405 resultados para Childlike movies
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Dissertação de Mestrado apresentado ao Instituto de Contabilidade e Administração do Porto para a obtenção do grau de Mestre em Tradução e Interpretação Especializadas, sob orientação da doutora Clara Sarmento Esta versão não contém as críticas e sugestões dos elementos do júri
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Dissertação para obtenção do Grau de Mestre em Engenharia Informática
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Esta dissertação incide sobre o estudo e análise de uma solução para a criação de um sistema de recomendação para uma comunidade de consumidores de media e no consequente desenvolvimento da mesma cujo âmbito inicial engloba consumidores de jogos, filmes e/ou séries, com o intuito de lhes proporcionar a oportunidade de partilharem experiências, bem como manterem um registo das mesmas. Com a informação adquirida, o sistema reúne condições para proceder a sugestões direccionadas a cada membro da comunidade. O sistema actualiza a sua informação mediante as acções e os dados fornecidos pelos membros, bem como pelo seu feedback às sugestões. Esta aprendizagem ao longo do tempo permite que as sugestões do sistema evoluam juntamente com a mudança de preferência dos membros ou se autocorrijam. O sistema toma iniciativa de sugerir mediante determinadas acções, mas também pode ser invocada uma sugestão directamente pelo utilizador, na medida em que este não precisa de esperar por sugestões, podendo pedir ao sistema que as forneça num determinado momento. Nos testes realizados foi possível apurar que o sistema de recomendação desenvolvido forneceu sugestões adequadas a cada utilizador específico, tomando em linha de conta as suas acções prévias. Para além deste facto, o sistema não forneceu qualquer sugestão quando o histórico destas tinha provado incomodar o utilizador.
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Dissertação para obtenção do Grau de Mestre em Engenharia Eletrotécnica e de Computadores
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This study investigates the way of learning the English language in Portugal. First-year students of the faculty of Social Sciences and Humanities of New University of Lisbon were selected as participants in the case study. As data collection tools a questionnaire and focus-groups were used. 115 students completed the designed questionnaire and after that 12 students were selected for the more detailed focus-group discussions. Results of the research show that most part of the students´ English knowledge is received from outside the classroom by means of movies, songs, computer games, the Internet, communication with friends and other sources. Also, the results show that motivation is very important in language learning process and motivated students acquire the language faster and easier.
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Generating personalized movie recommendations to users is a problem that most commonly relies on user-movie ratings. These ratings are generally used either to understand the user preferences or to recommend movies that users with similar rating patterns have rated highly. However, movie recommenders are often subject to the Cold-Start problem: new movies have not been rated by anyone, so, they will not be recommended to anyone; likewise, the preferences of new users who have not rated any movie cannot be learned. In parallel, Social-Media platforms, such as Twitter, collect great amounts of user feedback on movies, as these are very popular nowadays. This thesis proposes to explore feedback shared on Twitter to predict the popularity of new movies and show how it can be used to tackle the Cold-Start problem. It also proposes, at a finer grain, to explore the reputation of directors and actors on IMDb to tackle the Cold-Start problem. To assess these aspects, a Reputation-enhanced Recommendation Algorithm is implemented and evaluated on a crawled IMDb dataset with previous user ratings of old movies,together with Twitter data crawled from January 2014 to March 2014, to recommend 60 movies affected by the Cold-Start problem. Twitter revealed to be a strong reputation predictor, and the Reputation-enhanced Recommendation Algorithm improved over several baseline methods. Additionally, the algorithm also proved to be useful when recommending movies in an extreme Cold-Start scenario, where both new movies and users are affected by the Cold-Start problem.
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Relatório de estágio de mestrado em Média Interativos
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In the mid-1940s, American film industry was on its way up to its golden era as studios started mass-producing iconic feature films. The escalating increase in popularity of Hollywood stars was actively suggested for its direct links to box office success by academics. Using data collected in 2007, this paper carries out an empirical investigation on how different factors, including star power, affect the revenue of ‘home-run’ movies in Hollywood. Due to the subjective nature of star power, two different approaches were used: (1) number of nominations and wins of Academy Awards by the key players, and (2) average lifetime gross revenue of films involving the key players preceding the sample year. It is found that number of Academy awards nominations and wins was not statistically significant in generating box office revenue, whereas star power based on the second approach was statistically significant. Other significant factors were critics’ reviews, screen coverage and top distributor, while number of Academy awards, MPAA-rating, seasonality, being a sequel and popular genre were not statistically significant.
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An accurate sense of time contributes to functions ranging from the perception and anticipation of sensory events to the production of coordinated movements. However, accumulating evidence demonstrates that time perception is subject to strong illusory distortion. In two experiments, we investigated whether the subjective speed of temporal perception is dependent on our visual environment. By presenting human observers with speed-altered movies of a crowded street scene, we modulated performance on subsequent production of "20s" elapsed intervals. Our results indicate that one's visual environment significantly contributes to calibrating our sense of time, independently of any modulation of arousal. This plasticity generates an assay for the integrity of our sense of time and its rehabilitation in clinical pathologies.
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Aquest Treball de Final de Carrera conté el projecte de creació i desenvolupament d'una botiga virtual de venda de llibres, pel·lícules, música i videojocs.
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El Treball Fi de Carrera (TFC) engloba l'anàlisi, el disseny i la implementació d'una aplicació web utilitzant la tecnologia Java y l'arquitectura J2EE. Com a primera tasca s'afegeix una planificació prèvia i també una memòria i presentació finals. El Treball consisteix en el desenvolupament de Globalteca, una aplicació que permet portar a terme la gestió de col·leccions a nivell personal com ara pel·lícules, llibres i música, i obert a altres usuaris que vulguin accedir-hi. L'objectiu és tenir tota la informació de les diferents col·leccions centralitzada.
