998 resultados para Competition Map


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This paper presents an integration of a novel document vector representation technique and a novel Growing Self Organizing Process. In this new approach, documents are represented as a low dimensional vector, which is composed of the indices and weights derived from the keywords of the document.

An index based similarity calculation method is employed on this low dimensional feature space and the growing self organizing process is modified to comply with the new feature representation model.

The initial experiments show that this novel integration outperforms the state-of-the-art Self Organizing Map based techniques of text clustering in terms of its efficiency while preserving the same accuracy level.

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The main aim of this study was to examine affective linkages between competition-related and competition-extraneous concern domains. A secondary purpose was to establish the contributions of pre-competition affects to post-competition performance appraisals, independent of pre-competition performance expectations. Thirty-nine highly skilled male martial artists were assessed at five random times a day for a week and 1 h before a major competition on affective states and sources of concern. They also reported their performance expectations and post-competition performance appraisals. Affective states triggered by competition-related and competition-extraneous concerns persisted in time. Carry-over effects were stronger after reports of competition-related concerns, emphasizing the subjective importance of the competitive event. Although positive (enjoyment and surprise) and negative (sadness and guilt) affective spill-over was observed from competition-extraneous to competition-related concerns, the reverse held true only for disgust. These findings may be due to the athletes' ability to regulate affective reactions within a sporting setting, in particular. Spill-over from competition-extraneous to competition-related concerns is indicative of a lesser degree of control over work/study and family life. Given that average weekly negative affects and anger/disgust were independent predictors of post-competition performance appraisals, the phenomenon of spill-over and other affective linkage mechanisms in sport warrant further investigation.

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Objective. To examine the independent, competing, and interactive effects of perceived availability of specific types of media in the home and neighborhood sport facilities on adolescents’ leisure-time physical activity (PA).

Methods. Survey data from 34 369 students in 42 Hong Kong secondary schools were collected (2006–07). Respondents reported moderate-to-vigorous leisure-time PA, presence of sport facilities in the neighborhood and of media equipment in the home. Being sufficiently physically active was defined as engaging in at least 30 minutes of non-school leisure-time PA on a daily basis. Logistic regression and post-estimation linear combinations of regression coefficients were used to examine the independent and competing effects of sport facilities and media equipment on leisure-time PA.

Results. Perceived availability of sport facilities was positively (ORboys = 1.17; ORgirls = 1.26), and that of computer/Internet negatively (ORboys = 0.48; ORgirls = 0.41), associated with being sufficiently active. A significant positive association between video game console and being sufficiently active was found in girls (ORgirls = 1.19) but not in boys. Compared with adolescents without sport facilities and media equipment, those who reported sport facilities only were more likely to be physically active (ORboys = 1.26; ORgirls = 1.34), while those who additionally reported computer/Internet were less likely to be physically active (ORboys = 0.60; ORgirls = 0.54).

Conclusions. Perceived availability of sport facilities in the neighborhood may positively impact on adolescents’ level of physical activity. However, having computer/Internet may cancel out the effects of active opportunities in the neighborhood. This suggests that physical activity programs for adolescents need to consider limiting the access to computer-mediated communication as an important intervention component.

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The aims of this study were to examine (a) the effects of competition-related and competition-extraneous concerns on affective states; (b) the relationships of primary and secondary appraisal with affective states and (c) the main and moderating effects of personality traits on pre- and post-competition affects. Thirty-nine male elite martial artists were assessed on 12 affective states, concerns and dimensions of primary and secondary appraisal at five random times a day across 1 week before and 3 days after a competition. On the competition day, they were assessed 1 h before and immediately after the contest. Competitive trait anxiety, neuroticism and extraversion were measured at the start of the study. The competition was the most significant and stressful event experienced in the examined period and had a pervasive influence on athletes' affective states. All examined appraisal and personality factors were somewhat associated with pre- and post-competition affective states. Competitive trait anxiety was a key moderator of the relationship between cognitive appraisal and affective states. This study supports the idea that cognitive appraisal and situational and personality factors exert main and interactive effects on athletes' pre- and post-competition affects. These factors need to be accounted for in planning of emotion regulation interventions.

