193 resultados para Galiana, Graciana
Resumo:
TSEP-RLI was a technical cooperation project jointly conducted by GOP thru DA-Agricultural Training Institute (ATI) and GOJ thru JICA aimed at institutionalizing the training program for Rural Life Improvement (RLI) at the (ATI). As expected, farmers, fisherfolk, women, youth and extension agents were provided with efficient and effective training services from ATI leading to the improvement of quality of life in the rural areas through efforts of human resource development. The ATI- Bohol was chosen as the model center where participatory trials and various activities of the project were undertaken for five years. These activities were participatory surveys and data collection of on-farm and off-farm productive activities; planning workshop for RLI; feedbacking of survey results and action plans to the community and the Local Government Units (LGUs), and signing of Memorandum of Agreement between the Project and participating LGUs. The above activities were done to facilitate the planning and development of most effective and necessary rural life improvement activities, to confirm the willingness of the people to support and participate and to formalize the partnership between the Project and the LGUs. Since the concept of rural life covers a vast range of activities, a consensus had been reached that the total aspects of rural life be grasped in three spheres, namely, Production & Livelihood (P/L), Rural Living Condition (RLC) and Community Environment (C/E). The RLI for Ubi (Yam) Growers was one of the pilot activities undertaken in two pilot barangays and the target beneficiaries were members of the Rural Improvement Club (RIC- a group of organized women) with the LGU of the Municipality of Corella as the implementing partner. During the planning workshop, the barangay residents articulated their desire to promote production and processing of ubi (sphere on P/L - as the entry point), lack of nutritious food was one of the identified problem (sphere on RLC- expansion point) and environmental degradation such as deforestation, and soil erosion was another problem articulated by the community people (sphere on C/E- expansion point). Major activities that were undertaken namely, Ubi cooking contest, cooking/processing seminar, training courses on entrepreneurial development, ubi production and storage technology, packaging and product design, human resource development and simplified bookkeeping motivated the beneficiaries as well as developed and enhanced their skills & capabilities while strengthening their associations. Their participation to the 5 ubi festivals and other related activities had brought some impacts on their economic and rural life improvement activities. The seven principles of TSEP-RLI include the participatory process, holistic approach, dialogical approach, bottom -up training needs assessment, demand-driven approach, cost sharing approach and collaborative implementation with other agencies including LGUs and the community.
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This work summarizes the observations made on the variation and time evolution of the reflectanceanisotropy signal during the MOVPE growth of GaInPnucleation layers on Germanium substrates. This in situ monitoring tool is used to assess the impact of different nucleation routines and reactor conditions on the quality of the layers grown. This comparison is carried out by establishing a correlation between reflectanceanisotropy signature at 2.1 eV and the morphology of the epilayers evaluated by atomic force microscopy (AFM). This paper outlines the potential of reflectanceanisotropy to predict, explore, and therefore optimize, the best growth conditions that lead to a high quality III–V epilayer on a Ge substrate
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This contribution aims to illustrate the potential of the X-ray photoelectron spectroscopy (XPS) technique as a tool to analyze different parts of a solar cell (surface state, heterointerfaces, profile composition of ohmic contacts, etc). Here, the analysis is specifically applied to III-V multijunction solar cells used in concentrator systems. The information provided from such XPS analysis has helped to understand the physico-chemical nature of these surfaces and interfaces, and thus has guided the technological process in order to improve the solar cell performance.
