954 resultados para Video game


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This training video is intended to familiarise researchers and technicians, working with potentially airborne pathogens, on the correct and safe use of Microbiological Safety Cabinets. The video also provides instruction on cleaning, disinfection and fumigation regimes; maintenance and testing regimes; and commissioning and decommissioning requirements of such Local Exhaust Ventilation (LEV) systems. It is in Windows Media Video format which will require a free media player such as Windows Media Player or VLC Media Player (http://www.videolan.org/vlc/) to watch.

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This training video is intended to familiarise researchers and technicians working with Hazard Group 2 pathogens in Containment Level 2 animal facilities. It is in Flash video format which will require a free media player such as VLC Media Player (http://www.videolan.org/vlc/) to watch.

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This training video is intended to familiarise researchers and technicians working in animal containment facilities with appropriate risk assessment and risk management systems. It is in Windows Media Video format which will require a free media player such as Windows Media Player or VLC Media Player (http://www.videolan.org/vlc/) to watch.

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This video provides a preview of the biosafety and operational/skills training video intended for researchers working with tissue and cell cultures at Containment Level 1 and 2. It is in AVI format which will require a free media player such as Windows Media Player or VLC Media Player (http://www.videolan.org/vlc/) to watch. Should you wish to reserve the full training DVD (35 minutes), please contact the Biosafety Officer.

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Info 2009 (Professional & Legal Issues) Coursework. A fictional interview with an Ex-Cybercriminal for the purpose of teaching users about the broad topic of cybercrime. This includes: Video Interview (2 parts) Poster Interview Script Reference List Follow the link to watch the video also hosted on youtube Part 1: http://www.youtube.com/watch?v=fO1jPNNy4iM&feature=mfu_in_order&list=UL Part 2: http://www.youtube.com/watch?v=9PufbpPe8yc&list=ULyJcmN7qVfPg&playnext=1 Credits to Mike Fisk(http://www.soul-amp.com/)for the blue globe image used.

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presented by Trevor Kettle and James Wilson

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Staff only video on connecting to WSA Shared from a Mac. ***Note you must be on a secure connection - this means either a wired (ethernet) cable at work or connected to VPN for VPN support call Serviceline.

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MP4 file - 8mins

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Se analiza el uso del vídeo en el marco escolar como medio didáctico y como objeto de estudio, ambas perspectivas complementarias e interrelacionadas. Situar al vídeo dentro de la metodología audiovisual del quehacer didáctico y dar a conocer los usos potenciales, campos de aplicación, como elemento al servicio del profesor o en tareas de investigación son algunas de las propuestas del artículo.

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Since mid-1990s, companies have adopted agile methods and incorporated them in their development methodologies. For this reason, future project managers and developers need to have a full understanding of these methods. At present, the university’s approach to agile methods is theoretical and is not reflected during the development of a product and their practical use. The purpose of this project is the creation of a software system in the form of a game, named Agile Game, which simulates their use. The system is designed for use as supplementary material in lectures, to help students understand agile methods, to present their use within a project, and to demonstrate how they differ from traditional project management methodologies. The final system, which is web based, was implemented using PHP, MySQL and JavaScript. It was fully tested against the requirements and evaluated by peer students. The evaluation showed that the majority of users were satisfied with the system but they thought that it should contain more detailed information at every step of the game. For this reason, some parts of the design and the content were reviewed to meet user requirements.

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A video markscheme was created using a combination of Camtasia screen capture (on a Tablet PC) and 'live action' video taken with a camcorder. The resulting video supported students in the self-assessment of an organic chemistry exercise which had been set over the Easter vacation break. Feedback was collected from the students after the exercise and was overwhelmingly positive. The video won the 2010 award for 'Most Effective Use of Video in an Educational Context' from the Assocation for Learning Technology. DOWNLOAD THE ZIP FOLDER AND EXTRACT THE FILES TO ACCESS THEM.

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This video contains an overall description of DRM as an introduction, and a discussion about the controversy around DRM techniques.

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A brief one lecture introduction to Game Theory and Addiction techniques for building a games.

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Seminar given as part of social networking course, to give a brief overview of some applied examples game theory used in social network simulation