956 resultados para Simulated annealing (Matemática)
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Tese de doutoramento, Educação (Didática da Matemática), Universidade de Lisboa, Instituto de Educação, 2014
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Tese de doutoramento, Educação (Didática da Matemática), Universidade de Lisboa, Instituto de Educação, 2014
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Trabalho de projeto de mestrado, Educação (Especialidade de Educação e Tecnologias Digitais), Universidade de Lisboa, Instituto de Educação, 2014
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Trabalho de projeto de mestrado, Educação (Educação e Tecnologias Digitais), Universidade de Lisboa, Instituto de Educação, 2015
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Relatório da Prática de Ensino Supervisionada, Mestrado em Ensino da Matemática, Universidade de Lisboa, 2015
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Tese de mestrado, Educação (Área de especialidade em Educação e Tecnologias Digitais), Universidade de Lisboa, Instituto de Educação, 2015
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Learning games such as role-play (which we refer to as “simulated interaction rituals”) are commonly used as social tools to develop trainee health practitioners. However, the effect of such rituals on individual and group participant emotions has not been carefully studied. Using a heuristic approach, we explore the experiences of complementary therapy practitioner trainees (and their trainers) participating in a personal development course. Ten trainees and two tutors were interviewed, observational notes taken, and a secondary qualitative analysis undertaken. Participants and tutors described a medley of disparate emotional and moral responses to group rituals, conceptualized in this article as “jumbled emotions.” Such emotions required disentangling, and both trainees and staff perceived participating in unfamiliar rituals “with relative strangers” as challenging. Front of stage effects are frequently processed “backstage,” as rituals threaten social embarrassment and confusion. Concerns around emotional triggers, authenticity, and outcomes of rituals arise at the time, yet trainees can find ways to work through these issues in time.
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General simulated scenes These scenes followed a pre-defined script (see the Thesis for details), with common movements corresponding to general experiments. People go to or stand still in front of "J9", and/or go to the side of Argonauta reactor and come back again. The first type of movement is common during Irradiation experiments, where a material sample is put within the "J9" channel; and also during neutrongraphy or gammagraphy experiments, where a sample is placed in front of "J9". Here, the detailed movements of putting samples on these places were not reproduced in details, but only the whole bodies' movements were simulated (as crouching or being still in front of "J9"). The second type of movement may occur when operators go to the side of Argonauta to verify some operational condition. - Scene 1 (Obs.: Scene 1 of the "General simulated scenes" class): Comprises one of the scenes with two persons. Both of them use clothes of light colors. Both persons remain still in front of "J9"; one goes to the computer and then come back, and both go out. Video file labels: "20140326145315_IPCAM": recorded by the right camera,
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General simulated scenes These scenes followed a pre-defined script (see the Thesis for details), with common movements corresponding to general experiments. People go to or stand still in front of "J9", and/or go to the side of Argonauta reactor and come back again. The first type of movement is common during Irradiation experiments, where a material sample is put within the "J9" channel; and also during neutrongraphy or gammagraphy experiments, where a sample is placed in front of "J9". Here, the detailed movements of putting samples on these places were not reproduced in details, but only the whole bodies' movements were simulated (as crouching or being still in front of "J9"). The second type of movement may occur when operators go to the side of Argonauta to verify some operational condition. - Scene 1 (Obs.: Scene 1 of the "General simulated scenes" class): Comprises one of the scenes with two persons. Both of them use clothes of light colors. Both persons remain still in front of "J9"; one goes to the computer and then come back, and both go out. Video file labels: "20140326145316_IPCAM": recorded by the left camera.
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General simulated scenes These scenes followed a pre-defined script (see the Thesis for details), with common movements corresponding to general experiments. People go to or stand still in front of "J9", and/or go to the side of Argonauta reactor and come back again. The first type of movement is common during Irradiation experiments, where a material sample is put within the "J9" channel; and also during neutrongraphy or gammagraphy experiments, where a sample is placed in front of "J9". Here, the detailed movements of putting samples on these places were not reproduced in details, but only the whole bodies' movements were simulated (as crouching or being still in front of "J9"). The second type of movement may occur when operators go to the side of Argonauta to verify some operational condition. - Scene 2: Comprises one of the scenes with two persons. Both of them use clothes of dark colors. Both persons go to the side of Argonauta reactor and then come back and go out. Video file labels: "20140326154754_IPCAM": recorded by the right camera.
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General simulated scenes These scenes followed a pre-defined script (see the Thesis for details), with common movements corresponding to general experiments. People go to or stand still in front of "J9", and/or go to the side of Argonauta reactor and come back again. The first type of movement is common during Irradiation experiments, where a material sample is put within the "J9" channel; and also during neutrongraphy or gammagraphy experiments, where a sample is placed in front of "J9". Here, the detailed movements of putting samples on these places were not reproduced in details, but only the whole bodies' movements were simulated (as crouching or being still in front of "J9"). The second type of movement may occur when operators go to the side of Argonauta to verify some operational condition. - Scene 2: Comprises one of the scenes with two persons. Both of them use clothes of dark colors. Both persons go to the side of Argonauta reactor and then come back and go out. Video file labels: "20140326154755_IPCAM": recorded by the left camera.
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O presente estudo é um projeto de investigação-ação, que contou com a participação de três alunos surdos do 8º ano, de uma Escola Pública de Lisboa, que se assume vocacionada para o ensino de surdos. Os alunos referidos possuem diferentes graus de surdez e diferentes formas de comunicação. Neste trabalho, procurámos: (i) conhecer as estratégias utilizadas pelos alunos para a resolução de problemas de geometria; (ii) conhecer as formas de comunicação entre professor e alunos para promover a resolução de problemas de geometria, nomeadamente na abordagem do teorema de Pitágoras; (iii) contribuir para o desenvolvimento de competências específicas para a compreensão e resolução de problemas de geometria; (iv) reforçar a noção da utilidade da geometria na vida quotidiana. Após a caracterização inicial da situação pedagógica, elaborámos um plano de de intervenção que implementámos e monitorizámos, procedendo no final à avaliação dos resultados. Os dados foram recolhidos através da observação participante das aulas de Matemática, das entrevistas realizadas aos alunos, das conversas informais e da análise de diversos documentos. A análise dos dados recolhidos durante o processo de intervenção permitiu identificar as formas de comunicação e estratégias de ensino mais utilizadas pela professora, bem como as formas de comunicação e as estratégias de aprendizagem que os alunos usam. A análise dos resultados mostra que os alunos desenvolveram capacidades ao nível da compreensão do conceito de forma das figuras geométricas e da resolução de problemas geométricos através de construções, embora nem todos tenham atingido o mesmo nível.
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Competitive electricity markets are complex environments, involving a large number of different entities, playing in a dynamic scene to obtain the best advantages and profits. MASCEM is an electricity market simulator able to model market players and simulate their operation in the market. As market players are complex entities, having their characteristics and objectives, making their decisions and interacting with other players, a multi-agent architecture is used and proved to be adequate. MASCEM players have learning capabilities and different risk preferences. They are able to refine their strategies according to their past experience (both real and simulated) and considering other agents’ behavior. Agents’ behavior is also subject to its risk preferences.
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Pós-graduação em Educação - FCT
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)