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No tenemos conocimiento de ninguna red de caminos prerromanos que sirvieran como base de una posible malla territorial de España. Sin embargo, una sociedad prerromana sin caminos, por muy fragmentada y aislada que fuera, es algo improbable y mucho menos en la Edad del Hierro. Por eso en época prerromana existían infinidad de caminos, muchos de los cuales hoy han desaparecido y otros han sobrevivido, casi siempre con sus recorridos mejorados. Los pueblos prerromanos aprovecharon vías naturales de comunicación (ríos, vados, valles, puertos naturales, llanuras, etc.) para tender sus caminos. En sus orígenes no siguieron pautas concretas, si no que los caminos se originaban por el tránsito (de personas, ganados, mercancías, etc.) de un lugar a otro. De este modo la red viaria prerromana era caótica y anárquica: todo camino tenía numerosos ramales y variantes, según las necesidades. Pendientes excesivas, anchuras variables, etc., en decir eran vías espontáneas, surgidas sin ninguna planificación aparente. Los recorridos en general eran cortos, aunque algunas investigaciones actuales están demostrando que algunas de las cañadas ganaderas más importantes, como la Galiana, y de largo recorrido, eran de origen prerromano. En el caso de la península Ibérica, y más concretamente en el caso de la Meseta, el territorio estaba fragmentado en diversos pueblos y tribus, agrupados según criterios étnicos y culturales y con contactos con los pueblos próximos que motivan la preponderancia de caminos de recorrido cortos. Solo la necesidad de llevar los rebaños (de cabras y ovejas sobre todo) desde las serranías en verano a las llanuras en invierno, motivaría viajes más largos en los que algunas cañadas ganaderas jugarían un papel más importante. Con la llegada de los romanaos, se implantó en Hispania una densa red viaria, cuya construcción se prolongó durante toda la dominación romana, siendo reparadas muchas calzadas y vías en varias ocasiones. En época romana la red caminera era variada y estaba constituida por “las calzadas” que comunicaban puntos importantes, eran muy transitadas, de ahí que la administración romana las mantuviera siempre en buen estado, para asegurar el intercambio comercial entre zonas distintas, cobro de impuestos, etc. “Los caminos de tierra (viae terrenae)” que además de las calzadas, que podemos asemejar a las actuales carreteras de primer y segundo orden, constituían la infinidad de caminos locales y comarcales. Los trazados se realizaron unos en época romana, y otros muchos apoyándose en los caminos de la época prerromana, éstas vías no se realizaban buscando el recorrido más corto entre dos puntos, ni tampoco el más cómodo y con un firme estructural de menor importancia que en las calzadas. Tampoco estaban hechos para un tipo concreto de transporte, por lo que nos encontraríamos algunos que por su anchura permitían el paso de carros, y otros que sólo permitirían el paso a pie, a caballo o en burro. Solían ser, como hemos indicado, caminos de tierra con acabados en zahorras y recorridos en su mayor parte cortos y medianos. Dentro de la malla territorial de España las calzadas constituirían las denominadas “viae publicae” que constituían la red principal y esqueleto vertebrador de Hispania. Los caminos de tierra constituirían los denominados “actus” caminos de carácter regional que configuraban la mayor parte de la red. Muchas de las “viae publicae” y de los “actus” tendrían su origen en las “viae militares” que habrían sido los primeros construidos, apoyándose en muchas ocasiones en los caminos prerromanos, por los romanos para realizar la conquista de Hispania y que luego con la Paz romana habrían tenido otro tipo de uso. Dentro de estas “viae militares” tuvieron una importancia relevancia aquellas que se utilizaron en la conquista de la Celtiberia, culminada con la caída de Numantia. Dentro de ellas tuvo una importancia fundamental la vía romana del río Alhama, objeto de esta Tesis, que facilitaría el desplazamiento de los ejércitos romanos desde Graccurris, primera ciudad romana fundada en el Ebro medio, hasta Numantia. Desde la época Augusta, la vía romana del río Alhama, pasaría a formar parte de los denominados “actus” formando parte de la malla territorial de la Península Ibérica como vía de comunicación entre la Meseta y el Ebro Medio. We do not have knowledge of any network of ways prerromanos that were serving as base of a possible territorial mesh of Spain. Nevertheless, a company prerromana without ways, for very fragmented and isolated that was, is something improbable and great less in the Age of the Iron. Because of it in epoch prerromana existed infinity of ways, many of which today have disappeared and others have survived, almost always with his improved tours. The people prerromanos took advantage of natural routes of communication (rivers, fords, valleys, natural ports, plains, etc.) to stretch his ways. In his