959 resultados para distributed parameter systems


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Multiple cooperating robot systems may be required to take up a closely coupled configuration in order to perform a task. An example is extended baseline stereo (EBS), requiring that two robots must establish and maintain for a certain period of time a constrained kinematic relationship to each other. In this paper we report on the development of a networked robotics framework for modular, distributed robot systems that supports the creation of such configurations. The framework incorporates a query mechanism to locate modules distributed across the two robot systems. The work presented in this paper introduces special mechanisms to model the kinematic constraint and its instantiation. The EBS configuration is used as a case study and experimental implementation to demonstrate the approach.

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Determining the causal structure of a domain is frequently a key task in the area of Data Mining and Knowledge Discovery. This paper introduces ensemble learning into linear causal model discovery, then examines several algorithms based on different ensemble strategies including Bagging, Adaboost and GASEN. Experimental results show that (1) Ensemble discovery algorithm can achieve an improved result compared with individual causal discovery algorithm in terms of accuracy; (2) Among all examined ensemble discovery algorithms, BWV algorithm which uses a simple Bagging strategy works excellently compared to other more sophisticated ensemble strategies; (3) Ensemble method can also improve the stability of parameter estimation. In addition, Ensemble discovery algorithm is amenable to parallel and distributed processing, which is important for data mining in large data sets.

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Distributed defense is a promising way to neutralize the distributed Denial-of-Service attacks by detecting and responding the attacking sources widespread around the Internet. Components of the distributed defense system will cooperate with each other to combat the attacks. Compared with the centralized defense systems, distributed defense systems can discover the attacks more timely from both source end and victim end, fight the attacks with more resources and take advantage of more flexible strategies. This paper investigates 7 distributed defense systems which make use of various strategies to mitigate the DDoS attacks. Different architectures are designed in these 7 systems to provide distributed DDoS defense solutions. We evaluate these systems in terms of deployment, detection, response, security, robustness and implementation. For each criteria, we give a recommendation on which technologies are best suitable for a successful distributed defense system based on the analysis result. Finally we propose our idea on the design of an effective distributed defense system.

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In data-intensive distributed systems, replication is the most widely used approach to offer high data availability, low bandwidth consumption, increased fault-tolerance and improved scalability of the overall system. Replication-based systems implement replica control protocols that enforce a specified semantics of accessing the data. Also, the performance depends on a number of factors, the chief of which is the protocol used to maintain consistency among object replica. In this paper, we propose a new low-cost and high data availability protocol called the box-shaped grid structure for maintaining consistency of replicated data on networked distributed computing systems. We show that the proposed protocol provides high data availability, low communication costs, and increased fault-tolerance as compared to the baseline replica control protocols.

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This paper addresses the problem of performance modeling for large-scale heterogeneous distributed systems with emphases on multi-cluster computing systems. Since the overall performance of distributed systems is often depends on the effectiveness of its communication network, the study of the interconnection networks for these systems is very important. Performance modeling is required to avoid poorly chosen components and architectures as well as discovering a serious shortfall during system testing just prior to deployment time. However, the multiplicity of components and associated complexity make performance analysis of distributed computing systems a challenging task. To this end, we present an analytical performance model for the interconnection networks of heterogeneous multi-cluster systems. The analysis is based on a parametric family of fat-trees, the m-port n-tree, and a deterministic routing algorithm, which is proposed in this paper. The model is validated through comprehensive simulation, which demonstrated that the proposed model exhibits a good degree of accuracy for various system organizations and under different working conditions.

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Distributed Shared Memory (DSM) provides programmers with a shared memory environment in systems where memory is not physically shared. Clusters of Workstations (COWs), an often untapped source of computing power, are characterised by a very low cost/performance ratio. The combination of Clusters of Workstations (COWs) with DSM provides an environment in which the programmer can use the well known approaches and methods of programming for physically shared memory systems and parallel processing can be carried out to make full use of the computing power and cost advantages of the COW. The aim of this research is to synthesise and develop a distributed shared memory system as an integral part of an operating system in order to provide application programmers with a convenient environment in which the development and execution of parallel applications can be done easily and efficiently, and which does this in a transparent manner. Furthermore, in order to satisfy our challenging design requirements we want to demonstrate that the operating system into which the DSM system is integrated should be a distributed operating system. In this thesis a study into the synthesis of a DSM system within a microkernel and client-server based distributed operating system which uses both strict and weak consistency models, with a write-invalidate and write-update based approach for consistency maintenance is reported. Furthermore a unique automatic initialisation system which allows the programmer to start the parallel execution of a group of processes with a single library call is reported. The number and location of these processes are determined by the operating system based on system load information. The DSM system proposed has a novel approach in that it provides programmers with a complete programming environment in which they are easily able to develop and run their code or indeed run existing shared memory code. A set of demanding DSM system design requirements are presented and the incentives for the placement of the DSM system with a distributed operating system and in particular in the memory management server have been reported. The new DSM system concentrated on an event-driven set of cooperating and distributed entities, and a detailed description of the events and reactions to these events that make up the operation of the DSM system is then presented. This is followed by a pseudocode form of the detailed design of the main modules and activities of the primitives used in the proposed DSM system. Quantitative results of performance tests and qualitative results showing the ease of programming and use of the RHODOS DSM system are reported. A study of five different application is given and the results of tests carried out on these applications together with a discussion of the results are given. A discussion of how RHODOS’ DSM allows programmers to write shared memory code in an easy to use and familiar environment and a comparative evaluation of RHODOS DSM with other DSM systems is presented. In particular, the ease of use and transparency of the DSM system have been demonstrated through the description of the ease with which a moderately inexperienced undergraduate programmer was able to convert, write and run applications for the testing of the DSM system. Furthermore, the description of the tests performed using physically shared memory shows that the latter is indistinguishable from distributed shared memory; this is further evidence that the DSM system is fully transparent. This study clearly demonstrates that the aim of the research has been achieved; it is possible to develop a programmer friendly and efficient DSM system fully integrated within a distributed operating system. It is clear from this research that client-server and microkernel based distributed operating system integrated DSM makes shared memory operations transparent and almost completely removes the involvement of the programmer beyond classical activities needed to deal with shared memory. The conclusion can be drawn that DSM, when implemented within a client-server and microkernel based distributed operating system, is one of the most encouraging approaches to parallel processing since it guarantees performance improvements with minimal programmer involvement.

