999 resultados para energy penalties


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Low-energy laser-heating techniques are widely used in engineering applications such as, thinfilm deposition, surface treatment, metal forming and micro-structural pattern formation. In this paper,under the conditions of ignoring the thermo-mechanical coupling, a numerical simulation on the spatialand temporal temperature distribution in a sheet metal produced by the laser beam scanning in virtue of thefinite element method is presented. Both the three-dimensional transient temperature field and thetemperature evolution as a function of heat penetrating depth in the metal sheet are calculated. Thetemperature dependence of material properties was taken into account. It was shown that, after taking thetemperature dependence of the material absorbance effect into consideration, the temperature change ratealong the scanning direction and the temperature maximum were both increased.

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The general equations of biomass and energy transfer for an n-species, closed ecosystem are written. It is demonstrated how in "ecological time" the parameters describing the dynamics of biomass transfer are related to the parameters of energy transfer, such as respiration, fixation, and energy content. This relationship is determinate for the straight-chain ecosystem, and a simple example is worked out. The results show how the density dependent terms in population dynamics arise naturally, and how the stable system exhibits a hierarchy in energy per unit biomass. A procedure is proposed for extending the theory to include webbed systems, and the particular difficulties involved in the extension are brought before the scientific community for discussion.

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The interaction effect, i.e., the contribution of each component to the total energy absorption of an axially crushed foam-filled hat section was investigated quantitatively via numerical simulation. The FE results were first verified by experimental work of aluminum foam-filled top-hat and double-hat sections, then the contribution of foam-fillers and that of hat sections to the overall energy absorption were quantitatively obtained, respectively. When foam-filled, increase in energy absorption was found both in hat section component and foam-filler component, whereas the latter contributes predominantly to the interaction effect.

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Ontogenetic patterns in the percent dry weight (%DW) and energy density (joules per gram of wet weight) were studied in the early life stages of the subtropical estuarine and marine gray snapper Lutjanus griseus and the warmtemperate estuarine and marine spotted seatrout Cynoscion nebulosus. The %DW was variable for individuals of both species but increased significantly through larval to juvenile stages (<20% for fish ,50 mm standard length to 20–30% for fish >50 mm). The lipid percentage, which was determined only for gray snapper, was also variable between individuals but showed significant increase with body size. Strong relationships between percent dry weight and energy density were evident for both species; however, the slopes of regressions were significantly lower than in general multispecies models, demonstrating the need for species- and stagespecific energy density data in bioenergetics models.

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Scalable video coding allows an efficient provision of video services at different quality levels with different energy demands. According to the specific type of service and network scenario, end users and/or operators may decide to choose among different energy versus quality combinations. In order to deal with the resulting trade-off, in this paper we analyze the number of video layers that are worth to be received taking into account the energy constraints. A single-objective optimization is proposed based on dynamically selecting the number of layers, which is able to minimize the energy consumption with the constraint of a minimal quality threshold to be reached. However, this approach cannot reflect the fact that the same increment of energy consumption may result in different increments of visual quality. Thus, a multiobjective optimization is proposed and a utility function is defined in order to weight the energy consumption and the visual quality criteria. Finally, since the optimization solving mechanism is computationally expensive to be implemented in mobile devices, a heuristic algorithm is proposed. This way, significant energy consumption reduction will be achieved while keeping reasonable quality levels.

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