origins concrete guidelines did not continue, if not that the ways were originating for the traffic (of persons, cattle, goods, etc.) to and from. Thus the network viaria prerromana was chaotic and anarchic: all way had numerous branches and variants, according to the needs. Excessive slopes, variable widths, etc., in saying were spontaneous routes arisen without no apparent planning. The tours in general were short, though some current investigations are demonstrating that some of the most important cattle glens, as the Galiana, and of crossed length, were of origin prerromano. In case of the Iberian Peninsula, and more concretely in case of the Plateau, the territory was fragmented in diverse peoples and tribes, grouped according to ethnic and cultural criteria and with contacts with the near peoples that motivate the prevalence of short ways of tour. Only the need to take the flocks (of goats and sheeps especially) from the mountainous countries in summer to the plains in winter, would motivate longer trips in which some cattle glens would play a more important paper. With the arrival of the romanos, a dense network was implanted in Roman Spain viaria, whose construction extended during the whole Roman domination, being repaired many causeways and routes in several occasions. In Roman epoch the pertaining to roads network was changed and constituted by " the causeways " that were communicating important points, they were very travelled, of there that the Roman administration was supporting always in good condition, to assure the commercial exchange between different zones, collection of taxes, etc. "The dirt tracks (viae terrenae)" that besides the causeways, which we can make alike to the current roads of the first and second order, were constituting the infinity of local and regional ways. The tracings were realized some in Roman epoch, and great others resting on the ways of the epoch prerromana, these routes were not realized looking for the most short tour neither between points, two nor neither most comfortable and with a structural road surface of minor importance that in the causeways. They were not also done for a concrete type of transport, for what some of us would think that for his width they were allowing the step of cars, and others that only would allow the step afoot, astride or in donkey. They were in the habit of being, since we have indicated, dirt tracks with ended in zahorras and tours in his most short and medium. Inside the territorial mesh of Spain the causeways would constitute the called ones "viae publicae" that constituted the principal network and skeleton vertebrador of Roman Spain. The dirt tracks would constitute the "actus” called ways of regional character that were forming most of the network. Many of "viae publicae" and of the "actus" they would have his origin in " viae military" that would have been the first ones constructed, resting on many occasions on the ways prerromanos, for the Romans to realize the conquest of Roman Spain and that then with the Roman Peace they would have had another type of use. Inside these "viae military" had an importance relevancy those that were in use in the conquest of the Celtiberia, reached with Numantia's fall. Inside them a fundamental importance had the Roman route of the river Alhama, object of this Thesis, which would facilitate the displacement of the Roman armies from Graccurris, the first Roman city been founded on the average Ebro, up to Numantia. From the August epoch, the Roman route of the river Alhama, would happen to form a part of the "actus” forming a part of the territorial mesh of the Iberian Peninsula as road link between the Plateau and the Average Ebro.
Resumo:
Any scientific publication aims to advance the field of knowledge that it deals with, and therefore the editorial staff will always be seeking the most revolutionary papers among all of those received. On the other hand, the reviewers’ task is usually a much more conservative one, as reviewers are responsible for verifying the realism of the methods proposed and the veracity of the claimed results.
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This paper describes the design of a modular multi-finger haptic device for virtual object manipulation. Mechanical structures are based on one module per finger and can be scaled up to three fingers. Mechanical configurations for two and three fingers are based on the use of one and two redundant axes, respectively. As demonstrated, redundant axes significantly increase workspace and prevent link collisions, which is their main asset with respect to other multi-finger haptic devices. The location of redundant axes and link dimensions have been optimized in order to guarantee a proper workspace, manipulability, force capability, and inertia for the device. The mechanical haptic device design and a thimble adaptable to different finger sizes have also been developed for virtual object manipulation.
