995 resultados para Mathematics instruction


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This paper reports the results of a student survey of perceptions of classroom learning environment conducted as part of a major investigation into effective pedagogical practices in mathematics and science. All primary school project participants were surveyed, The 36 Likert-type items were subjected to a Partial Credit Model analysis, and response categories subjected to statistical requirements. The results are presented graphically, their meanings examined, and the implications of the findings for both researchers and practitioners are discussed.

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Engaging students' lifeworlds and the concerns of their communities in globalised, semiotic and information societies is imperative in New Times. As youth continue to exhibit their proficiency with new literacies emerging from Internet communication technologies (leTs), education-particularly curriculum and instruction-remains largely focused around monomodal, print-only literacy practices, often ignoring students' hybrid multiple voices. This paper reports on two curricular interruptions to the progressive reading and writing workshop that acknowledged adolescents' engagement with digital technologies and their new multimodalliteracy practices in a year eight public classroom within a small urban academy of technology.

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The use of mathematical games in primary classrooms is commonplace in Australia. This paper reports on key findings from a larger investigation exploring the impact of games on mathematical learning, student attitudes, and behaviours. 222 Grade 5 and 6 children were taught multiplication and division of decimal numbers using calculator games. This paper raises questions about the students’ attitudes towards games as a vehicle for learning mathematics. One aspect reported in this paper is an apparent difference between students’ attitudes to games usage when data were
collected quantitatively compared with qualitatively.

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Research into pedagogy and school change is a high priority in Australia and many other countries. This paper, which includes some preliminary findings from the Improving Middle Years Mathematics and Science: The role of subject cultures in school and teacher change (IMYMS) project, argues that, while there are key features that are common to quality learning environments across all subject areas, generic formulations of pedagogy fail to take account of the extent to which the disciplines being taught shape pedagogy or the contribution of Pedagogical Content Knowledge (PCK) to effective teaching - i.e. that there really is a need to put "mathematics in the centre ".

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Mathematics games are widely employed in school classrooms for such reasons as a reward for early finishers or to enhance students' attitude towards mathematics. During a four week period, a total of 222 Grade 5 and 6 (9 to 12 years old) children from Melbourne, Australia, were taught multiplication and division of decimal numbers using calculator games or rich mathematical activities. Likert scale surveys of the children's attitudes towards games as a vehicle for learning mathematics revealed unexpectedly high proportions of negative attitudes at the conclusion of the research. In contrast, student interview data revealed positive associations between games and mathematical learning. This article reports on the methodological dilemma of resultant conflicting attitudinal data related to game- playing. Concerns arising from the divergence in the results are raised in this article. Implications based on the experience of this study may inform educational researchers about future methodological choices involving attitudinal research.