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En el treball es realitza una transcripció de dos programes de televisió, amb la idea de saber quin és el tipus de llenguatge que usen aquests mitjans per adreçar-se al seu públic. Però seria absurd ignorar altres canals per als quals la llengua és imprescindible. Em refereixo al cinema, sobretot. I malgrat que no es considera un mitjà de comunicació, també és un element importantíssim pel que fa al tractament i transmissió lingüístics. I molts productes del cinema acaben sortint per televisió. La premsa escrita i, com a cas especial, Internet, també hi tenen força a dir.
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Many multivariate methods that are apparently distinct can be linked by introducing oneor more parameters in their definition. Methods that can be linked in this way arecorrespondence analysis, unweighted or weighted logratio analysis (the latter alsoknown as "spectral mapping"), nonsymmetric correspondence analysis, principalcomponent analysis (with and without logarithmic transformation of the data) andmultidimensional scaling. In this presentation I will show how several of thesemethods, which are frequently used in compositional data analysis, may be linkedthrough parametrizations such as power transformations, linear transformations andconvex linear combinations. Since the methods of interest here all lead to visual mapsof data, a "movie" can be made where where the linking parameter is allowed to vary insmall steps: the results are recalculated "frame by frame" and one can see the smoothchange from one method to another. Several of these "movies" will be shown, giving adeeper insight into the similarities and differences between these methods
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Dans le présent article, l'auteur examine certains commentaires développés par Gérard Genette à propos d'exemples filmiques dans l'ouvrage Métalepse, et tente de prolonger l'étude de cette « figure » dans le cadre des théories de la fiction en se penchant sur des films réalisés dans la dernière décennie. Il montre ainsi la pertinence de l'étude des phénomènes relevant de la métalepse pour aborder certaines productions cinématographiques contemporaines qui engagent des pratiques réflexives complexes. Par ailleurs, il aborde la façon dont Genette se positionne par rapport à l'objet cinéma - qu'il tient distance -, et propose d'autres ouvertures théoriques, notamment en tenant plus spécifiquement compte des théories de l'énonciation filmique. Enfin, il discute certains problèmes soulevés par la conception genettienne de la « diégèse » appliquée au cinéma, notamment dans le cas de l'analyse des implications du procédé du pont sonore et des sons dits « extradiégétiques ». L'étude s'achève par l'analyse de la transgression des niveaux narratifs dans un film à voix-over, Stranger than fiction (Marc Forster, 2006), qui constitue un lieu privilégié pour éprouver certaines remarques de Genette. This article discusses some reflections developed by Gérard Genette with respect to the filmic examples in Métalepse and tries to pursue the study of this figure within the framework of fiction theories, by focusing on certain films released in the last decade. The article also shows how the study of metalepsis can be important in order to address contemporary movies presenting complex self-reflexive strategies. Furthermore, it gives account of the particular way in which Genette deals with cinema and suggests some other possible theoretical developments, considering in particular the theories about filmic enunciation. Finally, the paper discusses some problems concerning Genette's idea of "diegesis" when it is applied to cinema and analyses the transgression of narrative levels in a voice-over film - in this case Stranger than Fiction (Marc Forster, 2006), which provides a particularly interesting example in order to test some of Genette's remarks.
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Dans cette recherche, je me suis intéressée à la genèse des rapports sociaux construisant un collectif, dans l'articulation être nommé et se nommer. En Uruguay, pays construit sur un imaginaire social dit "sans indiens", mon travail a consisté à essayer de comprendre les conditions historiques, sociales et politiques d'émergence de collectifs de personnes réclamant l'appartenance à une identité autochtone précise, l'identité charrùa. J'ai démontré qu'il s'agit d'un processus en cours, individuel et collectif, qui a des temporalités diverses, qui a néanmoins émergé depuis une vingtaine d'années, dans le contexte de la post-dictature et celui géopolitique de l'autochtonie, dans une articulation local/global. L'analyse dévoile que l'identité charrùa est l'enjeu du rapport social qui est la lutte politique contre l'exclusion. Cette identité accompagne l'état-nation depuis sa fondation. Figure duelle, cette identité contient les traces des violences internes dans un continuum de mémoires fragmentées et entrelacées. Elle est aussi promesse de devenir en tant que modèle identitaire parvenu à l'autonomie et conservant le « sens du collectif ». Anthropologue engagée, me situant dans une perspective décoloniale, j'ai proposé aux personnes avec qui j'ai effectué cette recherche, d'élaborer une ethnographie collaborative, la caméra et les films se situant au coeur du terrain, compris comme espace relationnel de construction d'une connaissance partagée. -- My research is based on the genesis of social relations which build up a collective, structured on being named and be named. My work in Uruguay, country built on a social construct called "without Indians", was to try to understand the historical, social and political conditions of emerging collectives. These claim the belonging of a precise indigenous identity, the charrua identity. I showed that the current process, which is individual and collective, with different temporalities, emerged twenty years ago, in the post-dictatorship context as well as the geopolitical context of indigeneity, in a local/global structure. The analysis reveals that the charrua identity is the stake of the social relation which is political fight against exclusion. This identity accompanies the nation state since its foundation. Dategory dual, this identity keeps the traces of the internal in the continuum of the fragmented and intertwined memories. This is also the becoming promise of an identity model, which reaches autonomy and keeps the "sense of collective". As an involved anthropologist, I worked from a decolonization point of view. I suggested that the people who went through the research with me, should work out a collaborative ethnography, the video camera and the movies being set in the middle of the fieldwork. This one is conceived as a relational space of construction of a shared knowledge.