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In this contribution, angle-resolved X-ray photoelectron spectroscopy is used to explore the extension and nature of a GaAs/GaInP heterointerface. This bilayer structure constitutes a very common interface in a multilayered III-V solar cell. Our results show a wide indium penetration into the GaAs layer, while phosphorous diffusion is much less important. The physico-chemical nature of such interface and its depth could deleteriously impact the solar cell performance. Our results probe the formation of spurious phases which may profoundly affect the interface behavior.
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To perform advanced manipulation of remote environments such as grasping, more than one finger is required implying higher requirements for the control architecture. This paper presents the design and control of a modular 3-finger haptic device that can be used to interact with virtual scenarios or to teleoperate dexterous remote hands. In a modular haptic device, each module allows the interaction with a scenario by using a single finger; hence, multi-finger interaction can be achieved by adding more modules. Control requirements for a multifinger haptic device are analyzed and new hardware/software architecture for these kinds of devices is proposed. The software architecture described in this paper is distributed and the different modules communicate to allow the remote manipulation. Moreover, an application in which this haptic device is used to interact with a virtual scenario is shown.
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Stroke is the leading cause of long-term disability in the United States, affecting over 795,000 people annually. In order to regain motor function of the upper body, patients are usually treated by regular sessions with a dedicated physical therapist. A cost-effective wearable upper body orthotics system that can be used at home to empower both the patients and physical therapists is described. The system is composed of a thin, compliant, lightweight, cost-effective soft orthotic device with an integrated cable actuation system that is worn over the upper body, an embedded limb position sensing system, an electric actuator package and controller. The proposed device is robust to misalignments that may occur during actuation of the compliant brace or when putting on the system. Through simulations and experimental evaluation, it was demonstrated i) that the soft orthotic cable-driven shoulder brace can be successfully actuated without the production of off-axis torques in the presence of misalignments and ii) that the proposed model can identify linear and angular misalignments online.
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This paper describes the design and evaluation of a new platform created in order to improve the learning experience of bilateral control algorithms in teleoperation. This experimental platform, developed at Universidad Politécnica de Madrid, is used by the students of the Master on Automation and Robotics in the practices of the subject called “Telerobotics and Teleoperation”. The main objective is to easily implement different control architectures in the developed platform and evaluate them under different conditions to better understand the main advantages and drawbacks of each control scheme. So, the student’s tasks are focused on adjusting the control parameters of the predefined controllers and designing new ones to analyze the changes in the behavior of the whole system. A description of the subject, main topics and the platform constructed are detailed in the paper. Furthermore, the methodology followed in the practices and the bilateral control algorithms are presented. Finally, the results obtained in the experiments with students are also shown.
Resumo:
En la interacción con el entorno que nos rodea durante nuestra vida diaria (utilizar un cepillo de dientes, abrir puertas, utilizar el teléfono móvil, etc.) y en situaciones profesionales (intervenciones médicas, procesos de producción, etc.), típicamente realizamos manipulaciones avanzadas que incluyen la utilización de los dedos de ambas manos. De esta forma el desarrollo de métodos de interacción háptica multi-dedo dan lugar a interfaces hombre-máquina más naturales y realistas. No obstante, la mayoría de interfaces hápticas disponibles en el mercado están basadas en interacciones con un solo punto de contacto; esto puede ser suficiente para la exploración o palpación del entorno pero no permite la realización de tareas más avanzadas como agarres. En esta tesis, se investiga el diseño mecánico, control y aplicaciones de dispositivos hápticos modulares con capacidad de reflexión de fuerzas en los dedos índice, corazón y pulgar del usuario. El diseño mecánico de la interfaz diseñada, ha sido optimizado con funciones multi-objetivo para conseguir una baja inercia, un amplio espacio