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Distributed replication is the key to providing high availability, fault-tolerance, and enhanced performance. The thesis focuses on providing a toolkit to support the automatic construction of reliable distributed service replication systems. The toolkit frees programmers from dealing with network communications and replication control protocols.

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A multi-agent system is a complex software system which is composed of many relative autonomous smaller softwares called agents. The research on multi-agent systems is concerned with the interaction and coordination among these agents to let them help each other to solve complicated problems, such as finance investment management. The principal contributions represented by these 50 selected papers are "cooperation under uncertainty in distributed expert systems (DESs)", "a tool and algorithms to build DESs", and "information gathering and decision making in multi-agent systems (MASs)".

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This book is a vital compendium of chapters on the latest research within the field of distributed computing, capturing trends in the design and development of Internet and distributed computing systems that leverage autonomic principles and techniques. The chapters provided within this collection offer a holistic approach for the development of systems that can adapt themselves to meet requirements of performance, fault tolerance, reliability, security, and Quality of Service (QoS) without manual intervention.

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This paper is devoted to a case study of a new construction of classifiers. These classifiers are called automatically generated multi-level meta classifiers, AGMLMC. The construction combines diverse meta classifiers in a new way to create a unified system. This original construction can be generated automatically producing classifiers with large levels. Different meta classifiers are incorporated as low-level integral parts of another meta classifier at the top level. It is intended for the distributed computing and networking. The AGMLMC classifiers are unified classifiers with many parts that can operate in parallel. This make it easy to adopt them in distributed applications. This paper introduces new construction of classifiers and undertakes an experimental study of their performance. We look at a case study of their effectiveness in the special case of the detection and filtering of phishing emails. This is a possible important application area for such large and distributed classification systems. Our experiments investigate the effectiveness of combining diverse meta classifiers into one AGMLMC classifier in the case study of detection and filtering of phishing emails. The results show that new classifiers with large levels achieved better performance compared to the base classifiers and simple meta classifiers classifiers. This demonstrates that the new technique can be applied to increase the performance if diverse meta classifiers are included in the system.

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This paper aims at describing an educational system for teaching and learning robotic systems. Multimedia resources were used to construct a virtual laboratory where users are able to use functionalities of a virtual robotic arm, by moving and clicking the mouse without caring about the detailed internal robot operation. Moreover through the multimedia system the user can interact with a real robot arm. The engineering students are the target public of the developed system. With its contents and interactive capabilities, it has been used as a support to the traditional face-to-face classes on the subject of robotics.. In the paper it is first introduced the metaphor of Virtual Laboratory used in the system. Next, it is described the Graphical and Multimedia Environment approach: an interactive graphic user interface with a 3D environment for simulation. Design and implementation issues of the real-time interactive multimedia learning system, which supports the W3C SMIL standard for presenting the real-time multimedia teaching material, are described. Finally, some preliminary conclusions and possible future works from this research are presented.

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This paper presents a technique for real-time crowd density estimation based on textures of crowd images. In this technique, the current image from a sequence of input images is classified into a crowd density class. Then, the classification is corrected by a low-pass filter based on the crowd density classification of the last n images of the input sequence. The technique obtained 73.89% of correct classification in a real-time application on a sequence of 9892 crowd images. Distributed processing was used in order to obtain real-time performance. © Springer-Verlag Berlin Heidelberg 2005.

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Since the 1980s, huge efforts have been made to utilise renewable energy sources to generate electric power. One of the interesting issues about embedded generators is the question of optimal placement and sizing of the embedded generators. This paper reports an investigation of impact of the integration of embedded generators on the overall performances of the distribution networks in the steady state, using theorem of superposition. Set of distribution system indices is proposed to observe performances of the distribution networks with embedded generators. Results obtained from the case study using IEEE test network are presented and discussed.

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Most of architectures proposed for developing Distributed Virtual Environment (DVE) allow limited number of users. To support the development of applications using the internet infrastructure, with hundred or, perhaps, thousands users logged simultaneously on DVE, several techniques for managing resources, such as bandwidth and capability of processing, must be implemented. The strategy presented in this paper combines methods to attain the scalability required, In special the multicast protocol at application level.

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Regulatory authorities in many countries, in order to maintain an acceptable balance between appropriate customer service qualities and costs, are introducing a performance-based regulation. These regulations impose penalties, and in some cases rewards, which introduce a component of financial risk to an electric power utility due to the uncertainty associated with preserving a specific level of system reliability. In Brazil, for instance, one of the reliability indices receiving special attention by the utilities is the Maximum Continuous Interruption Duration per customer (MCID). This paper describes a chronological Monte Carlo simulation approach to evaluate probability distributions of reliability indices, including the MCID, and the corresponding penalties. In order to get the desired efficiency, modern computational techniques are used for modeling (UML -Unified Modeling Language) as well as for programming (Object- Oriented Programming). Case studies on a simple distribution network and on real Brazilian distribution systems are presented and discussed. © Copyright KTH 2006.