994 resultados para Simulate


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A mathematical model to simulate the population dynamics and productivity of macroalgae is described. The model calculates the biomass variation of a population divided into size-classes. Biomass variation in each class is estimated from the mass balance of carbon fixation, carbon release and demographic processes such as mortality and frond breakage. The transitions between the different classes are calculated in biomass and density units as a function of algal growth. Growth is computed from biomass variations using an allometric relationship between weight and length. Gross and net primary productivity is calculated from biomass production and losses over the period of simulation. The model allows the simulation of different harvesting strategies of commercially important species. The cutting size and harvesting period may be changed in order to optimise the calculated yields. The model was used with the agarophyte Gelidium sesquipedale (Clem.) Born. et Thur. This species was chosen because of its economic importance as a the main raw material for the agar industry. Net primary productivity calculated with it and from biomass variations over a yearly period, gave similar results. The results obtained suggest that biomass dynamics and productivity are more sensitive to the light extinction coefficient than to the initial biomass conditions for the model. Model results also suggest that biomass losses due to respiration and exudation are comparable to those resulting from mortality and frond breakage. During winter, a significant part of the simulated population has a negative net productivity. The importance of considering different parameters in the productivity light relationships in order to account for their seasonal variability is demonstrated with the model results. The model was implemented following an object oriented programming approach. The programming methodology allows a fast adaptation of the model to other species without major software development.

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Accurate measurement of network bandwidth is crucial for flexible Internet applications and protocols which actively manage and dynamically adapt to changing utilization of network resources. These applications must do so to perform tasks such as distributing and delivering high-bandwidth media, scheduling service requests and performing admission control. Extensive work has focused on two approaches to measuring bandwidth: measuring it hop-by-hop, and measuring it end-to-end along a path. Unfortunately, best-practice techniques for the former are inefficient and techniques for the latter are only able to observe bottlenecks visible at end-to-end scope. In this paper, we develop and simulate end-to-end probing methods which can measure bottleneck bandwidth along arbitrary, targeted subpaths of a path in the network, including subpaths shared by a set of flows. As another important contribution, we describe a number of practical applications which we foresee as standing to benefit from solutions to this problem, especially in emerging, flexible network architectures such as overlay networks, ad-hoc networks, peer-to-peer architectures and massively accessed content servers.

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Existing approaches for multirate multicast congestion control are either friendly to TCP only over large time scales or introduce unfortunate side effects, such as significant control traffic, wasted bandwidth, or the need for modifications to existing routers. We advocate a layered multicast approach in which steady-state receiver reception rates emulate the classical TCP sawtooth derived from additive-increase, multiplicative decrease (AIMD) principles. Our approach introduces the concept of dynamic stair layers to simulate various rates of additive increase for receivers with heterogeneous round-trip times (RTTs), facilitated by a minimal amount of IGMP control traffic. We employ a mix of cumulative and non-cumulative layering to minimize the amount of excess bandwidth consumed by receivers operating asynchronously behind a shared bottleneck. We integrate these techniques together into a congestion control scheme called STAIR which is amenable to those multicast applications which can make effective use of arbitrary and time-varying subscription levels.

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We consider a Delay Tolerant Network (DTN) whose users (nodes) are connected by an underlying Mobile Ad hoc Network (MANET) substrate. Users can declaratively express high-level policy constraints on how "content" should be routed. For example, content may be diverted through an intermediary DTN node for the purposes of preprocessing, authentication, etc. To support such capability, we implement Predicate Routing [7] where high-level constraints of DTN nodes are mapped into low-level routing predicates at the MANET level. Our testbed uses a Linux system architecture and leverages User Mode Linux [2] to emulate every node running a DTN Reference Implementation code [5]. In our initial prototype, we use the On Demand Distance Vector (AODV) MANET routing protocol. We use the network simulator ns-2 (ns-emulation version) to simulate the mobility and wireless connectivity of both DTN and MANET nodes. We show preliminary throughput results showing the efficient and correct operation of propagating routing predicates, and as a side effect, the performance benefit of content re-routing that dynamically (on-demand) breaks the underlying end-to-end TCP connection into shorter-length TCP connections.