de trabajo, alta manipulabilidad y reflexión de fuerzas superiores a 3 N en el espacio de trabajo. El ancho de banda y la rigidez del dispositivo se han evaluado mediante simulación y experimentación real. Una de las áreas más importantes en el diseño de estos dispositivos es el efector final, ya que es la parte que está en contacto con el usuario. Durante este trabajo se ha diseñado un dedal de bajo peso, adaptable a diferentes usuarios que, mediante la incorporación de sensores de contacto, permite estimar fuerzas normales y tangenciales durante la interacción con entornos reales y virtuales. Para el diseño de la arquitectura de control, se estudiaron los principales requisitos para estos dispositivos. Entre estos, cabe destacar la adquisición, procesado e intercambio a través de internet de numerosas señales de control e instrumentación; la computación de equaciones matemáticas incluyendo la cinemática directa e inversa, jacobiana, algoritmos de detección de agarres, etc. Todos estos componentes deben calcularse en tiempo real garantizando una frecuencia mínima de 1 KHz. Además, se describen sistemas para manipulación de precisión virtual y remota; así como el diseño de un método denominado "desacoplo cinemático iterativo" para computar la cinemática inversa de robots y la comparación con otros métodos actuales. Para entender la importancia de la interacción multimodal, se ha llevado a cabo un estudio para comprobar qué estímulos sensoriales se correlacionan con tiempos de respuesta más rápidos y de mayor precisión. Estos experimentos se desarrollaron en colaboración con neurocientíficos del instituto Technion Israel Institute of Technology. Comparando los tiempos de respuesta en la interacción unimodal (auditiva, visual y háptica) con combinaciones bimodales y trimodales de los mismos, se demuestra que el movimiento sincronizado de los dedos para generar respuestas de agarre se basa principalmente en la percepción háptica. La ventaja en el tiempo de procesamiento de los estímulos hápticos, sugiere que los entornos virtuales que incluyen esta componente sensorial generan mejores contingencias motoras y mejoran la credibilidad de los eventos. Se concluye que, los sistemas que incluyen percepción háptica dotan a los usuarios de más tiempo en las etapas cognitivas para rellenar información de forma creativa y formar una experiencia más rica. Una aplicación interesante de los dispositivos hápticos es el diseño de nuevos simuladores que permitan entrenar habilidades manuales en el sector médico. En colaboración con fisioterapeutas de Griffith University en Australia, se desarrolló un simulador que permite realizar ejercicios de rehabilitación de la mano. Las propiedades de rigidez no lineales de la articulación metacarpofalange del dedo índice se estimaron mediante la utilización del efector final diseñado. Estos parámetros, se han implementado en un escenario que simula el comportamiento de la mano humana y que permite la interacción háptica a través de esta interfaz. Las aplicaciones potenciales de este simulador están relacionadas con entrenamiento y educación de estudiantes de fisioterapia. En esta tesis, se han desarrollado nuevos métodos que permiten el control simultáneo de robots y manos robóticas en la interacción con entornos reales. El espacio de trabajo alcanzable por el dispositivo háptico, se extiende mediante el cambio de modo de control automático entre posición y velocidad. Además, estos métodos permiten reconocer el gesto del usuario durante las primeras etapas de aproximación al objeto para su agarre. Mediante experimentos de manipulación avanzada de objetos con un manipulador y diferentes manos robóticas, se muestra que el tiempo en realizar una tarea se reduce y que el sistema permite la realización de la tarea con precisión. Este trabajo, es el resultado de una colaboración con investigadores de Harvard BioRobotics Laboratory. ABSTRACT When we interact with the environment in our daily life (using a toothbrush, opening doors, using cell-phones, etc.), or in professional situations (medical interventions, manufacturing processes, etc.) we typically perform dexterous manipulations that involve multiple fingers and palm for both hands. Therefore, multi-Finger haptic methods can provide a realistic and natural human-machine interface to enhance immersion when interacting with simulated or remote environments. Most commercial devices allow haptic interaction with only one contact point, which may be sufficient for some exploration or palpation tasks but are not enough to perform advanced object manipulations such as grasping. In this thesis, I investigate the mechanical design, control and applications of a modular haptic device that can provide force feedback to the index, thumb and middle fingers of the user. The designed mechanical device is optimized with a multi-objective design function to achieve a low inertia, a large workspace, manipulability, and force-feedback