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1Personality is highly relevant to ecology and the evolution of fast–slow metabolic and life-history strategies. One of the most important personality traits is exploratory behaviour, usually measured on an animal introduced to a novel environment (e.g. open-field test).2Here, we use a unique comparative dataset on open-field exploratory behaviour of muroid rodents to test a key assumption of a recent evolutionary model, i.e. that exploration thoroughness is positively correlated to age at first reproduction (AFR). We then examine how AFR and exploratory behaviour are related to basal metabolic rate (BMR).3Inter-specific variation in exploratory behaviour was positively correlated with AFR. Both AFR and exploration behaviour were negatively correlated with BMR. These results remained significant when taking phylogeny into account.4We suggest that species occupying unproductive and unpredictable environments simultaneously benefit from high exploration, low BMR and delayed AFR because exploration increases the likelihood of finding scarce resources, whereas low BMR and delayed reproduction enhance survival during frequent resources shortages.5This study provides the first empirical evidence for a link between personality, life-history, phylogeny and energy metabolism at the inter-specific level. The superficial-thorough exploration continuum can be mapped along the fast–slow metabolic and life-history continua.

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Our aim in this paper is to robustly match frontal faces in the presence of extreme illumination changes, using only a single training image per person and a single probe image. In the illumination conditions we consider, which include those with the dominant light source placed behind and to the side of the user, directly above and pointing downwards or indeed below and pointing upwards, this is a most challenging problem. The presence of sharp cast shadows, large poorly illuminated regions of the face, quantum and quantization noise and other nuisance effects, makes it difficult to extract a sufficiently discriminative yet robust representation. We introduce a representation which is based on image gradient directions near robust edges which correspond to characteristic facial features. Robust edges are extracted using a cascade of processing steps, each of which seeks to harness further discriminative information or normalize for a particular source of extra-personal appearance variability. The proposed representation was evaluated on the extremely difficult YaleB data set. Unlike most of the previous work we include all available illuminations, perform training using a single image per person and match these also to a single probe image. In this challenging evaluation setup, the proposed gradient edge map achieved 0.8% error rate, demonstrating a nearly perfect receiver-operator characteristic curve behaviour. This is by far the best performance achieved in this setup reported in the literature, the best performing methods previously proposed attaining error rates of approximately 6–7%.

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Non-contact landings have been identified as a common activity associated with injury in netball. Investigating injury risk factors during landing via laboratory-based analysis warrants the performance of sportspecific landing tasks with the inclusion of “game- like” factors to enhance ecological validity of testing protocols. Understanding how players perform landing tasks in a competitive environment is, therefore, essential.

The purpose of this study was to perform a descriptive analysis of in-game landings performed by netball players, with regard to the landing techniques used and game events surrounding these landings; with the intent of providing information to enhance the ecological validity of laboratory-based testing environments. Landings were categorised according to landing technique and game events surrounding the landing.


A total of 1328 landings were observed across the three matches analysed. Differences in the distribution of landing techniques performed were seen across the various court positions. Specific game events were frequently present regardless of the landing technique performed. However, certain game events were found to occur more frequently with specific landing techniques. The findings from this study provide researchers with data to inform evidence-based decisions and enhance the ecological validity of laboratory testing environments when investigating landings in a netball sporting context.

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In this paper the Binary Search Tree Imposed Growing Self Organizing Map (BSTGSOM) is presented as an extended version of the Growing Self Organizing Map (GSOM), which has proven advantages in knowledge discovery applications. A Binary Search Tree imposed on the GSOM is mainly used to investigate the dynamic perspectives of the GSOM based on the inputs and these generated temporal patterns are stored to further analyze the behavior of the GSOM based on the input sequence. Also, the performance advantages are discussed and compared with that of the original GSOM.