1000 resultados para Construction de ciblage


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Local Controller Networks (LCNs) provide nonlinear control by interpolating between a set of locally valid, subcontrollers covering the operating range of the plant. Constructing such networks typically requires knowledge of valid local models. This paper describes a new genetic learning approach to the construction of LCNs directly from the dynamic equations of the plant, or from modelling data. The advantage is that a priori knowledge about valid local models is not needed. In addition to allowing simultaneous optimisation of both the controller and validation function parameters, the approach aids transparency by ensuring that each local controller acts independently of the rest at its operating point. It thus is valuable for simultaneous design of the LCNs and identification of the operating regimes of an unknown plant. Application results from a highly nonlinear pH neutralisation process and its associated neural network representation are utilised to illustrate these issues.

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The divide-and-conquer approach of local model (LM) networks is a common engineering approach to the identification of a complex nonlinear dynamical system. The global representation is obtained from the weighted sum of locally valid, simpler sub-models defined over small regions of the operating space. Constructing such networks requires the determination of appropriate partitioning and the parameters of the LMs. This paper focuses on the structural aspect of LM networks. It compares the computational requirements and performances of the Johansen and Foss (J&F) and LOLIMOT tree-construction algorithms. Several useful and important modifications to each algorithm are proposed. The modelling performances are evaluated using real data from a pilot plant of a pH neutralization process. Results show that while J&F achieves a more accurate nonlinear representation of the pH process, LOLIMOT requires significantly less computational effort.

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In this paper, we present a random iterative graph based hyper-heuristic to produce a collection of heuristic sequences to construct solutions of different quality. These heuristic sequences can be seen as dynamic hybridisations of different graph colouring heuristics that construct solutions step by step. Based on these sequences, we statistically analyse the way in which graph colouring heuristics are automatically hybridised. This, to our knowledge, represents a new direction in hyper-heuristic research. It is observed that spending the search effort on hybridising Largest Weighted Degree with Saturation Degree at the early stage of solution construction tends to generate high quality solutions. Based on these observations, an iterative hybrid approach is developed to adaptively hybridise these two graph colouring heuristics at different stages of solution construction. The overall aim here is to automate the heuristic design process, which draws upon an emerging research theme on developing computer methods to design and adapt heuristics automatically. Experimental results on benchmark exam timetabling and graph colouring problems demonstrate the effectiveness and generality of this adaptive hybrid approach compared with previous methods on automatically generating and adapting heuristics. Indeed, we also show that the approach is competitive with the state of the art human produced methods.