of up to 3 N within the workspace; the bandwidth and rigidity for the device is assessed through simulation and real experimentation. One of the most important areas when designing haptic devices is the end-effector, since it is in contact with the user. In this thesis the design and evaluation of a thimble-like, lightweight, user-adaptable, and cost-effective device that incorporates four contact force sensors is described. This design allows estimation of the forces applied by a user during manipulation of virtual and real objects. The design of a real-time, modular control architecture for multi-finger haptic interaction is described. Requirements for control of multi-finger haptic devices are explored. Moreover, a large number of signals have to be acquired, processed, sent over the network and mathematical computations such as device direct and inverse kinematics, jacobian, grasp detection algorithms, etc. have to be calculated in Real Time to assure the required high fidelity for the haptic interaction. The Hardware control architecture has different modules and consists of an FPGA for the low-level controller and a RT controller for managing all the complex calculations (jacobian, kinematics, etc.); this provides a compact and scalable solution for the required high computation capabilities assuring a correct frequency rate for the control loop of 1 kHz. A set-up for dexterous virtual and real manipulation is described. Moreover, a new algorithm named the iterative kinematic decoupling method was implemented to solve the inverse kinematics of a robotic manipulator. In order to understand the importance of multi-modal interaction including haptics, a subject study was carried out to look for sensory stimuli that correlate with fast response time and enhanced accuracy. This experiment was carried out in collaboration with neuro-scientists from Technion Israel Institute of Technology. By comparing the grasping response times in unimodal (auditory, visual, and haptic) events with the response times in events with bimodal and trimodal combinations. It is concluded that in grasping tasks the synchronized motion of the fingers to generate the grasping response relies on haptic cues. This processing-speed advantage of haptic cues suggests that multimodalhaptic virtual environments are superior in generating motor contingencies, enhancing the plausibility of events. Applications that include haptics provide users with more time at the cognitive stages to fill in missing information creatively and form a richer experience. A major application of haptic devices is the design of new simulators to train manual skills for the medical sector. In collaboration with physical therapists from Griffith University in Australia, we developed a simulator to allow hand rehabilitation manipulations. First, the non-linear stiffness properties of the metacarpophalangeal joint of the index finger were estimated by using the designed end-effector; these parameters are implemented in a scenario that simulates the behavior of the human hand and that allows haptic interaction through the designed haptic device. The potential application of this work is related to educational and medical training purposes. In this thesis, new methods to simultaneously control the position and orientation of a robotic manipulator and the grasp of a robotic hand when interacting with large real environments are studied. The reachable workspace is extended by automatically switching between rate and position control modes. Moreover, the human hand gesture is recognized by reading the relative movements of the index, thumb and middle fingers of the user during the early stages of the approximation-to-the-object phase and then mapped to the robotic hand actuators. These methods are validated to perform dexterous manipulation of objects with a robotic manipulator, and different robotic hands. This work is the result of a research collaboration with researchers from the Harvard BioRobotics Laboratory. The developed experiments show that the overall task time is reduced and that the developed methods allow for full dexterity and correct completion of dexterous manipulations.
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Autor tomado de Martí Grajales, I, p. 430, n 156
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Descripción basada en: Libro llamado Consulado de mar (Valencia, 1539). Edición y estudio de Jaime J. Chiner Gimeno y Juan P. Galiana Chacón. Valencia, Cámara Oficial de Comercio, Industria y Navegación de Valencia, 2003, pp. 7-42
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Descripción basada en: Noticia histórica de las fiestas con que Valencia celebró el siglo sexto de la venida à esta capital de la milagrosa imagen del Salvador. Edición y estudio de Jaime J. Chiner Gimeno y Juan P. Galiana Chacón, pp. 19-55
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Encabezamiento tomado de Palau VI, 96736