaliação deste sistema motivaram a exploração posterior de outros métodos automáticos, procurando também avaliar o impacto da integração de informação silábica nos sistemas. A descrição dinâmica dos sons do PE, ancorada nos princípios teóricos e metodológicos da FA, baseou-se essencialmente na análise de dados de ressonância magnética, a partir dos quais foram realizadas todas as medições, com vista à obtenção de parâmetros articulatórios quantitativos. Foi tentada uma primeira validação das várias configurações gestuais propostas, através de um pequeno teste perceptual, que permitiu identificar os principais problemas subjacentes à proposta gestual. Este trabalho propiciou, pela primeira vez para o PE, o desenvolvimento de um primeiro sistema de conversão de texto para fala, de base articulatória. A descrição dinâmica das vogais nasais contou, quer com os dados de ressonância magnética, para caracterização dos gestos orais, quer com os dados obtidos através de articulografia electromagnética (EMA), para estudo da dinâmica do velo e da sua relação com os restantes articuladores. Para além disso, foi efectuado um teste perceptivo, usando o TADA e o SAPWindows, para avaliar a sensibilidade dos ouvintes portugueses às variações na altura do velo e alterações na coordenação intergestual. Este estudo serviu de base a uma interpretação abstracta (em termos gestuais) das vogais nasais do PE e permitiu também esclarecer aspectos cruciais relacionados com a sua produção e percepção.